CrestVoid
Knight
- Local time
- Today 7:23 AM
- Messages
- 64
- Pronouns
- He/They
Western - Longterm - Multi Characters
Muse A is the sheriff of a rather pleasant and flourishing town, on brandly named, Bliss-Summit. He's been protecting and caring for the town for years, and has rarely ever come across any major drama that made him wonder about his career choices. Until Now.
Muse B is a self-established bandit, or so he likes to think. After being rather viciously shooed away from his old boss, he managed to wrangle up two other stowaways from another town and make his own gang. While they seemed like a feeble group, the three manage quite well and lossy have to worry about food or money. However, it's time that Muse B thinks they should bump it up a bit and strive for greater things.
That's when they stumble upon Bliss-Summit.
Upon arrival, Muse B makes it known to his two friends that he plans for a takeover of the city. Obviously, his ambition is seen as high, which both companions made sure to relay to him. But, Muse B seems rather convinced they'd make their goal.
The plans are simple.
Step one:
Gain the sheriff's trust.
Step two:
Become the sheriff's deputy.
Step three:
Get close to the mayor.
Step four:
Uhh,,,wing it from there!
Western - Longterm - Multi Character
Muse A, a stubborn bandit that manages to find their way out of every sticky situation, finds themselves in the town of Muse B. A sheriff that takes little to no liking to any of Muse A's antics.
After one particular run-in, which rides Muse A into the jailhouse. They confide in Muse B saying that they'd want to start a new leaf and leave the thieving behind. So, with a good deal of hesitation, the sheriff relents and against his better judgment helps Muse A find their footing.
Too bad the sheriff couldn't see malicious intent hidden behind Muse A's eyes.
Steampunk - Longterm - Multi Character
Muse A lives with their two roommates(or partners), Muse B and Muse C, in a nicely tucked away apartment. Things all seem o be going well until Muse C comes home rather earlier with bad news of being let go from their factory job. They're the main source of income.
While Muse A and B had jobs, they didn't pay nearly as much and were mainly stored away in their savings or used to treat themselves.
Now, with the ever-approaching problem of homelessness, the three try and find ways to gather money and better-paying jobs.
Luck seems to be on their side when Muse A stumbles across a rather arcane man in a neatly built wagon, set up shop right in town. The man, Muse D, seems to be an entrepreneur. An inventor. Those types seem to pop up more nowadays, however, this man has to be the first Muse A has seen sell-out of all his inventions. After seeing the man count up all his money, Muse A makes the initiative to make a deal.
The deal works! But at a cost.
Muse A is to travel along with Muse D and help with his sales. Muse A agrees under the condition he gets half the revenue. They agree and Muse A goes home to pack and say their goodbyes.
Things go well for a great deal of time. He and Muse D get to know each other and bond over heartwarming memories. The money Muse A receives is more than enough, and they make sure to send it back home anytime they enter a new town. Everything's great, till it's not.
Muse A could say that he loosely trusted Muse D. While they had great charm and a smooth talker, Muse A could tell something was off. And after finding boxes and boxes of stolen and broken inventions that sure enough we're not created by Muse D, one night. He starts to understand why they seem to speak in every other town.
|| TLDR:
Muse A, works Muse D who is a scammer and is now being dragged down with his drama and crimes. ||