Character(s) Cat's Characters

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Character(s) Cat's Characters

friesorcats

Gloom Stalker Ranger
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(Note: My characters are D&D characters. That's why they will have traits/abilities similar to those found in D&D 5e. Please let me know if you have any questions/concerns and I will be happy to adjust their abilities/whatever as needed. I will add on additional characters as time goes on.

These characters are pre-made and written down for easy viewing. That does not, however, mean I am against making characters specifically for a roleplay! I will gladly do so, just message me about it and we can discuss it!)


Sora Cloudfang-Drachedandion

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General

Age:
20
Gender: Female
Race: Dragonborn (Copper)
Eyes: Green, slitted eyes
Height: 6'7"
Weight: 235 lbs.
Scars: Thin scar over left eye, scuff marks on her horns
Sexuality: Pansexual
Relationship Status: Married**
Alignment: Chaotic Good
Other: Curled black goat-like horns on either side of her head, intricate tattoo of a sword and sunflower on her right forearm

**This is her canon status in my writing. For other roleplays, we can discuss whether she is married or single.

Personality

"I always aim to be a better, stronger soldier than yesterday."
Ideal(s): Independence. When people follow orders blindly, they embrace a kind of tyranny.
Bond(s): Those who fight beside me are worth dying for.
Flaw(s): I made a terrible mistake in battle that cost many lives-- and I would do anything to keep it a secret.

Equipment


Armor:
Mithril half-plate
Weapons: Two longswords, longbow & arrows, daggers, shield
Other: Material components for spells

Abilities

Breath Weapon:
Acid breath. Has a natural resistance to acid.
Darkvision: Can see in pitch black darkness, though only in shades of gray.
Two Weapon Fighting: Expert in fighting with two blades.
Stealth: Expert in remaining stealthy. Takes naturally to the shadows.
Favored Enemies: Expert in fighting abberations (monsters not native to the Material Plane) and monstrosities (monsters native to the Material Plane) as a result of her training.
Favored Terrains: Expert in navigating forests and caves.
Iron Mind: Resistant to mind-probing and mental powers.
Magic: Can cast various spells that cause damage and provide utility.
Languages: Speaks and reads Common, Draconic, Gnomish, Undercommon, Deep Speech, and Theives' Cant

Backstory

Found on the doorstep of a high ranking general and his wife, Sora was taken in and trained to continue the fame and legacy of the Drachedandion name. It was a name that everyone in the tribe knew; a family that produced powerful soldiers and genius tacticians throughout history. She excelled in military school with her father's tough love and encouragement but learned how to slow down and take care of herself from her gentle and wonderful mother. She was one of the best scouts in the army; so when there came word that a strong, terrifying force was coming from the caves below, she was one of the first ones picked for the reconnaissance mission that would ensue. Specialty training to survive the deep and dangerous Underdark was given to her, where she honed her senses so much that she became in touch with the land, and the magic within her, thus allowing her to harness magic. It seemed like nothing could go wrong. She and her companions were ready for this. But those attackers... they caught on. And they were smart. They cornered and trapped her, but it wasn't enough to kill her. It was however, enough to kill the others... and the hundreds above that she and her brothers and sisters were supposed to be the first line of defense for. It was the first time she was truly shown the horrors of war. The tribe blamed her for the loss of family, loved ones, and children. The higher ups demoted and suspended her. Her parents didn't blame her, but knew that this was no life for her to live. They encouraged her to leave, to explore the land and see places and people she would never see if she stayed in the army. Grow and show people who she was and what she could do. Sora left under the cover of darkness one night... and set out on her journey.
 
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Jimbe Rhincodonath
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General


Age: 55 (appears 25)
Gender: Male
Race: Triton (a.k.a. Fishman)
Eyes: Jade
Height: 5'1"
Weight: 120 lbs.
Scars: Various battle scars on his body, most notably a large gash across his back
Sexuality: Bisexual
Relationship Status: Single
Alignment: Lawful Neutral
Other: Light blue skin rough to the touch (like fine sandpaper), navy blue hair usually tied back in a topknot, fingers and toes partially webbed

Personality

"If someone is in trouble, I'm always willing to lend help."
"I kill before I'm killed, but I will never target those who cannot defend themselves."
Ideal(s): Fairness. No one should get preferential treatment before the law, and no one is above the law.
Bond(s): I protect those who cannot protect themselves.
Flaw(s): I don't remember my past, but I learned how to fight somewhere. I get flashes of my past life and want to know where I come from. Prone to frustration when there are no clear paths forward.

Equipment

Armor: Full plate mail, looks like samurai armor
Weapons: Greatsword, longsword, throwing axes
Other: None

Abilities

Amphibious: Can breathe air and water.
Strength: Strong for his size. Can take a lot of damage before going down.
Fighter: Expert at fighting with two-handed weapons.
Animal Emissary: Able to communicate simple ideas with animals that breathe water.
Damage Resistance: Resistant to cold damage.
Magic: Can cast a few spells due to his inherently magical race.
Languages: Speaks and reads Common and Primordial (language of the Elementals).

Backstory

Jimbe woke up on a beach one day, wearing battered armor and gripping the broken handle of a sword. He remembered nothing about himself except his name, how to fight, and that he was from somewhere deep in the ocean. But no matter what he did, no matter how far out he swam, his memory didn't get any better and he didn't get any closer to his home. So instead he headed inland, soon finding a town along the coast where he was able to finally exchange his broken armor and sword for more suitable items. He took up work with the local guard to pay for room and board, but it was soon after entering the town that he realized its leader was a terrible man. Abusive, corrupt, and egotistical, he paid no mind to the laws he had created and was an evil dictator; jailing townspeople who didn't bow when he passed and taking what he pleased when he strolled along the streets, flaunting his power and money. It wasn't long before Jimbe had enough of this, and one day, staged a one-man siege into the leader's home. Only his most loyal, brainwashed guards fought back in vain. He chased the leader out to the cheers of the townspeople and was hailed a local hero. 15 years later he still resided in the town, living a new life after the one he had forgotten about, but recently, flashes of his past have been coming to him. They came like dreams; some he remembered, and some he didn't. It was this that pushed him to become an adventurer, to venture beyond the town that had become his home, and to find the one that he came from.
 
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Deadwood
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General

Age: 32
Gender: Male
Race: Warforged (basically a cyborg)
Eyes: Tungesten stones in place of eyes
Height: 5'10"
Weight: 170 lbs.
Scars: Scuff marks along the metal parts of his body, but nothing catastrophic
Sexuality: Bisexual
Relationship Status: Single (has never been in a relationship)
Alignment: Neutral Good
Other: Wooden parts of his body are made of mahogany, and his blood is instead an oil-like fluid


Personality

"I'm used to helping out those who aren't as smart as me and I patiently explain anything and everything to others."
"There's nothing I like more than a good mystery!"
Ideal(s): Self improvement. The goal of a life of study is the betterment of oneself.
Bond(s): I've been searching most of my life for the answer to a certain question.
Flaw(s): Most people scream and run when they see a demon. I stop and take notes on its anatomy.

Quirk(s): I don't understand the seriousness of most injuries; I can simply detach my extremities for repair, after all.

Equipment

Armor: None. Wears a simple, dark grey cloak that goes down to his ankles.
Weapons: Quarterstaff (also his focus)
Other: Material components for spellcasting, a letter from his mentor


Abilities


Immunity: Immune to disease
Constructed Resilience: Doesn't need to eat, drink, or sleep because of inorganic construction.
Sentry: Enters an inert, motionless state in place of sleep. Fully conscious in this state.
Darkvision: Able to see in natural and magical darkness.
Magic: Able to cast a variety of spells.
Damage Resistance: Resistant to poison damage.
Languages: Speaks and reads Common, Draconic, Sylvan, and Gnomish.


Backstory
[coming soon]
 
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Esme
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General

Age: 36
Gender: Female
Race: Aasimar (humans with celestial heritage)
Eyes: Gold
Height: 5'8"
Weight: 160 lbs.
Scars: None
Sexuality: Lesbian
Relationship Status: Single (she doesn't talk about her past relationships)
Alignment: Chaotic Good
Other: Platinum blond hair that's shaved on one side, dark brown skin, Celestial name "Iphigenia"


Personality

"I am always calm, no matter what the situation. I rarely raise my voice or let my emotions control me."
"I would rather make a new friend than a new enemy."

Ideal(s): Charity. I steal from the wealthy so I can help people in need.
Bond(s): Someone I loved died because of a mistake I made. That will never happen again.
Flaw(s): I have a "tell" that reveals when I'm lying.

Equipment

Armor: Leather armor and cloak
Weapons: Rapier, daggers
Other: Material components for spells


Abilities

Magic: Able to cast a variety of spells for attack and utility
Darkvision: Able to see in darkness
Damage Resistance: Necrotic and Radiant damage
Radiant Form: For a short while, she emits radiant light that damages herself and the others around her as she transforms into a terrifying angelic being
Languages: Speaks and reads Common and Celestial


Backstory

[coming soon]
 
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