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MxF Curio Collection

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Pairings
  1. MxF
Genre Preferences
  1. High Fantasy
  2. Low Fantasy
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Age
33
Hello, I’ve been role playing for over a decade now and usually focus on the fantasy genre but do enjoy writing in others or blending them together. Generally I’m able to reply once a week at minimum with my posts ranging anywhere from 500-1,000+ words. My main kinks are breeding and adultery. Many ideas here will not be fully fleshed out but whether short or long I’m always willing to discuss any given one and add or remove elements as we see fit. Also open to any ideas other than what I’ve listed here.

I’m more than open to OOC chatter whether related to our stories or anything else, by the way, so feel free to share whatever you like whenever it pleases you.

Especially interested in my Blinded idea currently.

Plots:

Fantasy:


Ancient Artifacts- Our characters are hired to do some dungeon crawling in a site newly discovered or opened. They could only meet when answering the call for adventurers or arrive together - or meet on the road into town and discover their shared purpose - but they negotiate their fee and with their party start to explore and chart and loot the nearby dungeon in question, running into increasingly dangerous threats as they go.

This one will focus heavily on the adventure and mystery with returns to town for occasional plotting and moments of rest, which also can occur within the dungeon. Emphasis on the mystery, danger etc of the endeavor.

Den of Thieves - Our characters are members of or associated with a thieves’ guild. Our characters are tasked with securing increasingly valuable items at proportionately increasing risk to themselves. Perhaps they’ve fallen afoul of their superiors or are indebted to them or someone else. Either way they must perform - or else.

Think of stealth games - especially Thief - as the inspiration for this one. Planning and executing capers of every sort. Sneaking around and avoiding the guards, crafty solutions to difficult problems etc.

Jailbreak - Our characters have been imprisoned (rightly or wrongly) and must escape before their death sentence is carried out. Then they must escape and clear their names or maybe simply seek revenge on those responsible.

Moonlight - Our characters find themselves in an isolated town under siege by werewolves who attack in the dead of night and must be fended off at all costs. They are strong, their numbers unknown and the town without hope of swift assistance from any but themselves. They’ll have to improvise and defeat their enemies to survive.

Cursed. - A cursed knight wanders the land in errantry seeking the means to undo whatever curse it was laid upon him. YC helps him in this and accompanies him on his quest.

MC could be a werewolf, under some sort of head or any other idea we come up with.

Similarly who YC is and why she helps MC is undefined. Maybe a witch who cursed him by accident or on purpose or someone else.

Blinded - MC is a knight who was disgraced years ago for alleged conduct (whether true or not) and blinded as punishment. Many years later YC seeks him out, having spent her whole life having heard tales of his great skill and daring, the stories of his punishment and exile from high society now mostly whispers and half remembered rumors, though she’s never been sure how true they may have been. Whatever the stories however YC wanted to find her idol, a man she’d always found an inspiration even if she’d never met him, to seek his training, such as he might still be able to provide, and learn the truth.

YC could be from any number of backgrounds and our characters could wind up going on a variety of adventures depending on what we settle on.

Preferably in this one MC is older by about 10-15 years.

Arrows in the Woods - The king of the realm has been captured and imprisoned by his enemies while anbroad and is now held for ransom. In the mean time his domestic foes have taken control of the land. Our characters are forced by circumstances to work against the new government and become outlaws in the woods, the core of what would become a powerful resistance movement.

Bandit Country - A weird western where our characters are traveling on a train also used to transport newly found and supposedly cursed items when it’s attacked and our characters are forced to survive and find out what’s going on and stop it.

Sci-fi:

Isolation - Our characters are prisoners on a prison planet, an absolutely scorching desert with little to nothing on it but prison & mining facilities. A plot is brewing. A plan set in motion. The prisoners intend to make a move to take control. Our characters are caught in the middle.


General:

Shaken, Not Stirred - Our characters are super spies working for rival agencies toward the same goal with opposite intentions, whatever that may be. When captured by the enemy they find themselves forced to cooperate temporarily or so they tell themselves.

Martinis, cat suits, high tech gadgets, insane car chases and daring escapes all to be found in this one.
 
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