World Panem: Quarter Quell Rewritten

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World Panem: Quarter Quell Rewritten

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  1. Gore
  2. Graphic Violence

West.Rose

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Inner Sanctum Nobility
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An Aged Up Hunger Games AU: Year 75 — The Fire Beneath the Surface


The Capitol's grip is still firm, but it isn't clean anymore. Cracks have begun to spiderweb beneath the polished marble.

The 75th Hunger Games were always meant to make a statement. Another Quarter Quell. Another reminder of the Capitol's absolute power. The original plan? A reaping from the ranks of the living victors — a cruel encore, a forced sacrifice. But behind the scenes, dissent was brewing. Intelligence reports from the outer Districts told of fires smothered too late, of organizers that were too connected, of symbols resurfacing that should have been stamped out.

And so, President Snow chose optics over tradition.

Rather than incite rebellion by throwing national heroes into the arena, the Capitol spun a new narrative: the 75th Hunger Games would be "a tribute to Panem's continued unity." Lavish, dazzling, indulgent — and under the surface, entirely volatile. The result? A larger pool of tributes, new "honor-based volunteer incentives," and a rebranded Quell that hides its violence behind high fashion and hollow celebration.

But the Districts remember. And they are watching.





A Nation on the Edge


District 4's harvest was bombed.
District 6's Peacekeepers vanished overnight.
District 11's children are disappearing.

And someone has begun carving Mockingjays into Capitol marble.

Rebellion simmers, not as a single uprising — but as a thousand acts of resistance:

  • Coded graffiti passed between factory floors.
  • Rebel sympathizers among the Peacekeeper ranks.
  • Mentors and stylists slipping intel to tributes mid-makeover.
  • Saboteurs hacking Capitol broadcasts in real time.
Some act from hope. Others from vengeance. Some simply want to survive.

And as the tributes are paraded through the Capitol, whispers echo in back alleys and victor's lounges alike:

But hope is dangerous.
And so is surveillance.





Playable Archetypes & Factions


Tributes
  • Chosen or coerced — each one steps into the arena with secrets.
  • Some are trained killers. Others were never meant to be there.
  • Allies? Maybe. Liabilities? Probably.
  • What if surviving means betraying the one person who believed in you?

Capitol Mentors & Stylists
  • Public faces with private agendas.
  • Some are loyal. Some are leaking code.
  • Behind every perfect look is a message — or a warning.

Peacekeepers
  • Official enforcers of order.
  • Do they keep the machine running — or are they planting bombs beneath it.
District Rebels
  • Hidden in the cracks of society.
  • They're watching the Games. Waiting.
  • Some want a revolution. Some want revenge. Some want blood.
Capitol Citizens
  • Rich, entertained, apathetic. But even they are beginning to notice the shift.
  • Whispers of sympathizers. Family secrets. Scandal on the edge of sedition.




RP Mechanics & Story Design


Split Setting:
  • Arena Threads – Brutal survival and public performance. Tributes compete, conspire, and maybe — collapse the system from within.
  • District/Capitol Threads – Spy networks, protest planning, Peacekeeper break-ins, subverted propaganda.
Live Impact Events:
  • Your character's choices shift the world.
  • Sabotage missions, exposed traitors, bombed rail lines, or arena glitches triggered mid-Games.
The Whisper Web:
  • A coded network of rebellion across DMs, threads, or in-character posts.
  • Access to real-time conspiracies, shifting loyalties, and secret channels.
Tension-Centered Morality:
  • Help a fellow tribute escape... and doom your district to retribution.
  • Kill to survive, or die with dignity?
  • Trust no one. But sometimes, you have to.




Tone & Vibe


This is Panem at a breaking point.
A fragile empire masked in gold.
A stage where every smile is a lie, and every silence is a trap.

It's glamor and gore.
Betrayal and Belief
A slow, spiraling descent into either collapse-or revolution

This isn't the Hunger Games you remember.
This is the Games that should have ended it all.
 
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Occupations of Panem


  • Entertainment & Fashion Roles
    • Stylist / Couturier – designs and creates extravagant outfits, often using exotic or experimental materials
    • Makeup Artist – crafts bold, outrageous looks for Capitol citizens and tributes alike
    • Actor / Performer – stars in Capitol-exclusive shows, plays, or public spectacles
    • Choreographer – directs elaborate dances and performances for celebrations and broadcasts
    • Tribute Mentor – trains selected tributes, grooming them for the Games and public image
    Government & Political Roles
    • Peacekeeper Commander – oversees district enforcement, suppresses dissent, and enforces Capitol laws
    • Political Advisor – shapes propaganda and policy to maintain Capitol control
    • Spymaster – runs intelligence operations monitoring districts and internal rivals
    • Propaganda Officer – crafts media campaigns, broadcasts, and public messaging
    • Diplomat – manages Capitol relations with district leaders and foreign entities
    Science & Technology Roles
    • Genetic Engineer – manipulates human and animal DNA for Capitol experiments and enhancements
    • Surgeon – performs cosmetic and experimental surgeries on Capitol elites and tributes
    • Tech Developer – creates cutting-edge gadgets, surveillance devices, and weapons
    • Data Analyst – monitors district activity and Capitol metrics to predict unrest
    • Pharmaceutical Researcher – develops drugs for control, enhancement, or entertainment
    Security & Enforcement Roles
    • Elite Peacekeeper – Capitol's top enforcer, often involved in covert or brutal missions
    • Bodyguard – protects high-ranking officials and influential citizens
    • Surveillance Operator – monitors cameras, communications, and district movements
    • Interrogator – extracts information through psychological or physical means
    • Assassin – eliminates political threats or rebellious figures discreetly
    Luxury & Service Roles
    • Sommelier / Bartender – serves rare and exotic drinks to Capitol elites
    • Chef / Pâtissier – prepares extravagant meals and sweets for lavish parties
    • Event Planner – organizes opulent balls, ceremonies, and Capitol festivals
    • Housekeeper – maintains the grand homes and estates of Capitol citizens
    • Personal Assistant – manages schedules and needs of influential Capitol figures
    Underworld & Shadow Roles
    • Gambler – frequents Capitol casinos, often mixing with politicians and crime lords
    • Fixer – solves problems quietly, arranging bribes, cover-ups, and deals
    • Black Market Dealer – trades in illicit goods, secrets, and forbidden technology
    • Information Broker – buys and sells intel crucial to political power plays
    • Cult Leader – heads exclusive, often sinister groups within Capitol society
  • Luxury Production Roles
    • Gemcutter – specializes in shaping precious stones for Capitol jewelry or weapons hilts
    • Perfume Alchemist – crafts custom scents for elites; often mixes coded chemical messages
    • Fabric Weaver – creates shimmering silks, holographic thread, or pain-reactive cloth
    • Ornamenter – applies gold leaf, crystals, and sequins to everything from cloaks to canes
    • Casket Designer – ornate builders of Capitol funeral displays (for both the dead and the living)
    • Sculpting Artisan – carves emotionless Capitol statues from marble or bone-flecked resin
    Beauty, Fashion & Performance
    • Silkskin Technician – chemically treats skin and hair for Capitol 'perfection' or transformation
    • Pageant Coach – trains children in poise, weapon poses, and Capitol interviews
    • Mirage Dresser – uses mirrors and tech to change appearances at elite galas
    • Glamourist – applies high-tier makeup that can shift colors with emotion or lighting
    • Scent Dancer – a performance artist who moves through scent trails to hypnotize or distract
    • Face Petal – term for Capitol-favored models used in parades, ads, or as living centerpieces

    Dark Undercurrent & Rebel-Tinged Roles
    • Decadent Courier – smuggles intel through elaborate luxury items (poisoned pearls, scented ink)
    • Silken Liar – expert at manipulating Capitol guests with flirtation and false affection
    • Saboteur Seamstress – weaves rebellion slogans into fine garments, visible only under heat or blood
    • Memory Sculptor – an artist who carves "forgotten" rebel martyrs into wearable trinkets
    • Cracked Jewel – a metaphorical job: fallen stars used by the Capitol but now quietly resisting
    • Poison Taster – trained to detect toxins in elite banquets or eliminate targets under the guise of service

    🕯️ Mythic, Symbolic, or Aesthetic Roles
    • Roseglass Smith – makes fragile decorations from blood-tinged glass
    • Wreathmaker – creates ceremonial headpieces for the Games, weddings, and executions
    • Echo Singer – memorizes Capitol hymns and anthems; secretly rewrites them with rebel verses
    • Lament Couturier – specializes in mourning wear; believes beauty should grieve
    • Gilded Archivist – curates elite fashion history or Games memorabilia
    • Broken Muse – Capitol nickname for once-beloved creatives who vanished or resisted
  • Stone & Masonry Professions
    • Quarryman / Quarrywoman – extracts stone used for Capitol monuments and fortifications
    • Chisel Master – carves detailwork into stone facades, statues, and ceremonial platforms
    • Dust Warden – monitors air quality in quarries and treats stoneworker lung illnesses
    • Tunnel Engineer – designs underground systems (secret routes, bunkers, Capitol trains)
    • Rubble Sifter – combs through stone debris for reusable materials or hidden artifacts

    Weapons & Defense Manufacturing
    • Forge Tech – produces Capitol-standard blades, armor, and tactical tools
    • Ballistics Machinist – assembles rifles, stun-guns, and projectile components
    • Explosives Handler – works with demolition tools and high-risk shipments
    • Assembly Line Calibrator – ensures weapons meet lethal "efficiency" metrics
    • Silencer (unofficial) – eliminates defects in weapons—or in people—before they're discovered

    Peacekeeper Training & Military Roles
    • Initiate Instructor – trains young Peacekeeper hopefuls in obedience, firearms, and tactics
    • Uniform Tailor – produces Capitol-approved Peacekeeper garb; subtle rebel saboteur potential
    • Protocol Officer – enforces rules and ranks inside Peacekeeper academies
    • Combat Drill Captain – oversees brutal, military-style sparring for teenagers
    • Psych Eval Tech – screens recruits for "dangerous empathy" or subversive tendencies

    Underground & Rebellion-Inclined Roles
    • Stonevein Smuggler – uses quarry routes to move messages, weapons, or people
    • Signal Miner – secretly lays wires or sound-echo paths for rebel communications
    • Grave Mason – buries those who 'failed' training or rebelled — often with coded headstones
    • Forge Ghost – a former factory worker faking death to join rebel sabotage cells
    • Fault Line Whisperer – an elder figure who knows the caves and cracks beneath the Capitol's lies

    Community & Cultural Roles

    • Monument Keeper – maintains Capitol statues and symbols in District 2; forced loyalty
    • Heirloom Armorer – restores ancestral blades or symbolic weapons (sometimes cursed, rebel-linked)
    • War Widow Spinner – weaves thread from Peacekeeper uniforms into mourning banners
    • Stone Reader – mystic role, interpreting cracks and dust patterns as omens
    • Victory Bell Ringer – rings signals for Capitol celebrations or funerals — sometimes off-beat on purpose
  • Core Tech & Engineering Roles
    • Circuit Scriber – etches micro-circuits by hand or light-laser; delicate and tedious work
    • Signal Technician – maintains Capitol broadcast relays and jamming towers
    • Assembler – puts together devices in government factories (tracking collars, drones, tasers)
    • Drone Mechanic – repairs surveillance bots used by the Peacekeepers
    • Console Overseer – monitors and maintains vast control boards for Capitol tech systems
    • Data Auditor – sifts through camera or comms feeds looking for deviance (or hiding rebels)

    Invention, Coding & Experimental Roles
    • Tinkerer – local nickname for independent inventors, often building in secret
    • Code Cracker – breaks encrypted messages or Capitol firewalls (rebellion favorite)
    • Neurotech Fabricator – creates tech that interfaces with nerves, often for weapons or propaganda devices
    • Scrapwright – scavenges old tech and rebuilds it into new machines or tools
    • Power Grid Modder – unofficial worker who siphons electricity for rebel outposts
    • Drone Lurer – builds false signals to distract or trap Capitol surveillance bots

    Bioelectronics, Surveillance, and Control
    • Tracker Implant Tech – installs or removes ID chips, punishment collars, and biometric cuffs
    • Optic Coder – designs retina-based security systems or falsifies IDs
    • Pulse-Field Generator – controls electromagnetic zones used to shut down rebel tech
    • Behavioral Algorithmist – studies patterns to predict or suppress rebellion (or leak flaws to rebels)
    • Synthetic Voice Mixer – creates vocal patterns for Capitol propaganda AIs or rebel subterfuge
    • Dream Monitor – quietly tests devices that project or scan dreams for signs of disloyalty

    Underground or Rebellion-Tinged Roles
    • Ghost Signalist – transmits hidden frequencies with rebel codes, often embedded in static or lullabies
    • Blackbox Forger – manipulates tech records to cover rebel actions or rewrite timelines
    • CapSwitch – turns Capitol machines against their creators mid-function — an act of war and art
    • Patchling – nickname for young coders who "patch" broken systems, rebel or otherwise
    • Waker – rogue programmer who writes code meant to "wake" people up from propaganda
    • Killcode Scribe – stores fatal shutdown sequences in memory, used only when hope is lost

    Cultural, Mythic, or Soft Roles
    • Keykeeper – elder who remembers passphrases and safe codes passed down orally
    • Lightweaver – designs cityscapes or celebration displays (but may use it to warn rebels)
    • Whirligig Carver – makes clockwork toys for children — some containing secrets
    • Buzz Bard – street poet using audio samples, static, and rebel beats
    • Switchsinger – hacker-artist who sings directly into broadcast bands at night
  • Core Maritime & Fishing Professions
    • Harpooner – hunts large sea creatures for Capitol delicacies or materials
    • Netmaster – crafts complex, coded fishing nets (sometimes used as rebel traps)
    • Reef Diver – gathers coral, shell, and rare ocean flora used in medicine or Capitol fashion
    • Longline Captain – commands industrial fishing vessels for deep-sea harvests
    • Buoy Tender – maintains Capitol sensor buoys and offshore border tech
    • Deckwright – repairs and builds boats, rafts, and clandestine sea-craft

    Aquaculture & Food Processing
    • Fishcleaner – processes catches for Capitol export (precision work, often gruesome)
    • Shellpicker – gathers oysters, mussels, and rare shellfish — sometimes swallowing pearls for smuggling
    • Salt Curator – prepares salted fish, brines, and specialty products for Capitol tastes
    • Plankton Tender – works on floating farms raising engineered nutrient-rich organisms
    • Kelp Harvester – harvests seaweed for Capitol skincare, food, or biofuel
    • Coral Engineer – cultivates synthetic reefs to attract certain species or hide rebel caches

    Sailing, Navigation & Trade
    • Wind Reader – trained to read the weather and sea for long voyages or storm warnings
    • Compasswright – builds and calibrates delicate nautical tools — some with rebel tweaks
    • Dock Scribe – logs arrivals, cargo, and black-market trades — often bribed or double-dealing
    • Currentsmith – maps ocean flows and Capitol-controlled routes; essential for smugglers
    • Signal Flag Operator – communicates with other ships using old code systems

    Rebellion-Tinged & Secretive Roles
    • Smuggler Diver – hides and retrieves rebel supplies or messages in underwater caches
    • Saltwitch – local name for rebel-aligned healers who use ocean remedies and ancient lore
    • Tide Whisperer – mystic figure who "predicts" Capitol movements and speaks in riddles
    • Net Saboteur – cuts government fishing lines or fills them with garbage as protest
    • Sea Lantern Maker – constructs coded buoy-lights to guide rebel ships safely at night
    • Pearl Courier – delivers rebel messages in altered pearls, passed off as Capitol tribute gifts

    Cultural & Soft Power Roles
    • Tide Singer – sings old ocean songs to children; lyrics often contain buried warnings
    • Hook Dancer – a performer who weaves nets mid-dance, used to pass intel unnoticed
    • Bone Carver – makes charms, knives, or tools from fishbones and teeth — many ceremonial
    • Foam-Brewer – distills potent ocean brews (some medicinal, some intoxicating)
    • Star-Fisher – spiritual figure who teaches celestial navigation and oral prophecy
    • Wavereader – interprets wave and current patterns to divine the future or rebel action
  • Core Energy & Infrastructure Roles
    • Grid Operator – monitors and manages electrical flow between Districts and the Capitol
    • Reactor Attendant – works in dangerous fusion or fission plants; high-status but high-risk
    • Hydrodynamic Engineer – maintains dams and turbine systems that harvest water power
    • Solar Field Warden – oversees massive sun-farms and their delicate energy collectors
    • Capacitor Technician – handles storage units that can level a city if mishandled
    • Power Cable Hauler – installs and repairs mega-voltage cables — a lethal profession

    Technical & Scientific Roles
    • Energy Theorist – Capitol-aligned thinkers developing new tech or justifying extraction
    • Conduction Mapper – calculates safe energy transfer routes; may work secretly with rebels
    • Grid Blackout Analyst – investigates power loss — or covers for resistance actions
    • Thermal Converter – specializes in heat-to-energy tech and managing molten systems
    • Magnetism Engineer – works on magnetic field arrays used in security, transport, or torture

    Hazardous Labor & Containment
    • Scrub Diver – cleans radioactive or toxic cooling systems (often a death sentence)
    • Core Sealer – patches dangerous leaks in ancient, unstable reactors
    • Arc Welder – manages intense electrical welds inside reactor infrastructure
    • Backup Jumper – human "fail-safe" who can manually reroute power in emergencies
    • Containment Warden – guards restricted areas like Capitol-only grids or hidden labs

    Rebellion-Tinged & Subversive Roles
    • Saboteur Spark – disrupts Capitol energy routes or reroutes power to rebel zones
    • Pulse Courier – passes encrypted rebel messages embedded in harmless maintenance signals
    • Switchrunner – keeps secret maps of Capitol surveillance feeds and how to black them out
    • Load Balancer – manipulates energy loads to cause surges, failures, or cover for rebel strikes
    • Storm Lighter – sabotage artist who stages "natural disasters" via grid overload
    • Cap Tapper – secretly draws Capitol energy for rebel tech — highly illegal

    Soft, Cultural, or Spiritual Roles
    • Glowcrafter – makes lamps and artworks from discarded power cells or bioluminescent tech
    • Nightwatch Poet – writes blackout-era poems passed around in the dark
    • Current-Teller – interprets power flickers as signs from fate or warnings from rebels
    • Hearthguard – community figure who ensures the old and young have warmth
    • Flux Singer – performer who sings during brownouts to keep fear at bay
    • Brightblood – mythic nickname for those who survive power accidents and seem "touched by light"
  • Core Transport & Logistics Roles
    • Railwright – constructs and maintains train systems for Capitol and district use
    • Hovercraft Technician – services Capitol aerial transport, from passenger craft to bombers
    • Fuel Engineer – produces and refines fuel (bio, electric, or synthetic) for vehicles
    • Fleet Supervisor – manages Capitol supply convoys, sometimes siphoning goods for rebels
    • Transit Programmer – codes the automated systems of Capitol trains and defense drones
    • Vehicle Fabricator – designs and assembles military transports, tanks, or fast-travel units

    Mechanical & Blue-Collar Roles
    • Brake Greaser – keeps ancient rail systems from seizing — usually covered in soot
    • Axle Cutter – shapes vehicle axles by hand; considered outdated, but still in demand
    • Rotor Mechanic – repairs drone and hovercraft blades — a dangerous, high-pressure job
    • Maglev Specialist – installs Capitol monorail and magnetic-levitation tech
    • Cargo Strapper – secures goods for Capitol trade routes; low pay, long hours
    • Tunnel Surveyor – maps underground routes — some official, some used by rebel smugglers

    Pharma-Tied Roles & Addiction Culture
    • Medmist Technician – administers vaporized Capitol narcotics meant to "manage stress"
    • Tranquil Dispenser – hands out Capitol-issued suppressants at transit checkpoints
    • Dream Synth – unofficial title for those who blend sedatives or "dream trips" in slums
    • Memory Leech – slang for black-market therapist or supplier who specializes in erasing trauma
    • Sleep Car Nurse – manages drugged passengers in Capitol luxury sleeper cars
    (These roles often mask deeper trauma or make excellent backgrounds for rebel-aligned characters suffering under Capitol pharmaceutical control.)

    Rebel-Tinged & Underground Roles

    • Signal Jumper – hops between transit systems to pass info or reroute Capitol shipments
    • Route Ghost – forges fake itineraries and IDs for rebel movement or refugee escape
    • Trackbomb Whisperer – plants or disables explosive devices on Capitol-controlled routes
    • Fuel Bleeder – drains Capitol transports and reroutes supplies to rebel caches
    • Shade Pilot – flies unauthorized hovercraft between districts — part courier, part legend
    • Timetable Forger – crafts realistic but fake schedules to confuse Capitol monitors

    Atmospheric, Soft-Power, or Cultural Roles
    • Smoke Dancer – performance artist who dances with colored exhaust trails; often symbolic
    • Wayline Poet – writes stories and warnings in chalk along the rails
    • Rustkeeper – preserves abandoned vehicles and graffiti-covered stations as sacred rebel sites
    • Ticket Oracle – eccentric who "reads" old train tickets to predict fate
    • Haze Singer – sings lullabies in opium dens and worker barracks
    • Conductor's Widow – folk figure tied to rebel mythos, said to lead ghosts of resistance trains
  • Core Forestry & Woodworking Roles
    • Feller – cuts down trees manually or with saws; extremely dangerous work
    • Sawyer – operates mechanical saws in mills, shaping lumber for Capitol construction
    • Bark Stripper – removes bark for pulp, often part of processing for Capitol-grade paper
    • Chiselwright – fine woodworker for Capitol furniture, art, or ceremonial pieces
    • Mill Technician – maintains machines in large-scale lumber or paper factories
    • Tree Surveyor – maps growth areas, checks forest health, and selects timber zones
    • Pulpmaker – refines wood into the base material for paper or packaging

    Labor, Logging, and Dangerous Work
    • Chainsaw Operator – high-skill and high-risk, these workers are both feared and admired
    • Log Binder – secures massive timber loads for Capitol transport
    • Spar Hauler – drags felled trees out of the forest, often with rudimentary tech or animals
    • Resin Collector – taps trees for resin used in Capitol products, adhesives, or fuels
    • Splinter Medic – field medic for logging crews, skilled in treating traumatic injuries
    • Limb Lifter – helps with fallen-tree clearing — named for both trees and severed arms

    Paper, Scrolls, & Print Roles
    • Scrollpress Operator – handles Capitol printing machines for propaganda and orders
    • Ink Synthesizer – refines pigments for Capitol-approved inks
    • Scribe Assistant – copies texts by hand, usually under surveillance
    • Page Curator – crafts decorative paper and bound books for Capitol elites
    • Fiber Bleacher – bleaches pulp using harsh chemicals — toxic, but high demand
    • Script Engraver – hand-carves Capitol symbols into luxury wood-bound texts

    Rebel & Subversive Roles
    • Treecode Carver – etches rebel symbols into trees as hidden warnings
    • Woodswitch – hides weapons or documents in hollow trees and root caches
    • Paper Leaker – forges Capitol decrees or leaks information via fake bulletins
    • Ashwalker – sets small "controlled" fires as cover for rebellion activity
    • Glade Runner – silent scouts who guide fugitives through dense woodland trails
    • Sawmill Ghost – rumored rebel who haunts abandoned mills and sabotages production at night

    Cultural, Spiritual, or Atmospheric Roles
    • Lullumber – sings to trees or tells stories as a superstitious form of blessing before felling
    • Barkweaver – weaves tree bark into baskets, charms, or rebel message pouches
    • Woodwhisperer – folk healer who uses carved talismans and "tree spirits" for protection
    • Inkwitch – mixes homemade inks with herbs, sometimes used to write hexes or rebel codes
    • Fire-Teller – reads rebellion signs in the way trees burn
    • Warden of the Ring – maintains ancient forest circles believed to protect rebels
  • Core Textile & Garment Roles
    • Loom Operator – runs large weaving machines, often in dangerous, crowded mills
    • Spindle Worker – spins raw fibers into thread; often long shifts and minimal light
    • Pattern Coder – digitally programs Capitol fabric designs into automated looms
    • Sewing Line Lead – oversees sewing teams crafting Capitol garments, including Peacekeeper uniforms
    • Dye Technician – manages chemical vats used to color fabrics; many suffer lung damage
    • Fabric Sorter – selects and grades cloth by quality before it's sent to Capitol designers
    • Uniform Cutter – specializes in precise, mass-production garment construction

    Chemical & Dyehouse Roles
    • Tincturist – old-school dyer who uses both traditional pigments and Capitol-approved formulas
    • Stainmaster – handles high-end Capitol fabric finishes (e.g. waterproof silks, self-cleaning cloaks)
    • Fume Monitor – enforces Capitol limits on dye house emissions — and silences those who complain
    • Fiber Chemist – engineers synthetic blends, including flame-retardant Peacekeeper gear
    • Bleachsmith – strips natural fibers into pure white; often goes blind early from fumes

    Fashion, Costume, & Capitol-Facing Roles
    • Capitol Stitcher – works under elite designers on intricate fashion pieces for the Games
    • Embroiderist – adds decadent details to high-ranking Capitol garments
    • Costumier's Apprentice – low-tier assistant for Hunger Games stylists
    • Fit Model – used to test Capitol clothing before the real stars wear it
    • Thread Maven – gossiped-about fixer who sources black-market fabrics or manipulates trends

    Rebel & Subversive Roles
    • Needlejack – weaves rebel codes into uniforms via stitch counts or hem patterns
    • Saboteur Seamstress – adds subtle flaws in Capitol uniforms — fraying under pressure
    • Dye Leech – steals Capitol pigments to make rebel flags or mess with surveillance
    • Banner Runner – crafts and smuggles protest banners or incendiary cloth art
    • Closet Ghost – rumored agent who breaks into designer warehouses and replaces uniforms with fakes
    • Torch Tailor – secretly makes flame-resistant clothing for rebel saboteurs

    Cultural & Atmospheric Roles
    • Ribbon Dancer – a street performer who uses dyed silks in coded rebel dances
    • Silkwitch – mystic who uses threads for fortune-telling or hexes
    • Woven Oracle – reads fates in tangled thread, like Capitol tarot
    • Scrap Poet – constructs rebellion messages using discarded fabric strips
    • Thimble Priest – preserves cultural rituals around clothing, dignity, and mourning
    • Threadbearer – rebel name for the keepers of fallen workers' uniforms
  • Core Agricultural & Processing Roles
    • Field Harvester – works dawn to dusk operating reaper machines or hand-gathering grain
    • Thresh Operator – separates grain from stalks with dangerous old Capitol machinery
    • Silo Worker – climbs and monitors massive grain silos — high-risk, suffocating work
    • Crop Sprayer – flies or drives pesticide units (often exposed to toxic Capitol chemicals)
    • Mill Attendant – oversees flour production for Capitol rations
    • Seed Sorter – preps Capitol-approved genetically modified seed for planting
    • Plow Technician – keeps field equipment running with makeshift repairs and salvaged parts

    Survival & Subversive Roles
    • Meal Snatcher – sneaks grain or flour for black-market or rebel rations
    • Grist Culler – secretly sabotages Capitol grain shipments by tainting or thinning loads
    • Smoke Signaler – uses crop fires to send rebel codes between farms
    • Dustcloak – rebels who move through wheat fields without being seen
    • Germ Seed – rebel engineers experimenting with unapproved, resilient food crops
    • Scarecrow Watcher – places rebel sigils on scarecrows to mark safe zones or warn of Peacekeepers

    Food Prep & Cultural Roles
    • Flourhand – home-baker who trades flatbreads or hardtack for scraps and secrets
    • Ashpan Culler – works old ovens, often scavenging grain husks for burning fuel
    • Wheat Carver – folk artist who braids wheat into protest symbols or charms
    • Thresh Singer – leads chants or work songs in the fields to boost morale or hide rebel talk
    • Suncloak Weaver – makes straw and grain-husk clothing as a tradition or defiance
    • Bread-Reader – local superstition figure who "reads" rebellion signs in burned loaves or cracked crusts

    Capitol-Supervised Scientific Roles
    • Yield Analyst – monitors harvest data to ensure Capitol quotas are met (or manipulated)
    • Bioengineer's Assistant – works on modifying grain for Capitol nutritional efficiency
    • Soil Technician – analyzes land health; often used as an excuse to seize rebel-friendly farms
    • Silo Guard – loyalist position guarding precious food stores (frequently bribed)
    • Quarantine Officer – enforces Capitol rules when crops "fail" due to suspected sabotage

    Rebel Lore & Resistance Flavor
    • The Fieldburners – rebel cell that uses harvest sabotage to delay Capitol shipments
    • Grain Whisperers – code for spies hiding within harvest crews
    • The Broken Bushel – symbol of protest and hunger; also a rumored rebel meeting place
    • Shuckers – nickname for younger rebels hiding messages in corn husks or seed bags
    • Harvest Thieves – black-market runners sneaking stolen grain to District 13 sympathizers
  • Core Livestock & Farming Roles
    • Herdsman / Herdswoman – manages large groups of cattle, sheep, or goats on expansive pastures
    • Dairy Handler – milks animals and processes raw milk into Capitol-approved products
    • Butcher – processes livestock for meat, often under harsh conditions and quotas
    • Leatherworker – treats hides and produces leather goods for Capitol fashion and military use
    • Stable Master – oversees care and training of horses or beasts of burden used in transportation and Capitol events
    • Animal Breeder – selectively breeds livestock for strength, yield, or Capitol genetic programs
    • Veterinary Assistant – helps care for sick or injured animals, often with limited resources

    Support & Maintenance Roles
    • Barn Hand – general laborer who cleans stalls, feeds animals, and assists in daily chores
    • Fencing Technician – maintains and repairs pasture fences and Capitol enclosures
    • Feed Mixer – prepares animal feed blends according to strict Capitol formulas
    • Equipment Operator – runs tractors, feeders, or transport vehicles around farms
    • Waste Handler – manages manure and bio-waste disposal, crucial but dirty work

    Rebel & Covert Roles
    • Trail Scout – monitors Capitol patrols and maps safe grazing routes for rebel livestock
    • Meat Smuggler – secretly moves animal products to underground markets or rebel cells
    • Animal Whisperer – trains animals to alert rebels or deliver messages
    • Fur Trader – trades hides and pelts on the black market to fund rebellion efforts
    • Saboteur Skinner – disrupts Capitol livestock processing facilities through covert acts

    Specialized & Cultural Roles
    • Horn Carver – crafts ceremonial or functional objects from animal horns, often rebel symbols
    • Stock Whisperer – local folklore figure believed to bring good luck or health to herds
    • Ranch Bard – storyteller who preserves rebel songs and history through oral tradition
    • Pasture Keeper – guardian of sacred or rebel-used grazing lands
    • Beast Handler – trains animals for Capitol events, parades, or even the Hunger Games themselves
  • Core Agricultural Roles
    • Orchard Picker – harvests fruit from trees, often climbing dangerous heights or working long hours in the heat
    • Cotton Gatherer – hand-picks cotton in sprawling fields, a backbreaking and dusty job
    • Field Laborer – plants, tends, and weeds large crop fields using primitive tools or Capitol machines
    • Irrigation Worker – maintains canals, pumps, and irrigation ditches critical for crop survival
    • Crop Planter – responsible for sowing seeds on massive Capitol farms under tight schedules

    Processing & Maintenance Roles
    • Fruit Packer – sorts and packages fresh fruit for shipment to Capitol markets
    • Cotton Spinner – prepares cotton fibers for District 8's textile factories
    • Toolsmith – repairs and maintains farming equipment and simple hand tools
    • Irrigation Engineer – oversees the technical side of water systems, often under Capitol supervision
    • Fence Repairer – maintains the many fences protecting crops from wildlife or rebels

    Covert & Rebel Roles
    • Field Runner – covert messenger carrying rebel info through the orchards and fields
    • Crop Saboteur – secretly damages Capitol crops or equipment to disrupt food supplies
    • Seed Keeper – guards heritage or rebel seed stocks to preserve untainted crops
    • Smoke Signalist – uses fires and smoke patterns to send messages between rebel groups
    • Shadow Planter – plants rebel symbols or secret messages among crops for those in the know

    Cultural & Communal Roles
    • Work Song Leader – leads chants and songs to keep spirits high and mask secret meetings
    • Orchard Healer – uses herbal remedies to treat workers and preserve crop health
    • Storyteller – preserves the oral histories and folk tales of District 11's people
    • Sun Dancer – performs traditional dances that double as coded rebel rituals
    • Harvest Keeper – organizes community gatherings to celebrate or mourn seasonal cycles
  • Core Mining & Industrial Roles
    • Coal Miner – works long, dangerous shifts underground extracting coal for the Capitol
    • Pit Runner – messenger who runs between mines and town, delivering information or supplies
    • Lamp Keeper – maintains and distributes mining lamps, ensuring light in the tunnels
    • Cage Operator – controls the elevator cages transporting miners in and out of shafts
    • Mine Safety Inspector – nominally responsible for safety but often pressured to ignore hazards

    Support & Craftsmanship Roles
    • Blacksmith – repairs tools and mining equipment, and crafts small metal goods for miners
    • Carpenter – builds and maintains mine supports, town structures, and homes
    • Coal Washer – cleans and sorts raw coal to meet Capitol quality standards
    • Mechanic – maintains machinery and vehicles used in mining or transport
    • Tinker – scavenges scrap to repair or jury-rig devices and weapons

    Agriculture & Subsistence Roles
    • Gardener – tends small personal or community gardens to supplement meager rations
    • Hunter/Trapper – provides meat by hunting wildlife in the surrounding hills
    • Forager – gathers wild herbs, roots, and berries for food or medicine
    • Fisher – fishes local streams and rivers to supplement diets

    Covert & Rebel Roles
    • Coal Courier – secretly transports messages or contraband via coal shipments
    • Tunnel Scout – explores abandoned mines and underground paths for rebel use
    • Saboteur – discreetly damages Capitol mining equipment or disrupts shipments
    • Signal Fire Keeper – maintains lookout posts and warning fires for approaching Peacekeepers or Capitol forces
    • Rebel Recruiter – discreetly identifies and encourages locals to join the resistance

    Cultural & Community Roles
    • Storyteller – preserves District 12's history, tales of the mines, and rebel legends
    • Songstress – sings work songs and folk ballads that carry hidden meanings of hope and defiance
    • Coalsmith Artist – carves coal into jewelry or symbolic figures, often sold or traded quietly
    • Gathering Host – organizes secret meetings or communal events to strengthen bonds and share news
    Herbalist – uses local plants to treat injuries and illnesses common in mining life
  • Core Military & Security Roles
    • Weapons Technician – designs, builds, and maintains advanced arms and explosives
    • Combat Trainer – drills recruits in hand-to-hand, firearms, and guerrilla tactics
    • Security Officer – guards critical facilities, monitors surveillance, and enforces order
    • Tactical Commander – leads missions and plans strategic operations against the Capitol
    • Drone Operator – remotely controls surveillance and combat drones

    Scientific & Technical Roles
    • Nuclear Engineer – oversees reactor maintenance, energy production, and safety protocols
    • Research Scientist – develops new technologies, from weapons to environmental systems
    • Medic – provides battlefield and emergency care under harsh conditions
    • Communications Specialist – manages encrypted networks and secure transmissions
    • Cybersecurity Analyst – protects District 13's data and thwarts Capitol hacking attempts

    Support & Logistics Roles
    • Supply Coordinator – manages ration distribution and equipment logistics
    • Mechanic – repairs vehicles, machinery, and underground infrastructure
    • Environmental Technician – maintains air filtration, water recycling, and habitat systems
    • Tunnel Engineer – designs and maintains subterranean tunnels and shelters
    • Energy Technician – monitors and repairs power grids and alternative energy sources

    Agricultural & Sustainability Roles
    • Hydroponic Farmer – grows food using advanced soil-less techniques in underground farms
    • Waste Recycler – processes and repurposes all waste to maintain district sustainability
    • Seed Bank Keeper – preserves heirloom and modified seeds for future crops
    • Water Purification Specialist – ensures safe drinking water through filtration and treatment

    Covert & Intelligence Roles
    • Spy Handler – manages agents and informants in the Capitol and other districts
    • Codebreaker – decrypts Capitol communications and plans rebel countermeasures
    • Saboteur – conducts covert operations to disrupt Capitol supply lines and infrastructure
    • Scout – gathers intel from outside the district, sometimes risking exposure above ground
 
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