World Trinity Coven: Kuethadore

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World Trinity Coven: Kuethadore

Strawberry Scream

I bite
Inner Sanctum Nobility
Local time
9:24 PM
Messages
1,440
Age
25
Location
USA
Pronouns
He/They
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  1. The Bellicostic Forest
  2. Geography/Natural Layout
  3. Unique Animals
  4. Unique Plants
  5. Weather
  6. Time

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  1. Stones
  2. Metals
  3. Precious Gemstones
  4. Other Natural Resources
  5. Made Resources
  6. The Market

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  1. The Beginning
  2. The Great Gathering

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  1. Government
  2. Succession and Calling into Leadership
  3. Law and Justice
  4. Foreign Relations

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  1. Modern Family Units
  2. Matefinding
  3. Handfasting
  4. Procreation
  5. Childbirth Customs
  6. Gender Roles
  7. Childhood Roles
  8. Parental Roles
  9. Elderly Roles
  10. Familial Labels
  11. Lineage Values

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  1. General Appearance
  2. Biological Diversities
  3. Arcanian Diversities

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  1. Apprenticeships
  2. Agriculture
  3. Industrial
  4. Public Service
  5. Warriors
  6. Enforcers
  7. Educational
  8. Household Aid
  9. Medical and Health
  10. Art and Entertainment
  11. Hospitality
  12. Religious
  13. Trades
  14. Construction
  15. Natural Resource Collection
  16. Information and Communication

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  1. Hierarchy
  2. Rebellion
  3. Internally Offensive Practices
  4. Externally Offensive Practices
  5. Coming of Age Traditions
  6. Rules Between Covenheads and Covenmates
  7. Rules Between Adults and Children
  8. Insulting Behaviors and Gestures
  9. Admirable Behaviors and Gestures
  10. Host Behavior
  11. Guest Behavior
  12. Social Activities
  13. Greetings and Farewells

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  1. Life Before Life
  2. Life After Death
  3. Creation Story
  4. Religious Magic
  5. Deities, Callings, and Tokens
  6. The Black Lake Temple
  7. Relics, Artifacts, Art, and Symbols
  8. Common Rituals
  9. Common Traditions
  10. Holidays
  11. Rights of Passage

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  1. Expressing Emotions
  2. Expressing Respect/Reverence
  3. Promises and Oaths
  4. Literacy
  5. Mass Information
  6. Private Messages
  7. Official Language
  8. Other Languages
  9. Slang

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  1. Energy Sources
  2. Technological Advancements
  3. Accessibility
  4. Medical
  5. Weapons
  6. Tools

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  1. The Academy of Younglings
  2. The Academy of Witches
  3. Accessibility
  4. Deciding Subjects
  5. Student Ages
  6. Student Milestones
  7. Graduation
  8. Teachers

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  1. Healthcare System
  2. Healers
  3. Healing Magic
  4. Lifespans
  5. General Health
  6. Medicine
  7. Surgery
  8. Disabilities

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  1. Typical Meals
  2. Cooking
  3. Daily Meals
  4. Family Meals
  5. Public Eatery
  6. Utensils
  7. Preservation
  8. Food Distribution
  9. Water
  10. Alcohol
  11. Various Drinks
  12. Animal Products
  13. Special Occasions
  14. Prayer to Thale

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  1. Beauty Standards
  2. Hygiene
  3. Clothing and Fashion
  4. Jewelry
  5. Hair
  6. Coming of Age Changes
  7. Textiles
  8. Dyes, Embellishments, Etcetera
  9. Modesty
  10. Holidays
  11. Armor
  12. Funerals and Mourning
  13. Worship
  14. Weddings
  15. Official Ceremonies

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  1. Water System
  2. Waste
  3. Lighting
  4. Sewage
  5. Paths
  6. Construction
  7. Architectural Style
  8. The Center
  9. The Caves
  10. Entertainment
  11. Covenhead Sanctuary
  12. The Academy (of Witches)
  13. The Healing Place
  14. The Black Lake Temple

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  1. Art Mediums
  2. Showcases
  3. Landscaping and Architecture
  4. Public Park and Garden
  5. Sports and Games
  6. Gambling
  7. Books and Reading
  8. Music
  9. Dancing
 
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(Contains potentially AI-generated images)

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Not much is known about the Bellicostic Forest, although it is also known as the Forbidden Forest. It is thick - very thick - with heavy green foliage and evergreen trees of various species. Moss growns on bark and animals scurry through the ferns and flowers that blood in the spring and summer. It is a beautiful forest in anyone's eyes, but there are secrets within that turn even the bravest or most curious travelers away. Heavy mist constantly curls through the trees, often glowing gold or silver in sunlight or moonlight.

There are only two direct paths into the forest: from the South and from the North. These paths are flat, packed earth; there is nothing fantastical or unique about them. However, the path begins to change about a half mile into the forest. Slowly, packed earth turns into little white stones, soon turning into a solid, smooth, narrow road. A few paces further into the paths, those little white stones, almost like pearls, begin to glow in random patterns. Sometimes, they sparkle and blink; other times, they simply outline the road so it's more easily seen. Even further into the forest are floating lights, and some people report that they hear little voices, starting rumors that they are Willow-The-Whisps trying to goad travelers off the path and into the dense forest.

And then a traveler will find something most curious. From the South, there are two sharp curves, and then the path straightens out once more to show the curious person what lies ahead. From the North, the path remains only slightly wavy but still leads the traveler into the very same sight: a long, long time of perfectly smooth, mostly spherical crystals and geodes.

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These crystals and geodes are each unique and worn smooth over time, save some crystals growing on the surface of some. A few have holes straight through them over countless generations of exposure to the elements, but the crystal formations remain whole and beautiful inside. Others have clear, seemingly polished crystal surfaces, and others still only have cracks or chasms to let a traveler glimpse inside.

But the spherical stones are not alone. No - there is a barrier that comes from them, radiating magic and glowing softly at night. The mist seems thicker there as if it could be cut with a knife, and there is a general sense of rejection, as if it was hovering in the air, as if an audible verbal denial would hover between people.

However, that is all someone remembers when they return from their travels into the Bellicostic Forest - that and the most brutal, extraordinary, heart-pounding terror they have ever felt in their life. With hazy memories of what they had seen (and some swore they heard things as well), travelers warn others away in semi-panicked voices, claiming that what remains behind the border should remain unbothered - that Kuethadore, lands of Trinity Coven, should remain unbothered.




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NOT TO SCALE
 
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