WishBone
One who walks between the physical and the digital
Dangerous Business
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.:Synopsis:.
Into the far flung future - where the days of Earth are but whispers of a long golden age and mankind has sailed upon that infinite sea. The empire of humanity over a millenia ago - united under a common banner, cause, industry and innovation is but a shadow of its former self. Warring factions, freebooters and deeply seated grudges, percieved slights a mirade of cultures. It wasn't fate that brough you to this hard frontier, all of you were born into houses that bestowed to you the priviledge of owning such advanced and desired war machines. Planets would go to war on a whiff that even buried vault of the golden age was left unclaimed, ancient battlefields scoured for the lost artifacts of technology and even today - a large majority cannot be reproduced only parts manufactured and some salvaged from other warmechs.
Hence the term - remove the meat, and leave the body. However - pilots - experienced ones in mercenary companies are prized.
However - things always have a destiny of getting worse. If it wasn't another titanic war between two empires - or a spat over chartered space between factions. This situation takes the cake and in this dire situation - the money is good, the honor and glory ripe for the taking. But, there's always a catch. A clause to ensure that someone at one end of the table is getting screwed and fucked - no surprise its you. Due to your choices, desperation or a dire need of the work - this pulled you here and the work is endless, plentiful as is the pay. There's risks, loss of life and loss of mechs - which is common in any warzone. T
Thing is, the enemy we are facing isnt human and its been surprisingly adaptable and instead of the remove the meat, pilots who have been deemed KIA - later are seen, days or weeks later fighting their friends, family and own allies with suits that while armoured bleed and house teeth, claws and organic projectiles. The creatures in this collective move in forces - capturing planets before advancing onto the next. The RUBIC is a coalition private military force known as : RUPIC- Registered United Planetary Interdiction Corp.- subsidized by the largest factions to hold such a threat from pouring unchecked into the reaches of space. However - fighting against our own fallen took its toll and worlds reduced to glass seemed only to delay and what victories felt often phyrric at best. Yet with war, came the allure of money and like bees to honey - the Mercenaries, the desperate and experienced were drawn to both factions. Even with competion also sprouting under the term - MTO : Minotaur Tactical Outcomes,
After eighty long years they finally did it, capture one of the fallen pilots.
While looking human, they were faster, stronger and much more leathal than expected - even after a sample while they look like us - this only goes skin deep as their makeup from the genetics rounded up are altered, changed to the point where most assessments are leagues ahead.
Interrogation resulted only getting one answer, "Surrender and become apart of something more, than you could ever dream."
As planets were swarmed, cities infested and populations from what we could understand assimulated - the victims of such attacks also became under the sway of this threat we face. This biological warfare, monitored at range revealed that they were able to communicate - co-ordinate as if a collective thought bound them to some unseen purpose. That is, until the Minitry of Intregrated Kinetics opted to glass the planet Kassien regardless of allies and enemies being on it - turning it into one of the horrific moments in this encroaching war. Many still hold the MIK with bitterness, knowing full well that they had to make the decision of billions and had the planet fallen no one knew what could have happenned next. Oddly - we now still see the same ghosts of dead pilots lost from that planet now fighting with the enemy.
Now for the catch for why you joined RUBIC. The catch is, you sign on. If you die within your tenure, your war gear becomes apart of the war effort.
If you survive six years, you will have earned more than enough to retire mostly because of the specimens you kill. THe addtional perk being you are allowed to be repaired, rearmed and have skilled technicians work upon your war machine without additional cost. You in this scenario - are someone who has watched your house, warband or fellow mech pilots that went into its together only to be torn apart, killed down to the last mech on the field in the most recent encroachment. You survived and thats whats valuable - can you handle the grief of survivors guilt and be enough to connect, set aside differences to ensure the survaval of our species.
You can quit and leave at any time, you just wont get paid and while you can leave - there will be no repairs made.
.:Lore:.
Mechs, walkers, mobile weapons platforms - call them what you will. But such weapons are indeed prized possessions of houses of power, mercenary companies that hire themselves to handle the interstellar conflicts. Some for nefarious purposes - others chasing the higest bidder and others who seek fame, fortune and glory. Only - in the past eighty years, a border threat has been growing at first dismissed as an outer fringes issue, laughed or even mocked by the larger empires over a fractured human empire. It was only when the threat had kicked down the defences for three capital planets, crippled a mustered together battlefleet did those in the inner charters start to take notice and the laugher soon died.
RUBIC and MTO began a campaign of privatising armies and hiring mech warriors, the threat was going to be a steady threat and with the inner planets and empires worried - business was good and with it came research for the specimens, but also the realisation that this style of warfare was changing. Ghost Mechs and fallen pilots also were reported and as the casualties mounted and victories too - it became clear - even when defeated, months later those who were defeated were later revealed still moving. Their mechs seemed to move to easily from what they used to.
RUBIC and MTO briefly set aside their differences in the operations around a focal point in space, a beach head Kassien. However, Minitry of Intregrated Kinetics, known as MIK, recieved mixed communications regarding approval for the firing of a superweapon thought lost to the golden age of humanity. It was at the time thought to be only powerful enough to strike the planet under the occupation of what they called them as Giest. The Giest ranged from almost alien four to six limbed drones, capable of melee and ranged combat as well as making of their own bioorganic structures, organisms within days or hours. Their forces ranged from flying creatures of bleached white skin, eyes as black as the void, biedals to more insectoid. Initially it was hard to understand what their baseline species was, only that Pilots were indeed capable of killing them. The larger ones, armoured, hard hitters the size of tanks again used biological weapons either to kill, incapacitate or liquify the enemy.
The result from Kassien was horrific, the resulting chain reaction turned the planet to a superheated surface that eliminated all forces that had been stationed there. Those able to escape only were able to just make it out before the firestorm made it impossible to retrieve initial survivors who - sadly over weeks died from the radiation and intense heat.
The aftermath as the radiation left, turned its surface to glass, what structures were horribly deformed and the only signs of human or Geist life were the ashen shadows etched into metal. A token force was left to maintain and recover what mech technology, even partially melted - to deem what was salvagable or not.
.:Mech Variants:.
- AT
<Are your Gundamn esque style Mechs, still from the golden age just younger and while able to handle most engagements - are harder to maintain and despite the myths relied more so on their armour as no such thing as shielding exists. More so depending on load out, the better option for a scalple than a full hammer. During the fall - resources became considerably hard to procure and even such weapons like this were only located in the many vaults from during the golden age, either lost to time or forgotten.
Some can stand up to almost 21 metres tall for the heavier and larger variants and as small as 10metres.
- BT
BT-MECHs <Are your heavies, the walkers that are able to take serious punishment but also dish it back if not even harder.
Think battletech, Mech warrior - Oldest, Heaviest and from before the golden age even during the golden age were prized as technological wonders. Hard hitting, a suite of sensors and weapons ranging from high calibre kinetic, Missiles and energy based weaponry.
-- BT Mech Combat:
In short, its hit for hit trade. Not much dexterity as they are just big bricks hitting each other with tremendous firepower.
I could see the AT mechs performing more fast manuvers - akin to that from armoured core but smaller and surgical. While not as heavily armoured, they have their role in the battlefield.
Even soldiers with boots on the ground usually have some exosuits - depending on environments etc.
-- AT Mech, just not the stupid overkill guns and small legs etc.
While slower on the ground, such units are able to be the back bone of an encroaching force, or the progressive tip of a spearhead assault. Fitted with layered armour, the BT excells in its mixed roles. However - parts and maintenance are a mainstay for such old beasts of war. The smaller and more nimbler can be as tall as up to 8 metres and trade firepower and durability for speed.
The Tallest Mechs can range up to over 18 - 21 Metres in height and heaviest greater than 90 Tonnes.
Pilot Slots:
1. Kerra Astra Veliti - Callsign: Princess - Humon
2. Callsign: Hamelin - MisterBrown
3.
4.
Into the far flung future - where the days of Earth are but whispers of a long golden age and mankind has sailed upon that infinite sea. The empire of humanity over a millenia ago - united under a common banner, cause, industry and innovation is but a shadow of its former self. Warring factions, freebooters and deeply seated grudges, percieved slights a mirade of cultures. It wasn't fate that brough you to this hard frontier, all of you were born into houses that bestowed to you the priviledge of owning such advanced and desired war machines. Planets would go to war on a whiff that even buried vault of the golden age was left unclaimed, ancient battlefields scoured for the lost artifacts of technology and even today - a large majority cannot be reproduced only parts manufactured and some salvaged from other warmechs.
Hence the term - remove the meat, and leave the body. However - pilots - experienced ones in mercenary companies are prized.
However - things always have a destiny of getting worse. If it wasn't another titanic war between two empires - or a spat over chartered space between factions. This situation takes the cake and in this dire situation - the money is good, the honor and glory ripe for the taking. But, there's always a catch. A clause to ensure that someone at one end of the table is getting screwed and fucked - no surprise its you. Due to your choices, desperation or a dire need of the work - this pulled you here and the work is endless, plentiful as is the pay. There's risks, loss of life and loss of mechs - which is common in any warzone. T
Thing is, the enemy we are facing isnt human and its been surprisingly adaptable and instead of the remove the meat, pilots who have been deemed KIA - later are seen, days or weeks later fighting their friends, family and own allies with suits that while armoured bleed and house teeth, claws and organic projectiles. The creatures in this collective move in forces - capturing planets before advancing onto the next. The RUBIC is a coalition private military force known as : RUPIC- Registered United Planetary Interdiction Corp.- subsidized by the largest factions to hold such a threat from pouring unchecked into the reaches of space. However - fighting against our own fallen took its toll and worlds reduced to glass seemed only to delay and what victories felt often phyrric at best. Yet with war, came the allure of money and like bees to honey - the Mercenaries, the desperate and experienced were drawn to both factions. Even with competion also sprouting under the term - MTO : Minotaur Tactical Outcomes,
After eighty long years they finally did it, capture one of the fallen pilots.
While looking human, they were faster, stronger and much more leathal than expected - even after a sample while they look like us - this only goes skin deep as their makeup from the genetics rounded up are altered, changed to the point where most assessments are leagues ahead.
Interrogation resulted only getting one answer, "Surrender and become apart of something more, than you could ever dream."
As planets were swarmed, cities infested and populations from what we could understand assimulated - the victims of such attacks also became under the sway of this threat we face. This biological warfare, monitored at range revealed that they were able to communicate - co-ordinate as if a collective thought bound them to some unseen purpose. That is, until the Minitry of Intregrated Kinetics opted to glass the planet Kassien regardless of allies and enemies being on it - turning it into one of the horrific moments in this encroaching war. Many still hold the MIK with bitterness, knowing full well that they had to make the decision of billions and had the planet fallen no one knew what could have happenned next. Oddly - we now still see the same ghosts of dead pilots lost from that planet now fighting with the enemy.
Now for the catch for why you joined RUBIC. The catch is, you sign on. If you die within your tenure, your war gear becomes apart of the war effort.
If you survive six years, you will have earned more than enough to retire mostly because of the specimens you kill. THe addtional perk being you are allowed to be repaired, rearmed and have skilled technicians work upon your war machine without additional cost. You in this scenario - are someone who has watched your house, warband or fellow mech pilots that went into its together only to be torn apart, killed down to the last mech on the field in the most recent encroachment. You survived and thats whats valuable - can you handle the grief of survivors guilt and be enough to connect, set aside differences to ensure the survaval of our species.
You can quit and leave at any time, you just wont get paid and while you can leave - there will be no repairs made.
.:Lore:.
Mechs, walkers, mobile weapons platforms - call them what you will. But such weapons are indeed prized possessions of houses of power, mercenary companies that hire themselves to handle the interstellar conflicts. Some for nefarious purposes - others chasing the higest bidder and others who seek fame, fortune and glory. Only - in the past eighty years, a border threat has been growing at first dismissed as an outer fringes issue, laughed or even mocked by the larger empires over a fractured human empire. It was only when the threat had kicked down the defences for three capital planets, crippled a mustered together battlefleet did those in the inner charters start to take notice and the laugher soon died.
RUBIC and MTO began a campaign of privatising armies and hiring mech warriors, the threat was going to be a steady threat and with the inner planets and empires worried - business was good and with it came research for the specimens, but also the realisation that this style of warfare was changing. Ghost Mechs and fallen pilots also were reported and as the casualties mounted and victories too - it became clear - even when defeated, months later those who were defeated were later revealed still moving. Their mechs seemed to move to easily from what they used to.
RUBIC and MTO briefly set aside their differences in the operations around a focal point in space, a beach head Kassien. However, Minitry of Intregrated Kinetics, known as MIK, recieved mixed communications regarding approval for the firing of a superweapon thought lost to the golden age of humanity. It was at the time thought to be only powerful enough to strike the planet under the occupation of what they called them as Giest. The Giest ranged from almost alien four to six limbed drones, capable of melee and ranged combat as well as making of their own bioorganic structures, organisms within days or hours. Their forces ranged from flying creatures of bleached white skin, eyes as black as the void, biedals to more insectoid. Initially it was hard to understand what their baseline species was, only that Pilots were indeed capable of killing them. The larger ones, armoured, hard hitters the size of tanks again used biological weapons either to kill, incapacitate or liquify the enemy.
The result from Kassien was horrific, the resulting chain reaction turned the planet to a superheated surface that eliminated all forces that had been stationed there. Those able to escape only were able to just make it out before the firestorm made it impossible to retrieve initial survivors who - sadly over weeks died from the radiation and intense heat.
The aftermath as the radiation left, turned its surface to glass, what structures were horribly deformed and the only signs of human or Geist life were the ashen shadows etched into metal. A token force was left to maintain and recover what mech technology, even partially melted - to deem what was salvagable or not.
.:Mech Variants:.
- AT
<Are your Gundamn esque style Mechs, still from the golden age just younger and while able to handle most engagements - are harder to maintain and despite the myths relied more so on their armour as no such thing as shielding exists. More so depending on load out, the better option for a scalple than a full hammer. During the fall - resources became considerably hard to procure and even such weapons like this were only located in the many vaults from during the golden age, either lost to time or forgotten.
Some can stand up to almost 21 metres tall for the heavier and larger variants and as small as 10metres.
- BT
BT-MECHs <Are your heavies, the walkers that are able to take serious punishment but also dish it back if not even harder.
Think battletech, Mech warrior - Oldest, Heaviest and from before the golden age even during the golden age were prized as technological wonders. Hard hitting, a suite of sensors and weapons ranging from high calibre kinetic, Missiles and energy based weaponry.
-- BT Mech Combat:
In short, its hit for hit trade. Not much dexterity as they are just big bricks hitting each other with tremendous firepower.
I could see the AT mechs performing more fast manuvers - akin to that from armoured core but smaller and surgical. While not as heavily armoured, they have their role in the battlefield.
Even soldiers with boots on the ground usually have some exosuits - depending on environments etc.
-- AT Mech, just not the stupid overkill guns and small legs etc.
The Tallest Mechs can range up to over 18 - 21 Metres in height and heaviest greater than 90 Tonnes.
Pilot Slots:
1. Kerra Astra Veliti - Callsign: Princess - Humon
2. Callsign: Hamelin - MisterBrown
3.
4.
Last edited: