NAME: Ohanna (Oh-awn-ah)
RACE: Wood Elf
LEVEL: 2
CLASS: Druid
ARMOUR: Light (Hide)
ABILITIES
STR 16 (+3) 5
CON 14 (+2) 4
DEX 16 (+3) 5
INT 10 (+0) 2
WIS 14 (+2) 4
CHA 10 (+0) 2
DEFENSES
AC 16
PD 16
MD 13
ATTACKS
Melee Attack ~ (3+2=5) Vs AC
Ranged Attack ~ (3+2=5) Vs AC
Spell Attack ~ Vs PD/MD
Beast Form Attack ~ (3+2=5) Vs AC
HEALTH
Max Hit Points: (4*(7+2)) = 36
Recoveries: 8
Recovery: 2d10+2
Racial Power:
Elven Grace (wood elf):
ONE UNIQUE THING
Spirit Child: Ohanna has no parents. It is believed she was a manifestation of the Spirits, simply created rather than born.
Icon Relationships (3 points)
The High Druid (2 points/Positive)
The Lich King (1 Point/Negative)
BACKGROUNDS
Tree Life (2): from as early as she could remember Ohanna has felt comfortable in the trees. From climbing, swinging, jumping and acrobatics she's always been at home in the forest.
Surviving the Wilds (4): Ohanna has lived in the wilds for most of her early life. As such she was forced to learn to hunt and forage. Nature lore quickly became a part of her life and early education.
Entertainer (2): Ohanna has a naturally beautiful singing voice. She can also dance, hold a beat and play a few magical instruments. Though she doesn't know why, her mentor forced her to perform whenever they found themselves in civilized locals.
Class Features
Divine Implements
Attack Ability: Strength (Melee)
Endurance/Survival
Speak with Plants and Animals
Talents
Shifter: Adept (Scout Form 1/day, Beast Form At-Will, Aspects 2)
Warrior Druid: Initiate (AC with Light Armour 12; Flexible Attacks: Beast Spirits & Resilience)
Feats
Warrior Druid-Adventure Feat
Beast Form Attack-Adventurer Feat
Equipment
Class Basics – Light Armour, Short Sword, Short Bow with Quiver and 12 arrows.
Background Items – Pan flute.
Purchased Items – Flint and tinder box, Pack and travelling satchel, Elven Rain Cloak, water skin, Rope elven 50', Dagger, Pipe and pipeweed (10), Travelling Satchel, Sleeping Roll, Blanket
Funds
Gold-12 , Silver-4, Copper-