Group RP *✧・゚:* ᴍᴏᴅᴇʀɴ ᴍᴀɢɪᴄ *:・゚✧*

Currently reading:
Group RP *✧・゚:* ᴍᴏᴅᴇʀɴ ᴍᴀɢɪᴄ *:・゚✧*

EverythingIsFine.

Sleeptyping
Local time
Today 7:34 AM
Messages
1,436
ender.png
IC | Characters | OOC

For all your character needs.​


Character form: You can stylize this however your heart desires, but please ensure that this information is present.

Name:
Age:
(21+ is preferable)
Gender:
Species:

Magic specialties:
(If applicable)

Personality:

Appearance:

History:
 
Last edited:
ismalbig.png
windowlights_by_littleulvar_da7caq8-fullview.jpg

Name: Ismael Alire
Age: 329
Gender: Male
Species: Familiar

Magic specialties: Shape-shifting, specifically into the forms of a raven, a wolf, a horse, and a cat. All four of his animals forms have the same signature black fur with a reddish gleam in the sunlight.

Ismael is a familiar: a witch's best friend. A familiar's main purpose is to serve their witch, or in Ismael's case, his coven. Whether that means protecting them, fighting for them, or even dying for them, so be it. He was once bound to follow the orders of all original coven members, but seeing as those are hard to come by, he's mostly free. Mostly...

A familiar can live forever, so long as they have a witch to serve. They need the magic of a witch or warlock to survive, and without it, they will die fairly quickly. Ismael has a little magic of his own and can use simple spells to do things such as unlock doors, singe an attacker, or create a light with his finger tips.

Personality:
Ismael is usually quiet, soft spoken, and thoughtful. He has a dry sense of humor and a penchant for being sassy.

Loyalty is one of Ismael's best attributes. Once he's decided that you're a friend, he's with you to the bitter end. At the same time, if he thinks of you as an enemy, he'll likely hold that grudge for the rest of his life. He's a good, hard worker, intelligent, and observant. His soul purpose is to serve the Rosenthal coven, and he does so very well. For centuries, he has given them his loyalty. As long as he's treated kindly and respectfully, he'll give it for centuries more.

Appearance: Ismael stands at 5'9", with a lean muscle build and dark tan skin. His reddish, dark brown hair is worn in an undercut and wavy. His eyes are a very dark brown, and resemble something of a sad hound dog's. He is a handsome man, and he could surely woo another woman if he so wanted to. Instead, he spends most of his time lurking about the mansion and forcing smiles at any who look his way.

History:
The creation of a familiar varies. Some are totems brought to life, others are enchanted animals, Ismael was once a human man. He was a simple sailor, hailing from Spain. On an exploration trip of the Americas, he came across a mysterious woman by the name of Agatha Rosenthal, the witch who founded the coven. He was immediately taken by her beauty and charm. Ismael left his exploration party to find out more about her.

A love story blossomed from there. Agatha was a very powerful witch, as one would have to be to create a familiar. She was near immortal for her power and magic. Unfortunately, Ismael was not. To fix that, she transformed him into her loyal familiar, who could live as long as he had a witch to serve. For decades, they were inseparable. However, witch hunters eventually caught up to them. By this time, the coven's numbers had grown strong. Before she was put to death, Agatha gave Ismael to the coven to be a general familiar for everyone in it, so that he would survive as long as the coven still existed. However, ever since his true mistress died, Ismael has always had a tone of melancholy to him.

Ismael has since spent his immortal life looking after and protecting the coven. He has helped raise just about every witch in it, and their parents, and their grandparents.
 
Last edited:
ceobes.png

reds_by_littleulvar_d5ys4w6-fullview.jpg

Name: Ceobes Valcun
Age: 401
Gender: Male
Species: Witch

Magic specialties: Ceobes has long since reached the level of power a witch must exceed to successfully remain ageless. He is and has always been a very gifted witch. He has practiced in potions and salves, but they aren't particularly his forté. His true passions are spells and enchantments, hexes and curses, the arcane and intangible. From shape shifting to levitating to weaving intricate incantations, Ceobes loves magic. Before leaving the coven, he seemed to have been picking up on some particularly dark magic.

Personality: Ceobes is pleasant and charming. He has an air of elegance and grace to him, as if he could never be caught doing anything less than perfect. Ceobes isn't perfect, of course. A perfectionist, maybe, but far from perfect. Rumors of his lust for power have died with the elders, but there is one remaining patron of the coven who remembers why Ceobes left. He was seeking out dangerous knowledge, both to himself and others. It was said that he was either sent away or left on his own accord to do some soul searching, perhaps to figure out where this need for power was coming from. Since his abrupt return, he seems to have everything more or less sorted out.

Appearance:
He is slender and tall. Ceobes stands at 6'1", and his physical prowess is definitely not his defining feature. He is pale skinned and dark haired. His hair, a dark, almost blue, black, is worn long and braided in the back, short on the sides. His eyes are a dark wine and intelligent. Ceobes prefers black clothing almost exclusively, and wears only long sleeves and dark gloves at all times.

History:

He crossed the seas with his original coven members, and settled in the new world among them. Young Ceobes was eager for knowledge. He had never been particularly strong; his intelligence was where he drew strength. Through the hard winters and the famine that plagued the settlers, he persevered. He had a strong support system back then: Two older sisters, a loving mother, and a hard working father. That changed one particularly brutal winter when food was low and even magic couldn't keep the sickness away.

Ceobes lost his father and middle sister. After the tragedy in the family, he distracted himself with his studies. Some part of him blamed his family, himself included, for not being able to save them. They were witches, after all! They shouldn't fall to the illness of mere men.

He became more powerful over the years, but not enough to stop the next misfortune to befall his family and coven. The hunts. The witch hunters were relentless. They blamed magic for all their woes; convinced that they had been cursed by the witches. Ceobes was busy helping other coven patrons keep up during a particularly vicious attack when his mother and sister were caught. Just like before, he couldn't save them.

Ceobes's mourning manifested into obsession with power. He had to be strong enough to stop the next attack, to fix the next illness, to save what family he had left. This is what drove him for years, until he finally crossed the wrong line. The elders found out that he'd been studying dark magic from awful books that their coven strictly forbid. This lead to a stern talking to, which lead to Ceobes departing on his personal journey.

That was the last the coven had heard from or seen him. Until just a week ago.
 
Last edited:
INS-page0001.png

Name: Rosalind Andersen
Age: 25
Gender: Female
Species: Witch

Magic specialties: Though Rosalind possesses a more incline toward protection and strength spells, she mostly has an apt for clairvoyance and mediumship. Though it is an involuntary talent at best.

Personality: One might call Rosalind unpredictable, she can be serious and stern at the best of times, but is mostly mischievous and playful. No one can say that she isn't passionate about many things and she can't stand injustice of any kind and will make it known through her loud opinions or through her equally loud artistic activism. Her magic is very intention-based and she puts everything into the spells she casts. She must always be on the move and is rarely caught sitting still. Either she's exercising, walking her wolfdog familiar, graffiti a side of a building, or feeling out the spirits in an area

Appearance: Rosalind stands at a height of 5'7" and weighs about 145lbs, being a kickboxer she possesses more muscle weight. She's well built and toned, usually can't be seen without scabbed knuckles or at least one bruise somewhere on her body. She has usually pale skin, but not for lack of trying, she'll usually get a natural tan once summer rolls around. Her body is also covered in tattoos usually having to do with Nordic mythology, runes, and symbols. There are still some gaps in her skin that aren't covered by the tattoos, but this seems to be purposeful as a few of the spaces are reserved for the scars she's accumulated over the years.
Her hair is gold and never in the same style twice, so her friends might say. Sometimes she'll dye it with obnoxious bright colors, but she'll never fully cover her natural hair. Her eyes are a steel grey and she has several piercings along her ears, on her nose, eyebrow, lips, and her tongue.

History: Rosalind is quite the young witch with an old soul. Her mother had said that when she was younger. She always said, "You've been through life before." Rosalind always liked the way that sounded. This seemed true for most of her life, she was equally cautious and adventurous, as if she knew what the risks already were and which ones she was willing to take. She rarely got hurt, but she also seemed to take the more out-of-the-way paths. Her childhood was rather uneventful until she turned thirteen and things changed.

Those intuitive guesses soon became visions and voices in her head. Usually, these were helpful, but after a while of sharing her gift with others, they became harmful. No one really believed that she could see the future at first, but the more odd comments that she made to people the more they realized she was telling the truth, and the more ridicule was sent her way. After being bullied quite badly for this, Rosalind decided to keep her gifts a secret and to delve a little deeper into her ancestry. It wasn't like she came from a long line of witches, her mother was quite agnostic and her father was as well. They rarely spoke of anyone past their own parents and her grandparents weren't much different. Still, there were things that hung around their houses, symbols, landscapes, statues, and other such knickknacks. She wanted to know what they meant. At sixteen she was able to follow a few records back to her homeland and realized that the symbols around her house were Nordic symbols of protection, the landscapes of Nordic mountains and lakes of her ancestors' home, the statues were of their gods.

Learning this only solidified her determination to learn more and she reversed her desire to keep her gifts hidden. She embraced them fully and let the spirits of her house and home guide her to the truth. At eighteen she invested in DNA tests to confirm and her bloodline reached back to the Old Norse, finding that her mother's ancestors in particular seemed to be old wise women, seeresses. Her gifts grew and she expanded further out to give her true magic that granted her protection and strength. After learning this knowledge she began to seek out people like her and stumbled upon the Rosenthal coven, quite by accident as she was spray painting Yggdrasil on one of the manor's walls she was found by the familiar of the coven. While she would've been chased out the familiar realized what he was looking at as he stared at the wall full of runes that possessed a magical aura of protection and preservation. So, she was led into the coven and made a witch.

Fully embracing her craft and heritage, Rosalind threw herself into the "Viking lifestyle". She took up kickboxing and sword fighting as well as reading runes and adorning her body with all sorts of symbols and depictions of Norse mythology. Once she reached twenty-one her loyal and ferocious companion, Hati, a wolfdog became her familiar. She would become the modern völva, this she swore.
 
Cordelia Black
Cordy.PNG

Name: Cordelia Black
Age: 257
Gender: Female
Sexuality: Lesbian
Species: Witch

Magical Specialty: Cordelia specializes in scrying and location magic. If you need someone or something found, Cordy can find it. She is also quite talented in creating portals.

Personality: Cordelia is clever and playful. She is quick witted and sharp tongued, and does not beat around the bush. Often the voice of reason, she does not let emotions cloud her judgement. She loves to stir the pot and bring up things that other people don't always thing about. She is strong and open with her opinions, even when others don't like it. Despite this, she is still generally fun loving. Cordelia has lived a long life, and she has done so by not taking herself too seriously. She does that her coven seriously though, they are her family, and she is fiercely protective over them.

Cordy is quick on her feet and a fast speaker. She is curious and imaginative and always wanting to learn something knew. She has a natural cleverness that annoys people to know end, and her occasional cockiness does not help that. But she is also generally charming, and her caring side makes up for the smirk she often wears.

Appearance: Cordelia is short and stout, standing just over 5'2" with curves. Her hair gives her another inch or two. For a while she shaved it or chemically straightened it, but for the past couple decades she has worn it natural and loves it. It sits in a poof of tight curls on the top of her head, and her sides are shaved. She has small hands and feet, and a upturned button nose. Her skin is dark and smooth, and she often wears a lot of dangly jewelry.

History: Cordelia is the granddaughter of Rowena Black, a witch that escaped the Salem Witch Trials. Her mother was born a few years after her grandmother had watched the executions go down, hidden by the fact that she was a simple slave, no one would think that she could be a witch. Her mother was fathered by Rowena's owner, and knowing that she couldn't live with him any more, Rowena ran shortly after her daughter was born.

But the world wasn't a safe place for black women, especially those with a talent for the arcane arts. They bounced from place to place, and by the time Cordelia was born, the three woman had settled in a small town, working as healers. But that life was never enough for Cordelia, she was constantly wanting to see more and do more. As she reached the end of her first century, she said goodbye to her mother and grandmother, and opened a portal, not knowing where it would take her. She landed at the foot of the Rosenthal Coven mansion, and has been with them ever since.
 
modern witch.jpg
Name: Firtha Jenreall
Age: 165
Gender: female
Species: fae/human descent​

Magic specialties: Due in part to her heritage, Firtha has a natural affinity for illusion and glamour work. The challenge of creating realistic facades is one that she truly loves and she will often practice this craft just for fun. While she has an interest in other forms of magic, she is passing at best in areas outside of illusion.

Personality: Bubbly and bright on the surface, but with flashes of anxiety and depression Firtha's personality has as many layers of illusion as her magic work. She is kind and generous but also carefully reserved and occasionally deeply suspicious. Firtha has led a lonely life and craves approval, but has also had those who have taken advantage of her which has tempered that craving with fear of being hurt again.

Appearance: Due to her constant glamour work for fun and other purposes, not even Firtha is entirely sure of her 'true' appearance.
Her most common default, though, is of an average height and slim built adult woman with pale skin and long hair that could be any color or combination of colors depending on her feelings that day. Her eye color changes even more often than her hair color, but they almost always have a glow about them that can't be dimmed without direct effort.

History: Older than she appears, Firtha was a child during the famed potato blight induced famine of Ireland in the 1840's. Immigrating to the United States with her family, Firtha became one of the many undesirables flooding in through Ellis Island. Her parents were killed one night in a tragic robbery gone wrong, and Firtha spent the next 10 years or so saving up enough money to make her way back home to her grandmother who taught her both more about her lineage and her magic.

Traveling around the world for the next hundred years or so, Firtha learned how much life could hurt and also how much it was worth living, and she always found her way back to her grandmother for more lessons on both humanity and magic. Finally bored with her wandering lifestyle, Firtha decided it was time to find a new purpose. With nothing but a suitcase and a letter of introduction from her grandmother to "an old friend", Firtha arrived at the doorstep of the Rosenthal manor hoping to start a new life.
 
Morosus.png

Moros.jpg

Name: Morosus "Moros"
Age: 55, appears mid-twenties
Gender: Male
Species: Spellcaster​

Magic specialities: Moros is particularly talented in causing trouble. His skill set is mostly combative, with elemental control and manipulation being his forte, given he was raised in a wild magic coven. He can wield offensive magic best but is a dab hand at running away from things when they get too hard, throwing shields up to cover his retreating arse as he goes. He can dabble in other fields too, and has a rat familiar named Six, but he's more or less the epitome of wasted potential, falling back on old favourites instead. His strongest affinity is for air and fire, although he has the capability to wield all four elements with ease.

Personality: Moros is... an idiot. A spellcaster who lives each day like it's his last (because it genuinely might be, he's quite reckless) he's somewhat overpowered and doesn't quite know how to rein it in. He got booted out of his last coven for being a nightmare and has been floating around alone ever since, causing mayhem wherever he goes. He's loud, messy, disorganised, and his thinking is criminal. He's also a bit of a libertine, trying to flirt with and sleep with anything and anyone pretty. He's disloyal, disobedient, and probably needs someone significantly more powerful and older than him to literally slap him down to teach him a lesson. He's a bit of a petulant brat, all in all, and is all too aware that he's powerful - but doesn't really know what he's doing. Parental attachment issues abound. Raised entirely isolated from the modern world, he's become fascinated with technology in the last decade or so since becoming exposed to the world outside.

Appearance: Grungy but not in a good way, more of a "I haven't showered in ever so slightly too long" sort of way. He's usually a little battered and bruised from getting into fistfights - or magical fights - and doesn't always remember to change his clothes. Moros is about 5'11" and on the lanky side, with compact muscle from running and fighting rather than any bulk to him. He also has a look about him that he might've skipped out on eating or sleeping a few too many times, often looking a little gaunt with dark circles around his eyes. He has lank, curly brown hair (that's a little too long to be intentional) and muddy red eyes that were silver before a ritual backfired spectacularly on him.

History: Moros was born and raised in the Scottish Coven of Old Slains - an old coven in a far-flung region in Aberdeenshire. The Coven is a secretive, wild one, not admitting new members, only those who were born to it, where they practice the wild magic of nature. His mother was the High Priestess of the Coven and expected him to behave himself and do her proud.

He did not.

After tolerating his bad attitude for twenty years, she finally lost her temper with her youngest, casting him out to figure things out for himself. He spent another ten years making enemies in Scotland, causing destruction and mayhem wherever he went, before being told by the local Coven in Edinburgh that if he didn't pack it in, he'd be executed.

Instead of execution, he chose exile, fleeing over to the United States to cause trouble in a bigger ballpark. He decided he rather liked it there, although they didn't usually like him. Since leaving Old Slains, he's not joined a new coven - his reputation precedes him, and by the time he gets around to thinking about it, they're threatening to throw him out of the state. Here, though, they didn't seem to talk to one another as much and magic was a rare and well-kept secret - it meant that Moros could arrive in a new town, and a new state, to try and join a new coven and lie low for a little while, just until he can go home and show his ma that he can make it in the real world without the Coven babying him and treating him like a brat.
 
Back
Top Bottom