Character(s) Pinscher's Character Roster

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Character(s) Pinscher's Character Roster

Dobermann Pinscher

The Original
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JAKUB RYUGA
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Jakub Ryuga
Age: 653
Looks like: 30

Jakub is the son of an immigrant, a caucasian male writhing in the slums of the cold streets of New York City in nothing but ragged clothes. He was dying of hypothermia when the illustrious white wolf saint appeared and saved him. As a werewolf, he is stronger than humans, even in his normal form. All that power had been used to control the developing streets of a young city before Vlad the Dracula came across from Europe, eventually becoming a part of the ancient Vampire's Gang.
Healing:
His healing in human form is still better than a humans's, deep cuts heal with noticeable speeds to the naked eye. Can recover from non lethal wounds and is armed with a jacked up immunity capable of defending against most normal diseases and viral infections. The host of the werewolf curse is otherwise a healthy specimen capable of fending off mortal diseases including the eventual deterioration of stem cells. A side effect of this is longevity, the ability to stay forever youthful and without death.
Regeneration:
In werewolf form, can heal from most lethal wounds with a faster degree of healing. He can repair broken and/or severed limbs by rapidly burning calories and stamina during the process. Beheading still kills the werewolf and wolfsbane and Silver can interfere with a werewolf's regeneration.
Inhuman Reaction speed and reflexes:
Senses are sharpened by the curse. When the adrenaline starts pumping through his system, he experiences the world in slow motion, coupled with his body's ability to move at superhuman speeds, becomes capable of dodging bullets after it has been fired. And this is just at his base human form. In werewolf form, he does loose a lot of fine tuned movements, but its compensated by the insane speeds at which he is able to move.
Inhuman Reaction speed and reflexes:
Senses are sharpened by the curse. When the adrenaline starts pumping through his system, he experiences the world in slow motion, coupled with his body's ability to move at superhuman speeds, becomes capable of dodging bullets after it has been fired. And this is just at his base human form. In werewolf form, he does loose a lot of fine tuned movements, but its compensated by the insane speeds at which he is able to move.
Superior Strength:
Tougher bones and denser muscles give the werewolf strength unparalleled to any peak human's strength. His punches can crack concrete and when transformed, can lift/carry 13 tons without problem. His bite can shred reinforced metal as though it were paper.
Stamina:
An infinite supply of Stamina as long as the werewolf is fully fed.
Durability:
The werewolf hide is tough, Jakub's pelt is able to weather through most conventional bullets and sword strikes without a hint of damage. He can leap down from a 60 storied building and land on his legs without a fracture.
Smell:
Arguably the most useful trait of the werewolf, is able to track even the faintest of smells over vast distances without losing track of it, unless the trail is deliberately being tempered with. As any canine's nose, they are capable of processing thousands of smells at once and isolate the chemical composition of what he want to follow. This ability works best when they are in werewolf form.
 
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VLAD DRAKULA III - Prince of Darkness

Vlad is the Voivode of Wallachia, the rightful heir to the throne of Romania, forced to flee his homeland by the invasive crusaders. He now lords over his constructed criminal empire.

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Name:Vlad Drakula III
Age:885
Species:Vampire, Nosferatu, Xalfli

Species File: Xalfli

The Xalfli are a species of Vampires evolved from the Xalfli Vampire Bat, a mutant species that used to dominate parts of Siberia and North Eastern Europe close to 1000 years ago. The now extinct species was driven to extinction by the Templers of the Order of King Solomon.

The Xalfli Vampire is the result of a mix of the human meta-gene and the Xަalfli Mutant Bat, the result of which is a species of Vampire that awakens unique and extraordinary abilities over on top of being a Vampire.

Shadow Manipulation
Vlad's unique power allows him to become one with the shadows themselves, able to use shadows to quickly travel over vast distances effortlessly. He can transform shadows into hard projections, use them to bind his victims. Vlad can give shape and size to his shadow summons, and make them behave as he intends them to.​
Hypnotism
Being a Vampire, Vlad is able to mesmerize and hypnotize others, subdue them to his will, even control them without they themselves being unaware of it. He can add and subtract thoughts from the victims of his hypnotism so that no one remembers ever interacting with Vlad.​
Xalfli Transformation
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The transformed Xalfli Vampire takes the form of a bat who towers over 10 feet standing upright. It has two sets for wings with razor sharp talons on them, a large 13 foot long tail with a spike at its end and 8 spider like legs. The Xalfli bat is completely blind and relies on its sense of hearing to navigate and locate its prey.​
Xalfli Venom
This potent Venom, when delivered to a victim from the Vampire's fang will gradually turn that individual into a zombie if they aren't fully consumed. The Xalfli Vampire has full control over the undead that results from their bite.​
Blood Descendent
When a Xalfli Vampire decides to feed its blood to a human (not bite), that human has a chance to become the Vampire's blood descendant, or succumb to the Venom and turn into a zombie.​
 
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The BAD Man

ALIAS: HUNTER SIGMUND
NAME: REDACTED
AGE: REDACTED - LOOKS TO BE IN HIS 40s
PROFESSION: REDACTED
CAREER HISTORY: REDACTED
CURRENT EMPLOYER: UNKNOWN
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POWERS & ABILITIES
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-Friction Manipulation: In short, he has mastery over the essential force that keeps things in motion. He just has to be touching the surface of the object in order to manipulate the friction component of that certain thing. A bullet fired from his gun can go unto perpetual eternity without stopping (unless it meets an equivalent or greater force, or if the bullet doesn't burnout in the air, reducing itself to dust). While Sigmund is able to manipulate friction, he can't control the spacial integrity of matter, nor can he manipulate the atomic bonds and molecular structure of matter.

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Skills​
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- Infiltration, Espionage and Assassination Mastery
- CQC Mastery (MMA, Judo, Krav Maga)
- Weapons Master (skilled in the use of pistols, revolvers, SMGs, Rifles, Sniper Rifles and Heavy Machine Guns
- Hacking Knowledge
- Counter Intelligence and Intelligence Gathering expert
- Contacts in CIA, KGB, MI6, FBI and Interpol
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EQUIPMENT​
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- Tactical Vest & Belt: To Carry his weapons and ammunition.
- Pistol: 12 round pistol (extended mag) with Supressor comfort grips.
- RIfle with x6 Scope, extended muzzle with suppressor caps.
- Night Vision Goggles
- Backpack with Ropes, Grappling Hook small computer.
- Nightvision goggle


People don't hire hunter Sigmund to do pretty things. He's a bad man hired to do really bad things.
 
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