Character(s) The Cracked Crate

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Character(s) The Cracked Crate

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Age
34
Pronouns
She/They
You are innocently scrolling through your favourite webforum via your interdimensional mesh device when you are bonbarded with a critical notice from an unfamilar sender.

Public Notice :

Characters have slipped free of containment are spilling out onto the forums causing all sorts of chaotic and traumatic things to happen.
If you recognize one of these individuals in the wild please do not approach.
They are considered highly volatile and a risk to your personal health.
It is imperative that they be placed in a thread to minimize their locus of influence.
If you have any information about the current whereabouts of these individuals at large please contact via this

Not actually a request thread I'm just being cheeky with how I frame my character list please don't bonk me.
 
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Danger Level: Low
Contained within : Rebellion and Regicide
Thread Age: Pre-Writer's Sanctum story transfer
Thread Strength: Long term Hiatus
Thread Genre: Fantasy Mystery
Character Count: 4

Name: Shea Noctua
Age: 28
Social Standing: Foreign Noble
Occupation: Zephyrus' Ambassador and Adviser to the king.
Ability: Members of the Noctua royal family have historically been able to commune with birds and interpret omens.
Skills and weaknesses: Manipulative, smart, has an affinity for Cyphers and Alchemy. Poor swimmer, combat skills need improvement, will do anything for his family.
History:
Shea was the second eldest prince of Zephyrus. The nation is a vassal state to a neighboring nation Atulens . The two nations have had a long history of tension and rivalry. A long time ago tensions finally erupted into a short war which ended with Zephyrus losing full autonomy and pledging to serve the larger kingdom. The people who live there are strong willed and stubborn and the terrain is harsh, so it was easier to have them self govern as vassals rather than annex them completely.
Things between the two countries were quiet until about twenty years ago. Shea's parents grew bold and attempted to rise up and betray their loyalty to the crown. After several bloody fights the regents of the vassal state were captured and executed in front of their own people in their throne room and replaced with their impressionable youthful son. This kept the common folk appeased because there was still a Noctua in control of the northern nation.
Shea was sent to the capital about ten years ago so he could serve as a liaison and ambassador between the king and his brother. Despite living in the capital for years he is still out of place in his new home. During that time he grew to be a close friend of the recently deceased King, rumours suggested they were much more. But the rumours about them being lovers has never been confirmed as true. If it were true it would have been kept hushed because several of the older nobles are still bitter about the most recent uprising. In fact the queen loathes him almost as much as she hates her husband.
After the king died of suspicious circumstances she had Shea arrested publicly blaming Shea for his death. The only thing keeping her from killing him immediately is the threat of sparking another war with Zephyrus. Instead he has been imprisoned indefinitely.
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Image Credit: Lost to time unfortunately :C
Name: Florin Noctua
Age: 30
Social Standing: Vassal King of Zephyrus
Occupation: King, Potential Rebel
Ability: Members of the Noctua royal family have historically been able to commune with birds and interpret omens.
Skills and weaknesses: Florin is capable with a blade and has been ruling with the assistance of advisors since childhood following his parents rebellion. He is Excellent with creating and deciphering code and managing the limited resources that his northern kingdom has at hand, working with what little they have while appeasing Atulens. Florin often lets himself be manipulated.
History: Florin was young only 10 years old when his parents rose up against Atulens, attempting to sever the connections that had been forced upon them. After watching his parents be executed for their crimes Florin was forced to take up their mantle. He has had foul luck with love His first manage failed, their bride dying mysteriously on his wedding night. This sparked rumour and distrust especially from those in the southern kingdom. His second wife, arranged by the southern king is a lesser noble from the south. At first they were apprehensive of each other, Florin frightening her, but they grew to love each other. They also both fell helplessly in love with a member of the royal guard All three of them becoming inseperable from each other. His new bride is having trouble conceiving a child and they both individually feel as though they have been cursed. Florin worries for his younger brother and also for his people constantly.
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Image Credits: My own
Name: Lady Sora
Age: 27
Social Standing: Lady
Occupation: General of Zephyrus
Ability: The most competent living fighter in Zephyrus and leader of a specialized military force
Skills and Weaknesses: Fighting and combat primarily with spears. Navigating and climbing mountains, Battle tactics, Emotional empathy is lacking
History: Rules the western mountain ranges of Zephyrus. She trains the best fighters in the kingdom there. The west is especially hard to navigate with scarecly enough room for carts to fit on its sparse mountain paths. In the summer her people move around in camps and are difficult to pinpoint on a map. She specailizes in spear and polearm combat but is also known to be deadly with dagger when things are more close range.
Lady Sora.jpg
Image Credit : Me
Name: Tyto Strix
Age: 25
Social Standing: Noble
Occupation: Captain
Ability: No magical abilities but he does have eyes that are entirely black like their namesake bird.
Skills and Weaknesses: Horse Riding, Stealth, Scouting, Tracking
History: The young heir of the strix family and leader of a group of borderland horsemen. Their Father Marquis Everard Strix sided with Atulens during the rebellion and is the oldest living noble with the heartiest most fertile lands as a result. Tyto is suspicous of the Noctuan royal family but he wishes for peace in his lifetime. He is not one for subterfuge and lying and is easy to dupe. He beleives his father's lies and trusts Atulens Royalty want best for his home.
tyto.jpg
Image Credit: Me

Lord Corvin Noctua -45- Uncle to Shea and Florin, rules the eastern region of the kingdom. The mountains are steep and treacherous here so much of his population is found near his castle on the eastern coastline. His people are skilled sailors and bowmen
Corvin disagrees with some of Lady Sora's military practices.
Marquis Strix -68- Lord of the southern plains region that borders Atulens, he turned traitor to his own kingdom in the previous rebellion helping Atulens capture Zephyrus' capital. His priority is on the safety of himself and his people some of these people happen to share more in common with their southern neighbors than the rest of the kingdom. His people are especially good with horseback combat and archery.
King Victor -42 Deceased - The late king of Atulens
Queen Merla -40- Her two brothers were killed by Zephyrus' king during the most recent rebellion. She is the current regent of Atulens.
Lord Haile -70- Former advisor to the king, Royal Alchemist, Mentor/father figure to Shea.
Miss Emilia - A healer in the castle, has become friends with Shea throughout his stays in the infirmary.
 
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Danger Level: High
Contained within: Parasite's Game
Thread Age: July 2020
Thread Strength: Accidentally ghosted when I lost writing steam </3
Thread Genre: Fantasy Horror
Character Count: 2

Name : Morris Greenwood
Nickname: Mors
Age: 21
Height: 5' 11"
Occupation: Trapper
Skills: Tracking, knot tying, singing, navigating
Weakness: Socially awkward, Impulsive
Fears: Crowds, War
Likes: music, birds, Legends and wild stories.
Eye colour: Blue
Background : Morris had the misfortune of being possessed and erased by a nightmare creature that intermingled its mind with his.
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Image Credit: yangngi
Name: Elric
Nickname: Elly
Age: u̷̼̗͔͖̅n̸̪͈̒͒͆͠f̵͈̠̯̔̏ả̴̺̠̜̈̌t̵̯̯̎̏́h̷̙̝̬͒ȍ̸̠̗m̷̳̳̈̎a̶͜͠b̸͎̝̞̻͂l̶̢̡͕̿e̴͎̠̩͂͠
Height: ?̶̞̿͌̓̈́?̶̣͔͔͉̒?̷͈͘͜
Occupation: P̸a̷r̵a̷s̴i̵t̸e̸
Skills: Ḋ̸͚̬͖̔͐́̾ȑ̸̮̤̉̌ȩ̸̛̼̮̞͉͚͔̈́͠͝͠ä̸͙͍͖́͋͋̑̐ͅm̵̨̦͖̫̯̩̀̀͌ ̶̙̈́̈́̀Ě̴͈͇̉͋à̴̧̢̞͎͖͇ͅṱ̴̼̮̇͜ĭ̵̠̂ṉ̴̯̗̣͕͈͍̐̈́̿̚͝g̸̨̢̘̼̲̈́̏͛̊̌͜
Weaknesses: Daylight, Can't swim, blood loss, Overconfidence
Fears: Drowning, Pain, Isolation, Restraint
Likes: Reading, Sweets
Eye Colour: Faintly luminous Purple
Background: Elric is a peculiar entity that relies on a host to exist in this world. Tied to dreams and nightmares it wears its victims like a shell.
 
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Danger Level: Medium
Contained within: Has This Ship Sailed
Thread Age: Sept 2020
Thread Strength: Long term Hiatus
Thread Genre: Fanfiction Fantasy Romance
Character Count: 1

Hazbin Hotel OC
Name: Captain Vital Rutter, Kraken Demon, Corsair
Height: 10'1"
Year of Death: 1805, Age at Death 32
Cause of Death: Hung after his letter of Marque was not honoured
captain-vital-rutter-png.30349

Image credit: Me - it was unreasonably fun to draw this octo son
 
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Danger Level: Low
Contained within: True Colors
Thread Age: April 2024
Thread Strength: Unknown - Waiting
Thread Genre: Modern Slice of Life
Character Count: 1

View attachment 101432View attachment 101433Image Credits: AI on Pinterest
Name: Royce "Loxi" Armitage

Age: 22

Occupations/ History:

- Part timer at a book shop that lets him sleep in the attic loft for a lower rent after he was cut off by his parents in his second year of school, when he shifted his major from Law. They cut ties completely with him when he came out to them. After that he kept a part of himself set aside, left to fester in the worst sort of way.

- Sex worker (works cams and sketchy low budget porno shoots, Picks up Johns at bars and on streets in the red light district. He prefers working in the bars because its less obvious and he can hide away extra 'tips' from clients from his pimp. Sensing weakness and desperation someone he trusted shifted from his friend and mentor into something more insidious taking advantage of his financial issues to leverage control over him.

- Dreadfully overworked full time Forth Year Honours student Intended Degree: Bachelor of Arts Majoring in English Literature and a Minor in Film, Is taking several extra courses in the arts to make up for the change in major Doesn't expect to complete this year. He loves books, he could live in them if he had the time for it. He has a good eye for framing a camera. He'd rather be behind it than in front of it but he's never been given the opportunity.

Appearance:

Royce is a very plain young man. He's always wearing turtlenecks and oversized sweaters in drab colours He has permanently dark undereyes from lack of sleep and stress. Combined with his pale complexion he almost looks sick, swallowed up by the clothes he uses to disappear. He has messy/wavy brown hair and blue eyes

In contrast "Loxi" is like an ethereal being, bursting with a sex appeal that his alter ego lacks. His bubblegum aesthetic and perfectly polished makeup obscure the worn out man underneath. Everything about Loxi is crisp and carefully curated to inspire awe or envy. He wears fake, round metal glasses, and soft expensive looking pastel blazers.

Surely the true Royce is some middle ground between the outlandish Loxi and the reserved overworked student.
Professor Cooper Sutton - Professor that Royce is intentionally avoiding for some reason.
Karina Martinn - Actress who is married to Giovanne Starred in Silks and Linens
 
Danger Level: High
Contained within: 1000 year old Vampire
Thread Age: August 2024
Thread Strength: Slowburn Solo RP Journal
Thread Genre: Horror Steampunk
Character Count: 1+

Evolving Charactersheet is part of the solo rp mechanic:

Current Character Status
Skills

  • Para-biology ✔ Discovered alchemical use for fairy dust left over from dead fae test subjects
  • Operate Technology ✔ Contacted Eugene Corbel for Help
  • Ballroom Dancing
  • Premonition - I knew this was coming
  • Forgery - Taught by a Helpful Mortal
  • Incredible Strength - From Drinking Fae Blood
  • Paranoia - From Memory "Something Terrible"
Resources

  • Virstwold Institute Arcane Lab #4 Relinquished to Celestyne Vasile
  • A silver wedding band - A Promise from My First Love
  • A data slab - A reliable device useful for almost anything
  • A studio apartment overlooking the river - Rented to protect my family from the truth
  • Diary - A neatly labelled memory chip
  • A single Fairy wing - Torn from Subject 473
Characters

  • Vincent Rozencrantz -mortal- My dearest husband -
    • Frugal
  • Hanna Rozencrantz -mortal- My sprightly daughter
    • Lonely
  • Dmitri Kusil -mortal- My lab assistant
    • Clumsy
  • Subject 473-M - immortal- Captive Fae in Laboratory #4
    • Vindictive
  • Celestyne Vasile - immortal - Rival Laboratory Administrator
    • Confident
  • Eugene Corbel - mortal - Hacker with a heart of gold
    • Patient
  • New Character Here
Marks
  • My eyes glow a bright cerulean and seem to thrum with magic; I avert my gaze in public
Memories
  • Origins
    • My Name is Doctor Olena Rozencrantz, I'm a researcher from Virstwold Institute tasked with studying and extracting the magic of captive fae; I feel as though I'm nearing a breakthrough
    • I have discovered a valuable substance that can be extracted from exterminated bodies of the fae that would be valuable to Virstwold and even the odds in the war. ; I have been granted a Zepplin to expand my research
  • My First Love
    • Vincent has asked me for my hand in marriage. He has given me a simple silver ring set with an opal ;My heart cannot stop racing what a perfect evening I could not be happier!
  • My Little Spot of Sunshine
    • Tonight I've curled up with Hanna, we made a fort out of cushions and have finally settled down for a story on the Data slab; I've been so busy its so nice to spend time with her
  • A Harrowing Task
    • They've given me my access card for Laboratory #4 today Dmitri has already managed to break the slide projector in his haste to get us settled;I'm so nervous and excited I can't even be angry
    • Celestyne Vasile has taken control of Laboratory #4, He's some bigshot from Central Administration; I had a feeling this would happen I know what he's hiding behind those tinted safety glasses of his.
    • I have discovered that the Fae test subjects are not only delicious but I feel more alive when I drink from them. Like a missing Peice of myself is being uncovered as they wither; I'm not certain how long I can claim these are accidents
  • Something Terrible- In Diary - A neatly labelled memory chip
    • The seals on 473 M's enclosure have been compromised and and he's... he's done something; There was so much blood how am I still alive?
    • I've rented a small apartment closer to the lab; I can't let my family see me like this
    • Virstwold is now requiring weekly medical clearance notes, While digging on the net I met Eugene. He's helping me forge the papers I need ; Sickness is spreading and so is paranoia
  • A Brewing War
    • During an attack from the Fae I manage to tear a wing from Someone I thought I would never see again; Subject 473 has not seen the last of me.
    • 2
    • 3
  • New Memory
 
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Danger Level: Medium
Contained within: Mistrust on Miros
Thread Age: Dec 2023
Thread Strength: Thriving Long Term
Thread Genre: Mystery Dystopian Scifi
Character Count: 1+

Name: Johannis Saur or Yoh01
Job: Investigative Reporter, Political Firebrand, General pain in the butt
Age: 31
Gender: Male
Height: 5'11"
Weight: 170 lbs
Hair: Brunette that shifts pinkish in certain light due to high-end dyes.
Eyes: Grey
Personal Style: Outlandish bright lucky blazer Never seen without his camera and notepad. Wears a Kevlar corset when in dangerous situations and to obtain a certain look to his chosen often very expensive clothes. Likes to wear Jewelry, especially earrings. He has gotten into fights over his appearance before.
Identifying Marks: A (recreated) thin scar across his upper back from a Political Rally gone bad
Citizenship: Itar - Visiting Miros on business
Short Bio: Johan certainly did not have a traditional upbringing to the woe of his grandparents, Wealthy investors who have their fingers in many lucrative ventures across the solar system. His father was never reported and doesn't appear to be in the ID System. His mother, Cessair Saur, was a famous artist who did a good deal of work broadcasting her art via the synchronized net of data feeds that kept Itar's colonies in touch. She imparted much of her irreverence for the status quo and creativity to her son. While his mother was busy performing or working on new pieces, he was cared for by Cessair's agent and dearest friend Vivian. Who taught him how to navigate the world of corporations and how to bend the law enough to get what you want. Sadly when Johan turned fourteen Cessair died from unforeseen complications with the experimental headset she was using to connect to ESPii an addictive virtual communication and community service people use on the net to express themselves which is popular, especially on Itar.

Despite her best efforts to grant Vivian Guardianship of Johan. He was shipped off to live with his grandparents who had found a legal loophole to finally get their hands on their wayward Grandson. But they ultimately failed to control the boy and shape him into a model citizen. As soon as he was old enough to leave on his own, he began to travel, and he has never really stopped. His mother left him near endless font of wealth, enough to get him the connections he needed to begin working as a freelance reporter with a penchant for making enemies and enough friends in high places and blackmail material to be a dangerous target for retribution.

He came to Miros because he was given information from one of his contacts and current nonserious fling Leira Mathis. indicating that the mayor was causing trouble with the local corps. He intended to interview the mayor and root out what was causing this rift between the local government and the corps that really run things.

Personality: A social chameleon who is obsessed with finding the truth or some approximation of it. Coming from Itar wealth he has moments where he comes across as spoiled and clueless glitterati, which is a role he is happy to play if it lets people drop their guard.

In truth he is tired, and frustrated with how little difference his reporting does to right the injustices around him.

He is passionate about photography and music and is often seen experimenting with his camera for non-work-related photos. He has an eye for capturing beauty in things people would typically consider ugly.

He engages in risky behaviour most of it illegal or addictive or both. to soothe what is lacking in his life. He's never felt a true connection with another person. All of his relationships are hollow and situational.
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Draw Everything June 17 - Flag - Johannis.jpg
Draw Everything June 18 - Friends - Pirouette's.jpg
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Dars- former appearance of the android that became Johannis
Image Credits : Me
Mister Pinchin - the owner of the studio apartment that Johan was renting
Prime Mayor Cormac - The mayor of Miros coming from a humbler background than the usual mayor that Miros has seen. Rumours Say he disagrees with the corperations that find their home on Miros.
Oswald Care - on of the twin heirs to Healing Care
Morgan Viridian - The night anchor for the evening review
 
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Danger Level: Unknown
Contained within: Anchora
Thread Age: May 2024
Thread Strength: Thriving Long Term
Thread Genre: Horror Dystopia Steampunk
Character Count: 1+

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Appearance
Image Credit: Me

Weight: 67kg -167 lbs
Height: 170 cm - 5'7"
Hair: Salmon red medium-length hair, very messy
Eyes: light brown

Social Status:
Age: 26
Gender(Prounouns): Gender Fluid often feminine leaning, (She/They)
Occupation: Architect
Marital Status: Married to Lee Hastings
Citizenship: Founder Class - Assumed Dead> Artist Class -upon return

Details

Personality:
Kat has had a privileged life thus far. They come from a well-off family who encouraged Kat to get an education despite the ongoing war. They were a workaholic and passionate about the idea of building a city underwater... Some place that felt like an oasis away from the war and the chaos of the world that was rapidly falling apart around them. Kat doesn't let people talk down to them, well everyone but Lee. They let love blind them, They even let Lee take credit for most of the ideas related to their passion project, just happy to see it come to life. Not to mention that in this world it was frowned upon for anyone to work as much as the underclass might even if you weren't doing manual labour. Even as the initial excitement of their love soured, they would never let him out of their sight for long.

History:
Kat was married to Lee Hastings meeting him when Lee was a guest speaker at their university. They hit it off straight away jumping into their relationship rather quickly. They disagreed on many things but Lee had enough respect for Kat's skill to recognize potential in their design work. The city gets its distinctive architectural stylings from Kat and their team.

Kat was visiting family using their submersible yacht when the world was set on fire and bathed it in a toxic mist. No one is sure exactly what combination of bombs and chemicals set things off, or even who had started the bombardment, but life on the surface quickly shifted from merely dangerous to deadly. The only thing that kept Kat alive was the air tanks and purification filters onboard. Far from home and with a limited crew, the Nymphe, which had been damaged in a storm brought on by shoreline explosions limped toward home. They hugged the shoreline, and one by one, as they left as a group to scavenge for supplies the crew, unprepared for the horrors that waited for them on the mainland, dwindled until it was only Kat left. Hardly able to repair and return the ship home on their own, Kat eeked out a miserable existence, trekking out into the wastes of the old world during the day and locking themselves inside their boat at night, when the inhuman monsters were more active.

It has been two years since the fall of the mainland and Kat has been declared dead, their memory buried and forgotten by the people who mattered in the city beneath the waves.

Founder Class
Lee Hastings - Autocrat of Anchora, Ex husband of Kat, Former head of household for Felix
Description: 28 - Blonde Lanky absurdly tall. A cruel sense of humour. A brilliant smile. Devastatingly rich

Esper Vogul - Owner of Vogul Industries (chemical company), war profiteer, Father of Beryl Vogul, Wife was on the Nymphe during the cataclysm
Description: 44 - candyfloss coloured dyed hair, very slight and diminutive, never sober

Beryl Vogul - Heir to Vogul Industries, Son of Esper, The life of any party, No sense of shame, The reason why Esper's home constantly cycles through its servants.
Description: 22 - Long dark hair, tan from time spent in the faux light of the gardens all day, as handsome as he is wicked

More to come I'm sure:
 
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Danger Level: Medium
Contained within: Into Leviathan's Maw
Thread Age: Nov 2024
Thread Strength: Thriving
Thread Genre: Survival Dystopian Scifi
Character Count: 1

118822

Name: Cassia Livik
Age: 37
Gender: Genderfluid leaning Femme presenting
Pronouns: She/They
Species: Modified Terran

Appearance
Image Credit: Me
Height:
5'10"
Build: Slight, Wiry
Eyes: Cybernetic replacements that shift from light pink to deep magenta depending on if they're illuminated or not. They faintly glow in the dark.
Hair: Faintly Iridescent aqua hair that is just beyond shoulder length
Skin: Smooth, pale Humanoid skin with A port tucked, obscured behind their ear for physically interfacing with older devices.
Peircings, Markings: Multiple piercings in their ears, Faint silvery blue and pink tattoos twist like vines up from their prosthetics.
Biotic Mods:
"Elfin" - Ear Extensions
"Effervescence" - Infinite Aqua Hair colour
"Dheshi-max" enzymes - digestion aid
Abiotic Mods:
"Sionix" - Biochip Brain Interface, with backwards compatibility port
"Viktra" - lower leg prosthesis
"Cyclopedia Mark XI" - eye replacement interface

Personality/Interests
Cassia is introspective but very personable, keen on appealing to the better nature of everyone she interacts with. It has gotten them out of several tight spots over the years. They're a free spirit enabled by their wealth to travel between worlds. Being stuck in one place for too long makes them anxious.

Relic Dealing: Recovery and brokering of rare objects found throughout the systems, specializing in oldworld lost artifacts and cryptographic puzzles
Ship Piloting: Partakes in recreational long haul races for prizes
Music: Amateur musician and dancer on the net.(Minor Celebrity in their own genre) Retro inspired electronic music
Diet: Eats primarily grain and nutrient pill/paste based


History/Background
Cassia is the only child of Acacius Livik A well travelled ambassador for UEG who was instrumental in colonization and interplanetary efforts of the UEG. They grew up spoiled and for very little consideration for what it might be like to have roots, or a place back home that you might care about. They grew up watching how Acacius got what he needed by being duplicitious and telling half truths and took that to heart, despite their disinterest in being involved in anything political themselves.

They are the youngest person to earn their flight licences outside of a military flight school and spent much of their younger particpating in risky solo racing manouvers to earn prize money that they could spend on frivilous things. This reckless lifestyle temporarily ended with a catestrophic accident in an astroid field that they only walked away from thanks to a brand new pair of prosthesis.

After that they stepped back, instead finding a thrill in relic hunting, smuggling, and exploring the music scenes of all the unique places they stopped at in the process.
 
Danger Level: Low
Contained within: Outer Sanctum
Thread Join Age: Nov 2024
Thread Strength: Thriving
Thread Genre: Fantasy
Character Count: 1

Image Credits: Me
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Aurel Melik
⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻​
ALIASES
V̶̦̈́̋͊̾̐u̵̻͈̤͂ď̶̡̛̘̪͌h̵͂̈͜ṳ̷̒ĩ̷͓͕͖̓͝l̷̤̮̃̐̾͘͠a̶͓͈͍̬̖̎͌͠ň̴̫̼͈̙̌͐ (Forgotten), Poll

GENDER
Non-Bianary

RACE
Quietus Sprite

OCCUPATION
Performer
AGE
314, Can only recall about 25 years

ORIGIN
Khare

SEXUALITY
Asexual

ROLE
Vegabond, 'Thief'
more information +

⸻⠀the self⠀⸻

They're a story teller at heart, theatrical, stylish, strange and all packaged with a dark sense of humour. They are uneasy with their lot in life and feel as though a peice of themselves is missing. When they're alone they have trouble keeping silent, they murmur to inanimate objects filling the empty air that often comes with loneliness. They like to collect things, tales, secrets, forgotten objects. Sometimes they relinquish them back into the world. Someone so small can only hold so much and someone so old only has so much space in their mind. The world is full of infinite tales and their own, they often wish they could forget.

Lately they have been restless, seeking some measure of influence over the world but they're also dreadfully frightened of what new opportunities might bring with them.

ALIGNMENT: Assisting the Destitute, Unbound Curiosity, Respect of the Dead, Duping the Foolish
LIKES: Paper craft, Reusing unwanted objects, Poetry, the Macabre, Rare Desert Rains, Secrets, Traveling
DISLIKES: Iron, Cages, Ships, Deep Water, People who don't watch where they step, Scissors, Open Conflict, Cats

⸻⠀the body⠀⸻

HEIGHT: 27 cm
HAIR COLOR / STYLE: Short tall and Choppy, A Deep Iridescent Purple
EYES: Cyan
SKIN TONE: Dusky Purple
PHYSIQUE: Slender
DOM. HAND: Left-Handed
APPARENT AGE: 30
VOICE: Often whispering, deep, breathy and sometimes melodic with a twinge of an ancient accent, its origins long forgotten. VC - Simon the Harrowed

MODIFICATIONS //
Repaired lower wings with a careful patchwork of flocking, adhesive, paper, and thread. Not visible unless closely examined. miniscule golden hoop earrings, Painted Nails

SCARS / MARKINGS //
rough scarred skin just below the ankles


⸻⠀the ability and tools⠀⸻

Their current magical abilities are innate tied to who they are and where they came from but perhaps in time careful study could expand their abilities. Their forgotten magic is tied to their broken bell, not something easily mended if it is possible at all. Their hobbies and art are all the result of necessity, passion and practice.

ABILITIES //
Sewing, Art and Various Paper Craft - While it started as a necessity, they grew fond of crafting beautiful things and leaving the world in a more interesting state, Aurel leaves them in his wake as gifts to all those who might find them
Flight - Despite his weak and reconstituted wings, Aurel can fly short distances without too much trouble. Anything beyond the length of a city block would be taxing for them.
Magic - They have innate magic drawn from the land that bore them, as the land changed and they lost track of their roots so did their capabilities.
Combat - Aurel is terrible at combat, With their hollow bones, and small stature there is very little they can do in a fight aside from run away.

SPELLS //
Marginal Manipulation of Trash - Over the course of days, millimeters at a time with encouragement and praise, and specially made rhymes of adoration and a touch of their own magic an object that may grow to become more useful to the caster. The more forgotten and unwanted the sooner results are seen from such encouragement. Examples of use might include convincing a discarded crust of bread that it is less stale, Mending superficial cracks and stains and Increasing or shrinking the size of found objects for housing, art or transportation.
Restrictions: -The object must be realatively small and no heavier than three pounds.
-There is diminishing returns the nearer an object approaches a state that would be considered valuable causing the length of time and effort to baloon .
-Aside from resizing no properties can be assigned to an object that it did not already posses in some capacity.
-Living beings, magical objects, precious metals, gems, iron, and the bodies of sentient creatures are not considered trash.
-Intentionally throwing something away so it might be used in such a spell will cause the spell to fail.

Macabre Marionette
- An old spell, recently rediscovered. With deep concentration the user might manipulate the movement of what once was living and assign it basic tasks. At this time the spell is limited to the incredibly small and harmless, Insects, Rats things of this ilk.

ATTIRE //
They wear leggings and a tunic that they have fashioned for themselves out stolen or discarded tailors and seamstress' scraps. They especially love lace and anything that shimmers.

GEAR //
They have no need for weapons but they do sometimes carry a silver sewing needle in crowds to fend of the clumsy or any hungry larger creatures. They also carry a tiny cracked bell that is missing its clapper that they can't remember the use of but can't bear to be rid of it after all this time.

INVENTORY //
Rook Firestick's button cart - the size of a mini backpack the button cart holds the gear for their craft and any small coins or materials they have picked up in their travels
Visk the Millipede - an undead familiar they use to pull their matchbox cart about the city (size of a small dog but long instead of tall).
A Circular Lens - To aid in the projection of light for their shadow theater.


⸻⠀the story⠀⸻


Pre-memory - The Oasis
A generation or so ago in the desert near, in the relative sense, to the jewel of the desert Khare There was a small community of Sprites who tended to the succulents and grasses along the banks of a small oasis. Aurel, who was at this time known by a different name, grew up in that community. Eventually he unwittingly was forced into picking up the mantle, and the bell belonging to the keeper of the dead after a dreadful catacombs accident during his incomplete apprenticeship. They worked primarily in ancient underground cairns of bodies that encircled the dearth deep beneath the life giving pool of water that made their home thrive with abundance rare in this region of the wilds. Aurel did what he could to tend to the spirits of those who had passed on, ringing the small spirit bell he carried and preserving the dignity of their bodies. With the bell, he was able to beckon the spirits so they might be given guidance for their journey ahead in a final conversation. Aurel did not have the great expertise or all the important answers of his predecessor but they made this up with enthusiasm and empathy.

Time tumbled ever forward inviting exciting change. This was greeted with open arms. The oasis and its abundance became incorporated into a trade route that cut through the desert. More permanent shelter was built under the twisted desert trees and sandstorms covered all but one of the entrances to the tombs where Aurel worked. Others in the community chose to leave, entranced by the excitement of the world beyond their humble and slowly changing home. The detritus left by careless travelers unwilling to carry unneeded trash along their routes accumulated over the shores and the entrance to the catacombs. In the end Aurel stayed, despite no longer having any new work to tend to. Where else would he go? Staying in this new evolving place warped his magic. Weakening him, leaving him without skills that used to be innate. They grew fascinated with the forgotten things that refused to journey with the caravans.

Perhaps it was his loneliness that brought him to trust the wrong traveler. Perhaps he should not have considered himself just as unwanted as the forgotten 'gifts' that littered the shores of his home.

The Beginning - Khare Merchant's Home
Aurel's memory is spotty like a picture traced into a sand much has been scattered and shifted. The furthest back sliver of memory began with a cage. They knew there must have been something that came before the ornate, lofted iron cage that rested in the corner of an ill used private study but that life may as well have been lived by another person. The owner of the study, A burly wealthy man who fancied himself a collector of beautiful objects named him Poll, for the unique skulllike markings in their wings, but the man and his family treated him much like any thing that has lost its novelty. The isolation and persistent emptiness along with the occasional cruelty when they were remembered by the head of house was all consuming. Inside the iron they were entirely cut off from their abilities, There wasn't enough space to do more than flutter to a small swing in the 'attic' of the cage. Even terrible things do in time, come to an end. After what may as well have been an infinity of incarceration, it was a rare treat that sparked the pixie with creativity once more. During a rare rain shower and they lay staring at the water beading on the distant glass of the window, it occurred to Aurel that if they rationed their water and dripped it on the joints of one of the bars, in time it might grow weak enough to break. It was dreadfully slow and incremental but eventually, after giving the toxic metal an experimental shove, it buckled into a position wide enough that they could wrench themselves free of the prison. They were too weak to fly and the window was too heavy to open so the rest of their escape was just as harrowing but perhaps that shall be regaled another time.

Travelling Artisan - The Infinite Wilds
Terrified they might be returned to cages and tethers, Aurel stowed away on a trade ship intent on getting as far away as possible from their old home. They wandered the world, never staying anywhere long, At first covertly stealing rides but eventually becoming something of a bard themselves they could sometimes pay a meager fare so that they might have company on the road with some of the big folk merchants. It was a simple but colourful life, but the thought of returning home eventually began to gnaw at the back of their mind. They are not especially skilled at extracting a fare from their audience but they don't need a lot to keep themselves fed and sheltered.

Return to Khare

Eventually happenstance provided a return home, or what he assumed was his home. It would be a shame to leave such a beautiful gold swathed city forever. Despite their singular view of the city, its sounds and smells were entrancing. Aurel is anxious about what they might find there, They hope to uncover their past, learn new stories and make something of themselves.

- Queue intro title card-


 
Danger Level: Medium
Contained within : The Prince and the Pirate
Thread Join Age: April 2024
Thread Strength: Hiatus Likely dead
Thread Genre: Low Fantasy, Horror Romance , Vampire
Character Count 1

Name: Tallis Irvine "Captain Night Tempest"
Age: 32 years old (Became a Vampire at 25)
Height: 6'1
Weight: 185
Eyes: Salmon
Nose: long and angular with Slightly flared nostrils
Hair: Ash blonde hair that is cut short on top with a longer wavy layer beneath.
Build: Tall and Agile with long limbs
Other Features: sharp canines, a massive scar across his chest and a sickly pallor.
Style: his hand made clothing is an outlandish mishmash of fine fabrics he's managed to pilfer and his own embroidery and personal flair. He often wears a corset under his overclothes. He favours muted and dark colours.

Personality:
Tallis is quite guarded except when he is among his closest friends and family. He is a baffling mix of paranoid and competent. Tallis Hates feeling vulnerable and will go to great lengths to avoid it. He has strange superstitions, behaviors that make most of his crew think he is odd, but his track record for keeping his crew well supplied and safe is unparalleled among pirates. He is generous with their stolen booty and is a skilled tactician.

He can be quite ruthless especially when his patience is pushed to its limit. But if you are lucky you can appeal to his better side.

He doesn't say where he comes from, but he does have a faint Luthen accent,
jelly-pirate-small-png.99748
Image Credit: Me I had so so much fun designing this outfit and sad his rp ended up being so short

Family:
Until his life aboard the Sea Nettle, Tallis found himself lacking a family. Not because he was an orphan, if only he had been so lucky. No, they were deeply unhappy Luthen aristocrats who were constantly bickering over their dwindling fortune. To Tallis, they were stifling. At home he felt like he was suffocating. They would stomp out any interests of his that were not related to family affairs, and dictated who he could socialize with. The highlight of his youth was when they visited their seaside summer home. He would spend long summer days near the docks making friends his parents did not approve of, common folk, merchants and pirates. Their lives fascinated him, and he was eternally jealous of their freedom. Something about the ocean called to him, but sadly as times became too difficult, and his father lost yet another ship, they sold the estate to downsize.

He was in his mid-twenties, when opportunity arrived, a matchmaker arranged a betrothal to Myrtle Fiske a wealthy Marquess's daughter. Her Dowery had excited his parents, and well, he was eager to leave the family estate. with a portion of the dowry, He was able to buy the old summer home he loved so dearly. He was tentatively excited to begin his life but nervous about holding up to the standards that Myrtle was accustomed to. He was struck with a horrific realization that this was yet another trap closing around him on their honeymoon when his new bride revealed her true nature, bleeding him out on their wedding bed. His life became a living hell. He lost weight, grew sickly, and stopped writing letters to the few friends his parents let him keep. It was months into the marriage when Myrtle noticed his failing health. She promised to help make it better.

Half delirious the following morning, Tallis fled to the docks. He would still walk down there from time to time when he had enough strength. Today, surprisingly, he could muster the energy to walk the long treacherous road.

August was an old friend, Captain of the Sea Nettle, a ship that sometimes moored in the village. The aging captain was superstitious, knowledgeable about all sorts of things that most people would say were impossible. He had known Tallis since he was a child. So, when Tallis arrived at his gangplank half dead and smoldering in the dim light of the misty sunrise, he adopted the young man into his crew.

It was this family that nursed him back to health and made him feel like he was safe and free. He would do anything for them, and they know it.
Captain August - Retired captain of the Sea Nettle
Octavian Irvine- Lesser Lord of Luthen, part of the unlanded gentry, Miserable with many failed business ventures, Father of Tallis Irvine
Anya Irvine: Nee - Daughter of a Ruthlind ambassador, married to Octavian, Mother of Tallis Irvine
Myrtle Irvine :Nee Fisk - "Daughter" of Marquess Rosamund Fisk, "Widow" of Tallis Irvine, Ancient Vampire, Controlling, Monstrous, believes Tallis died when he wandered off in the morning after his 'birth'
 
Danger Level: Low
Contained within: Curse of Strahd
Thread Join Age: Dec 2024
Thread Strength: Fresh
Thread Genre: Gothic Horror
Character Count: 1
curse-of-strahd3-jpg.120204

Basic Information

Race: Human - Primarily Illuskan Heritage on his father's side
Class: Warlock - Undead Patron
Background: - Courtier
Current Home: - A fine estate inherited from his great uncle in Neverwinter in the Protector's Enclave with a damaged tower overlooking black lake district. To his cousin Lucrecia's dismay.
Occupation: - Courtier in Neverwinter often taking on the role of Ambassador in foreign courts and in other cities for long periods of time.
Gender: Male (He/Him)
Age: 35

Appearance

Wesley is bony, angular and refined. He has perfect posture and etiquette aside from his slight limp.
Height: 6'3"
Weight : 180 lbs
Eyes: Pale Blue
Hair: Deep red hair, Getting longer but still considered short, Swept backwards
Complexion: Sickly pale from untold hours spent indoors
Noteable features: a slight limp favouring his left leg that grows pronounced in foul weather
Has a strangely muddled accent that becomes more pronounced as he grows nervous.

Clothing in possession:

  • Ash Grey Cravat - wool trimmed with crocheted woolen lace of the same colour
  • 1 pair of Grey wool socks, darned and in good repair
  • 1 pair of supple leather shoes, polished a light grey, leather bottomed with corded laces, recently resoled
  • 1 pair of ash grey twilled wool dress pants, high waisted, with a nearly invisible pinstripe woven in that is only visible in certain lighting.
  • 1 set of two pieced underclothes, linen, light grey
  • 1 silk and heavily boned and reinforced with stiff leather for torso protection.
  • 1 black dress shirt, heavily embellished with lace and embroidery
  • 1 black handkercheif with the initials WR on one corner and an 3 intricately cut gemstone patterns on other each corner embroidered in silver.
  • 1 black leather belt with a small dagger sheath and coinpurse clip.
  • 1 green grey woolen coat lined with plush orange brown fur. Featuring an unusual scalloped hem
  • 1 family signet ring set with a unique Garnet cut and set in the manner unique to the Rothmeir family's specifications.

Coins in Coinpurse

  • 2 Gold Peices (Original 5 from my background)

Other Possessions

  • 1 brass and ebony cane with a hidden dagger sheathed within
  • 1 dagger sheathed at his hip
  • 1 ebony crossbow(light) with black cording and polished deep bronze barrel, cocking stirrup and sights fastened with a grey leather strap.
  • 1 dark grey leather bag with a long singular strap.
  • 1 dark grey bolt case attached to the strap of the leather bag. (weird it doesn't come standard alongside the bolts)

Contents of Bolt Case

  • 20 ebony bolts with silver fletching and bronze tips

Contents of Leather Bag

  • 1 Book - Deep Green Leather bound Personal Journal Freshly started
  • 10 Sheets of Parchment
  • 1 Bag of fine sand - Green Velvet with a tightly wound drawstring
  • 1 brass and ebony fountain pen filled with green ink
  • 1 stoppered bottle of deep green ink
  • 1 small foldable knife with a carved elm handle.
  • 1 vial of perfume that smells of cloves, cinnamon with early notes of vanilla )

Inventory tracking - For my own personal realism and fun

  • Received starting items (for Warlock Courtier)
  • Removed handaxe for +5gp
  • Bought 1 vial of perfume for -5gp
  • Bought 1 bolt case for -1gp
  • Converted one dagger into a dagger cane for maximum flavour -2gp
  • Converted spellcasting focus crystal into family signet ring after backstory conversation


Personality

Alignment -

Lawful Neutral Leaning toward Lawful Evil at times.

Faith -

Tyr - Many of the other Rothmeirs who were employed as Barristors and advisors worshipped Tyr god of Justice. Wesley was brought along to the temple with his 'adoptive' family

Personality Traits -

Wesley is full of witty aphorisms and have a proverb for every occasion.
He is a snob who looks down on those who can't appreciate fine art.
Wesley does not talk about the thing that torments him. He would rather not burden others with his troubles
Wesley knows how to spin words together either to tell a lie or appeal to others in more truthful ways.

Ideals-

Aspiration. Wesley works hard to be the best there is at my craft. (Any)
Logic. He likes to know his enemy's capabilities and weaknesses before confronting them. (Lawful)

Bonds-

Wesley keeps his thoughts and discoveries in a journal. His journal is his legacy.

Flaws-

Wesley is never satisfied with what he has - It is never enough. There is a hole in his soul thats impossible to fill.
Wesley is far too trusting of others and often misreads true intent



Background/History


Ward of the Rothmeir Family

As a small boy, Wesley found himself on the doorstep of the noble Rothmeir estate. He was a ragged wretched thing with haunted blue eyes and choppily cut hair, And yet, he was wearing a family signet ring and asking after this specific address. Upon close scrutiny Monty Rothmeir concluded that the boy could not be anyone else but a child of his brother, long presumed to be dead. He was adopted into the troubled family who had not yet been blessed with children.

He was a peculiar boy often filled with his own delusions, speaking of an imaginary friend far longer than any child ought to keep having one. He was tormented by horrible nightmares unable to be soothed despite his Aunt's efforts to calm him.

Unlanded Gentry, Courtier

Wesley inherited the Rothmeir estate after his Uncle's passing, vowing to provide for the family and represent it well taking on a position not to dissimilar to his late father's in court. His work often brought him far from home for months at a time, but his cousin was occupied with her studies and did not mind the emptiness of the home.

Approximately One Week Prior to RP Start

While travelling from Neverwinter to Waterdeep along the High Road Wesley's coach was attacked while passing through a narrow wet section of road near Mere of Dead men. Cormund who was driving the horses was shot dead, riling the horses into a panic that upended the carriage.

Panicked and caught up in a night time battle, Wesley managed to grab the travelling bag he had with him to keep himself occupied in the coach and fought himself clear of the briggands. They chased him through the night. He was finally sure he was no longer followed when he staggered into the Kryptgarden forest, getting terribly turned around himself in the process. It was days before he found a road again and started heading south. Rainsoaked and miserable Wesley warmed himself and cleaned himself up cramped private room in the Blackbutter Inn. He Frequented the taverns seeking adventurers and travellers headed for Waterdeep to seek safety in numbers for the remainder of his journey to Waterdeep.

Associated NPCs Pre RP start

Vivia Roche -F - 51 - Half Elf Advisor - Lost track of on the High Road

Elmer Stormfist - M- 40 - Human Bodyguard - Lost track of on the High Road

Cormund Pike - M- 39 - Human Valet - Deceased 1 week prior to rp start - Killed by Briggands on the High Road

Lucrecia Rothmeir - F - 21 - Human Cousin - Lives in Neverwinter in the Rothmeir estate- an sometimes antagonistic relationship that has had its ups and downs but they both mean the best for the only close family they have left. Fond of Poetry and tales of far off places.

Rupert Rothmeir - M - Human Father - Deceased prior to birth - Illness

Mongomery Rothmeir - Human Uncle - Deceased 10 years - Illness

Allysum Rothmeir - Human Aunt - Deceased 21 years - Childbirth

Background Secret NPCs

Intentionally left vague for REASONS
Unknown Sister - F - Deceased 25 years - Magical Component

Unknown Mother - F - ???

Unknown Patron - ?????
 
Danger Level: Medium
Contained within: Developing Thread
Tread Join Age: Dec 2024
Thread Strength: Worldbuilding
Thread Genre: Fae Romance and Intrigue
Character Count 1+

Magnus Moroz.jpg
Name: Magnus Moroz
Age: 562
Gender: Male
Height: Two Feet 6 Inches - Within the fae realms sizes of beings seem to equalize to a general average but when visiting the mortal realm Magnus finds himself even smaller than this.
Weight: 3.5 ounces
Hair: Iridescent blue-grey with shifts of black in low light
Eyes: Steel Grey, Cold and Vacant
Wings: Magnus was not gifted wings as he pupated.
Personal Style: Atop Magnus' head is a crystalline crown of woven flowers from the winter wood that look like they are made of ice. Magnus wears milataristic suits, made of heavy wools, sometimes woven with metal, Even his undergarments are structured and heavily boned encouraging an imposing posture and a sharp figure. He's often seen wearing a faux moth wing cape that is pale lavender and reflective like a winter snow, trimmed with heavy lace and fur. He does not carry a weapon for he is the weapon.

Citizenship: Winter fairy court, King of Shimmergarde
Short Bio:
Magnus Moroz shared a cocoon with his brother Marin. The pair emerged from the royal nursery. Marin came first, His glittery golden red hair and amber eyes seeming to light up the room as he became acquainted with his form. A fresh and incredible magical being nursed by his parent's magic and cultivated from the land itself. It wasn't until the servants began to tidy the cocoon intent on making a fine new garment from its silk that they realized that it was not yet empty. A strange and some would argue cursed occurance. A royal twin pairing. Marin quickly shifted from sole heir to sharing the responsibility with his brother, who was pale, almostly sickly and blue by comparison, his own tresses a withering grey. And yet despite what most would expect they did not form a rivalry, Instead they were inseperable. Wandering the palace grounds together, Testing the extents of their magic, Sparring and getting into trouble

It all continued like this for a time about twenty five years or so, until misfortune struck the family. Marin, Out on the blalcony likely, during an evening slicked with freezing rain slipped from the balcony that he shared with Magnus. And then there was only one crown prince. A grim, unpleasant one who would often say the cruelest unwarranted things to anyone who dare make a mistake in his presence.

It was during a short but bloody battle three hundred years ago, during the changing of seasons... An ongoing fight over the no man's land between the kingdoms that has been continuing for millenia, Magnus' mother fell. Not long after her demise, His father succombed to a boiling poison that made his blood issue from his eyes and mouth like lava.

Magnus became king, and found himself with the full power that the land was willing to grant him. He has been a formiddable opponent for the Summer court, Often putting them on their back foot. Encasing much of the no man's land in ice for years at a time. After an especially nasty season of transition the Summer Queen has asked for respite from the war, a truce in the form of a promised marriage to one of her children.

Personality:
He is a man of dualities skirting the edge of morality. It is rumoured he killed his elder brother, and yet he is alarmingly accepting. His court has a variety of races, fae and outlander alike but has very strict laws the execution of which can often be brutal.

Magnus is often called Heartless, After all how could one do the sorts of things that he does with a heart. He's cold, calculating and very set in his own way. He is much like the season he represents Chilling, Deadly and yet somehow beautiful all the same.

Magnus is incredibly paranoid and expects the worst of all but his most trusted inner circle and even they do not see him light up with more than a forced smile.


Powers: Manifesting objects of ice, Stormcalling
 
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