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Well hey there!
I'm likely to add to this ongoing list of characters, but I thought this first sample is a good set to demonstrate some of the flavors I like to write. It was fun to put this together.
What about Romance?
Romance can be a great way to explore a relationship or to develop a story/character, but you should know before getting too excited that romances will always a b or even a c plot to me. It can be super fun to write a little romantic side-thread or relationship development thread - but I WILL get bored if that's every thread all the time. Also, please note my allegiance is always to the story and to how my characters will behave, and if a ship requires me to change anything in a character's base behavior (like making Vera evil, for example, or asking Cael to fall in love with a woman) the answer's gonna be a hard no.
That said, I have included a little romance section beneath each profile - to make the boundaries for the character clear in case a natural romance develops.
Sorry if that's a little harsh/rains a little on parades. Just something I wanna have clear from the get-go so no misunderstandings happen!
What about Sex?
I'm not interested in exclusively smut or spending an entire thread just on sex. If two characters start getting hot and heavy, we can have a conversation about comfort levels and at what point we fade to black.
So these aren't your only characters?
I have so many characters. So many. Eventually they'll make their way here. But it's gonna take some time.
Are you only going to exclusively RP with existing characters?
God no - I'm so happy to make a new character if a story or concept is compelling! This is more just a guide to get an idea of what kind of stories I like to write.
Cool pics bro!
Gee thanks - they're not mine. They're all AI and created with MidJourney. I take zero credit outside of plugging in some pretty words to get a close approximation of how I picture these weirdoes in my head.
OG STORY: Once a high elf of the highest light, Cael discovered during the great war that Dark Magic is actually a lot more effective for ending wars. Unfortunately, as light creatures are not made to channel dark magic, he's lost some of his faculties. His goal is to clear the many prejudices creatures who are born of or practice dark magic face - as he is one of the few Light users to channel dark magic and survive.
FLEXIBILITY: I'd say Cael fits well into any stories that require a guide, a guardian, or a gentle but eccentric scholar. He's no fool, but he's no great genius either. He is endlessly charming and always the gentlemen. I'm willing to rework backstory and goals to fit a different style of fantasy (he'd work well in the Wizarding World, LOTR and Forgotten Realms with some mild tweaks). He'd even work well in a lower magic setting, however it's essential to note that magic is central to his characterization.
SUGGESTED SUB-GENRES: Action, Political Intrigue, Horror
ROMANCE: Likely not. Cael is gay, and I won't rule out the liklihood that he could fall in love with an age-appropriate man, but he's far more fixated on his work.
OG STORY: Demons are the least powerful magic users - and thus Savros' abilities are based in illusion, memory and feeling. He feeds off of the negative emotions in others, and loves prodding and poking the hearts of his victims. Savros also loves a good challenge. His goal is to reshape the world - so that Demons are no longer on the bottom of the totem pole. Plots on plots on plots, folks.
FLEXIBILITY: Savros works best in stories that need an unpredictable antagonist or at the very least a shit-stirrer. He's quite clever, and sarcastic, and loves to play with his food. His backstory and goals are harder to reshape - if you are looking for a character like Savros for a story, but don't want him to be a demon, it'd be better to discuss making a new character altogether.
SUGGESTED SUB-GENRES: Any
ROMANCE: Man's a hoe. A straight hoe. He will not be fixed, or changed, or become a better person because the right girl shot the right snarky comment his way. He's just a jerk.
OG STORY: Mel Zara Sin Nombre was abandoned in a coastal village deep within the Deadlands - an area largely disregarded by the world due to the complete lack of magic. A sickly child, it was quickly apparent to her adoptive mother, Aurora, that she was cursed. The sun was harsh on her pallid skin, and any food outside of flesh, organ, and blood of animals made her violently ill. As such, Sin was a quiet and calculating girl up until her 17th birthday, when it was revealed to her that the curse she had lived with throughout her life was not a curse at all. She was simply Shadow-touched - and as such required the essence, or magical power, of other creatures to sustain herself. The shadow ought to have consumed her mind, but instead it consumed her body. So, once she began ingesting the life forces of creatures (small animals at first) - she began to strengthen. Her hunger pangs vanished. A new hunger grew within her - a hunger for understanding.
She traveled with her newly found Mentor, Cael to Red Canyon - where they were attacked by a militant group of Shadow-Touched hunters calling themselves "The Knights of Serenity". In the fray, Sin accidentally killed dozens in her attempt to wield the Shadow - and lost consciousness in the process. She awoke, moments later, thousands of miles away in the city of Elaria, where she began witnessing the oppression of Shadow-touched for the nature of their magic and existence. In a city churning with magic, Sin waited and grew stronger and stronger, unaware that she was on a path to fulfill a prophecy written long before she was born.
FLEXIBILITY: Sin's got two stages that she can be written in. One is her as a teenager, she's very skinny, sickly, and in constant pain. Kind of a bummer to be around - but not yet wielding any kind of magic. In her second stage of power, she is a lot more firm and intense. I can't think of a way to play this non-magical character. Could maybe do something in a low-magic setting with her being a teenager with a mysterious illness, and rework it so it's based more in a tangible reality - that does lock us into playing her as a teenager. I could see her story being adjusted for other fantasy scenarios - vampirism might work for her for example. But her story is intrinsically to some kind of dark magic.
SUGGESTED SUB-GENRES: Adventure, Hero's Journey (could be an escort story if we want it to take place in the world of the Dead Lands), Sin also works for a gang-of-misfit heroes scenario.
ROMANCE: Sin is bi, but leans more toward women than men. She's also prickly at times. No romance for the 16/17 year old - but should she find someone with whom she feels a kinship as an adult in her 20s, I'm open to exploring that.
OG STORY: Vera Nithali is a young wood elf on a mission: catalogue every monster and creature she can learn about. She's wide-eyed, warm, rambunctious and endlessly kind. Bold and confident, she's not afraid to stand up for what she believes to be the right thing to do. A bit awkward, but heart heart makes up for it. She's always looking to make a new friend. She usually carries an axe, a net, and a collections of tools and weapons that make monster hunting easy and fun.
FLEXIBILITY: Story need a monster hunter? She's in. Story need a ranger to guide them through a dark and dangerous forest? She's in. As long as Vera can remain an elf, and it makes sense for a ranger to appear in the story, she'll be there.
SUGGESTED SUB-GENRES: Adventure, Coming of Age themes
ROMANCE: Do not hurt this innocent bean. She's so awkward and likely to have no idea what to do - or even recognize it's happening - if someone starts flirting with her. I'm not saying it's not possible or likely - I just want to make it clear that she is very naive in the ways of love.
OG STORY: Loralai Falco is an uptight, organized, straight-headed-on-her-shoulders wizard who by all appearances, seems perfectly respectable. She was a healer first, and a hedge witch - but after some challenging events, she began to study wizardry. She dresses well. She takes care of her things. She has plans on plans. However…Loralai has a secret. Loralai's a necromancer, attempting to perfect resurrection without the input of gods - using medicine and magic in tandem. Her reasoning is her greatest secret. She will do whatever it takes to achieve her goal.
FLEXIBILITY: Loralai's story IS who she is. It will be very difficult to separate her characterization from her motivation. She can work very well in a low magic setting - or in a realism setting where alchemy is actively being researched. She will always, always, always be obsessed with reversing death. This is non-negotiable for her character, and as such the story must somehow be a step toward her completing that goal. That said - it could be exploring a tomb, investigating a string of mysterious deaths, delving into the secrets of a more powerful wizard.
SUGGESTED SUB-GENRES: Horror, Adventure
ROMANCE: She is straight. She is a workaholic. She's not incapable of feeling, but tries really hard to pretend to be.
OG STORY: Colette is the noble daughter of a powerful wizard in the city state of Rivast. After her mother died, Colette became quite the rebellious spirit. By her late teenage years, she had evolved past handful and become a full-on menace. Rivast is a city state built on magic and the trade of magical items, and is split into two main areas - the North where Collette is from, where the Senate holds its sessions, where the great wizarding school of Rivast is located, and where all the wealthy live their comfortable lives, and the South - where the poor and down-trodden live in gutters and work to ship out those magical artifacts, positions and expensive wines that keep the wealthy wealthy.
Personality wise, Colette is a little flirt. She loves flitting about, batting her eyelashes, and causing a scandal. Nothing in this world brings her greater joy than teasing the men and women about her.
Weapons are the classic d&d style bard combo, a viola and a rapier.
FLEXIBILITY: There are several points in Collete's story we can play with. Prior to her marriage to a handsome upstart Nobleman - at which point she is just a rambunctious young woman planning for her wedding day, after she's married the man and has children, and has begun actively working to undermine her husband's political career - and after she is nearly killed and exiled from Rivast, swearing to have her revenge. If we do the former, I'd prefer to have the RP take place in the world of Rivast - which I can give you information on. If it's the latter - she can fit snugly into any fantasy setting - low or otherwise. The magical aspects of her background can be tweaked. The political aspects are essential to her character - though for a realistic or historical setting, Louis XVI's reign just before the revolution is most apt. She was originally crafted for Curse of Strahd - and so she also works in high fantasy settings where a bard's magic can come into play.
SUGGESTED SUB-GENRES: Fantasy adventure, political intrigue, Strahd-esque horror or vampire stories could work for her too
ROMANCE: If ever there's going to be a character to flirt with or pursue romance, it's going to be Colette. However, depending on where she's at in her story it will manifest differently, and is unlikely to be committed prior to her exile. She is flippant - it'd take a very particular kind of personality to tie her down. She's bi-romantic.
OG STORY: Isana Von Durnburg is a drunk, a scoundrel, and was once an officer in the army. Which army? Well, she was a d&d character originally and I can't remember. She's sailed, fought, and is a swashbuckling rapscallion through-and-through. Depending on which version of her works, she might be seeking revenge, or she might be running from shame. What remains the same is that she's going to cause trouble wherever she goes. Regardless of which - it's key to understand that her pain stems from the loss of friends on the battlefield - originally to a Black Dragon. As such, she's terrified of dragons. Her preferred weapons are a rapier-pistol combo.
FLEXIBILITY: This character's backstory is not very flushed out. Which in turn makes her very flexible. In a realistic historical setting I could easily see Isana dressing as a man and working well among a band of pirates or bandits. In a historically appreciative setting (i.e. we're playing with aesthetics but it's not necessarily realistic) she'd work well as a captain of a ship or a land-locked mercenary troop. Pretty much - if you have a story where a weird alcoholic and chronically depressed ex-soldier/sailor fits, Isana will do well.
SUGGESTED SUB-GENRES: Fantasy adventure, historical fiction, general adventure stories, pirates - really anything
ROMANCE: Gay as hell, and depressed as fuck. Good luck everyone.
OG STORY: Liv had it all. A comfy corpo gig, money, bitches - you name it. Then it fuckin' happened. She got duped. After they cybernetically enhanced her to the point of needing a constant flow of drugs pumping through her system to prevent full cyber-psychosis, Liv had everything taken from her. Why? Wrong day, wrong job - she fucked it. Lucky then, that she found some old friends who got her access to those same drugs on the street - in exchange for her beating the shit out of their enemies. Her preferred weapon is a bat - or any blunt object at her disposal really. She takes great satisfaction in watching her enemies brains spill out across the floor.
FLEXIBILITY: Liv is locked to the cyberpunk crime genre. Any stories that fall within that will work for her - but she's a gangster and power-hungry and wants nothing more than to clamber back up the corpo ladder to sink her teeth into power once more.
SUGGESTED SUB-GENRES: Crime, Heists - that sort of thing.
ROMANCE: Are you sure? The woman's one missed dose away from going cyberpsycho. Don't do it. Please. Don't. For God's sake. For your character's sake. This bitch is a walking red flag.
Thanks for reading!
I'm likely to add to this ongoing list of characters, but I thought this first sample is a good set to demonstrate some of the flavors I like to write. It was fun to put this together.
What about Romance?
Romance can be a great way to explore a relationship or to develop a story/character, but you should know before getting too excited that romances will always a b or even a c plot to me. It can be super fun to write a little romantic side-thread or relationship development thread - but I WILL get bored if that's every thread all the time. Also, please note my allegiance is always to the story and to how my characters will behave, and if a ship requires me to change anything in a character's base behavior (like making Vera evil, for example, or asking Cael to fall in love with a woman) the answer's gonna be a hard no.
That said, I have included a little romance section beneath each profile - to make the boundaries for the character clear in case a natural romance develops.
Sorry if that's a little harsh/rains a little on parades. Just something I wanna have clear from the get-go so no misunderstandings happen!
What about Sex?
I'm not interested in exclusively smut or spending an entire thread just on sex. If two characters start getting hot and heavy, we can have a conversation about comfort levels and at what point we fade to black.
So these aren't your only characters?
I have so many characters. So many. Eventually they'll make their way here. But it's gonna take some time.

Are you only going to exclusively RP with existing characters?
God no - I'm so happy to make a new character if a story or concept is compelling! This is more just a guide to get an idea of what kind of stories I like to write.

Cool pics bro!
Gee thanks - they're not mine. They're all AI and created with MidJourney. I take zero credit outside of plugging in some pretty words to get a close approximation of how I picture these weirdoes in my head.
OG STORY: Once a high elf of the highest light, Cael discovered during the great war that Dark Magic is actually a lot more effective for ending wars. Unfortunately, as light creatures are not made to channel dark magic, he's lost some of his faculties. His goal is to clear the many prejudices creatures who are born of or practice dark magic face - as he is one of the few Light users to channel dark magic and survive.
FLEXIBILITY: I'd say Cael fits well into any stories that require a guide, a guardian, or a gentle but eccentric scholar. He's no fool, but he's no great genius either. He is endlessly charming and always the gentlemen. I'm willing to rework backstory and goals to fit a different style of fantasy (he'd work well in the Wizarding World, LOTR and Forgotten Realms with some mild tweaks). He'd even work well in a lower magic setting, however it's essential to note that magic is central to his characterization.
SUGGESTED SUB-GENRES: Action, Political Intrigue, Horror
ROMANCE: Likely not. Cael is gay, and I won't rule out the liklihood that he could fall in love with an age-appropriate man, but he's far more fixated on his work.
Cael froze.
It was odd wasn't it?
Wasn't it?
Yes it was.
Hard to tell. One of his slippery days. His mind was filled with mud and ideas were not as they ought to be. But it was odd. Because she seemed important. The child in her white wrap and with her dark grey skin - the muted color apparent even in the dim firelight of the strange wooden structure he'd been carried into. A skeletal wraith in a room full of humans. A bony face that ought to be oval-shaped.
She MUST be it.
The reason he had come.
And yet…doubt.
Perhaps it was the dull throbbing in his side - or the fog in his mind, or the memory of the Knights who'd chased him here. He did not want it to be a child. He did not want the reason to be a skinny frightened girl. But the shadow whispered, yes, it whispered. It resonated with the child. Could sense it in her - itself. And it told him - speak to her - talk to the child, discover her secret. She was the right age. The right build. She was the child - that lank dark hair, those strange colorless eyes - the Shadow was so strong within her that there could be no doubt.
And yet…doubt.
He remembered where he was - that was why the doubt. They'd called this "the council chambers" - but with its slightly recessed center and colorfully painted murals on the walls and ceilings it felt more like a temple to him. Then thre were the local humans tending the stab in his side, exchanging anxious looks, pressing him with warm questions - small town folk. The kind so removed from the danger of the world that they didn't recognize it when it strode in.
But there was a woman too - older, arms folded, eyes narrowed and she spoke then to the too-thin teenager.
"Leave, girl." She said - but she used some old world language that he barely recognized. It slid through the shadow in his mind and came back in the common tongue. And he offered what he hoped was a warm and understanding smile.
"There's no need -"
And the girl's arms were folded and she was scowling at the older woman. She spoke in the common tongue, and there was a bite so fierce to her words that even he wanted to recoil.
"I'm grown, Aurora."
"MelZara Sin Nombre if you don't get out of here-" But he could hear it - could sense it. There was no real menace or threat behind the words. Yet many in the room - especially those younger shifted uncomfortably. The two stared one another down, then the younger clutched her side in sudden pain.
And the doubt was erased. For he knew then, his mind sharp, his senses on fire. The girl was Shadow-starved. Whatever her magic bid her consume - flesh, feeling, blood - it was not being consumed. And yet her mind was in tact, while her body wasted away. And yes she was the reason he was here, and yes whatever grand destiny this "Deccar" fellow had set out for him involved her and YES he must find a way to discover her preferred substance.
"No - stop!"
He blinked as he felt a hand on his arm and a spinning in his head. He wasn't sure when or precisely why, but he'd stood. An older man with dark skin and a nervous expression had pressed his hand to Cael's stomach - and Cael realized it was likey an effort to stop him from ripping the very stitches he'd just received. There was a blinding uncomfortable light from above - followed by a door slamming - and he realized that someone had left.
The shadow fell silent in his mind, and he sat with a frown.
Something had seemed so very important just moments before.
Well - nevermind.
Exhaustion had suddenly worked its way into his body, and soon he was laying down - staring up at the wooden ceiling above and admiring the colorful murals that had been painted there. They depicted the war. An idealized version of it - one where the Shadow's stand against Chaos had been notably removed. A bitter smile crossed his face - and he opened his mouth to say something about how short the memories of humans could be…but already his eyes were fluttering shut. The strange tea Aurora had given him was working its way through his veins and he was adrift in an endless sea of sleep.
It was odd wasn't it?
Wasn't it?
Yes it was.
Hard to tell. One of his slippery days. His mind was filled with mud and ideas were not as they ought to be. But it was odd. Because she seemed important. The child in her white wrap and with her dark grey skin - the muted color apparent even in the dim firelight of the strange wooden structure he'd been carried into. A skeletal wraith in a room full of humans. A bony face that ought to be oval-shaped.
She MUST be it.
The reason he had come.
And yet…doubt.
Perhaps it was the dull throbbing in his side - or the fog in his mind, or the memory of the Knights who'd chased him here. He did not want it to be a child. He did not want the reason to be a skinny frightened girl. But the shadow whispered, yes, it whispered. It resonated with the child. Could sense it in her - itself. And it told him - speak to her - talk to the child, discover her secret. She was the right age. The right build. She was the child - that lank dark hair, those strange colorless eyes - the Shadow was so strong within her that there could be no doubt.
And yet…doubt.
He remembered where he was - that was why the doubt. They'd called this "the council chambers" - but with its slightly recessed center and colorfully painted murals on the walls and ceilings it felt more like a temple to him. Then thre were the local humans tending the stab in his side, exchanging anxious looks, pressing him with warm questions - small town folk. The kind so removed from the danger of the world that they didn't recognize it when it strode in.
But there was a woman too - older, arms folded, eyes narrowed and she spoke then to the too-thin teenager.
"Leave, girl." She said - but she used some old world language that he barely recognized. It slid through the shadow in his mind and came back in the common tongue. And he offered what he hoped was a warm and understanding smile.
"There's no need -"
And the girl's arms were folded and she was scowling at the older woman. She spoke in the common tongue, and there was a bite so fierce to her words that even he wanted to recoil.
"I'm grown, Aurora."
"MelZara Sin Nombre if you don't get out of here-" But he could hear it - could sense it. There was no real menace or threat behind the words. Yet many in the room - especially those younger shifted uncomfortably. The two stared one another down, then the younger clutched her side in sudden pain.
And the doubt was erased. For he knew then, his mind sharp, his senses on fire. The girl was Shadow-starved. Whatever her magic bid her consume - flesh, feeling, blood - it was not being consumed. And yet her mind was in tact, while her body wasted away. And yes she was the reason he was here, and yes whatever grand destiny this "Deccar" fellow had set out for him involved her and YES he must find a way to discover her preferred substance.
"No - stop!"
He blinked as he felt a hand on his arm and a spinning in his head. He wasn't sure when or precisely why, but he'd stood. An older man with dark skin and a nervous expression had pressed his hand to Cael's stomach - and Cael realized it was likey an effort to stop him from ripping the very stitches he'd just received. There was a blinding uncomfortable light from above - followed by a door slamming - and he realized that someone had left.
The shadow fell silent in his mind, and he sat with a frown.
Something had seemed so very important just moments before.
Well - nevermind.
Exhaustion had suddenly worked its way into his body, and soon he was laying down - staring up at the wooden ceiling above and admiring the colorful murals that had been painted there. They depicted the war. An idealized version of it - one where the Shadow's stand against Chaos had been notably removed. A bitter smile crossed his face - and he opened his mouth to say something about how short the memories of humans could be…but already his eyes were fluttering shut. The strange tea Aurora had given him was working its way through his veins and he was adrift in an endless sea of sleep.
OG STORY: Demons are the least powerful magic users - and thus Savros' abilities are based in illusion, memory and feeling. He feeds off of the negative emotions in others, and loves prodding and poking the hearts of his victims. Savros also loves a good challenge. His goal is to reshape the world - so that Demons are no longer on the bottom of the totem pole. Plots on plots on plots, folks.
FLEXIBILITY: Savros works best in stories that need an unpredictable antagonist or at the very least a shit-stirrer. He's quite clever, and sarcastic, and loves to play with his food. His backstory and goals are harder to reshape - if you are looking for a character like Savros for a story, but don't want him to be a demon, it'd be better to discuss making a new character altogether.
SUGGESTED SUB-GENRES: Any
ROMANCE: Man's a hoe. A straight hoe. He will not be fixed, or changed, or become a better person because the right girl shot the right snarky comment his way. He's just a jerk.
OG STORY: Mel Zara Sin Nombre was abandoned in a coastal village deep within the Deadlands - an area largely disregarded by the world due to the complete lack of magic. A sickly child, it was quickly apparent to her adoptive mother, Aurora, that she was cursed. The sun was harsh on her pallid skin, and any food outside of flesh, organ, and blood of animals made her violently ill. As such, Sin was a quiet and calculating girl up until her 17th birthday, when it was revealed to her that the curse she had lived with throughout her life was not a curse at all. She was simply Shadow-touched - and as such required the essence, or magical power, of other creatures to sustain herself. The shadow ought to have consumed her mind, but instead it consumed her body. So, once she began ingesting the life forces of creatures (small animals at first) - she began to strengthen. Her hunger pangs vanished. A new hunger grew within her - a hunger for understanding.
She traveled with her newly found Mentor, Cael to Red Canyon - where they were attacked by a militant group of Shadow-Touched hunters calling themselves "The Knights of Serenity". In the fray, Sin accidentally killed dozens in her attempt to wield the Shadow - and lost consciousness in the process. She awoke, moments later, thousands of miles away in the city of Elaria, where she began witnessing the oppression of Shadow-touched for the nature of their magic and existence. In a city churning with magic, Sin waited and grew stronger and stronger, unaware that she was on a path to fulfill a prophecy written long before she was born.
FLEXIBILITY: Sin's got two stages that she can be written in. One is her as a teenager, she's very skinny, sickly, and in constant pain. Kind of a bummer to be around - but not yet wielding any kind of magic. In her second stage of power, she is a lot more firm and intense. I can't think of a way to play this non-magical character. Could maybe do something in a low-magic setting with her being a teenager with a mysterious illness, and rework it so it's based more in a tangible reality - that does lock us into playing her as a teenager. I could see her story being adjusted for other fantasy scenarios - vampirism might work for her for example. But her story is intrinsically to some kind of dark magic.
SUGGESTED SUB-GENRES: Adventure, Hero's Journey (could be an escort story if we want it to take place in the world of the Dead Lands), Sin also works for a gang-of-misfit heroes scenario.
ROMANCE: Sin is bi, but leans more toward women than men. She's also prickly at times. No romance for the 16/17 year old - but should she find someone with whom she feels a kinship as an adult in her 20s, I'm open to exploring that.
OG STORY: Vera Nithali is a young wood elf on a mission: catalogue every monster and creature she can learn about. She's wide-eyed, warm, rambunctious and endlessly kind. Bold and confident, she's not afraid to stand up for what she believes to be the right thing to do. A bit awkward, but heart heart makes up for it. She's always looking to make a new friend. She usually carries an axe, a net, and a collections of tools and weapons that make monster hunting easy and fun.
FLEXIBILITY: Story need a monster hunter? She's in. Story need a ranger to guide them through a dark and dangerous forest? She's in. As long as Vera can remain an elf, and it makes sense for a ranger to appear in the story, she'll be there.
SUGGESTED SUB-GENRES: Adventure, Coming of Age themes
ROMANCE: Do not hurt this innocent bean. She's so awkward and likely to have no idea what to do - or even recognize it's happening - if someone starts flirting with her. I'm not saying it's not possible or likely - I just want to make it clear that she is very naive in the ways of love.
OG STORY: Loralai Falco is an uptight, organized, straight-headed-on-her-shoulders wizard who by all appearances, seems perfectly respectable. She was a healer first, and a hedge witch - but after some challenging events, she began to study wizardry. She dresses well. She takes care of her things. She has plans on plans. However…Loralai has a secret. Loralai's a necromancer, attempting to perfect resurrection without the input of gods - using medicine and magic in tandem. Her reasoning is her greatest secret. She will do whatever it takes to achieve her goal.
FLEXIBILITY: Loralai's story IS who she is. It will be very difficult to separate her characterization from her motivation. She can work very well in a low magic setting - or in a realism setting where alchemy is actively being researched. She will always, always, always be obsessed with reversing death. This is non-negotiable for her character, and as such the story must somehow be a step toward her completing that goal. That said - it could be exploring a tomb, investigating a string of mysterious deaths, delving into the secrets of a more powerful wizard.
SUGGESTED SUB-GENRES: Horror, Adventure
ROMANCE: She is straight. She is a workaholic. She's not incapable of feeling, but tries really hard to pretend to be.
OG STORY: Colette is the noble daughter of a powerful wizard in the city state of Rivast. After her mother died, Colette became quite the rebellious spirit. By her late teenage years, she had evolved past handful and become a full-on menace. Rivast is a city state built on magic and the trade of magical items, and is split into two main areas - the North where Collette is from, where the Senate holds its sessions, where the great wizarding school of Rivast is located, and where all the wealthy live their comfortable lives, and the South - where the poor and down-trodden live in gutters and work to ship out those magical artifacts, positions and expensive wines that keep the wealthy wealthy.
Personality wise, Colette is a little flirt. She loves flitting about, batting her eyelashes, and causing a scandal. Nothing in this world brings her greater joy than teasing the men and women about her.
Weapons are the classic d&d style bard combo, a viola and a rapier.
FLEXIBILITY: There are several points in Collete's story we can play with. Prior to her marriage to a handsome upstart Nobleman - at which point she is just a rambunctious young woman planning for her wedding day, after she's married the man and has children, and has begun actively working to undermine her husband's political career - and after she is nearly killed and exiled from Rivast, swearing to have her revenge. If we do the former, I'd prefer to have the RP take place in the world of Rivast - which I can give you information on. If it's the latter - she can fit snugly into any fantasy setting - low or otherwise. The magical aspects of her background can be tweaked. The political aspects are essential to her character - though for a realistic or historical setting, Louis XVI's reign just before the revolution is most apt. She was originally crafted for Curse of Strahd - and so she also works in high fantasy settings where a bard's magic can come into play.
SUGGESTED SUB-GENRES: Fantasy adventure, political intrigue, Strahd-esque horror or vampire stories could work for her too
ROMANCE: If ever there's going to be a character to flirt with or pursue romance, it's going to be Colette. However, depending on where she's at in her story it will manifest differently, and is unlikely to be committed prior to her exile. She is flippant - it'd take a very particular kind of personality to tie her down. She's bi-romantic.
OG STORY: Isana Von Durnburg is a drunk, a scoundrel, and was once an officer in the army. Which army? Well, she was a d&d character originally and I can't remember. She's sailed, fought, and is a swashbuckling rapscallion through-and-through. Depending on which version of her works, she might be seeking revenge, or she might be running from shame. What remains the same is that she's going to cause trouble wherever she goes. Regardless of which - it's key to understand that her pain stems from the loss of friends on the battlefield - originally to a Black Dragon. As such, she's terrified of dragons. Her preferred weapons are a rapier-pistol combo.
FLEXIBILITY: This character's backstory is not very flushed out. Which in turn makes her very flexible. In a realistic historical setting I could easily see Isana dressing as a man and working well among a band of pirates or bandits. In a historically appreciative setting (i.e. we're playing with aesthetics but it's not necessarily realistic) she'd work well as a captain of a ship or a land-locked mercenary troop. Pretty much - if you have a story where a weird alcoholic and chronically depressed ex-soldier/sailor fits, Isana will do well.
SUGGESTED SUB-GENRES: Fantasy adventure, historical fiction, general adventure stories, pirates - really anything
ROMANCE: Gay as hell, and depressed as fuck. Good luck everyone.
OG STORY: Liv had it all. A comfy corpo gig, money, bitches - you name it. Then it fuckin' happened. She got duped. After they cybernetically enhanced her to the point of needing a constant flow of drugs pumping through her system to prevent full cyber-psychosis, Liv had everything taken from her. Why? Wrong day, wrong job - she fucked it. Lucky then, that she found some old friends who got her access to those same drugs on the street - in exchange for her beating the shit out of their enemies. Her preferred weapon is a bat - or any blunt object at her disposal really. She takes great satisfaction in watching her enemies brains spill out across the floor.
FLEXIBILITY: Liv is locked to the cyberpunk crime genre. Any stories that fall within that will work for her - but she's a gangster and power-hungry and wants nothing more than to clamber back up the corpo ladder to sink her teeth into power once more.
SUGGESTED SUB-GENRES: Crime, Heists - that sort of thing.
ROMANCE: Are you sure? The woman's one missed dose away from going cyberpsycho. Don't do it. Please. Don't. For God's sake. For your character's sake. This bitch is a walking red flag.
Thanks for reading!

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