MxM Monsters, Mayhem, and More

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MxM Monsters, Mayhem, and More

Rules Check
  1. Confirmed
Pairings
  1. MxM
Content Warning
  1. Narrative Bigotry
  2. Sensitive Topics
Preferred Genres
  1. Romance
  2. Modern
Local time
Today 5:22 PM
Messages
3
Age
21
Pronouns
they/them
Hi, I'm Cori! I've been here a long time and roleplayed even longer, but I took a long break after becoming chronically ill. I'm more than ready to get back to writing though! I love drama, violence, and darker themes, usually sexual but I'm here so of course I've got a few plots I prefer being nonsexual.

At the moment my writing speed is about 1-3 replies per day, some days dropping out due to flares or brain fog. I'm learning to read myself better so I can give heads ups. My preferred length is around 2-4 paragraphs, though I've been known to write more.

I love violence, as said above! There's just about nothing that can be done to make me uncomfortable. Just stay away from paraphilias and we're good!

No fandoms. I'm good with being suggested other plots but only original character ones. Anything with monsters or killers will probably be loved by me!

I will put a ⭐️ beside plots I'm dying to do and a ✨ beside preferred roles!

In a world where harpies exist, people still haven't gotten over their hatred for them. They call them monsters, dangerous animals, and freaks. Though many activists insist they could be integrated into society, they're forced to stay in the wild in increasingly smaller groups by cruel pest control. Despite that, Allan and Miriam, an elderly couple living at the edge of a gated community bordering a forest, befriended a harpy who regularly snuck into their back yard to eat their vegetables.

One day, though, Miriam died, and Allan moved to a care home in the community. He assumed with no one to visit anymore the harpy would stay in the forest and make his own family, but after a year the harpy suddenly arrived at the grave while he was visiting one day. To his surprise, the harpy had been risking his safety searching for them. As soon as he realized what'd happened, he head-butted the gravestone, laid down, and cried. Days passed with the harpy still there, not moving. He gained a small following of protestors preventing anyone from removing him, leading to media coverage and an even bigger movement outside of the community. After weeks, a researcher becomes intrigued by his dedication to the grave and offers to take him away, wanting to learn more about it.
•I want to play the harpy ✨
•Your character can be a researcher, activist, pest control, etc; I'd be especially interested in pest control since I haven't gotten to try that out yet.

(Merman✨ x Researcher)

In the arctic, surrounded by ice and snow, the Inuit have a legend of a terrifying frozen mermaid. With seaweed-like hair, sharp claws, and fins, they lure children to the edges of the ice to snatch and stuff into hooded parkas.

The legend was obviously just a warning against going near the icy water, or so it was thought, but when the body of an unknown creature was found near a research camp, Muse A's interest was peaked. The scientist quickly found the free time to ask the locals about the creatures and ventured off to find where they'd come from. Was he going nuts over a mangled deformed seal corpse? Would he freeze going out alone? Or would he actually be the first to document an arctic mermaid?
Ecker was among a species with a trait completely unique in the animal kingdom, one that would likely make its classification so very difficult to narrow down: it could use the DNA of things it ate as material when molting. It was a unique mimicry that probably started as a safety mechanism against cancer thousands of years ago.

When born they were all the same: dark green, large, salamander-like body and tadpole-like tail with spines along its back. As it grew though? Its possibilities were only as limited as its diet. Most gained a variety of traits from the well-evolved creatures in its environment, but some picked favorites.

Ecker was young when he first got a taste of human. His pod had been starving, and one of the elders made the desperate risk to attack a boat. It was the best thing he'd ever tasted! Most didn't like them; they were a desperation meal when the fish couldn't be found and orcas and seals were being too aggressive. Their DNA was a mess, they could be dangerous in packs and were rarely alone, and they didn't have nearly enough meat or fat for the hassle. Ecker, though, he saw something completely different, something he wanted for himself: they were strong in their own way, wearing the skins of other animals, making tools he could never have come up with, using language more complicated than he could hope to understand, they could make their own light!

Ecker had been catching them since he learned to hunt, preferring to starve over eating anything else. He tipped boats, jumped out of the water, did everything risky until.. he saw one talk. And then he copied it. It took a few tries, but it worked! They just came to him; it was easier than any other hunting he'd done! And oh so rewarding with each and every molt. Currently Ecker had a pretty human face; his eyes were still black but his skin had lightened, shifting away from its natural green toward a more brown color. His head scales had multiplied rapidly, falling down his shoulders like stiff, shiny hair. His teeth were still sharp, betraying the fact that he was a predator and not an omnivore like the creatures he was trying to emulate. His claws were longer, more flexible; he even had a thumb! And best of all legs, though small and dragging behind himself with his tail, smaller than the rest of his species. His spines too were smaller, slowly disappearing. Soon enough he'd be walking; oh, then he'd be unstoppable! Would he be able to integrate or were these creatures smarter than squids and orcas?
 
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