Detainn- The City of Chains

Across the nations of Dystrexion, thousands praise and idolize the Empire for creating an era of peace, prosperity, and enlightenment. Its survivors wish to return to that golden era and its successors try to emulate its glory. Yet amidst this harkening for the old days, there are those who have abandoned the Empire completely, and adapted to living in this new era. Slyterra is a land of harshness and cruelty that breaks the weak, emboldens the strong, and destroys the stupid. Yet it's history hides some of the darkest secrets of the old empire, and none was more hidden, than a city underneath the marshes. It was a place where the Empire sent those who did not fit in with its utopian vision. A place where the grudges of the old world, and the old ways, held ultimate sway. Now free of its former masters, it is the capitol of a newly established dominion in the most hostile of lands.
Where the other nations of the world stand on the edge of ruin, the City of Detainn has continued ever onward.
Detainn was a prison city built to house those that the Empire could not convert to its righteous cause and philosophy- Cutthroat Murderers, Condemned Criminals, and Barbaric tribesman were among the most numerous, but as the Empire fell into depravity, it began to include political adversaries, rebels, and agitators. These captives, along with a slave workforce, were pitted to toil endlessly underground, the only passage to the surface being guarded by an imperial fortress. The prisoners thus adapted to their new lives, grueling physical labor being traded for food, water, and medicine. Many had tried to escape by climbing up the chasm in the ceiling that provided them meager sunlight, or break through the fortress leading out the underground. None were successful.
Detainn grew out of the need for a place to house their multitude of workers, who mined the ore from the earth, cultivated the meager crops, fungus, and giant lizards for livestock, drew water from an underground reservoir. In exchange for their labors, the prisoners were provided with meager luxuries and amenities they could not produce, with a rare few being granted the privilege of returning to the surface. Plagued by feral beasts that roamed the underground, its residents grew creative, developing improvised weaponry, taming giant lizards, or developing special chemicals to combat these forces, yet none were able to escape their imprisonment, leading to a deep resentment and hatred for the Empire that banished them.
Due to its secluded nature, it was spared the devastation that enveloped the rest of the world, and when an escape attempt was once more tried, they found the great bastion lightly manned, their forces diverted elsewhere en mass. The Warden and his accompanying guard were massacred by vengeful prisoners and all prepared for an attempt by the empire to reclaim their lost holdings. As months turned into years, many began to wonder why the Empire had not retaliated against their fight for independence, and some went towards the surface looking for answers. What they found was a land devastated by war, their hated foe long gone, and the land rife with the pickings of a fallen nation.
With that, the collection of prisoners, both guilty and innocent, opted to isolate themselves from the rest of Dystrexion, looting what they could find from the surrounding settlements and cities, before pushing to establish themselves as the capitol of their wild homeland. Its leader is known as the 'Lord/Lady of Chains', holder of the keys to the Iron Bastion, and self-proclaimed ruler of Slyterra. It is with a great irony, that while many across the decades have attempted to make such a claim, in these descendants of outcasts and exiles were the only people who have put their words to action. While the Lord of Chains rules, he is accompanied by his own royal court, bandit nobles who have seized from the dead the trappings of civilization.
The Lord of Chain's will is conveyed by the Keymaster, the Military Forces commanded by the Excubitor, while its ruler of magical affairs is the Magistros. While these are familiar of standard ruling courts, these positions of authority are granted by the Cavern Council. These were the most wealthy slaveowners, the most successful bandits, the most skilled rebel leaders, and the most powerful dark mages. It is well known at the lowest level that the Cavern Council is highly corrupt, where alliances are made and broken, and allies one day could be the ones plotting your downfall the next. They also perpetuate the slave market, bringing those unable to find work or pay debts into bondage, and providing cheap labor for Slyterra and elsewhere.
Its military forces consist of mercenaries, corsairs, and thralls, willing to fight for their overlords. They typically wage irregularly warfare against foreign invaders, using the natural terrors of Slyterra to maintain dominion. Their Triremes typically roam the murkey swamps in silence, waiting to pounce, while their mages enact rituals using sacrificial blood to terrorize and assail any would-be warlord aiming to seize Slyterra as their prize, and their mercenaries utilize improvised weapons to match or even surpass the other kingdoms purpose-built wargear. They have also retained much of the Empire's technology and infrastructure, leading to many willingly placing themselves in bondage for luxury, comfort, or protection in service to their new masters. Yet most would be worked to death before they could enjoy the vast splendors of this wild land.
Those seeking to rise in position will utilize any means to achieve or keep their grips of authority. Murder, Blackmail, even torture under the Corpse Flower, which Detainn exports as a cheap source of income to Athios's House of Mathlus.
While the morality of those who originally were cast into Detainn was dubious, whatever conscience they had died at the hands of the Empire's cruelty, and what has emerged from this underground world is a people who had become strong through hardship and utterly immune to the cost of human life and suffering. In this land, might made right, and those at the top ruled those below without any restriction or oversight. Political Intrigue, backstabbing, torture, and treachery have become the rule of law in this den of depravity, yet where as Magion, Athios, Nethia, or even Bowerstone have attempted to restore their ancient glories, Detainn and the rest of Slyterra have shed what bounded them and made capitol from the chaos.
Even the Demons that had survived their masters plans of conquests hesitate to enter the land, as Demons had tended to disappear, only for their corpses to reappear floating down the river, their bodies stripped of blood, organs, or bone. It is the greatest fear of many that Detainn will succeed where others have failed- uniting the terrifying land of Slyterra, forging Detainn, Blightfall, the Viscera Marshes, and elsewhere into a kingdom of unmatched cruelty, where the only way to survive the terrors of the Long Night is to become something far worse.
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