World Man Made Gods Character sheets.

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World Man Made Gods Character sheets.

Name: Nikhil Bhattacharya
Age: 34
Occupation: Head of Research and Development. Apex Implementations.
Place of Residence: Studio Apartment within the Business District.
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PERSONALITY

Nikhil is a soft-spoken man and is not one to be overly emotional. He does, however, tend to ramble on excitedly when speaking about his points of interest, and will easily talk the ear off of anyone that will listen. Nikhil's research into Daemons and all corresponding technology keeps him very busy and he often has little time for socializing. Though he is well mannered and polite, Nikhil can be overwhelmingly blunt to the point of rudeness. Despite this, or because of it he is well respected among his peers. His candor allows for an efficient work place as he'll waste no time in dancing around issues. Something of great importance when dealing with dangerous supernatural entities.

A brilliant Mechanical Engineer and self-proclaimed Daemon enthusiast, Nikhil Bhattacharya heads the Research and Development division of Apex Implementations. Despite being responsible for a great many technological advancements concerning Daemons, Nikhil shows a degree of humility that seems out of place for a man in his position. Nikhil is brusque, but not impatient. And he understands the importance of what Apex does. To prepare for the future, one must be willing to teach as well as learn. Things impossible if one's own ego is in the way.

Nikhil is not a combatant by his own choice, though when he was first hired Lorette did stress the importance of learning the ins and outs of self defense given the nature of his work. Even if he is not the most athletic person, Nikhil has attained a mastery of Channeling that is unmatched. Perhaps due to his endless hours of research, and in part due to his dedication of delving into every mystery Daemons have to offer up. His Resonance is very high, and a few have gone on record to express their relief at Nikhil's desire to be left to his studies overriding any other ambitions. Should the man ever turn on his peers, there are few who boast the strength to stand against him.


HISTORY

Nikhil was not always an employee of Apex Implementations, and at one point even worked for one of their competitors. Word of the man's work reached Lorette and she grew interested. A fresh MIT graduate, the young man was making breakthroughs that made his older contemporaries envious. The CEO of Apex was always on the lookout for fresh talent, and knew beyond a shadow of a doubt that the young man would be an asset of the highest magnitude.

But she also knew that a man such as Nikhil would not be swayed by offers of more money, or a large lab. No, he would need more. In addition to Engineering, the man had a deep interest in the subject of Metaphysics. Something that explored ideas beyond the tangible world. And Apex had proof of such a thing. Just as well given that Nikhil was prone to a certain sense of mysticism, making him an oddity in the scientific community.

Calling a meeting with him under the premise of hiring him on as a consultant for another project, Lorette revealed to the young man the existence of Daemons. She demonstrated their power and knowledge of things no living human could know.

Nikhil's interest in them was both immediate and all-consuming. Sensing an opportunity to delve into one of the greatest mysteries ever set before Humankind and attain knowledge unheard of, Nikhil resigned from his current position and immediately signed on with Apex Implementations. The power offered by Daemons intrigued the man greatly, and he saw within Lorette the opportunity to be at the forefront of any of Humanity's advancements made in that regard.

While Lorette might have been enthralled with Nikhil's work and enthusiasm, her Chief of Security was not and he openly questioned where Nikhil's loyalties might lay. His brilliance was obvious and Richard knew full well how much of an asset the man would be to Lorette, but he also wondered if one day Nikhil might betray her in turn as he was so quick to leave his last employer without a backward glance.

Nikhil swore to Lorette that all he desired was to continue to hopefully usher in a new age of technology through the study of Daemons, seeing this as the single greatest opportunity that he would ever receive in his life. Swearing lifelong fealty to Lorette and that he had no desire to work anywhere else, Nikhil has remained with Apex ever since, always under the watchful eye of Richard

The Engineer dove into his new work immediately and with newfound vigor. Under his direction, the R&D Department has flourished, and Nikhil has made great strides in the field of Daemon Technologies. He is responsible for the advancements that allow for the scanning and containment of Daemons, technology that is becoming more and more necessary with each passing day. With the help of his Daemon partner Eson, Nikhil has delved into the sea of mysteries that surround Daemonkind and strives every day to delve ever deeper. His enthusiasm on the matter is always a note of concern for the Chief of Security, however, and Richard worries that Nikhil would go so far as to sell his own soul if it meant uncovering every secret that Daemons hold.

Name:

Phenotype:
Shen-Humanoid

Class: S

Major Powers: Spatial Manipulation-Cognitive Altering

Minor Power: Invocation

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An oddity even by the standards of Daemons, Eson is known to be both infuriatingly vague and prone to overwhelming others with mountains of information at the same time. Like Nikhil, Eson is remarkably brilliant and seeks knowledge unheard of before.

Eson is like most Daemons in that their interactions with Humanity were shrouded in a certain Spirituality. The Daemon has been called everything from a Devil to a God, and makes no distinction. Humans simply give names to that which they do not understand and the Daemon doesn't hold that against them.

Despite their intellect, Eson never tires of Human media. They are especially fond of Dramas, and despite each revelation being as plain as day the Daemon watches eagerly. According to them, it's not the secrets being spilled that engage them, it's the chaos that always follows.

Like Nikhil, Eson does not engage in combat often and devotes their time to study and research alongside their Human partner, only fighting to garner information used to further the pair's study on the capabilities of Daemons in general. In battle, Eson uses their many limbs to grapple opponents and deflect strikes, but prefers to manipulate the gravitational force and pull of all things to harm opponents. If it is within Eson's sight, the Daemon will see it condensed to almost nothing or flung into the distance. A danger when they're surrounded by inanimate objects to use as weapons. And outright lethal when used on the human body.

Eson also has the uncanny ability to peer into the future, though the skill is not as straightforward as many would think. They can see many futures. Hundreds, thousands. Some good, some bad. Fate goes where it will and we are ushered along. Lending this power to Nikhil the pair will peer into the dark to observe the threads of fate and attempt to choose the best possible future based on current events.

In combat Nikhil will utilize this sight and choose the most probable future to react accordingly to based on his opponent's current state and actions.

When they are not manifesting a physical form Eson will retreat into a simple Tungsten ring that Nikhil wears on his right hand.
Name: Audrey Kinniard
Age: 26
Occupation: Lancer. Apex implementations.
Place of Residence: The Gym, bro.
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PERSONALITY​


Hot-Blooded and unyielding, Audrey Kinnaird is a force to be reckoned with on and off the battlefield. The woman's crass manner is abrasive to many, but those that truly know her speak highly of her loyalty and unwavering conviction. Audrey is significantly more casual in manner and behavior than her coworkers, often not bothering with honorifics or titles, much to the chagrin of her superiors. This makes her quite popular with others in her rank however, and the woman is always glad to make new friends.

While loud to talk and quick to boast, Audrey is not a rash individual by any means. Though she believes that actions always speak louder than words, Audrey is never one to punch first and ask questions later. Preferring an easygoing approach to all interactions, the woman would prefer to get a read on a person before making a snap judgement.

A practitioner of several Martial Arts, Audrey is a Lancer of unquestionable skill. Her fighting instinct is the woman's greatest boon and her body often reacts before her mind can catch up. This extends to her Channeling, and the woman is able to utilize Sanzir's flame as easily as if it were second nature. The bond she shares with the bold Daemon is indeed her greatest asset in battle, and with his ever burning flames Audrey lashes out with hands and feet wreathed in fire.

Instinct can only get one so far, and while neither a fool nor incompetent, Audrey isn't big on thinking too hard about things that don't interest her. She preforms the clerical aspects of her job as well as expected of her, and nothing beyond that. Time spent filling out paperwork could be time spent training, and Audrey is quick to say so whenever a new stack finds its way to her desk.


HISTORY​


Audrey is quick to state that she is nothing special, and indeed her life was fairly standard for a woman of her age. Previous to her employment with Apex, Audrey was an amateur MMA Fighter and possessed some skill. However it wasn't quite enough to get her the recognition she desired, much less a sponsorship. In addition, the woman desired more from her fights. She had no desire to cause people undue harm, but there came a time when Audrey seriously questioned if her strength was being put to good use.

The answer came in the form of an ad for Apex Implementations. She'd seen them on TV all the time, and beyond a basic interest in their tendency to dress like Knights, she ignored them. In her small, and admittedly dingy apartment, Audrey was struck by a sudden desire to join those gleaming ranks. Perhaps she was caught up in a grand fantasy, an escape from her less that brilliant life. But it was something. It was better than where she was.

The application process was arduous, and had she not possessed any hand to hand combat skill, Audrey was positive that she'd never have been hired. However hers was a skill borne of years of practice, and didn't develop overnight and Apex recognized that. It would take less time to teach the woman how to shoot.

She wasn't sure what prompted it, or when it started. But Audrey garnered a certain notice from her superiors that went beyond mere interest in her talents. The woman had something that Apex could use, and Audrey had no idea just what it was.

Rather than tell her, Lorette decided to hurl the woman headfirst into a situation out of a nightmare. Audrey was a woman of instinct, that much was clear. It became time to see if the Daemon clinging to her was too.

While patrolling the lower levels during a night shift, Audrey was set upon by a monstrosity she could have never imagined. A Daemon loose in the halls. In truth it was no danger to her, merely a test of her resolve and it had no intention to hurt her. But Audrey didn't know that.

Rather than run, Audrey pushed through her shock and threw herself forward into what she assumed would be her last fight.

In a sense it was. It was her last fight as a regular person. And her first battle as a Handler.

Sanzir's flames manifested before she'd even closed the gap and together they assaulted the Daemon. Once more shock suffused her, but it was of a more subdued form. The Daemon's presence was somehow familiar to her and Audrey felt as if its power was an extension of her own skill.

The Daemon fled, and the pair pursued. They rounded a corner and almost slammed right into Lorette. The enigmatic CEO seemed utterly unphased by what was happening. Something further confirmed by the Daemon who'd assaulted her sitting calmly at Lorette's side. Audrey knew immediately she'd been setup and with no prompting punched her employer square in the face.

Lorette, nose streaming blood admitted that she deserved it in full. And without missing a beat asked Audrey if she wanted a promotion.

Looking up at the large bird at her side, the pair shrugged and agreed. They didn't have anything else going on.



Name: Sanzir
Phenotype: Mythological-Phoenix
Class: A
Major Power: Invocation
Minor Power: Physical Augmentation
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Sanzir, much like Audrey is very friendly and they are quite empathetic to others. A chatterbox to the core, the large bird will talk to anyone and everyone, regardless of if they're listening or not. Sanzir is best described as a 'creature driven by emotion' and they feel very strongly about many things.

Never one to do anything halfway, Sanzir fully believes that if one gives all that they are, others will do so in return. This is very well illustrated in their personal bond with their Human partner. Sanzir understands Audrey in a way no one else can and vice versa. They play best off of each other's feelings in the midst of battle, and such is their connection that Sanzir does not require verbal commands or even gestures to understand what Audrey requires of them.

The truest representation of a Phoenix, Sanzir's flames are ever burning. Capable of reducing his foes to ash with a beat of his mighty wings, the Daemon shares this burning might with Audrey, allowing her to call upon his flames and make previously normal unarmed strikes lethal.

Despite spouting flames near constantly in battle, Sanzir heavily prefers to use his body in combat in a rough mimicry of Audrey's own skills. Working in sync with his Handler, Sanzir will kick at foes with razor talons, and each of his Handler's punches is accompanied by a sharpened beak.

When they are not manifesting their physical form, Sanzir retreats into a tattoo on Audrey's back that depicts a Phoenix with wings outstretched.
Name: Lorette Lècuyer
Age: 53
Occupation: CEO of Apex Implementations.
Place of Residence: As far as everyone that knows her is aware, she sleeps under her desk.
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PERSONALITY​


Fiercely ambitious and dangerously cunning, Lorette at first glance seems to be rigid in her bearing and possessing a rather cool demeanor. Not a stretch of the imagination given the nature of her work. The upper echelons of society spares no room for weakness, and the woman has taken great pains to forge a prickly armor to deter would be usurpers. Past outward glances Lorette is in actuality, surprisingly pleasant and enjoys speaking openly with any that would ask for her time. In spite of her unscrupulous morals, Lorette believes fully in the potential of others and takes great pains to nurture that potential to the fullest in all that serve under her. Anyone can refine themselves into something greater if they have the drive to do so, and Lorette would rather that potential be brought to fruition rather than wasted.

Of course, that is to her own benefit more than anyone else's. Good talent free of an exorbitant price tag is incredibly hard to find in the Corporate Sector, and Lorette has refined the sort of perception needed to spot it among the shuffling masses. Potential not in her hands is potential wasted in her own opinion, and she has no interest in seeing it in someone else's grasp. Predictably, the woman has little patience and fewer words for anyone she deems worthless.

Nothing worthwhile has ever been earned through haste, and Lorette embodies this in her seemingly boundless patience. She approaches tasks and decision making carefully, not wanting to worsen things with misguided actions. This in turn makes her frustratingly slow to act in some cases. Though she can act with unsurprising alacrity should lives be on the line.

That limitless patience, however, hides a deep-rooted vindictiveness within the woman. All slights, no matter how small, are committed to Lorette's memory. Never forgotten and allowed to fester within her heart. She weighs each crime, internally compiling a list of offenses for one and all. The higher the count grows, the harder Lorette works against her foes.

Despite her particularly ruthless methods of dealing with anyone that's crossed her, Lorette is an incredibly honest and dependable individual. Good customer service is the crux of good buisness, and Lorette takes great pains to ensure that everyone with the money to spare gets exactly what they pay for. This is a matter of pride, more than altruism, however. Lorette isn't in the habit of half assing anything lest her competence be brought into question. Such discipline makes her a nightmare for her foes and that honesty can lead to scathing words, but Lorette understands the virtue of teamwork and can be counted upon in even the most dire of situations.

Never one to shirk duty, the woman finds a lack of drive to be a great offense. Sitting around and waiting for Life or Death to do its thing doesn't sit right with her.


HISTORY​


How Lorette came to acquire Apex Implementations is crouched in both mystery and conjecture. Before taking the helm as the corporation's CEO, Apex had been a family owned business since the day of its inception. At some point before his death, the aging CEO David Buckley saw to it that all of the Company holdings and assets were turned over to Lorette the current CEO of the smaller Private Security Company, Waylight Security. In the process he passed over his four children, leaving them angry and confused. But none more so than his eldest son, Harlan Buckley. The ensuing legal battle was incredibly ugly, but Lorette never once faltered and was ultimately victorious.

Legally, the acquisition was airtight, and despite their digging, the Buckley family could not find a single loose end. On paper, all it seemed was that one CEO had passed his assets off to a qualified candidate within the same business as him.

Behind closed doors, the rumors only flew.

Lorette was both a stranger and an outsider. And never before had she been observed doing business with David Buckley. Her appearance around the time of his death and subsequently absconding with his business was a severe point of contention. Lorette was presumed everything from the dead man's Mistress to his Illegitimate Daughter and whatever could possibly lie between. Her silence on the matter only served to infuriate the Buckley Family even more.

And yet despite all this Apex Implementations only continued to grow and flourish under Lorette's guidance and remains a major force within the Corporate sector. Lorette's own company, Waylight Security is now the main subsidiary and has become the Security force within Apex while the business branches out into other avenues. David Buckley's family had long since grown silent, but some wonder if they might return again. David's eldest son Harlan swore that he would one day take back from Lorette what she'd stolen. Thus far he has yet to act on that promise.

Lorette met Tasosael over 20 years ago while on a business trip to China. It is currently unknown what transpired between the two of them while she was there as both refuse to speak on the matter, but an accord was met and the Daemon has not left her side ever since.



Name: Tasosael
Phenotype: Shen-Leonine Humanoid
Class: S
Major Power Type: Invocation-Physical Augmentation
Minor Power Type: Cognitive Altering
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It is currently unknown how old Tasosael is, but he is suspected to have existed prior to the birth of Abrahamic religion. The Daemon's form is reminiscent of a snarling Gargoyle, invoking fear in his foes and inspiring courage in his allies. His head, adorned by a magnificent mane of platinum fur always seems to be touched by a shifting breeze. His is a grand and noble visage, and the Daemon has a demeanor to match

Tasosael has witnessed firsthand, the greatness that Humanity is capable of and believes that it far exceeds their faults. However he feels Humans misguided and detached from the greatness inherent within them. The Daemon believes that this detachment is what leads to Human selfishness. If individual Humans cannot see their own worth, how can they see the worth in others? Humans must then, be led onto a path that will deliver them to this greatness, though the Daemon is not so naive to believe that they will go willingly. Bloodshed is inevitable, but the sorrowful price of change.

While a great lover of combat, Tasosael believes that unless it is for the sake of protection, fighting is a sport that should inspire zeal in all who participate. To bring one's strength to bear against a worthy opponent is one of life's greatest pleasures, and Tasosael will become broody if not allowed to fight in what he deems to be a thrilling battle.

Maintaining one's appearance is integral to a valorous image, and Tasosael takes great pains to keep himself well groomed. He prefers, however, when Lorette brushes his mane for him.

As a master of the Gale , Tasosael's winds herald great change, and greater destruction. Lorette is capable of channeling this power to tremendous effect. Divine winds are brought to bear to lash at foes, act as a howling shield from projectiles and can even be used for increased mobility. It is not unheard of for Lorette to throw herself from great heights, and utilize conjured air pressure to cushion her fall. Unsurprisingly, it stresses everyone out. To avoid the headache, Tasosael will carry the woman and fly her to were she needs to go.

Tasosael doesn't merely look the part of a Lion. Great fangs, and mighty claws rend foes as if they were paper. His size belies astounding grace, a power that allows Lorette to move far more agilely than a woman her age should.

The Daemon's noble roar is enough to frighten friend and foe alike into action, lest they find themselves on the receiving end of his ire. Lorette's own shouts are of a lesser intensity, but command the same respect.

Should she be pressed enough, the CEO's glare can coerce others into doing what she says for a short time, though it leaves her stricken with a furious migraine. As a result, Lorette has little, if any interest in using the ability in combat. She has on occasion used it when disciplining employees however.

When he is not projecting a physical form, Tasosael retreats into the Tactical Sword that Lorette keeps tied at her hip.
Name: Matsuko Oshiro
Age: 28
Occupation: Lieutenant Security Officer. Apex Implementations.
Place of Residence: She has a nice apartment in the Entertainment District like the Hipster she is.
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PERSONALITY​


An energetic and clever woman, Matsuko serves as the Lieutenant Security Officer and Richard's 2nd in command. Where Richard maintains an easygoing air about him, Matsuko is a little more sharp-tongued. The woman is prone to flinging barbed insults towards any that would rouse her ire to the point that subordinates will flee the area should she be observed to be in an especially foul mood. Richard in complete disregard to personal safety, claims that her height, or lack thereof is the cause for the woman's rage.

Matsuko is infamous for drilling Apex's security forces to exhaustion, demanding excellence from each and every one of them. Always willing to put her money where her mouth is, Matsuko will not be observed slacking and bears the pain alongside her subordinates.

While a longtime practitioner of Kendo, Matsuko also boasts an affinity for dance and utilizes her experience in ballet to supplement an already deadly skillset.

If Richard represents the eyes and ears of Apex, Matsuko bears the teeth and claws. She meets any and all opposition with a surprising level of ferocity, and like her superior Matsuko is unwilling to release any prey caught in her grasp. Her pugnacious attitude can come off abrasive to many, but none that have met her can doubt Matsuko's skill in battle, nor her commitment to her work.

In a complete turnabout Matsuko is significantly more approachable when she isn't at work. The woman has stated that what happens on the clock stays there and vice versa. While no stranger to pulling long shifts or coming in when she's not scheduled, Matsuko does not like to approach her personal life with the same intensity that she approaches her job.

While eager to see the future that Lorette wishes to bring to pass, Matsuko holds a great deal of skepticism. Not for the CEO or her ambitions, but of the idea that any would be worthy to see it. She remains silent on the manner, doing as she instructed, but Matsuko holds no qualms about disposing of any that are deemed unfit to see the future ushered in by Apex, and will gladly dispose of anyone deemed unworthy with the efficiency and brutality that she has come to be known for.


HISTORY​

Matsuko's service to Apex Implementations is marked by her meteoric rise through the ranks. As a fresh faced recruit at Apex's Tokyo location, Matsuko approached her training and job with great dedication. Her pursuit of perfection in all things led to the woman's obsession with keeping up with and eventually outpacing her fellow employees in most areas.

Unfortunately, her physical strength was outclassed by many others. And while she understood the logic behind this shortcoming, something within her could not accept it. Though Matsuko was skilled in many areas, and her swordsmanship the envy of many, it was not enough. There was always more to learn, more room to grow and Matsuko knew that she could not truly give her all of held back by physical limitations.

It was this desire to break free of mortal boundaries that drew the attention of Matsuko's superiors. Candidacy as a Handler was not typically awarded to newcomers. Employees first had to display a resistance to the stresses of their regular duties, in addition to the mental fortitude required to deal with the supernatural.

Matsuko's Resonance was below average, and yet Apex saw fit to grant her Sagaron's strength anyway.

The results were as expected. What Matsuko didn't know, she learned. And what she couldn't learn from others she taught herself through constant trial and error. In that time, she developed a deep fondness for Sagaron, and he for her. Despite being so different, each of them held within them the desire to give only the best they had to offer and nothing less. And her Resonance with the Daemon grew alongside their blossoming friendship

It was for that reason that Matsuko took on assignments without question, she learned through the expenditure of blood, sweat and tears what it truly meant to call herself a Handler.

And so when HQ sent out a call for a Lieutenant Chief of Security, Matsuko answered without hesitation. Many were interested in the position, but only one would be granted the honor.

Richard granted her that honor. Her competition was older, more experienced. But with that age and experience came a certain level of complacency. They felt no more need to grow. They had forgotten to deal with failure. Matsuko understood both, and her energy delighted Richard. She was skilled, she was tough, and she was a little mean. He didn't see many Daemons being able to stand up to her.

Matsuko has stayed as Lieutenant ever since with Sagaron at her side as a constant reminder of the value of dedication.


Name: Sagaron
Phenotype: Divergent-Aquatic Quadruped
Class: S
Major Power Type: Physical Augmentation-Cognitive Altering
Minor Power Type: N/A
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Despite his otherwise fearsome appearance, Sagaoron is a very mild mannered Daemon. He speaks softly as if worried that he may frighten others and keeps close proximity to Matsuko at all times. The Daemon has a habit of 'swimming' through floors, walls, and ceilings to get from place to place, but will pull himself on land and propel himself forward with powerful limbs.

Much like the Orcas that he resembles, Sagaron is very curious and will playfully bat and nudge objects that garner his interest. Unfortunately for foes, this behavior extends to battle and the Daemon is prone to playing with any prey that he catches. It is a habit that Matsuko often has to put a stop to, given that it serves no purpose and wastes precious time. Sagaron in turn will resort to sulking when forced to relent.

Sagorn is rather simple in that he asks for and desires little. He prefers Matsuko's company above all others, but is perfectly happy to socialize with anyone else. He gets on particularly well with Sanzir and the two can often be found playing together.

Sagaron's ability to 'swim' through solid objects isn't quite the truth. The Daemon is able to collapse his physical form, filling microscopic spaces in the materials that compose these objects and phase through them. This makes him invaluable for recon as much as combat, as the large Daemon can slip into places unseen despite his bulk.

The Daemon bears more than a passing resemblance to an Orca, and hunts like one too. Lurking just beneath the surface, Sagaron will circle his prey and strike when granted an opening, usually by Matsuko.

This is aided by a natural sonar used to find and identify prey that when channeled by Matsuko, can be used to stun and confuse foes, leaving openings for her to strike.

Sagaron has proven to be just as slippery on all four limbs as he is when swimming. The Daemon's limbs aren't merely for show, and he will launch himself at enemies with teeth bared to grapple with them. Should the Daemon feel that his Handler is in danger, he will place his great bulk between her and the threat to allow her a chance to either recover or retreat

By far his most obvious trait is his great strength, but Matsuko utilizes this strength in an astounding way.

Rather than using it to simply move greater weights the way others would, Matsuko puts Sagaron's strength behind her sword strikes. Things that would once have turned her blade are cut as if they're made of nothing. Even when tied shut in its scabbard, the blows are capable of fracturing bones. When used in conjunction with the fine control of her body that years of dance has granted her, Matsuko becomes a veritable whirlwind of steel. If the edge of her blade doesn't find her enemies, the point of Sagaron's fangs will.

When he is not projecting a physical form, Sagaron resides within the sword that Matsuko keeps with her.
Allister Schoen
Name: Allister Schoen
Age: 27
Occupation: Personal Assistant to Lorette Lècuyer.
Place of Residence: Nicer than yours.
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PERSONALITY​


An eccentric even by Apex's standards, Allister carries himself with a level of refinement befit more for a Prince than a personal assistant. Polite and affable, he makes for a great conversationalist and is quick to invite other to chat over tea.

Allister has a deep appreciation for beautiful things and tends to be fastidious in the manner in which he dresses and conducts himself in public. This along with a particular charm tends to draw people to him like moths to a flame, something he is glad for. He would describe himself as 'charismatic' but close friends often refer to him as an attention whore. This coupled with his insistence on maintaining a certain aesthetic causes Allister to bump heads with less than refined employees of Apex, and on more than one occasion Lorette has had to step in and reign in his behavior. Despite this Allister has nothing but the utmost respect and trust in the capabilities of anyone under Apex's banner, knowing that they wouldn't be there if they were incompetent.

Strangely, or unsurprisingly given his job description, Allister is also responsible for wrangling Lorette should she look to be heading towards trouble. Something that he's gotten quite good at given that the CEO attracts it without even trying.

His even temper and refined attitude would not cause one to immediately peg Allister as being combat oriented, nor does he carry any weaponry like other Apex employees but this does not make him any less dangerous. He and his Daemon are both of the opinion that fighting is not an act of violence, so much as it is an artful display meant to be observed by all. A display that Allister is more than happy give whether the recipient is willing or not.

Due to his upbringing, Allister is a capable ballroom dancer, and like Matsuko utilizes the balance and strength gained from such a skill to compliment his combat abilities. On occasion he can be seen practicing dance steps with Matsuko, and each often loudly criticizes the other. To everyone's confusion, neither has made an effort to find a different partner.


HISTORY

Allister was born to a considerably wealthy family, and though he never really wanted for anything, Allister's life was far from the perfect facade his parents put forth. An abusive Father and an emotionally distant Mother were more than enough to make Allister and his sibling's life Hell.

Every word, every action was practiced and preformed with the fear of reprisal looming over his head should he make a single misstep. Nothing mattered so much to the Schoen Patriarch as saving face in public, and his punishment was swift and merciless should he feel that one of his children had embarrassed him.

He suffered in silence, and his siblings fared no better. Despite his attempts to remain close to them, Allister could only watch in quiet sorrow as his brother and sister grew to be just as awful as his parents. Caring for nothing more than the perceptions of a public that certainly had no concern for them. Allister could only play the part of a pristine set piece on a stage he never wanted to be on.

In some way that stage was his salvation. Since meeting her, Allister has wondered if Lorette possess a precognition to rival Nikhil's. Her uncanny ability to be where and when needed always seemed to border on the supernatural, and given what she revealed to him down the road perhaps it was.

Lorette's previous assistants weren't exactly bad at their jobs, but they lacked a certain something that made them difficult for the CEO to trust. A problem when taking in mind what she did beyond the public eye. Allister never understood what she saw in him. One of many false smiling faces at a gala he couldn't be bothered to remember. Maybe she saw nothing at all, though she claims otherwise.

"Your smile was as fake as anyone's there. But I could tell you wished it wasn't."

Strange words from an even stranger woman. A strange woman that led him into a strange life. But it is a life bereft of the false veneer of his upbringing. The reality revealed to him was darker yes. More terrifying. But that terror was not without reason.

Moreover it was a terror he could finally strike back at.

Only in recent years has Allister begun to mend the wounds left in the wake of his volatile upbringing. His fastidious mannerisms are in part, a relic of that and he's made an effort to lessen their intensity around others.


Name: Faendr
Phenotype: Animalia-Stag
Class: A
Major Power: Invocation
Minor Power: Physical Augmentation
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This Daemon takes on the form of a ghostly Stag, and indeed his passing is marked by an ethereal fog settling over the area. Like Allister, Faendr is overly concerned with keeping appearances and dignity. As such, Faendr strictly judges other Daemons based upon the physical forms that they choose to take and has no love for those deemed too hideous or unrefined for his company.

Faendr can be somewhat stern, and is rather standoffish towards anyone that isn't Allister. Unlike their Human partner, Faendr will not be seen speaking at great length with anyone over tea, though he does like the attention of others, especially any kind of praise. The Daemon enjoys being in the spotlight and showing off and so he will not be found turning down the opportunity to fight. Faendr sees the battlefield as nothing more than a stage and will dance around his foes in combat, striking with diamond hard hooves and sharpened antlers.

His elegant form belies a hardiness enviable by even armor clad Daemons. Faendr's powers of Invocation allow him to create crystalline structures that act as barriers. It is an ability that Allister puts to great use, dashing and weaving around walls of his own making to strike at foes left stumbling through an ever growing maze.

The form of a Stag is one of grace and agility. A fine compliment to Allister's athletic form. Leaping over barriers, and bounding across gaps too great for other humans makes Allister a difficult foe to catch up with. Or, escape from.

When they are not manifesting a physical form, Faendr resides in a Stag shaped pin on Allister's lapel.
Name: Richard Solberg
Age: 55
Occupation: Chief of Security. Apex Implementations
Place of Residence: Like Lorette, he probably sleeps in his office.
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PERSONALITY​

Tall, deep-voiced and a little foreboding, Richard Solberg cuts an imposing figure; as to be expected from the man bearing the title of Chief of Security at Apex Implementations. He maintains a stern and commanding presence within the offices of Apex HQ, a veritable army of Officers at his beck and call. The everyday stresses of Richard's work are not overly evident to many, as the man is nigh unflappable, to the point that it's become a running joke within the office. No one can ever recall in recent history, a point in which Richard didn't meet an incident with a sort of detached interest. Richard maintains a rather cool demeanor in the face of disaster and seems to view even the worst of problems as nothing more than minor inconveniences. Many assume that this stems from years of Military training and service, though Richard is quick to assure any that care to listen that he simply cannot afford to lose his temper with so many people relying on him.

Gruff demeanor aside, Richard is a man of kindness and empathy and takes great strides to get to know the people that serve under him. Preferring to cultivate bonds of loyalty and trust with his subordinates, rather than the detachment that his Service drilled into him years prior. Richard is a man that leaves his door and ears open to any that need it, even while he works diligently to maintain the safety and security of the building and all that reside in it.

A perceptive and cunning individual, it is said that there is nothing that escapes Richard's gaze. While this has earned him the respect and admiration of his subordinates, Richard's unwillingness to allow any that have roused his ire to escape his grasp is a source of fear for any that would oppose him. The Chief of Security is not one to release any prey that has caught his eye, and will chase his quarry into Pits of Hell if need be. It is this obsessive trait that can and will cause the man to lose sight of his true goals. Fortunately, his Lieutenant is more than happy to beat him over the head should his attention stray too far.



HISTORY​

Richard did not always have the distinction of serving as Apex's Chief of Security, having served in the United States Military for years prior to his employment there. Richard's Military history is not particularly decorated or notable, his career being rather normal for men of his age within the service. He did not gain much notice until he returned to civilian life and began work in the Private Security sector. Well known for both his commitment to the job and tenacity, Richard's ability to foresee, and subsequently stave off danger seemed almost supernatural at times. Little, if anything escaped the man's notice, and he seemed bereft of blind spots altogether. This did not escape Lorette Lècuyer's notice, as the woman always eager to find talent wherever it might flourish and claim it for her own.

Lorette, instead of behaving normally in her life just once did not approach the man with an offer. Instead she trailed him on a journey to a another job site. Something that didn't escape Richard's notice.

While no stranger to the intrigues of the Business world, the man was very much not in the mood. Pulling to the side of the road, gun in hand, Richard began to approach Lorette. And following suit, the woman exited her car and attacked.

What ensued was a battle both confusing and enlightening to Richard. The country roads were dark and well wooded and crashing through the trees he found himself beset upon by not only Lorette, but Tasosael as well.

Afnet, as ferocious as they were arrogant would not let that stand, and manifested their form in an effort to defend Richard. The two Daemons locked in their own struggle, left Richard and Lorette to contend with each other.

It was then, that Richard encountered a problem he never had before. Fighting another person with a Daemon. He was aware that other Daemons existed. And he wasn't foolish enough to think no one else had had the same idea as him and partnered with one. But Richard had grown used to dealing with normal foes, mortal men and women with no real power to their name.

His foe was not such a woman.

Where Richard's strength and Afnet's Ironclad scales should have deterred her, Lorette managed to draw blood. The first person to do so in a very long time.

Richard knew then that he'd been thrown into a fight he wasn't sure he could win, and the thought excited him more than it scared him. Steady work gave him a comfortable life. But the challenge of battle had long since left it. The thrill of meeting an opponent who didn't buckle under the first blow was immediately addictive to the man.

He threw himself back at Lorette, matching the woman's ferocity. The exchanged no words. Only blows. What Lorette had to gain, Richard didn't know but she seemed to be enjoying herself. It seemed, that she was like him in many ways.

All things end eventually and so too did their battle. They had reached an impasse. Afnet's many necks binding Tasosael and threatening to crush him. And Lorette's sword to Richard's throat.

All things considered it was the oddest job offer he'd ever received.

Odder still that Richard could go from trying to kill a strange woman in the woods, to sitting in a diner at 2am and discussing the details of his new job in depth. Their bruised and battered appearance drew only a few curious looks. In the middle of nowhere, people didn't bother with anything that seemed out of the ordinary. That only brought about trouble.

And the pair sitting in the booth were the worst kind of trouble.


Name: Afnet
Phenotype: Mythological-Hydra
Class: S
Major Power Type: Cognitive Altering-Physical Augmentation
Minor Power Type: Invocation
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A strange creature to be sure, Afnet's many heads and voices provide a constant source of confusion for all that come in contact with them. A lover of pranks and jokes, Afnet has a tendency to pop out of walls and floors, startling people for amusement. As to be expected of a creature with seven heads Afnet talks a great deal and is a source of near constant headaches for Richard.

Prideful, bold, and yet ever cheerful, there is no silence so long as Afnet is around. The Hydra will do their best to draw noise from people, be it laughter or scathing words. To them, all are pleasing to the ear.

Capable of mimicking any voice that they hear, the Daemon has drawn many to their doom by pretending to be a friend or loved one. Afnet's necks can also warp and stretch to a great length. This allows Afnet to be in places that they conceivably should not be and they act as Richard's eyes and ears, relaying information back to the man and allowing him to move in and strike.

Afnet is at their most dangerous when they choose to sing however. A walking chorus, the Hydra's hymns are sung in a language that no earthly creature can replicate, much less understand.

The songs when turned on foes, instill terror unlike any they have felt before. Those betrayed by their own bodies, unable to flee with the rest are the first to be struck down. In the ears of his allies, each verse sung by Afnet lessens all bodily pains while instilling calm in the mind, and courage in the heart.

These blessings are all in the mind however, so susceptible it is to outside influence. Typically Afnet prefers not to sing for the benefit of Apex, as they know the dangers of overexertion. For their enemies they have no such qualms.

Even when not singing, the amount of noise Afnet is capable of emitting is tremendous. If fear will not halt their foes, shattered eardrums will.

As expected for an oversized lizard, Afnet's scales are particularly tough and the means of killing them are known only by a trusted few.

For Richard, the scales are a fine addition to his arsenal. Acting as a second skin, they make an already sturdy individual even sturdier. A good compliment to the man's stubborn nature.

While growing a full neck is a time consuming process that renders them immobile, Afnet can sprout smaller necks in various numbers. Richard prefers to use them as a means of striking foes out of his reach, or binding them. Naturally, people get a little freaked out when a man starts sprouting talking snakes from his hands.

Richard isn't much for bladed weapons, and will reach for a gun before a sword. He's a good shot. Or in his own words. Good enough to hit whatever has pissed him off.
 
Woohoo, let's get it started!

Name: Petra Hawthorne
Faceclaim: Michelle Rodriquez (early Fast & Furious era)
Age: 24
Place of Residence: Little more than a shack in the slums, but she refuses to move
Occupation: Handler, Harpy
End goals: Find a purpose
Personality: Petra's sharp wits and standoffish nature have oft afforded her the title "prickly at best". She's ensured over the years that a thick shell of thorns and viper's teeth have left her social circle an empty bubble of space, inhabited only by those she has long since lost. Her humor is dry and well hidden behind a mask of apathy. While socially she does have a quick temper, Petra approaches her tasks with steady patience. She's learned through practice that rash decisions often get you killed. Underneath her icy shell, Petra is a curious and observant young woman who devours novels like candy. She realized at a young age that people who see that a person is reading immediately assume that the reader is paying no attention at all to her surroundings. This false sense of complacency has often been one of the last mistakes her targets have made. Petra is most comfortable in motion, either physically or with a plan in place to get from A to B. Stillness when not absolutely necessary has never come naturally to her. Preferring silent observation of conversations, Petra is often awkward in social situations. When the time comes for negotiations, she prefers to be as far from the room as possible. Her upbringing and subsequent life have left her unsure of how to enter social situations without intimidating others, despite her short stature. In her short time in limbo, she's found herself more and more often wandering the parks and entertainment district of the city, quietly observing the workings of the people around her. The friendly and trusting nature of the people she often observes baffles her. She's never quite sure whether to be smug or sad in the knowledge that most of them would not have had the strength to do what she did. Mostly, she is grateful they didn't need to be.
History: Orphaned at seven and deciding at thirteen that the streets were a better option than the revolving door of group homes troubled children were fated to, Petra found herself very quickly in over her head. After a year of thieving and scraping a living from the slums she fell in with a small gang, becoming something of a younger sibling and apprentice to them. They taught her the finer details of thievery, how to fight, and how to rely upon the gang to have her back as she had theirs. Even as she matured, her slight frame allowed Petra to slip in and out of tight squeezes like a cat. Until she was twenty, life was as good as she'd ever known it. She was still the youngest, but no longer the awkward, underfoot thing she'd been upon joining their ranks. Trouble with a rival gang had started brewing a year before, but nobody truly knew how bad it would become. After a particularly successful heist, the gang had decided to celebrate by becoming as inebriated as possible. The only warning they had of what was to come was the cut-off shout from the man emptying the contents of his stomach outside the door. The wood groaned then smashed inward, the doorknob punching a hole through the thin plaster of the wall behind it. As the first shots started firing, Petra did something she would never forgive herself for. She started running. Before she could think, her instincts had her sprinting to the second floor, out a narrow window, and scrambling onto the roof. It took less than a minute for the shooting to stop. The screaming lasted much longer. Petra heard them searching the street below for her as she forced her shaking legs to move. The soft scuff of her shoes as she leaped for the next roof had her frozen in fear, but the searchers below had become distracted. She realized why as she heard the shattering of glass, followed by the roaring of the flames that began to consume the only home she'd ever truly known. She made it three more roofs before the adrenaline keeping her emotions at bay collapsed. The arrival of dawn found her slipping into the gang's tiny safehouse in the hopes of finding anyone else who survived. Hope was gone after the first day. She waited two more before gathering what she could use and setting out to make sure those assholes paid with interest for every one of her friends they killed. It was three and a half years until she put a bullet in that gang leader's head. In that time she took the odd job as a killer for hire, sometimes to pay the bills and sometimes for something to do. A couple of months after avenging her family, Petra was contacted with a job offer at Apex Industries. She warred with herself for a week, part of her convinced it was a trap and part of her desperate for something to do to keep the emptiness in her chest away. Petra still has no clue how much Lorette knows about her past or how the CEO knew how to find her. Part of her gets the feeling she doesn't want to know.

Name: Sariel
Phenotype: Animalia - Cobra variant (Flora)
Class: A
Major power type: Invocation - Creation of thorns and vines
Minor power type: Physical Augmentation
Personality: Before the death of her first handler, Sariel was lively and as bright as the flowers that make up her eyes. She was never particularly vocal, often keeping her responses to short and fragmented sentences, but fully understood her handler and was partial to pranks. Posing as a topiary and startling the new handlers was a particular favourite pastime of hers. She enjoyed making art, though most who saw it politely observed that "art" is a subjective term. Her favourite medium was oil paints, dipping the tip of her tail in the colours and smearing them across a wall, floor, ceiling, or canvas. At one point she put some effort into using this method to write poetry. Everyone preferred her art. The only thing she enjoyed more than making art was eating it. Whether it was licking her masterpiece off of the canvas or crunching on a recent gallery purchase, Sariel would be thrilled. Apex staff was just happy that she cleaned up the mess from her painting. When not eating paint, she enjoyed sipping on mercury. In the time since she came out of hibernation, she hasn't spoken a word. Cans of paint have remained untouched, and Sariel has allowed few people close enough to touch her. It is clear to all who knew her that her grief has left her a shell of her former self. Her flowers droop, and the moss of her outer skin has grown parched. All attempts at convincing her to choose another vessel have failed. A faint keening echoing through the halls some nights can be traced back to her.
History: Sariel had tagged along with the person who would become her handler for quite some time. She had observed humanity for eons but had never bothered to watch one quite like this. It had become apparent after an early childhood illness that this human would never regain his hearing, and so Sariel had assumed that he would limp along the bottom of the societal food chain until he passed in mediocrity. But he didn't. Adrian managed to thrive, and in doing so was hired on at Apex where the pair were formally introduced. The two of them excelled through training, especially when it was discovered that Sariel's physical augmentation allowed Adrian the temporary ability to hear. The bond between the two grew with each passing day. The pair were dispatched as part of a team to handle an emergency problem with an S-Class Humanoid Daemon in the Himalayas. They were underprepared for the situation, but they were some of the closest available and had begged for the chance to help. By the time backup arrived Sariel was a vibrating cloud of pollen-like particles, exhausted beyond the ability to maintain a physical form. She hovered over Adrian as he took his last shuddering breaths. She went into hibernation after his funeral, insisting her vessel be buried with him. She has only recently awoken and once again inhabits a solid form. She has not spoken since the funeral.
Powers and skills: Her Invocation allows Sariel to launch thorn-like projections from her tail, from coin-sized to the size of a person's palm depending on the effort required. She is also able to create vines that can spring from the ground to snare an enemy, but it often leaves her exhausted and irritable afterward. These manifest in her handler as an ability to grow thorns and vines from their skin, with longer or thicker vines requiring much more concentration and strain. Sariel's Physical Augmentation is of the senses, particularly sight and hearing. Her handler is able to see as a cat does through the dark and their hearing is sharpened well beyond the average. This unfortunately very easily leads to sensory overload and splitting migraines the longer it is maintained.
 
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Name: Lucas Maxwell
Age: 24
Place of residence: a decent sized family home in The Middle class suburban area In The Residential Area.
Occupation: Handler, Jackals.
End goals: He believes it is the right thing to do.

Personality
Lucas is a soft hearted man with the conscience of a saint, he cares deeply about others and this is reflected in his constant worry for each person wellbeing and would put the need of many above his own. He purely beliefs in sharing peace among others and would be the one who seeks to provide and nurture the people under his care, may they be strangers. His altruism goes through the bounds like no other, thinking of what he can do to better the condition for the people around him no matter the cost. He empathize deeply with every person he encountered that is currently troubled, though that act can clouded his judgement and put some unnecessary burden to himself. He is simply a stickler to his own beliefs and doesn't bend to anything that goes against it, though he stressed himself with worries of confrontation and arguments as conflict drains his sanity quite rapidly. He can be seen as timid at times, always reluctant to voice out his own discomfort and having a hard time saying no and standing up for himself. though there are things about him that has yet to surface, being deeply suppressed by his own choice out of fear for what it might bring.

History
Lucas seemed reluctant to share or write down in details of his past, there were some of his records that were redacted or plain out deleted. He would often ignore or avert the subject and avoid speaking of it, he is quick to state it was like any other and yet his story always lacks details. Many speculate that he was a criminal or an illegal citizen, but the truth that lies within his past was all known only to him and the untouchable figures that basked in wealth. For his name has once been mentioned in a big company that was abandoned a few years ago, there were rumors of deaths. Yet no one would speak of it, only time can tell what kind of experiences truly shaped a person like him.


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Name: Orion
Phenotype: Humanoid
Class: A
Major power type: Cognitive Altering
Minor power type: Physical Augmentation

Personality
Being quite the silent entity, Orion is mostly an observer in the background that does not meddle in human affairs unless he deems it absolutely necessary to do so. He is often found to be extremely calm even when things are dire, he does not necessarily have strong emotions and tend to coldly and analytically approach when interacting with others. He is however, full of wisdom. Always there to give the humans useful advices and solutions whenever they seemed lost or in a dark place, as a holder of vast knowledge. He prefers to approach things in a logical manner and puts aside the emotion behind problems before dissecting it with a critical view, however he appreciates emotions deeply since it could bring power to certain impossible feats. Since He isn't able to exhibit much emotion, which contributes to his interest in how someone's mind works and how actions can differ from intentions and state of mind.

History
Being associated as one of the constellation of stars in space, He is worshipped by humans in some beliefs as the deity of the mind. Though not exactly a popular choice to many, he is a part of cosmos. Observing up in the vacuum of space, boredom had led him to interact with humans which at first had only grew to annoy him. He finds a few he does not necessarily hate, to see human life evolve before his very eyes. He has seen both sides of humanity, yet he lingers as he wanted to find someone who has a very intricate mind for him to watch unravel. it doesn't take long to find some, but they are not exactly what he had in mind. Till the Apex brought in new recruits and he laid eyes on Lucas and their bright manner, yet he could see that there's is something dormant that is festering on their mind. He wanted to solve this puzzle, this human before him. Despite knowing most if not all, he finds that the constant conflicting and bickering of the mind. It in itself a complicated puzzle he couldn't unravel in one go, he will have to wait for the cogs to interact in certain way which made it all the more apparent internal denial that kept their handler going.

Powers and skills
The daemon himself however is able to create a certain illusion or hallucinations that would twist and individual's reality, he is the palace of mind and with the gift of cognitive altering to his handler. It allows them to instill hallucinations that they can think of in their head, even transfer a made up world should their imagination suffice well enough. the stronger the emotional attachment to those illusion, the stronger the hallucinations would be instilled in said target. This goes both ways for disturbing and twisted world created in the handler's mind along with the bliss and serenity that is bestowed in a calm space of mind that could be used to help ease a panicked individual.

There is also a minor power to this daemon and it is physical augmentation, it is passively wielded or used. it grants Lucas more resilience to certain impacts on his flesh, higher tolerance of pain and an increase in agility to ensure his survival in the field. though if he wills it, he is able to be granted a temporary amount of brute strength when anger relinquish his system. Emotions plays an important part on when and what type of augmentation will be activated on his flesh, though the most dangerous form of all is when he snapped. he is granted quite the strength but with that comes sloppiness and the aftermath leaving him to strain his body through the whole ordeal. which can leave him immobile for a few days, note that it is not something he can control since it comes from his state of mind.

When he is not projecting a physical form, Orion retreats into the Red Cube that Lucas made and kept mounted on the back of his gear (when sent out to complete tasks) or levitates right above his shoulder next to his head.

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