Any Cthulhu's Plotting Cave

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Any Cthulhu's Plotting Cave

Cthulhu’s Curse

Overlord
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About me

  • This one is important. I am asexual. I don't really get sex, but I am up for trying it.
  • I'm a 19 year old college senior with a double major (history and biology) and more extra curriculars than I can count. I still manage to have a pretty active posting schedule though!
  • I'm not used to tracking word counts, but I write A LOT. My minimum is usually around 3-4 paragraphs and goes up to 20+.
  • I play male and females, but I'm most comfortable in the male role. For pairings, I'm good with platonic, MxF, and MxM in that order. Nothing against FxF, I just have no experience and am not comfortable enough in the female role.
  • In fandoms, I only play OC.
  • I absolutely love history roleplays! I like it when a partner can portray the era with some accuracy, but we all make mistakes! We're not writing a textbook here so don't let that history major scare you off!
What I'm Hunting For/ Guidelines

  • Decent grammar: Everyone breaks the rules from time to time. I am perfectly fine with stylistic things as long as I can tell what you're saying.
  • Someone who wants to OOC chat. Send me character headcannons, send me that picture that reminded you of the rp. Make a playlist or some moodboards. Rant to me about your day. I've noticed that my most successful rps come with partners willing to chat and work things out. I may seem a little bland at first, but I have anxiety and am naturally cautious, it takes me a minute to warm up to you.
  • Someone not set to a certain plot. Going with that last one. I've had tons of successful rps that start off with a set plot but completely derail into something else as we figure our characters/world out.
Original Plot Ideas

  • Basically, this takes place in the 1950s and 1960s during the height of the Space Race. The way I'm thinking, my character is a rocket scientist in the heart of the NASA program while your character is a Soviet agent sent to spy on the program.
  • Anything history related TBH. The eras I know the most about are the Renaissance, probably ealy medieval period, American Revolution, French Revolution, Scientific Revolution, WWI, WWII, and the Cold War. I do not do medieval fantasy. I just don't like the genre.

(This one is a skeleton but I'm super craving. I'd also be open to some smut in here. Probably 95% plot 5% smut)

No matter what happens in the world, whoever grabs the the upper hand is the one who controls the world. It's a battle that has been raging as long as there has been civilization. It's a dangerous game where only the best survive, and even that isn't a guarantee.

Muse A and Muse B were the same side of a different coin. Working for two completely different agencies, they both had a reputation as being the one agent you didn't want to cross. You also certainly didn't want to get caught in the crossfire between the two. If there was a large game at play, the both of them were surely to be involved. In the middle of one of the largest jobs of both of their careers, Muse A suddenly goes quiet. Taking advantage of the situation, Muse B goes to make their move. Everything seems to go smoothly until Muse A shows up at their safe house door step beaten and bloody with a burn notice taped to their name.

Taken![/U])"]
1947 New Orleans, Louisiana.

When Henri Olivier finally left the war shredded shores of Europe, he didn't know what was next. Unlike many, he quickly found his footing in the military and absolutely thrived. An OCC Sniper, he made his career of finding out things no one wanted him to know. Already decorated and facing promotion, the shot from the heart of Berlin ended it all. They probably should have kept him, but fate had other things in mind. Jobless and nearly homeless, the America he left in 1941 certainly wasn't the one he returned to. Desperate, he found himself, mostly by accident, on the footsteps of the New Orleans police department. It was a career that his OSS training allowed for him to excel at, so much that they didn't hesitate in bypassing standard promotional protocol. A little less than three years in, and suddenly he's on the verge of busting the crime circuit of New Orleans wide open.

Muse B's family stretches as far back as the city itself. As strong of a reputation that their family has, Muse B's is even stronger. Everyone around the city knows them as the untouchable girl. Powerful, confident, and wealthy, they're the type people sell their souls for, but Muse B has always been more interested in their own tunes. After her parents death, ultimately it was up to her to pave her own path. In a world largely ran by the men, she didn't let it stop her. Besides inheriting her family business, she started her own chain of jazz clubs where she sometimes appears as a guest singer. The clubs become something of an overnight success. Mainly for the music, secondly because she managed to unite every organized crime outfit in the city. Smuggling, trafficking, mod money, drugs, and anything else you can think of, it comes through her.

Insanely smart, nothing links back to her. At every corner there's always a man to take the fall with another one behind them. Even without the city payoffs, she was sitting comfortably, that is until they let the rookie loose on the streets.

(Sorry this is rambling on! I wrote this pretty late and on mobile. Basically MC is the former intelligence officer turned detective and yours is the queen pin of the entire New Orleans underworld. The role play will basically be MC getting close to YCs activities and YC trying to stop them. Of course there is the obvious romance to throw them off/keep track of the investigation. But we can get creative with hitmen and YC framing mine and having him arrested. Paying off cops to destroy evidence. Ect! Basically like every noir detective story with the pretty femme fatale singer)



As World War II moved ever closer to her climax, the Nazi eagle further clinched her talons across Europe. A high calculated and well developed war machine, Germany almost seemed unstoppable. From tactics to technology. It was nearly impossible to get ahead. Anyone who made any attempts was extinguished before they could make their advances. But that didn't stop anyone from trying.

Muse A always had mixed feelings about the war. Though he knew the Nazis were bad, it just never felt like an issue that America needed to stick its nose in. And like many others, his ticket to Europe was also one he didn't ask for. Leaving medical school for training, everyone knew he would be thrown into medic training. Of course it was a surprise when they handed him a rifle. Now a solo sniper, his short time in the war earned him a reputation. While he may have been a good shot, he was an even better ghost who frequently brought the best of the OSS to shame. Brilliant mentally and a force tactically, he was one of the best intelligence operatives the US Army had stationed in the fractured continent.

Muse B almost had their life decided for them. They had a choice. But it was a highly obvious one to them. Born in -- we'll decide what country-- they were quick to feel the full force of the German army. The war was something they wished they could ignore. Every second of their lives were put on display for the invaders. Some were not appreciative. When the local partisan group emerged, Muse B's father was at the front of it. Though he never allowed Muse B at the front lines, it was always inevitable. When their father was captured, tortured, and publicly executed that's when they made their decision to assume the position with the motive to wash ever German out of their country.

Though they tried their best to contact any Allied nations, their cries for help went unanswered. Forced underground, cornered, low on supplies, and with dwindling numbers, it looked like the effort was going to be for nothing. Until they found something to grab the Allies' attention. Instead of help, they got Muse A. His mission, get in undetected, get the intelligence, maybe take out a few officers, and then get out. Little did they know that it was about to become his fight too. Trapped on all sides and unable to get a message out. He has no choice to team up with the partisan unit and Muse B

(This one is really historical fiction. Yeah we're going to have them fighting back against the Nazis and the struggles placed on towns, but it's going to be fluffy. The main focus is them (probably two people have no clue how emotions work) trying to complete their main objectives, stay alive, and hide their relationship from everyone else.)

Years had passed since humanity's own ignorance and greed threw the world into flame. Like the ticking of a clock, bombs erupted leaving nothing behind but radiation and devastation. Those who survive managed to do so by sheltering underground. Those who were in bunkers lasted a little while, but those who made it to the metro stations? They thrived. Well thrived as much as you could in cramped conditions while being hunted by mutated creatures.



Anyone who went to the outside world was considered insane. If it wasn't the beasts that hunted them, they usually fell victim to the harsh weather or the poison in the air. These people who made trips to the surface, they were known as stalkers.



Like many, Muse A was born underground. Their entire life was spent staring at metal walls and living with no personal space. When they were a teenager, desperate for money, they joined on to a merchant group as a guard. After seeing the open sky for the first time, they never looked back. Officially becoming a stalker, they were outside multiple times a week. Soon it became more frequent to the point that Muse A only came back down to the stations to sell off supplies and stock up.



Like Muse A, Muse B was also born below ground. They grew up hearing stories of the outside world, but they never cared. The attacks to their station were frequent enough that they didn't want to see what the world had in store. They also knew that eventually they would have to succeed their father as leader of the station and such mentality was more harmful than good. After another wave of attacks, Muse B was forced to flee, not knowing the tunnels they ended up gasping for breath on the surface as the tunnels caved in behind them. Lost and wandering for somewhere secure, they find their way to a building that seems safe enough, a building that happens to be Muse A's temporary camp.
Fandoms

  • Fallout (I have played all the games + DLC except for 76)
  • Wolfenstein
  • Bioshock
  • STALKER Shadows of Chernobyl
  • Metro 2033, Last Light, and Exodus (Do a metro rp with me and I will love you forever)
  • Borderlands (Have only finished the first game, half of the pre-sequal, and half of 2)
  • Assassins Creed
  • Call of Cthulhu + Sinking City(and anything Lovecraft)
Sorry this is so short! Basically this is all I have for right now. I might not see any comments left here, so please drop me a PM/DM if interested. Thanks!
 
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