NoraVonSanctum
“Is there any tea on this spaceship?”
Inner Sanctum Nobility
Welcome to the Sanctum
Inner Sanctum Nobility
250 Posts!
100 Likes!
OKAY, SO
This thread (this top post, in particular), will continue to be updated as I create new plots. I will make sure to update them if they become taken (and maybe I'll add the links to the threads for your reading pleasure)
Keep in mind that none of my ideas are set in stone. I want you to challenge me and let me work with you to create something unique. Can you do that?
I tend to stick with MxF pairings and I tend to play female BuUuUuUuUt I can play a multitude of characters. For example, I'll play many female and male characters in one RPG. I'm weird like that, but I like to think that I can add more to an RP by doing that.
Also, most of these can be geared to add a romance subplot? Not required, but certainly encouraged. I am so, so, so sorry. I am trash. Please, just throw me into a trash bin. It's where I belong. I deserve it.
PLOT PROMPTS
-Witch ends up working with/accidentally antagonizing a detective or police captain while helping to solve a case. They end up (begrudgingly) working together on many more cases
-College facility member is perplexed by secretive campus medium/somebody who involved in something spooky. They each get involved and NOW THEY'RE STUCK WITH EACH OTHER as they investigate.
-Reporter gets inside scoop from medium/individual with supernatural abilities and ends up getting MORE scoops on MORE cases
-Witch and werewolf run into each other in the woods after a full moon. It turns out that they're neighbors and they end up hanging out. Coven/wolf-pack drama ensues!
-Witch and werewolf/medium/supernatural-being commiserate over the supernatural sub-world (This could go anywhere)
-Apartment tenant finds out new stuff about her neighbor (doesn't have to be supernatural or anything, but we can throw some other stuff in there)
-Something-something, new house/apartment owner has to talk to their blind neighbor that is a medium about the ghost(s?) in their house. Maybe they solve a murder mystery? We can figure this out.
SMALLER/UNTAPPED PLOTS
I have some lighter plots have more potential to grow (and I haven't really done anything with them. You may choose to take one detail and ask if we can go a different direction. Please do! I love plotting.
THE TAKEN PLOTS
PLOT ONE
(Romance. horror, historical, mystery, angst)
PLOT TWO
NOW WHO WANTS IN!?!
Experience
I've been role-playing for over 10 years! I haven't been in the fiction-writing game for about three years now that I'm a copywriter by day, but I'm eager to get back into it.
Expectations
I am never 100% deadset on taking one direction with an RPG, so we can go a lot of different ways. I may bring up one idea and end up going another based on your feedback. So, communicate with me! Tell me if you aren't feeling something, or if you'd like to see something different from me. If you don't like the direction that we're heading in, say so and see if we can go somewhere different. RPG gives us the chance to explore and take more creative liberties, afterall!
Posting Style/Frequency
I write A LOT. Typically up to 200 words or 500 words! That is, obviously, not the minimum. That being said, I think that the length of the posts will fluctuate every so often depending on where we are in the post.
I like to plot, jump into writing whatever we're going for, and then I'll sometimes step back to ask where we should take everything next. I'm a very heavy plotter. I like to scheme. My favorite thing to do is to pull my characters through a muddy hell and make them suffer.
Limits
Sex: This is fine, provided it actually fits in the story and it isn't the main goal of collaboration. I'd also like to not make it too indulgent. Mostly, some details of these scenes are fine, but we may want to consider "fade-to-black" options so we don't get too gratuitous that we forget what we're doing. (But like I said, I'm total trash and I'd be up for it).
Violence/Gore: This one is tricky because there's a very thin line of what I'm okay with and what's a hard limit. If something violent will be written, I recommend a quick warning so I can brace myself.
Incest: NO. NO. NADA. UH-UH. No thanks.
Misc. Kinks: No thanks!
This thread (this top post, in particular), will continue to be updated as I create new plots. I will make sure to update them if they become taken (and maybe I'll add the links to the threads for your reading pleasure)
Keep in mind that none of my ideas are set in stone. I want you to challenge me and let me work with you to create something unique. Can you do that?
I tend to stick with MxF pairings and I tend to play female BuUuUuUuUt I can play a multitude of characters. For example, I'll play many female and male characters in one RPG. I'm weird like that, but I like to think that I can add more to an RP by doing that.
Also, most of these can be geared to add a romance subplot? Not required, but certainly encouraged. I am so, so, so sorry. I am trash. Please, just throw me into a trash bin. It's where I belong. I deserve it.
PLOT PROMPTS
-Witch ends up working with/accidentally antagonizing a detective or police captain while helping to solve a case. They end up (begrudgingly) working together on many more cases
-College facility member is perplexed by secretive campus medium/somebody who involved in something spooky. They each get involved and NOW THEY'RE STUCK WITH EACH OTHER as they investigate.
-Reporter gets inside scoop from medium/individual with supernatural abilities and ends up getting MORE scoops on MORE cases
-Witch and werewolf run into each other in the woods after a full moon. It turns out that they're neighbors and they end up hanging out. Coven/wolf-pack drama ensues!
-Witch and werewolf/medium/supernatural-being commiserate over the supernatural sub-world (This could go anywhere)
-Apartment tenant finds out new stuff about her neighbor (doesn't have to be supernatural or anything, but we can throw some other stuff in there)
-Something-something, new house/apartment owner has to talk to their blind neighbor that is a medium about the ghost(s?) in their house. Maybe they solve a murder mystery? We can figure this out.
SMALLER/UNTAPPED PLOTS
I have some lighter plots have more potential to grow (and I haven't really done anything with them. You may choose to take one detail and ask if we can go a different direction. Please do! I love plotting.
THE TAKEN PLOTS
PLOT ONE
(Romance. horror, historical, mystery, angst)
I Play: Alexandra Bidrell, flapper/archaeologist turned business administrator for her family's business (Also playing: Two Bidrell family members, some servants/housestaff, townspeople)
You Play: The "Beast" (name to be determined by you!), Mysterious Town Outsider, maybe some servants/housestaff, townspeople.)
So the plot that I came up with a few days ago basically starts with a Beauty and the Beast plot gone wrong, but there is SO much more than that.
The "beast" is a guy who hangs in his mansion and he's doomed to live disfigured forever because he couldn't break the curse in time. As part of the curse, he spends every full moon wandering the woods as a LITERAL beast. Now (decades after he's been cursed to live as a scary-looking immortal), he just kind of helps run a business with a rags-to-riches liberal/socialist tycoon. In the tycoon's town, everyone talks lowly about a beast that lives on cursed land that no one should ever go to.
But that was in the past.
Present Day: 1930. The leading lady, Alexandra, is the tycoon's daughter, and she's a flapper-turned-archaeologist who is back in her hometown. She goes hiking in the woods that her father won't tear down, and she stumbles upon the land that her father warns her to never venture to. She sees a dark figure and she runs off, leaving behind a pendant that has her family's crest.
One day later, a little boy goes missing after wandering in the woods. A day after that, the boy's murdered corpse has been left on the church steps. Some townspeople cry "BEAST! The little boy trespassed onto the cursed land and he paid the price!).
Now, Alexandra is blissfully unaware of her father's deal with the "beast," and she has lived her life assuming that the beast is a scary boogeyman. Upon hearing the news of the little boy, Alexandra remembers that she dropped the crest-engraved pocket watch on the beast's land, and those items are typically only carried by male heads of households. If the beast finds the item, she thinks, then he'll come after her family. She immediately assumes that the beast will come for her aging father and suffering brother. Not wanting her family to suffer because of her, she goes into the woods to go to the mansion and turn herself in.
And, of course, because fate is so kind, she slips off a steep hill and hits her head so hard that she becomes unconscious.
When Alexandra wakes up, she's in a fully-furnished mansion with secretive staff. A butler that brings her tea tells her that his master would like to speak with her, and that she will meeting him in the receiving room. Alexandra is escorted to a room where with the same hooded figure from before is waiting, but she's surprised to find that the Beast is an eloquent yet soft-spoken man (who refuses to show his face, but he's still nice). Alexandra pleads her case for her family and begs him that he should not kill her family like he did the boy, but to rather kill her instead. Beast is shocked; he did bring the boy to the church steps, but only after he FOUND the boy's body a mile away from his land. He also did find the pocket watch, but he assumed that he could give it to his business partner during their next meeting.
Alexandra is blown away: Not only is the beast a totally nice guy with a functioning house and staff, but he also isn't a murderer and, as she finds out, is the one that made her father successful.
So now the two have a dillema on their hands: there's a murderer out in the woods, and the Beast is being held responsible. The two decide that Alexandra will bring a note back to the village with a goodwill payment to the parents for a proper burial and education for their remaining child. After Alexandra brings back the message and visits the famly, the spotlight is suddenly on her. She, eventually, does manage to send a m
essage back to her father's business partner to offer friendship, and he accepts. Alexandra eventually becomes the messenger between the beast and her father now that her father is no longer able to be as active as he used to.
SO NOW THAT SHE'S FRIENDS WITH THE BEAST, the real story can begin! This story becomes a mstery of the unsolved murder of a little boy (and soon, others), a mysterious outsider (who may be a vampire or creature-of-the-night with a motive? and he knows too much?), something with a family of gypsy witches whose bloodline is about to die out (and is closer to the main character than we think!), Alexandra's WWI veteran brother who is suffering from PTSD and a hex that was put on him, and the Great Depression! *exhales* Okay, so that's a lot to digest. It probably gives you an idea of how loaded I can get with darker themes, though.
You Play: The "Beast" (name to be determined by you!), Mysterious Town Outsider, maybe some servants/housestaff, townspeople.)
So the plot that I came up with a few days ago basically starts with a Beauty and the Beast plot gone wrong, but there is SO much more than that.
The "beast" is a guy who hangs in his mansion and he's doomed to live disfigured forever because he couldn't break the curse in time. As part of the curse, he spends every full moon wandering the woods as a LITERAL beast. Now (decades after he's been cursed to live as a scary-looking immortal), he just kind of helps run a business with a rags-to-riches liberal/socialist tycoon. In the tycoon's town, everyone talks lowly about a beast that lives on cursed land that no one should ever go to.
But that was in the past.
Present Day: 1930. The leading lady, Alexandra, is the tycoon's daughter, and she's a flapper-turned-archaeologist who is back in her hometown. She goes hiking in the woods that her father won't tear down, and she stumbles upon the land that her father warns her to never venture to. She sees a dark figure and she runs off, leaving behind a pendant that has her family's crest.
One day later, a little boy goes missing after wandering in the woods. A day after that, the boy's murdered corpse has been left on the church steps. Some townspeople cry "BEAST! The little boy trespassed onto the cursed land and he paid the price!).
Now, Alexandra is blissfully unaware of her father's deal with the "beast," and she has lived her life assuming that the beast is a scary boogeyman. Upon hearing the news of the little boy, Alexandra remembers that she dropped the crest-engraved pocket watch on the beast's land, and those items are typically only carried by male heads of households. If the beast finds the item, she thinks, then he'll come after her family. She immediately assumes that the beast will come for her aging father and suffering brother. Not wanting her family to suffer because of her, she goes into the woods to go to the mansion and turn herself in.
And, of course, because fate is so kind, she slips off a steep hill and hits her head so hard that she becomes unconscious.
When Alexandra wakes up, she's in a fully-furnished mansion with secretive staff. A butler that brings her tea tells her that his master would like to speak with her, and that she will meeting him in the receiving room. Alexandra is escorted to a room where with the same hooded figure from before is waiting, but she's surprised to find that the Beast is an eloquent yet soft-spoken man (who refuses to show his face, but he's still nice). Alexandra pleads her case for her family and begs him that he should not kill her family like he did the boy, but to rather kill her instead. Beast is shocked; he did bring the boy to the church steps, but only after he FOUND the boy's body a mile away from his land. He also did find the pocket watch, but he assumed that he could give it to his business partner during their next meeting.
Alexandra is blown away: Not only is the beast a totally nice guy with a functioning house and staff, but he also isn't a murderer and, as she finds out, is the one that made her father successful.
So now the two have a dillema on their hands: there's a murderer out in the woods, and the Beast is being held responsible. The two decide that Alexandra will bring a note back to the village with a goodwill payment to the parents for a proper burial and education for their remaining child. After Alexandra brings back the message and visits the famly, the spotlight is suddenly on her. She, eventually, does manage to send a m
essage back to her father's business partner to offer friendship, and he accepts. Alexandra eventually becomes the messenger between the beast and her father now that her father is no longer able to be as active as he used to.
SO NOW THAT SHE'S FRIENDS WITH THE BEAST, the real story can begin! This story becomes a mstery of the unsolved murder of a little boy (and soon, others), a mysterious outsider (who may be a vampire or creature-of-the-night with a motive? and he knows too much?), something with a family of gypsy witches whose bloodline is about to die out (and is closer to the main character than we think!), Alexandra's WWI veteran brother who is suffering from PTSD and a hex that was put on him, and the Great Depression! *exhales* Okay, so that's a lot to digest. It probably gives you an idea of how loaded I can get with darker themes, though.
PLOT TWO
A witch has run miles away from her coven and moved into the big city. Months after living in her new place, she finds out that an unknown witch hunter has been killing and her only other witch friend has been murdered. Fortunately, she has made a friend in her blind neighbor who just so happens to be a empath/psychic/clairvoyant/probably-daredevil-with-spiritual-abilities/whichever. Together, they decide to find the guy responsible for killing witches in the city!
NOW WHO WANTS IN!?!
Experience
I've been role-playing for over 10 years! I haven't been in the fiction-writing game for about three years now that I'm a copywriter by day, but I'm eager to get back into it.
Expectations
I am never 100% deadset on taking one direction with an RPG, so we can go a lot of different ways. I may bring up one idea and end up going another based on your feedback. So, communicate with me! Tell me if you aren't feeling something, or if you'd like to see something different from me. If you don't like the direction that we're heading in, say so and see if we can go somewhere different. RPG gives us the chance to explore and take more creative liberties, afterall!
Posting Style/Frequency
I write A LOT. Typically up to 200 words or 500 words! That is, obviously, not the minimum. That being said, I think that the length of the posts will fluctuate every so often depending on where we are in the post.
I like to plot, jump into writing whatever we're going for, and then I'll sometimes step back to ask where we should take everything next. I'm a very heavy plotter. I like to scheme. My favorite thing to do is to pull my characters through a muddy hell and make them suffer.
Limits
Sex: This is fine, provided it actually fits in the story and it isn't the main goal of collaboration. I'd also like to not make it too indulgent. Mostly, some details of these scenes are fine, but we may want to consider "fade-to-black" options so we don't get too gratuitous that we forget what we're doing. (But like I said, I'm total trash and I'd be up for it).
Violence/Gore: This one is tricky because there's a very thin line of what I'm okay with and what's a hard limit. If something violent will be written, I recommend a quick warning so I can brace myself.
Incest: NO. NO. NADA. UH-UH. No thanks.
Misc. Kinks: No thanks!
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