MxF Kill me with poetry.

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MxF Kill me with poetry.

Luna Dark

Like madness in glory of life
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Greetings and welcome to my humble request thread!

I am new to the site, however I am hardly a novice in writing. I have been doing it since I learned how to spell and wish to develop my skills further by enfolding in world of words with equally passionate writing partners. A fair warning, my current thread might be a tad messy since I am not looking for a specific theme so bear with me. Before I rant on about the plots and ideas, please do read the 'rules' to see if we would match as companions and if something catches your eye, hit me up over the PM! Please do not post your message here.

Writing \ Requirements a.k.a Rules.


1. Since I have been writing for a long time, I am strictly seeking literate, detailed role-plays. I am a novella writer and far too many times have I felt let down by two barely managed paragraphs to skip mentioning that I write extensively and it might not be everyone's cup of tea. The absolute lowest I go is 600 words for dialogue. I am by no means seeking to fill a word count, but I do love to read and write and ask for the same effort in return.
2. Plot, story driven stories are my absolute favorite. I will not write porn with no context other than...well...that. I am a story teller and while erotic scenes are a cherished part of the tales if they happen too quickly without the build-up, teasing or reason it will be a turn-off. My ratio is around 70\30 for the plot.
3. I have a special place in my heart for strong women, spit-fires and love-hate relationship that eventually develops into solid union. She spills his rum to spite him, he steals her clothes in turn type of thing.
4. Side characters are a must. I cannot imagine building the world and story without them. Let it be a drunkard in the bar or the worst enemy, they simply have to take part. I am also a fan of playing multiple main characters.
5. I do not have a list of kinks, but these are my hard limits which I am not willing to include into any of my stories:
* Scat, toilet play.
* Torture (Cut limbs, body modifications etc.)
* Rape.
* Furries, cat boys, gals or any of the sort.
* Tentacles and other hentai stuff.
6. Slice of life role-plays will not catch my interest. Any dad x daughter pairing is off the table.
7. Last but not least, introductions are very important. If you will start the conversation with "Wanna RP?" Or "K. Let's do this." I am likely not to respond. Tell me about your writing, the plot you're interested in or of you come to me with an idea of your own, please do tell me about it!

Now, let's get down to the fun part, shall we. If none of the plots\ ideas listed below don't capture your interest but you still think we would match as partners, hit me up with your own story idea and we can brain storm. Please note that style in which I have used to compose this thread does not reflect on my writing in role-plays. (I am notoriously bad at writing plots. *sad face*)


PAIRINGS.

Target x Assassin sent to kill them.
Leader of 40 thieves x princess/prince of the country (Arabic theme?)
Higher ranking officer x lower ranking officer / target
Pirate x Navy soldier \ Another pirate \ royalty
Elf x Soldier / knight
*Street fighter x Street fighter / cop
*Bodyguard x Client
Vampire x Werewolf \ Human \ Vampire \ Hunter
Thief x Knight \ Royalty
Rebel x Knight \ Royalty \ Soldier.


HISTORIC \ FANTASY PLOTS.

A Splendid Opportunity

A shipload of women—theirs for the taking! Muse A couldn't be more delighted. His men are tired of wandering the high seas and want to settle down with wives on the uncharted island paradise they've discovered. And the women are bound to be grateful to be rescued from the life of drudgery awaiting them in New South Wales . .

A Splendid Passion

Married? To pirates? Muse B couldn't be more appalled. First she demands proper courting—at least a month. The darkly handsome pirate lord gives them two weeks. Then she insists the men vacate their huts for the women—Muse A demands her kisses in return. As the demands heat up, so do their passions—and soon Muse B can't remember just why she's fighting the devilishly seductive captain so hard. . .
But are things really that simple among pirates?

The Rogue King.

The Son of Dragon, a thief, killer and hired gun - Muse A and his men are known for glory of their brutality and flawless work for the highest bidder. He has many names, but the most known is The Rogue King.

Muse A has grown bored with endless tasks to kill for the rich until Muse B, a woman of high standing approaches him in the least likely of places - a brothel. Muse B has an agenda and to fulfill the task she is required help of someone notorious. What could be better than him?

This plot is open to brain storming and discussion and will likely involve a lot of back and forth between the characters, him not taking her seriously and fight for dominance.


MODERN \ MODERN FANTASY PLOTS.
Interview with a Vampire.

Since the Great War the world has been divided in two sectors, one side owned by humans and the other by blood seeking creatures most know as vampires.

Muse A is a daring, young journalist: the type that has fire set beneath their ass until they find the next big hit. They're the perfect type for an interview most would cower away from. When their boss proposes an interview that would require Muse A to live on vampire's side for a week, they're quick to agree.

Muse B is a vampire lord, known for cruelty and feared among their people. With years he had grown bored and when he gets a call with interview proposal, he finds the idea amusing. Though without him knowing the interview would change the lives of him and the bold journalist.

OH SHIT!

Muse A is a wild card. Their life consists of a constant struggle and trouble. Working in a night club and being completely broke, Muse A sees only one way to fill their stomach - pickpocket. They're quick on their feet and pretty much born to make reckless decisions. That is until Muse A is nearly ran over by Muse B's expensive car, and goes one step too far....

Muse B is everything Muse A isn't. Rich, successful and capable of things most would frown upon. They're a CEO of a well known company and runs it with an iron fist. Muse B is a person with too many dark secrets to count, certainly someone you should be careful of.
Little does Muse A know of all of that when they happily take off with Muse B's wallet, marking the stat of their new life. Muse B takes interest in the spirited youngster, seeing them fit for their personal assistant's position.
To Muse A's shock, there's no getting away from Muse B, and unless they want to end up in jail, they have to take the proposal to work for the demanding CEO.
The big question is, what will Muse A do when all Muse B's dark secrets begun to seep through?


FUTURISTIC \ CYBERPUNK PLOTS.
The Elite

Killings had been a pain in the ass for the police since the beginning of time. But this time is different. Series of murderers have rained upon US. More and more victims are reported each day, brutally killed with no traces left behind. The nation is sent into frenzy and the higher ups are forced to take drastic measures in times where no one is safe from this unknown force.

They gathered group of the best detectives, ex military and FBI agents they could find. They were the best minds in the whole country and beyond. However....they weren't enough. Even with their set of skill and experience they lacked one very important thing - the mind of a criminal.

As the number of killings kept increasing, they were left with only one remaining option. The last straw of hope. In a dark meeting room, the elite team was introduced to their new addition. Four of the most dangerous criminals would be joining them to solve the mystery in exchange for their freedom. They're cunning, deadly and unpredictable. But only with their help this mission stands a chance before the worse has happened...

The world of runners.
`

It's year 26648. The world has come to a new era and the large corporations have grasped all the power in their hands. All communication aside from corrupt news had been cut off to prevent people from knowing what happens behind closed doors. Most of the society had been brainwashed to believe in the lies, but very few. There are groups of people building up a resistance in secret and their way of communicating is by using Runners. They're underground organizations ran similar to gangs that earn their money by delivering messages between the resistance groups and spying on the massive companies, stealing valid information upon request to deliver it to the rebels. They're considered criminals and are often targeted by soldiers.

Runners are quick. It is rare that one is caught. They know the city as the back of their palm, every street, every alleyway and rooftop is their domain. It all works well, until the ruling power comes up with a new plan. 'Fake Runners'. These people pose as regular runners, but serve the corporations. More and more Runners are caught and sent to jail or even executed. With their communication growing weaker the resistance also begins to fall apart. The Runners are left with little choice than to join forces with their rivals - the same people whom they had fought for messages, snatching them under each others noses and gathering the rewards instead.

Many are not overjoyed with this idea, including Muse A. They're one of the best runners of their camp, quick, smart and above all reckless. They're known for taunting the soldiers and more often than not challenging their luck. The last time they did something like this, Muse A nearly got caught and now their face is on all the arrest warrants and banners across the city of NAR. Muse A is a complete opposite to Muse B, their new partner. No Runner is allowed to go out on a mission alone anymore, paired up with those from their rival camps to keep safe. Now, Muse B has earned a nickname - Shadow. They move without being noticed, deliver fast and with no mistakes. They have never come close to being caught even once and show no desire of playing around much like Muse A.

Now the two drastically different Runners are forced to work together for the greater good, and are trusted with the biggest mission of their lives - to break into the very heart of cooperation data base and steal a certain chip under strict guard at all times.

So! My idea was that we could blend this and the following plot together. Create a huge world setting with perhaps multiple main characters and pairings between them, different types of romances forming and many life stories circling around the world they live in.

Phoenixes.

So, if you read my previous plot, the setting is quite similar. The world is ruled by large corporations and everyone is put under strict rules and curfew. Runners could still play part in this plot as I intend on making it in the same setting, only this part of the story centers around the rebels themselves, the face of the forming rebellion and the darkest parts that the system offers - Specially trained soldiers serving the new power.

This story starts over a decade ago with the previous failed attempt on the rebellion and Muse A's family. A's father was the previous face of the rebels and called himself Phoenix. He stood for the poor and starving, promising a greater future for those not coming from wealth if they joined forces with him to battle against the corporations and the rich. He never showed his face as he spoke, wearing a mask of a Phoenix as a representation of their goal.

"Those who burned to ash, shall raise again!"

People believed his ideas and soon they became a force that could make difference. However, he was caught. His identity was exposed by organization loyal to the existing power. They call themselves Hunters. They're skilled soldiers, cold blooded killers with no mercy on them. They caught him and his family, brutally executing them in public and burning all the hopes of rebellion with their corpses. Others partaking in rebellion suffered great loses as well. Their families were murdered, homes turned to dust. No one survived - but one.

Muse A, the youngest daughter of her family managed to escape, remaining as the last one from her family and the only spark left to enlighten a new fire. Though, it's not as easy as it seems. She was caught too and tossed in a prison for a decade, mistaken for just another child taking part in rebellion. No one knew who she really was as she grew up behind the bars, all but her most trusted friend - Grey.

They stand no chance of getting out of the prison, all attempts with other prisoners ending with a tragic death and execution of them. That is, until one day someone pretending to be an officer releases all prisoners, sending the entire building in chaos. Muse A manages to escape and finds shelter with Grey's gang when Grey himself has gone missing during the break out. The resistance are quick to realize who the young woman is and a new hope is awakened. However, this time they can't go banging on the corporation door. They need a plan, something that would destroy the system from inside.

Muse A is to join Hunters - The leading group of killers that is ran by Muse B, who's father was responsible for her families capture when Muse B himself was just a youngster. The information fed to the Hunters is as false as everything else in their system. Rebels are presented as criminals, killers and a dangerous threat. Their minds had been messed up by many procedures that make them believe in things that are not true.

The world is dark and twisted with each having their own goals in mind. But there are also certain feelings blooming, making things that much more impossible.
 
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