Character(s) -Mirror-'s Character Collection

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Character(s) -Mirror-'s Character Collection

-Mirror-

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Just a collection of some of my character profiles. Nothing fancy. Nothing special. Just another thread with a bunch of random characters.

If a character of mine catches your eye and you want to create a story with them, PM me.
 
'I was abandoned by my own people. The very people that worshiped me not as a god but as their guardian. They gave me peace in my home and as a reward, I gave them healthy air and water and a land that flourished with life. But then they turned to other ways of living. Machines and plastics and processed goods. It poisoned my home. They quickly forgot about me tore down my shrines. So I abandoned my home and swore to never trust humans again. I'm a lost god. Lost gods only grow bitter and hostile over time. I'm proof of that.'



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Name(Japanese)(Preferred Name) - Kaito(kai-sea, ocean/to-soar, fly) Shimizu(shi-clear, pure, clean/mizu-water)
Name(Chinese)(Family/Given) - Hou(lord, nobleman) Bai(white, pure)
Age -Unknown/Ancient
Gender - Male
Orientation - Bisexual
Species - White serpentine dragon god
Hair Color - Pure white with a pearlescent sheen
Eye Color - Pure white with slit pupils and a thin, charcoal grey ring around the iris.
Height - 5ft 9in
Weight - 150 lbs
Occupation - None at this time.
Hidden Features - A few scars. 6 razor sharp canines(4 upper, 2 lower). Pointed ears. Forked tongue.

Weapons - Prefers not to use them but will pick up a sword if he has to. His powers and abilities.

Personality -
*Kaito is quite complex. He's quite bitter and hates humans. He won't harm them but he detests their presence. He is easy to annoy and has quite a temper. Despite being a god, he refuses to help anyone unless it benefits him in some way. He's cold towards those that plead in desperation and despises kids. He's not afraid to let his distaste and anger show nor is he afraid to act when he's annoyed enough.
*Kaito used to be different before he was abandoned as a god. He used to be a kind, caring, and gentle person. He would help anyone that needed it and protected the lands he once ruled over. But when the people decided they no longer needed him and forced him from his lands, he became the man he is today and no longer cares for the people around him and doesn't care if they suffer. However, there may be his past self still inside him and he's just covering it up with anger and resentment.

Likes - Being left alone, nighttime flights, stargazing, walking through nature, swimming.

Dislikes - Humans, children, the fact that a god was abandoned and he was forced to leave his lands due to the waters and air becoming toxic.

Fears - Abandonment though he won't admit it.

Abilities -
Kaito has superhuman speed, strength, agility, flexibility, endurance, and stamina. His senses are superhuman as well. He has a Jacobson's Organ in the roof of his mouth that allows him to pick up scents far too small(microns in size) for even the best noses to pick up. He has the ability to sense heat signatures. He can also sense electrical fields like a shark. He has enhanced healing but there are many factors that can slow down healing. He can breath underwater in both human and dragon forms. He can survive in any extreme though polluted areas make him sick.

Weaknesses -
Pollution - Too much air or water pollution can cause him to become sick and weak. While he can purify the air and water around him, there is only so much he can do. Becoming polluted will slow down healing to human slow.

Powers -
Immortality - Kaito is immortal and thus he cannot die. However, this does not mean he cannot be defeated. While he can be temporarily killed, he will resurrect within 6 to 12 hours depending on the damage he took at the time of his 'death'.
Element Manipulation - Kaito is the master of water and air. He can manipulate both elements with ease and create weapons out of both elements. He is often seen sitting on a thick cloud as he floats from place to place. He can walk on water as well as create solid water surfaces and even freeze it. He can also bring rain and heavy storms.
Purification - Kaito can purify the air and water around him but only up to a point. In his human form he can only purify an area as large as a small house(up to 5 rooms total). In his dragon form, the area he can purify depends on the size of his form.
Shifting - Kaito's true form is a giant serpentine dragon. He can manipulate the size of this form though he can go no smaller than 50 feet long. His max size is at least 3000 feet long.
Flames of Purity - Kaito can breath fire but the fire only burns things that are impure. However, he can manipulate it to burn anything he wishes if he desires it. The flames are immune to water when burning impurities and pollution. They hold no heat unless he desires it. Because the flames are pure white, the heat that comes off will incinerate anything the flames touch instantly unless Kaito controls the heat.

Extra Info -
*Kaito was once the god of the air and water that protected China and Japan. He was given two names, one from each country though he preferred Kaito Shimizu. He would bring rain when there was drought, a breeze during the hot summers and help the people that called for his aid. He was a kind god and made the lands flourish for as long as there were people. Slowly, over time, the people began to call upon him less and less. Until one day, they denounced him as a god and tore down the shrines that worshipped him. Soon after, the air and waters became toxic with pollution as people turned to a modern age and built factories and dumped garbage into his ocean home. He became distraught and fled what was no longer home. Now he travels around, trying to find his place as a god again but as he traveled, he's become more and more bitter towards humans. He hates everything about them now and refuses to help them, even if they beg.*
There is a chance to bring the old Kaito back. However, it would take a special person to do that.
*Kaito is known as Báishén in China and Shiroi kami in Japan. Each translates to 'white god'. This is due to the sheer pure white of his being and the power he possesses. His skin in human form as a slight pearlescent sheen to it and is as soft as velvet. While he has some pink to some parts of him, mostly fins, spines and horns, in dragon form, he is still a pure white color with a much greater pearlescent sheen. His hair in human form is as soft as silk and very fine and also holds a silvery pearlescent sheen.*
It is said that if Kaito gifts one of his scales to someone, it means he seeks them as a bride. However, he has neither confirmed or denied the legend and let people wonder of it's truth.
*When Kaito becomes sick from pollution toxicity or is recovering from major injury, his skin loses his pearlescent sheen and becomes a sickly grey color. His hair also loses it's pearlescent sheen and it becomes coarse in texture. As he recovers, his skin returns to it's pure white color and regains it sheen and his hair gradually returns to it's silvery soft silk though it needs the help of pure, clean water to smooth it back out and detangle it.

True Form:
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'I've been shunned from society my entire life and for what? The choice in magic I decided to master? I'm not evil. In fact, I've done more good for this world in the 600+ years I've lived than most have done in a single generation. I've fought against true evil and won. I'm a lonely man and will stay that way. Unless there's someone with a heart out there still. Someone that can see past the chaos and just see me.'

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Name - Roark
Age - Unknown/At least 600+
Gender - Male
Orientation - Bisexual
Species - Necromancer
Hair Color - Silver with bright blue streaks
Eye Color - Bright blue with black sclera
Height - 6ft
Weight - 150 lbs
Occupation - Odd jobs.

Hidden Features - Countless scars primarily on his back that were there from his human days.

Weapons - Usually magic but will use normal weapons as well as magic infused weapons if needed.

Personality -
Roark is quite the odd one. Despite his dark appearance, he is actually a nice guy. He's kind of silly when he wants to be and a kind, gentle man. While most tend to fear him because of what he is, those that look past that enjoy his company. He's protective of those he considers friends and allies. He's incredibly intelligent and highly observant, making it so that he misses very little if he misses anything at all. He is very efficient in everything he does and learns incredibly quickly. However, when it comes to fighting, a darker side of him comes out. When Roark fights, he tends to become sadistic and even vicious with his fighting tactics, using his power in ways that are often considered more torturous than being a simple attack. Though this sadistic side of him tends to appear even out of battle during certain situations and can be quite a frightening and sudden change in his personality.

Likes -
Any alcohol, good food, reading, star gazing, helping people, the dark, collecting magic relics and scriptures.

Dislikes -
The way people treat him(but he understands and doesn't hold it against anyone), bitter things, country music.

Abilities -
*Roark possesses supernatural speed, strength, stamina, agility, flexibility, and endurance. His senses are also enhanced to supernatural levels. He has incredibly fast healing, being able to heal wounds in a matter of seconds even if a limb or his head was severed and then replaced. However, to regrow an extremity takes a bit longer as well as healing unclean damage.
*Roark has an insanely high pain tolerance. Normal means of injury causes him no pain. To actually cause him pain, magical means must be used and even then he can tolerate incredible amounts of pain from magical attacks. Removing a 5 year old Death Needle is about the most pain Roark has been in since he turned into a Necromancer, the removal being about as painful as setting a broken bone when the bone is sticking out from the skin.

Powers -
Necromancy - Roark knows and has mastered every Necromancy spell under the sun. It is unlikely he has missed any spells as he has spent much of his life searching for and collecting every Necromancy scripture, and relic known to man.

Relic Mastery - Roark can figure out and master the use of any magic relic faster than most people can. He is also a relic collector and is known to have the largest collection of rare and one-of-a-kind relics of all collections known.

Immortality - Because Roark has fully mastered the magic of Necromancy, he has been granted immortality as a result. It is a special gift given by the Chaos Energy of Death that keeps the person alive regardless of the damage they receive.

This may or may not stay. Death Overdrive - This more what happens when Roark is pushed too far emotionally, usually anger, and loses control. His body changes in appearance, giving a more 'death' like appearance and he becomes extremely violent and several times more powerful. In this 'mode', Roark is more synchronized with the chaos energy of death and has basically been filled with it's raw energy instead of it acting like a endless battery connected to him. Going into death overdrive causes his eyes to turn solid black, his clothing to change and a different set of markings to appear. The new markings are sigils but only Death himself can read them. Calming Roark down and getting him to push the death energy out of his body once he enters this 'mode' can be difficult depending on what is causing the emotional overdrive. Once out of the overdrive, Roark will collapse from the exhaustion and will need time to recover. This may or may not stay.

Weaknesses -
Though more an inconvenience than a weakness, if Roark gets hit with a rare Death Needle his power weakens. The stronger the Death Needle, the more his power weakens. However, because his power is so vast, it doesn't hinder him much as he can still summon the dead but some of his other spells are unusable. He once had a Death Needle stuck in him for 5 years till he was able to find someone with the tool that's designed to pull them out. He is now in possession of that tool in case he has to pull out another one.

Extra Info -
* Mastering Necromancy has changed Roark in ways that wasn't expected. His blood turned pitch black, his hair turned silver with bright blue streaks, his eyes turned bright blue with pitch black sclera, bright blue markings appeared around his left eye and his skin turned a sickly grey white color. He considers himself grotesque in appearance because of these changes. He no longer remembers what he looked like before he changed.

* In order to master Necromancy, the one learning has to be able to control the Chaos Energy of Death. The energy is strong and so violent that most of the time it kills the one trying to control it. This is the reason it is a forbidden magic and why it is also the strongest of all magic types. If the person can control the energy without dying, AKA stage one of the process. They then have to endure the violent excruciating feeling of being ripped apart without actually being ripped apart AKA stage 2. Most that do control the energy tend to die at stage 2 as well because their body cannot endure the pain. Once they get past stage two, they are then able to fully control the Chaos Energy of Death and begin to their path to mastering Necromancy.

* Roark was in his 20s when he turned himself into a Necromancer. He learned Necromancy mainly for the sake of bringing back the two people he loved but it didn't work out like he was thinking it would. Instead of resurrecting them, they were only brought back as undead puppets that only lasted as long as he powered them. While they gained the knowledge and memories of who they once were, they held no soul within them. Roark spoke with the couple then allowed them to turn to dust to rest as the dead. Part of him regrets his decision to learn Necromancy as he can never return to being human again but the rest of him knows he can do some great things for the world even though he'd be shunned from it.

* The scars on Roark's back are all from having been whipped and cut with blades by the king he was a slave to. He was taken from his family as a child because his family couldn't pay the kings taxes. Being the only child Roark was taken and forced into labor for the king and was regularly beaten, whipped, and sliced with blades for even minor mistakes. He was rescued by a young royal couple when he was 18 and taken into better care. He fell in love with the couple and they with him and they became a menage a trois. A raid on the castle happened and Roark was sent into safety. The couple was quickly killed as the guard was quickly overwhelmed. Roark was devastated and resorted to learning Necromancy in an attempt to resurrect them but it didn't turn out like he hoped. He hasn't let himself fall in love ever since.

* Necromancy is the only magic type that is classified as chaos. This is due to the nature of the energy that Necromancy uses and where that energy comes from as well as the effects it has on the user both at the start of the learning process and when mastering it.

* The Chaos Energy of Death got it's name from where the energy comes from. Death himself feed off the energy of things dying as he releases the souls to their respective realms. However, there is so much death that he cannot feed on all of the energy. With that, there is an abundance of excess death energy floating around him. To remedy this, he created the void to put all this excess energy to feed from if he ever needed it. Unfortunately, death is always abundant and so it the energy so there is always more excess energy to put away. The energy in the void became sentient and began to seek out Death as it knew that is where it belonged but because it was in the void, it didn't know where to go or how to get out. The energy became angry and quickly became chaotic. The longer the energy was left in the void, the more its anger festered. Eventually, someone found the energy and gave it an exit. This gave birth to Necromancy and the first and only chaos magic in existence. The only magic powered by the immortal Death himself.

* Roark owns every single scripture and relic related to Necromancy in existence. He keeps them all in a warded safe. The ward can only be broken by him as the magic is tied directly to his very being. If someone else tries to break the ward, they would get hit with a memory erasing spell and lose all knowledge of the location as well as any knowledge of the existence of the collection.


Death Overdrive:
 
'Where there are beasts, there is someone out there looking to tame those beasts. Be it a horse or a dragon, there is someone out there with the goal to domesticate. But there's another flavor of tamer out there. One that isn't out to domesticate. They're out to break. I'm one of them. They call us Beast Breakers.'


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Name - Matthias Grimm
Alias - Beast Breaker
Age - Appears mid 20s/Actual age unknown
Gender - Male
Species - Unknown though seems human
Orientation - Heteroflexible
Height - 6ft
Weight - 200 lbs
Hair Color - Black with silver ends
Eye Color - Black
Occupation - Odd jobs. Primarily contract work.

Hidden Features - Various scars, some more severe than others.

Weapon(s) of Choice - Primarily a custom katana style longsword and his magic. Also carries a crossbow and blow darts that he will often use.

Personality -
*Matthias is known to be reserved and not the most expressive. He's soft spoken and gentle with his words. He isn't one to get close to people and usually only keeps any relationships at either aquatinence, client or co-worker level. Matthias is highly observant so even small details are not missed. He's cool, calm and calculating making him very good at whatever he does. He is highly intelligent and can think on the fly even in the middle of highly stressful situations. He does tends to get frustrated when plans go awry or the people he is trying to work with mess up in some way or won't listen but he rarely gets mad or angry. When he's not in a good mood, he clearly shows it and the fierceness of it is enough to make even the strongest of men back off.
*Matthias does have a little bit of silly side to him. It doesn't show often but it's there. It shows in some of the things he does in various situations and some of things he says. He's also slightly clumsy as well but whether this is just him or it's done on purpose, no one will know.

Likes -
Good food, good wine and bourbon, good conversation, traveling, stargazing, reading.

Dislikes -
Things going awry/sudden changes in plans, bitter and sour foods, anything overly sweet.

Abilities -
Matthias is stronger and faster than most though not to a superhuman level. He is very flexible and has incredible agility, allowing to pull off moves that most would normally struggle with. His senses are also stronger than normal but not supernatural. He can enhance a sense to be much stronger if he focuses. If he needs to, he can enhance his physical abilities with potions or spells however in doing so will result in various after effects.


Powers -
* Beast Break - This power is the most fearsome ability Matthias uses despite not being an attack or defense ability. This power allows Matthias to break any beast and essentially make them his pet. Matthias is the only one that has full mastery of the ability, being able to break high level beasts such as dragons that normally can only be tamed. Once a beast is broken, they are turned into what called a Spirit Pearl that is tied to the person that broke them so even if they are left on the other side of the world, the beast will always return to their master. Once the beast is broken, they are under total command of their master and lose their aggression towards people unless they are commanded otherwise. They may act defensive as a warning to their master to watch out but they will not do anything unless commanded to do so. Only under certain circumstances will they act on their own. The master of a pearl can also control the size of a beast as well from as small as a mouse to up to their original size before breaking. In order for Beast Break to work, the beast must be bound to the ground or knocked unconscious somehow. Afterwards, the ability has to be quickly performed at the head of the beast so the beast gets turned into a Spirit Pearl and bound to the master. There is no breaking free from being broken other than by having the Spirit Pearl crushed by the one that broke them or by having the Crusher spell used on the pearl. However, it always results in death once the pearl is crushed. The Crusher spell is a very rare spell as it takes a highly trained Beast Breaker to be able to learn it and use it with precise control. Spirit Pearls are permanent within the world. This means that if the master dies, the pearls remain dormant until a master with power equal to or greater than the previous master can re-break and re-bind them. Otherwise the pearls remain dormant or are simply crushed.

* Micro-Break - This is a lesser form of Beast Break. Instead of turning a beast into a Spirit Pearl, all Micro-Break does is temporarily allows the user to gain control over a beast by placing a seal on the head of the beast. This ability can be used on fully conscious beasts and acts in mostly the same way as Beast Break. Once the seal is removed, the beast is freed and unharmed.

* Spells - Matthias is limited in casting spells but the ones he does know are very powerful. However, most spells, despite being powerful, aren't effective enough to be used as attacks. The main ones he uses are his barrier spells to block attacks. The rest of his spells can be replicated as a more powerful and more effective potion version.

Weaknesses -
Overexertion - Breaking a beast can take a very, very long time and Matthias has to be consistent and keep up with the process no matter how long it takes. This causes him to overexert himself to beyond what should be considered the stopping point and once the beast is broken, he collapses and is barely able to move if he's even conscious to move. He is also often injured as well and it usually requires at least a week of rest before he can get back up to move again and even then he's still pretty worn out.

Extra Info -
* Matthias does not break a beast unless he finds them useful. He will also never break beasts below his skill level. This means no small beasts and no weak beasts. Every beast he has broken and kept are all extremely large and powerful and took him a lot of time and effort to break, often draining every ounce of energy and gaining many injuries just to get to the point to where he could bind the beast to the ground. Using the ability also drains a lot of energy and requires at least a full days rest afterwards depending on the extent of how how much he had to exert himself. So, because of the stress of what he goes through despite his high level of skill with using Beast Break, he's very selective with what beast he chooses to break.

* Despite his selectiveness with using Beast Break, Matthias has broken countless lower level beasts but never kept them. Many of the beasts he's broken were ones he found useful at the time but not useful in the long run. This was way back before he learned how to use Micro-Break as a means of a temporary break instead of fully breaking a beast. The number of pearls he has crushed likely number in the thousands. However, he has transferred ownership of many of the pearls over to other Beast Breakers for one reason or another.

* Matthias currently has 4 Spirit Pearls. There is always a chance he'll collect more so long as the beast proves to be useful to him.

* Matthias is a potion master and master herbalist. He's learned how to make potions on the fly and know exactly the effects they'll have. The most common ones he makes are boosters, explosive, knock out, truth serums, healing/medicinal, toxins and masking. Some other ones he makes are more utility like light emitting, heat emitting, and odor eliminating. He will always grind and dry the various herbs he uses for his potions and herbal mixes to carry with him for emergency situations. He also collects seeds and spores for the various plants as well so he can grow the plants he needs.

* Matthias has a light UK area accent. Because of how light it is, most don't seem to notice it. However, when Matthias start to get frustrated or is under stress of some kind, his accent gets heavier. The more frustrated he gets and the more stress he's under, the heavier his accent gets. It's a quirk that sometimes gets on his nerves because people start to bother him about it at the worst of times.


Spirit Pearls/Broken Beasts -
* Berserker Wyvern - Also known as a Banshee Wyvern as they are known to protect their territory by giving warnings of blood curdling shrieks before viciously attacking intruders. They are the strongest and the most vicious of the Wyvern dragons as well as the largest. They are one of the hardest beasts to break as it takes someone who has fully mastered the ability to break them. Females are the largest and the most vicious as they are the territorial ones. They are harder to break than males. Matthias has broken a female. He has named her Banshee.
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* Solar Phoenix - An almost extinct species of phoenix as there are only 4 left in the world. They known for their solar like flames that are as hot as the sun itself. They are also known for their unmatchable beauty as they are known to be the most beautiful of all the phoenix breeds. Matthias broke the largest one, which happened to be one of the last 2 remaining females, in an attempt to save the species but has yet to have any success as there has been no luck in finding a second one and the species does not cross breed. He has named her Solaria.
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* Forest Guardian - This massive beast was the first high level beast Matthias ever broke. At the time there was a massive battle going on between two guardians where one was the resident and the other was trying to take over. Matthias was hired to either kill or break the one trying to take over so he decided to just break it if he could. It took Matthias 2 and a half weeks just to bind the beast to the ground. He broke it immediately after because it held so much power and his binding spell was barely holding it. He surprised himself by breaking such a high level beast and it was at that point he realized he had fully mastered the Beast Break ability. He fell unconscious after and had to rest for 3 full days to recover his consciousness. However, even after 3 days rest, he was still heavily drained. The resident guardian thanked him by rejuvenating his energy and healing his sore body so he could continue his travel. He has named the guardian Gaia, named after the guardian of the Breakers Guild Gaialden.
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* Drake - Drakes are incredibly nimble hunters as they have great agility, flexibility, speed and precision. While already fantastic swimmers, some have adapted even more to water by developing the ability to breathe underwater while still being perfectly fine on land just like the one Matthias broke. They are fantastic climbers, able to climb trees and other rough terrain with ease. The Drake is currently the smallest beast Matthias has broken, standing not much taller than him at the shoulder, about the height of a 16hh horse. Drakes are incredibly dangerous and Matthias found it incredibly tricky to get close enough to bind and break. Matthias ended up with quite an injury and still bears the scar, 3 claw marks on his left side on and just below his ribs. Males are more dangerous than females and are much stronger. Males also have stronger hides and scales which make them more suited as battle companions than the females. Matthias has broken a male. He has named him Rage.
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'For millennia I have walked among the humans. It was supposed to be a punishment but I found it enjoyable. Each day I'd look up into the sky and smile into the sun knowing that my brother was likely seething as I made myself right at home among his creations. Oh, though eternal, my life is such bliss.'

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Holy Name - Aion
Human Name(preferred) - Jason
Age - Unknown
Gender - Male
Orientation - Bisexual
Species - 6 Winged Archangel
Hair Color - Black(human)/Silver(angel)
Eye Color - Silver with a hint of pale blue and a dark ring around the iris
Height - 6ft 3in
Weight - 180lbs
Occupation - Antique bookstore owner

Hidden Features - Large scar on his chest over his heart and 6 jagged line scars on his back(3 on each side).
Relationship to God - Brother

Weapons -
His holy powers, magic knowledge and knowledge or relics. In his archangel form he wields a blade made of a holy metal that can kill angels and anything considered unholy.

Personality -
Jason is a calm yet outgoing guy. He's sociable and care deeply for the people around him. He's easy to approach and talk to and doesn't get mad easily. However, when he does get mad, it goes beyond anger to holy wrath. Otherwise, Jason is a kind, caring and protective person. He's highly intelligent, observant and always on guard. Some call him an angel but if they only knew.

Likes -
Reading, humans, good food(though he doesn't need to eat), good liquor, cool weather, rain.

Dislikes -
His 'family' and heaven, anyone under his protection getting harmed, lies, the 'bible'.

Abilities -
Jason has superhuman speed, strength, agility, stamina, endurance and senses. Much of his abilities are considered god-like due to what he is.

Powers(as Aion) -
*Immortality - There is nothing that can kill Aion. While his body can be torn to shreds, his soul can't be destroyed. Angel Blades hae no effect and god himself cannot harm him.
*Healing - Aion can heal almost any wound and ailment. However, he only uses this power on occasion in certain situations and usually in a very discreet and unnoticeable way so to stay hidden.
*Chants, Sigils and Spells - Aion wields a vast knowledge of magic. He knows a chant, spell or sigil that works on just about every beast and being known, including angels, god and even humans and animals. He knows something for every occasion. You name it, he knows it.
*Undetectable - Aion can render himself completely undetectable by every being in existence. In his human form, he can make himself seem completely human from his aura to his soul. There is no way around it.
*Premonition/Precognition - Aion has the ability to 'see' into the future. However, he can only see a certain distance into the future. He can also detect immediate danger as well as sense dangers that are oncoming.

Weaknesses -
No known weaknesses currently.

Extra Info -
* The scars Jason bears are the result of his brother, god, ripping off his 6 wings and pulling out his angel grace. Thankfully, this could only be done once and only once. Jason was cast out from heaven and forced to live among the humans as a powerless immortal. He did eventually get his angelic powers back but he refused to return to heaven as he now holds a grudge against his brother.

* Jason, while in human form, can grow only one set of his wings. He doesn't know why this is. The wings he can use in his human form are the largest of his 6. These wings are the second set or middle set which is why they grow from the middle of his back instead of his shoulders.

* In order to use his most powerful angelic abilities, Jason must transform into his full angel form. Because he was given a human form, his angel form is fully visible to all humans.

* Aion has just as much influence and power as god does but lacks the ability of creation. With that, he leads as a commander and acts as a punisher. However, Aion has his own mind to think freely and do as he wishes and it was partly because of this that got him cast among the humans. The other reason was because he fell in love with a human and he would visit that human while appearing as one. That was something god would not tolerate. Though there was discussion as to why it was a bad idea to love a human, it was going nowhere and god got angry. So he ripped off Aion's wings and pulled out his grace and sent him to live among the mortals as a powerless immortal, now known as Jason. His wings and grace was scattered to 7 places that eventually became places of worship, one being the Vatican church where his grace was kept. Of course, Aion did get them back after much work and to his brothers dismay.

* Jason is always on guard because he has had the other archangels(his brothers 'kids') sneak up on him in an attempt to kill him after his fall to earth. While he can sense angels coming, there are ways for them to hide their exact location so he has to stay guarded to be able to banish them before they can strike. Not that they could kill him but so they go away.

* The blade Jason wields when he transforms into Aion is a special blade only the archangels and certain high ranking angels are allowed to wield. The blade is known as an Angel Blade and it's capable of killing most angels and anything considered unholy. However, the blade cannot be used to kill a human unless the human has done something that has damned them to hell or they have become possessed by a demon. If possessed, the blade will kill the demon but leave the human untouched, leaving no wound behind. Jason can summon the blade while in his human form is he has to.

* The reason Jason hates the bible is because it's a butchered version of a diary kept by a family of prophets. Things were removed, altered and added in that should never have been. The most important story, though it only told half of it, was his story and how he was cast from heaven to live among the humans.
 
'If humans and animals evolved from a primitive ancestor, why not vampires? They have to come from somewhere, right? They didn't just appear out of nothing. They existed millions of years ago and fed on blood just as the vampires do today. They evolved as humans evolved just much slower. How do I know all this? I'm one of them.'

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Name - Shane
Age - At least 8 million years old if not older
Gender - Male
Orientation - Bisexual
Species - Primitive Vampire
Hair Color - Black-brown with reddish brown tones
Eye Color - Black/Turns crimson red when emotionally charged or shifting
Height - 6ft
Weight - 160 lbs
Occupation - Has had countless jobs in his lifetime but currently owns and manages several big companies in the city(law, security, technology development and medical research).

Hidden Features - A few scars from before he evolved into an intelligent being(battle scars). Larger than average fangs with a smaller canine behind them and two smaller but noticeable lower canines.

Weapons - Efficient with any and all weapons.

Personality -
Shane is quite a character. He's sociable, kind and loves a good laugh. He's willing to lend a helping hand to those that are in genuine need of help. Although a friendly guy, he doesn't like to get too close to people as he can become quite dangerous if he's not careful. His anger is on a hair trigger as it's more instinct than it is a human emotion. However, he can keep a good hold on himself and has learned to control his more animal instincts. He is highly protective of those he does get close to and will use whatever means needed to protect them.

Likes -
Reading, any well aged liquor or wine, the smell and sounds of nature, helping people.

Dislikes -
Overly strong odors, hostility, cheap alcohol, having to hide what he really is.

Fears -
Losing control of himself.

Abilities -
* Shane is much stronger than modern day vampires. His abilities come from a time where vampires face beings bigger, stronger and faster than what's found today. His strength, speed, agility, flexibility, stamina, endurance and sense are superhuman but are on a more advanced level not seen in today's vampires. His senses are vastly different due to his primitive origins. His hearing is far more acute and can track sounds of a much higher frequency that modern vampires can't hear. This is what enables his sonar ability. His eyesight is sharper which enables his ability to essentially see infrared heat as well as see in the dark and see great distances without strain. His sense of smell is stronger as well as he has what's called a Jacobson's Organ in the roof of his mouth which allows him to pick up micron particles from the air or a surface and process it into a scent by rubbing those particles off onto the roof of his mouth. His nose is just as sharp and can pick up scent even when the area has been washed clean or is covered with stronger scents. Primitive vampires have a much faster healing rate and have a much higher resistance to silver and sunlight and stakes have no effect when normally they paralyze a vampire. Fire does cause damage and it does take longer to heal but a primitive vampire won't turn to ash when burned with fire.

Weaknesses -
*Bloodlust - Shane has to keep up with his feeding to keep his bloodlust in check. Being a primitive vampire, his bloodlust is a primary instinct so he has to be careful and make sure he keeps himself satiated.
*Blood Moon - The Blood Moon is considered a seasonal event even though it only happens once every 15 years. No one knows why this event happens or what causes it. The event lasts for 7 days and it has an enraging effect on vampires, humans and animals alike. Research has been done to figure out why the Blood Moon has this effect on some but not others and it was determined that it's likely due to a tiny DNA link to a primitive ancestor that lays dormant till each Blood Moon cycle. Since Shane is full primitive, he goes into a mindless state and will attack anyone and anything that comes near. During this time, he locks himself in a special cell in his manor's basement and has meals delivered throughout the week till the event is over.
*Sunlight - While the sun doesn't cause noticeable physical harm, it does weaken Shane over a prolonged period of time time. However, this weakness is more an instinct than anything as he would normally be sleeping during the day. Normally the sun will cause a vampire's skin to severely blister and require a lot of blood to heal.
*Liquid Silver - While solid silver has no effect on him, liquid silver does have some effect. Effects range from blurred vision, headaches, dizziness, vertigo, trembling, muscle weakness and/or warping of sound. The more liquid silver that gets into his system, the worse the effects are and the more of them that stack up. If enough liquid silver gets into his bloodstream, it can render him unable to move or even comatose. The best way to clear it out is by draining his blood and then an IV blood transfusion.
*Emotions - If Shane is not careful with certain emotions, he can turn aggressive and lose control of himself. This is especially true if he becomes cornered.

Powers -
*Shifting - Shane is the only vampire in existence that can shapeshift. However, it's just him shifting into his true form which is essentially a massive bat with humanoid features. In this form, he can do everything a bat can while still being able to move around like a human. He can also easily take off for flight from any surface despite being a bat. His bat form is black and charcoal in color with crimson red wings. He stands just over 10 feet tall.
*Feature Alteration - As a means for survival, Shane developed the ability to change some of his human features. This mostly affects his face, eyes and hair.
*Memory Manipulation - Shane can manipulate memories in many ways in both himself and in others. He can put up memory barriers which allows for original memories to remain intact but when a memory drinker tries to read one's memories through their blood, they get the barrier memories instead of the actual memories. He can also erase, change and block memories as well, both permanently and temporarily.
*Clairvoyance - Shane is a special type of clairvoyant. He can read a person's memory by touch. However, this only works with people and only if the person allows him to see their memories by accepting him into their minds. The more barriers the person has in their mind and the more they fight it, the harder it is to see the memories and get any answers. However, he can push and force his way into the person's mind but it runs a high risk of damaging them.
*Memory Drinker - Shane can read the memories of others by ingesting a small amount of blood. All he needs is a drop for this ability to work. He prefers not to use this ability as it breaks down all barriers a person may have and he will get every memory but sometimes he deems it needed if trying to get answers for something dire.
*Masquerade - This ability allows Shane to completely hide his primitive energy with a younger, weaker energy so he appears like a normal, several century old vampire that's high in rank. This ability can be turned on or off at will and takes no thought or focus to keep going.

Extra Info -
* Shane has done countless jobs throughout his life. He has learned countless skills which can be helpful in any situation.

* Primitive vampires can reproduce. However, the only way they can is with another primitive vampire. Since Shane is the last one in existence, there's no way to revive the species.

* While modern day vampires were born from the primitive vampires, only a small fraction of them still carry a genetic marker that links them back to their primitive ancestors. Some animals and even humans carry a similar genetic marker and it's these markers that are affected by the Blood Moon. The Blood Moon, also known to some as the Primitive Moon, triggers emotional and behavioral changes in animals, humans and vampires with primitive genetic markers. The effect varies in both strength and emotional change in each being. It lasts for 7 days and happens every 15 years.

* Shane reinvents himself every so often. After so many centuries or so, he becomes bored, he'll vanish and return with a new name in a new location with changes to his human features and a different vampire energy so he's not recognized.

* Shane began gaining his more unique powers once he began to gain sentience. While the others did gain a certain level of intelligence, it wasn't enough to be considered human level intelligence. The primitive vampires were evolving at an extremely slow rate. The intelligence they gained was driven more on instinct and the need for their blood to survive. While humans evolved and gained the understanding they were being hunted by a greater being, the vampires were driven to find a way to evolve faster. They tried many ways until they figured what had to be done. They had to drain a human to near death and then feed them their blood. That gave birth to the modern day vampire and also what killed off the primitive vampire. However, Shane had gained the ability to shift by the time his kind were on the verge of collapse and he was able to integrate into human society. He continued to evolve and gain powers over the years which aided him in his survival.

* Vampires can eat solid food but it offers no nutritional value. This is an evolutionary trait they gained in order to hide among the humans with ease. Other methods vampires have helped themselves to blend in is via medical research labs. In these labs, research is constantly underway to develop a capsule that helps suppress hunger for long periods of time. These capsules are generally tested on feral vampires, fledgling vampires that were just turned or vampires that volunteer to test out the products. So far, the testing is hit or miss.

* The manor Shane lives in is a refurbished manor that dates back to the colonies. Every aspect of the house was repaired and reinforced and wired with electricity and then made to look the way it did when it was first built with all the original artwork and decor placed back in their respective spots. The manor is smaller as it only has 16 rooms total and 2 floors and an attic. There was a small cellar but Shane expanded it and created a massive basement with a large cell designed to hold vampires. However, the cell had to be modified and reinforced with at least double the strength and a shute that leads into a room that was modified to hold a dual walk in freezer/refrigerator. The shute is designed to be able to drop in blood supply for when the Blood Moon hits.
 
'I live on the edge. Always on the edge. Control doesn't come easy to me. All it takes is one small breeze and I'll slip over that paper thin edge. I'm hanging on to every bit of control I have, which honestly isn't much. I may seem like a nice guy now but trust me when I say this, the real me is very mean and very, very hungry.'

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Name - Vincent
Age - 400+
Gender - Male
Orientation - Bisexual
Species - Vampire
Height - 5ft 11in
Weight - 150lbs
Hair Color - Black
Eye Color - Light brown with a marbling of copper like tones and a dark, almost black, ring around the iris. Changes to a blood red color when going vamp.
Occupation - Owns and manages a small antique and oddity shop.
Hidden Features -Various scars, mostly from before becoming a vampire.
Weapon(s) -
Vincent is proficient with swords and keeps a couple hidden in the places he owns(his home and shop). He can use other weapons if need be but will primarily rely on his vampire prowess and powers and hand to hand combat if a sword is not reachable.

Personality -
Vincent is soft spoken, kind and caring. He's gentle and careful around everyone he meets. He's sociable and easy to approach. He enjoys helping others and asks for nothing in return. He won't let anyone get too close to him though and keeps his heart closed off to relationships due to his issues with controlling his bloodlust. He protective of those he cares about and will fiercely attack anyone that threatens them.

Likes -
Quiet nights, reading, collecting small trinkets, stargazing, people watching.

Dislikes -
His lack of control over his bloodlust, having to constantly drink blood.

Fears -
That one day he might lose control and never be able to return to normal and have to be put down. He also fears that if he ever got close to anyone that he'd end up hurting them because of his lack of control.

Abilities -
*Like all vampires, Vincent has superhuman abilities. Strength, speed, agility, flexibility, stamina, endurance and sense are all enhanced to superhuman levels. The amount of power a vampire gains as they 'age' depends on how much power the vampire that turned them had. Vincent was turned by a high power vampire, likely someone of royalty, so his abilities are much stronger than most typical vampires, giving him rank among his clan.

*All vampires, no matter the power level, have the ability to hide their vampiric features(fangs, claws, skin etc.) at will and for however long they desire. This ability does take some practice but once it's learned, it takes no skill to use nor does it take energy. What it does is it withdraws the fangs to appear like more like normal canines and turns claws into normal nails. The aura then creates an illusion to make the vampires skin look more tanned so it isn't ghostly pale. Since this isn't classified as a power, it still works during the day while the vampire is out and about in the sunlight.

Weaknesses -
Bloodlust - Vincent has little to no control over his bloodlust. It is easy to trigger with just the scent and even sight of blood. He has to continuously drink blood to remain in control otherwise he will be reduced to a feral like state and will seek out blood from anyone he can get his hands on.
Silver - Silver burns the skin of vampires and weakens them if it gets into their system. However, liquid silver can be used to completely paralyze and even kill a vampire although it's much harder to come by. Vampires become more resistant to the effects of silver the higher in power they are. Vincent is fairly resistant to silver due to his power so normal silver will have little effect on him though it will still burn his skin slightly.
Stakes - Stakes only paralyze vampires regardless of power level.
Fire - Fire usually will kill a vampire but the stronger the vampire, the more resistant to fire they are. Vincent's skin only blisters against a flame.
Beheading - All vampires will die with beheading.

Powers -
Hypnotism/Glamor - Vincent can hypnotize any human into a state where they will accept anything. His main use, when he loses control of his bloodlust and goes feral, is to make his victims forget what happened and forget what he looked like so no one can identify him. This ability can also be used to turn pain into pleasure in regards to a vampire bite.
Levitation - Although not flying, Vincent can levitate and maneuver around in the air. However, it takes a great deal of energy to do and will trigger his bloodlust due to the strain. The longer he stays in the air, the more energy he uses and the worse his bloodlust is afterwards.
Night Vision - While he can already see just fine in the dark, he as a secondary sight ability that allows him to see every detail in a much clearer detail. This helps him see in pitch black situations or when he's tracking.
Blood Healing - If just healing wounds not caused by a vampire bite, a few drops of vampire blood can help heal said wounds faster.

Extra Info -
*Vincent was turned just before the 100 Year Slaughter began, about 10 years before, at the age of 28. The 100 Year Slaughter was an event where clans of vampire hunters took it upon themselves to rid the world of vampires and thus caused massive tension between humans and vampires. The reason for the massacre is unknown but some speculate it was to get the vampires riled up enough to start attacking when they were otherwise humble beings. Towards the end of the mass attack on vampires, the vampire population had dropped so low that only ten clans remained. These clans house the strongest lines of vampires and to protect themselves, they fled and went into hiding. The remaining vampires that were left in the world were either killed off, vanished, or adopted into one of the remaining clans. Over the next couple centuries, humans forgot about the existence of vampires, turning them into myths told in books and scary stories.

*The 10 clans that remain are all across the world. Vincent's clan is located in Scotland in the southern uplands area, taking up residence in the Drumlanrig Castle. The clan was originally from further north but because of the massacre that was going on, they were forced to flee their original clan grounds and take up residence elsewhere. The new clan grounds appears to be just the castle but deep beneath the surface has been dug out and turned into a series of large rooms along with a dungeon and other related rooms. With how out of the way the castle is and with it being surrounded by a thick forest, the clan was able to successfully evade the hunters and survive the massacre.

*Vincent has very little control over his bloodlust. It took him over 50 years to fully gain control over his hunger but even then his control was iffy at best. This particular issue is rare among the vampires and no one knows why it happens. After returning to human society a couple centuries after the 100 Year Slaughter, he was no longer able to get blood directly from humans due to his clans strict rule of no taking blood from humans outside of clan grounds. Because of this, he has to survive on packaged blood. However, this brought on the reversal of the little control he had and as the years passed, his blood intake increased to the point to where he has to make sure he has blood with him all the time. Another issue he has is the scent and even the sight of blood will trigger his bloodlust(specially when he hasn't had any blood recently), causing him to go into an almost feral like state. If he feeds from someone, he never kills and he somehow remembers to glamor them to forget the incident, leaving them in a drunk like state.
 
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'I've lived far too long. My mind has broken down. I may look strong but I'm not. Not mentally. This power. it's taken it's toll on me. It's turned me into a shell of who I used to be. Who was is anyway? I don't remember. Too much darkness swirling around my head. And there will just be more to add to the endless, screaming void. There will always be more.'

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Name - Markus
Age - Unknown/Lost count/At least 500+
Gender - Male
Orientation - Bisexual
Species - Sin Eater
Hair Color - Black
Eye Color - Black
Height - 6 ft
Weight - 155 Lbs
Occupation - Odd jobs when he can get it.
Hidden Features - Numerous scars. An odd mark over the right side of his chest just over his heart. The various features of the mark shifts and glows as his power activates.

Weapons - Markus is handy with whatever weapon he can get his hands on but only carries a small dagger that's tied to his power.

Personality -
Markus holds a dark, broody personality. Due to having lived far longer than he ever wanted and having to deal with all the darkness that comes with being a Sin Eater, his personality is quite grim, moody and dark. He's not very sociable and tends to avoid people as much as he can. He comes off as depressed or at least very gloomy. He is mentally unstable due to having absorbed so much negative from countless others. There are times here his mind breaks down from all the 'evil' and he simply goes insane. There are signs that show he's breaking apart thankfully. He'll express nervous tics that come with increasing anxiety(leg bouncing, fidgeting, ect.), become increasingly paranoid, have outbursts of anger, easily annoyed with even small things, tremble and shake, be unable to talk without rambling or stumbling over his words, excessive drinking, increase in smoking, etc. Each sign varies in intensity and they can come in a combination. Otherwise, while he may seem all doom and gloom, he's still kind to others when approached and tries to be a good person.

Likes -
Quiet nights, alcohol of any kind, good food, occasional company, music of the harp.

Dislikes -
The Order of the Dove, the power he's forced to carry and the insanity that comes with it, people not able to understand the burden he's under.

Fears -
Markus fears that one day he will lose his mind entirely and be in a permanent state of insanity.

Abilities -
Markus is faster, stronger and more agile than normal humans but not to a superhuman level. He has extremely high, almost superhuman, stamina and endurance as he needs it in order to withstand his power. The only senses enhanced with abilities are his hearing and sight. His healing is much faster than normal humans but it's not instantaneous as he still requires some time to heal.

Weaknesses -
Mental Instability - Markus's mental instability is his biggest issue and is the result of the power taking it's toll on his mind and body.
Rectification - This is a series of rituals performed by the Order of the Dove that 'rectifies' a Sin Eater's existence by removing and sealing the source of power with the darkness it collected and killing the host.
Dart of Purity - A small dart made of pure silver, gold and stored in holy water blessed with a special ritual. This dart will cause the power of a Sin Eater to essentially shut down, leaving the host weak. The effects are due to the ritual and will last as long as the dart stays in place. The dart tip is heavily barbed and designed to dig into flesh and be difficult to remove as well as rip flesh when it is removed.
Chains of Redemption - While weaker and less effective than the darts, they have a similar effect. They are used to restrain a Sin Eater and weaken them. The chains are often used as a weapon and therefore designed to be strong but lightweight so anyone can carry a length of the chain with them.
Shackles of Blasphemy - These shackles are designed to weigh down anyone who they deem blasphemous. The ritual cast upon them is designed for the Sin Eater but they work on anyone. If the person moves freely, they are considered pure. However, if they are suddenly dragged to the ground and unable to move, they hold a blasphemous tongue and/or mind and are dealt with accordingly. In the case of the Sin Eater, they are used as a restraint during the ritual to remove their power and essentially kill them. There is only one set of the shackles.

Powers -
Sin Eater - The very power that gives them their name. Markus can literally eat the sins, guilt and regrets of a person just before death, allowing them a free ticket into heaven, bypassing the judgement of their soul.
Eat Your Sin - This ability is where a Sin Eater turns a person's sin, guilt and regret against them and forces them to eat it instead. Instead of going to heaven, they go straight to hell, bypassing the judgement of their soul. The pain before death is the most agonizing of any pain in existence.
I See Your Darkness - This ability allows Markus to see how deep someone's sin runs in their soul and how dark it is.
I Hear Your Lies - This ability allows Markus to hear the truth behind a person's words and read people's minds to learn the true thoughts of a person.
Immortality - As long as Markus carries the Sin Eater's power, he will remain undying and unaging. He cannot be killed by normal means but his body still remains human and can be injured like a normal human.
Protect Thyself - This ability allows Markus to utilize the sins within him as a weapon to attack or defend. The sins will manifest as translucent tendrils that stem from the various parts of his body, namely his hands, arms and back. The tendrils can become any size and be of any length up to 30ft. They can be used as defense, creating shields and barriers of various sizes, or they can be used as deadly attacks. Attacks are often the mimicry of various bladed or spiked weapons. However, in extreme cases, a barrage of spikes can be used though it takes up a lot of energy. Tendrils that are shot out or cut off vanish and then reform to seek the host out to rejoin with the rest of the sin within. This ability is a last resort due to the strain it puts on the host's body.

Extra Info -
*Markus has gone through many names in his life. However, he has forgotten his original name. He has also forgotten his original birthplace though he does remember it was someplace in the European area. His forgetting his origins and his early life before becoming a Sin Eater is mostly due to the toll the power has taken on his mind and the stress it continues to cause.

*Markus does have a much higher tolerance for pain than most people do but this is primarily due to having been conditioned to handle the pain of eating a person's sins.

*When Markus breaks down into a fit of insanity, he mostly just becomes reckless and self harming. He may also become violent and break down into tears. He will eventually get over it after some time. How long each breakdown lasts is unpredictable.

*Markus has memorized where every Dove Order base is located and learns very quickly where every new one appears. This is so he knows the places he has to avoid so the Order doesn't come after him. However, there are members of the Order constantly moving around from place to place keeping an eye out for him or any signs that he's been around.

*Because of his mental state, Markus has a tendency to chain smoke and drink a lot. Though due to his power he has no ill effects of doing so, he can still get drunk and become hungover. Smoking is more a habit from before he became a Sin Eater and something he never dropped but instead, it increased over time and became a more comforting thing to him than anything.

The abilities Eat Your Sin and Protect Thyself can be abilities realized during the process of a building storyline.

Mark of the Sin Eater:
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'Sure. I have many names. Lucifer. Satan. The Devil. The King of Hell. The First of the Fallen. There's so many but those are the common ones. But for the sake of walking around on this side of the inferno, you can call me Damion. Pleasure to make your acquaintance.'

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He's the devil. What more do you need to know? He's mischievous, a pain in the ass, a party lover and a play boy with a massive grudge against his family. In certain cases he's a broken, lonely soul that only wants someone to see him as he is, not what he's expected to be.
 
Based off of the game Warframe. Lore and information presented has been altered to fit into a story/roleplay situation.

'The stars are far more alive than anyone on Earth thinks they are. The planets are far more livable than Earthlings think, too. And yet, Earth is clueless to what's beyond their atmosphere. We Tenno are here to keep it that way. Well, we're here more to kick ass and if we are protecting things and people in the process, so be it.'

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Name - Noel
Age - 26
Gender - Male
Orientation - Bisexual
Species - Void Child
Hair Color - Black
Eye Color - A pale grey with tints of light green and brown and a dark circle around the iris.
Height - 6ft 8in
Weight - 200 lbs
Occupation - Tenno/Special Military Team

Hidden Features -
A good number of scars. A birthmark on the left side of his chest that signifies his Void power(the lotus symbol). His hair is shaven short but not buzzed on the sides(think mowhawk but wider and no gel) but kept long(about 4-5 inches long) on the top so part of it falls over his left eye and the left side of his head.

Weapons -
A massive arsenal of special suits called Warframes as well as weapons that are wielded while piloting a Warframe. Void powers. Custom all purpose Amp with switchable beam styles that boost Void powers. While not in a Warframe, he carries a simple revolver customized to fire custom ammo.

Preferred Warframe(s) -
Rhino Prime. Vauban Prime. Atlas Prime. Revenant. Nidus. Excalibur Umbra. Wukong Prime. Limbo Prime. Titania Prime. Nyx Prime. Hydroid Prime. Ember. Nezha Prime.

Personality -
Noel comes off as aloof most of the time. He's often seen as not very friendly or sociable. However, he's simply guarded. Having been abandoned by his family at a young age and denied existence by everyone, it's a good reason to be on guard around others. He will open up eventually and show that he's actually a kind guy with a sociable personality despite his scary appearance. However, he does have a temper which is common among the Void children. Otherwise, he's kind, intelligent, calm, cool, observant and quick witted. He's insanely fierce in battle.

Likes -
Good food, star gazing, reading, good beer, late night Archwing flights, listening to Nora Night on the Nightwave(a late night all night radio show of darker music, story telling and news that doesn't get told because it gets hidden/lost/forgotten/deemed insignificant for one reason or another).

Dislikes -
Things breaking down on him, Corpus, Grineer, Sentients, Infested, Ordis's puns.

Abilities -
* Noel's abilities are significantly higher but not superhuman. He's faster and stronger with higher stamina, endurance, agility, and flexibility. His eyesight and hearing are much better than normal people's but not on a superhuman level. His physical abilities and senses have to be stronger in order to pilot Warframes.

Powers -
Void Energy - Being a Void child, Noel has the power to channel Void energy. He can manipulate it into various shapes and forms for various attacks with the help of an Amp. Without the Amp, the beam is a broad single beam. The Amp boosts the hitting power as well as allows for different beam shapes for different situations. He can also use it to render himself invisible for a period of time as well as use it to dash long distances.

Weaknesses -
Mental Strength - Void children must keep their mental strength high. If their mental strength deteriorates in any way, they can become unstable or even lose the ability to use their power all together. To regain their power, they have to go through a special re-awakening to reestablish their connection to their power. On the plus side, the re-awakening actually makes their power and connection much stronger and makes it much, much harder for them to break the connection. The re-awakening usually only has to be done once.

Extra Info -
* The red markings on Noel's face that go over his eyes are tattoos. They go up and around to the back of his head along the side of where the long portion of his hair meets the shaved so the red peeks through. He claims there's no meaning for them exactly other than he liked the way it looks on him.

* The birthmark Noel was born with appears in the shape of a lotus. This symbol has become the trademark symbol for the Tenno and is now used as a marker for Tenno driven ships.

* The leader of the Tenno is known as The Lotus, named after the lotus mark that identifies a Void Child. The Lotus has never been seen by the Tenno in person but she talks to them whenever they need her. She helps to keep track of the Tenno and guides them through tough missions. It is said that The Lotus is the very first Void Child.

* Void children are people that were born with the ability to channel Void energy. It's the strongest energy in existence. However, it is also the most unstable. Without training, it is difficult to keep controlled and best controlled with Amps. An Amp is a device attached to the arm, wrist and hand that helps to channel and control the flow of energy. Only one Amp is required but two can be used. There are different styles of Amps that create different types of beams, the most common being a single beam shot for high accuracy.

* Void children are usually abandoned when they are found to be able to channel Void energy. Without guidance, they are dangerous and can cause massive damage due to uncontrolled outbursts of energy. Noel was abandoned when he was 5 and wasn't found till he was 15. By that time, he had learned to control his power on his own and could channel the Void energy with ease. So far, he was the only one that has done this. With a little extra training in the Dojo, the place where all Void children must come to learn to control their power which is located on Lua near the orphanage, he was made into a Tenno and given his first Warframe and a weapons arsenal as well as his choice of Cephalon, Railjack, dropship model and Orbiter. He picked the one Cephalon that no one wanted, Ordis, and selected his ships and was officially a Warframe operator. He's been a Tenno for just over 10 years.

* Lua used to be the moon of one of the planets. It was discovered that it was actually an abandoned base of some kind, likely Orokin, and converted into a livable facility. It was turned into an orphanage for Void Children and a Dojo to train the children to control their power. Noel was here for only a couple of years in order to train for hand to hand combat and to learn how to pilot Warframes. Lua is constantly moving and has a shield around it to prevent anyone from detecting the moon so the children living there are protected. It is said that The Lotus resides here on Lua and is the one that keeps the moon moving.

* Dropships come with the option to build various charges that call a special tower that helps in battle. There's several charge types that summon various towers from healing, turrets and even to call in a security override.

* Noel wears a small device on his wrist that connects to his Cephalon, Ordis. Cephalon's are sentient beings that can connect to their Tenno no matter where they are and in several ways. The main ways are through the Orbiter and via Warframe. The device Noel wears is custom and connects to Ordis directly. Every Tenno has their own ways of connecting to their Cephalon.

* Void children have much longer life-spans than normal people from Earth do. How long they actually live is unknown. They are much more durable than normal people and can take more damage so it is much, much harder to kill them.

* Warframes and weapons have the ability to be modified with things called Mod Chips. Frames have 10 mod slots with one Aura slot and one Exilus slot. Frames also have 2 Arcane slots. Weapons have 9 mod slots with one being an Exilus slot. Some mods have Primed or Amalgam versions which are restricted for use by certain Tenno as they are given to certain Tenno as rewards. Primed and Amalgam versions are upgraded versions of normal mods. Only one version of a mod can be equipped. There are Frame specific mods as well and these have to be purchased as not every Tenno finds use for them.
Unlike the official game, all mods are fully upgraded and there is no limit to modding capacity in Frames or weapons.

* Some Frames have Prime versions. This means they are a little better than their normal counterparts. Only certain Tenno are allowed access to the Prime Frames.

* Some weapons have Prime versions. Like Prime Frames, they are simply better versions of the normal counterparts. Only certain Tenno are allowed access to the Prime weapons.

* Warframes are always larger than the pilots. This is due to the design of each Warframe and the abilities they wield. The internals are designed to become custom fit to the pilots body so they can fit inside the Warframe and pilot it with ease without needing the Warframe itself to change.

* Noel has access to all Prime weapons and Frames due to his exceptional skills at fighting and having learned to control his Void power without the need for training at the Dojo.

* Noel has gone through the reawakening process. However, his control over his power still falters with his mental state. Thankfully he will never lose the use of his power again but his ability to use his power effectively and cleanly will be affected. Instead of full loss of use, his power will simply become erratic, sputter and increase/decrease in strength due to lack of mental clarity and control.


Lotus Birthmark:
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Please not that the Omega portion of this character can be ignored and thus this character can be used as a standard werewolf if desired.


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Name - Lance Nelson
Age - 27
Gender - Male
Orientation - Bisexual
Species - Omega/Pureblood Werewolf(both parents were werewolf)
Hair Color - Dark brown with reddish highlights(auburn)
Eye Color - Right eye is bright silvery blue, left eye is amber.
Height - 5ft 11in
Weight - 157 lbs
Occupation -
Part time web designer, graphic designer and computer/software programmer/coder, freelance photographer, and bartender(some nights).
Hidden Features -
A tattoo brand of his clan mark on his right shoulder blade. A few scars from sparing, actual fights and other causes. Slightly longer canines than normal(typical in pureblood werewolves).

Weapons -
Usually keeps a small pocket knife on hand(taught to never leave home without one as one never knows when it would come in handy).

Personality -
Lance is a very calm and collected guy, often wearing a neutral blank look on his face. He's calculating and puts a lot of thought into much of what he does when it comes to his professional life. He's laid back and easy to get along with. Due to being a pureblood werewolf, he's a natural leader and has naturally high charisma. He holds the pack leader instinct and has a habit of seeing other people that he cares about as packmates and wanting to guide them to be stronger despite them being human. While he feels it's not a bad thing to want to see those he cares about to be guided on the right path to success, he has to remind himself that this is work and he's working with humans and not young wolves. He often chuckles about it when he catches himself taking on his wolf side and others get a bit of amusement out of it as well. He's highly protective of those he's especially close to and will protect them with a fierceness seen only in very, very angry wolves.

Likes -
Computers, late night walks, meat heavy foods, the sound of nature, warm fires, reading, good liquor.

Dislikes -
Sour and bitter foods, overly strong perfumes/colognes, computer malfunctions, the full moon(messes with his schedule), people that disrespect nature and abuse animals, hostility.

Fears -
Lance, surprisingly, is afraid of needles. He also fears that he might hurt someone close to him while in wolf form by accident due to his more animalistic nature while shifted.

Abilities -
* Lance's abilities are enhanced to higher levels than normal half-blood werewolves. His strength, speed, stamina, agility, endurance, and flexibility are at least double that of normal werewolves. While humans bite at about 125 psi, wolves at 400 and werewolves at about 250, Lance bites at about 500 psi(in regards to strength in werewolf form). His sense of smell is heightened to at least double that of normal werewolves and he has gained a Jacobson's organ in the roof of his mouth which allows him to detect scent particles as well as 'taste' them that normal werewolves can't. His eyesight has gained the ability to catch tiny details and movements too small or quick that normal werewolves often miss. His hearing can pick up smaller sounds from further away, up to 25 miles away compared to the average 15-20 miles of normal werewolves and wolves.
* Pureblood werewolves have abilities that normal werewolves don't. They have the ability to control when they shapeshift so they can change at any time they wish. However, they are still controlled by the moon and are forced to shift during the full moon. They also have higher silver resistance both due to being a pureblood and even more so due to the silver content in the serum given throughout the pregnancy. Purebloods also have higher intelligence and tend to have a habit of catching even tiny details.

Weaknesses -
Full Moon - Lance is susceptible to the phases of the moon. Every full moon, he is forced to shapeshift into his wolf form and gains a much more animalistic mind than he normally would if he controlled when he shifted. While he still holds human intelligence, it's limited to a point as his animal instincts are far stronger.
Silver - Lance has a much higher resistance to silver than half-blood werewolves due to a special serum that his mother took during the duration of the pregnancy in order to keep her body from terminating the pregnancy by shapeshifting. However, despite this resistance, he is still susceptible to some effects of silver. While it won't stop him completely, silver will slow him down and keep wounds from healing as they normally would. It is often considered the only true 'sedative' that can be given to a werewolf as normal sedatives will either wear off very quickly or simply will not work. Normal sedatives are laced with a light, non-lethal dose of silver according to the age, weight and strength of the werewolf and then slowly injected into the bloodstream. Silver also irritates the skin, causing a rash to appear around the area the silver has been in contact. Wounds inflicted by silver tend to permanently scar and will not return to clean flesh when cut off. However, with purebloods, the body can heal the scar a bit more each time it is removed, making it smaller each time.
Fire - Fire or red hot objects will cause werewolf skin to scar. However, cutting the scarred flesh off will encourage the skin and muscle to reheal as it used to be prior to being burned. Purebloods will still scar when burned but not nearly as badly.

Powers -
Shapeshifting - Like all werewolves, Lance has the power to shapeshift into an anthropomorphic wolf(wolf with a more humanoid shape). However, since Lance is a pureblood, he can shapeshift at any time he wishes without much after effects of the shift. Shifting back into human form generally leaves a werewolf with some manner of exhaustion. The exhaustion varies from person to person as each body tolerates the stress of shifting differently. Shapeshifting does put strain on the body but has no life threatening effects.
Wolven Burst - Being a pureblood gives Lance different abilities than others. While in human form, Lance can charge himself with a burst of his wolf(basically a burst of shapeshifting hormones without the shapeshifting) to boost his strength, speed and agility. When active, Lance's muscles become significantly larger, he grows claws on his hands, his teeth show a more wolf-like appearance and his voice deepens to a rumbling growl. Once it wears off he is left with high exhaustion and overall body fatigue, weakness and muscle soreness and tightness. This ability puts an incredible amount of strain on the body and therefore should only be used in emergencies where shapeshifting would either take too long or be impractical for the situation. It takes at least a day or two for the body to recover.

Extra Info -
* Lance was originally from the Orr, Minnesota area where the snow stayed heavy much of the year and only a small portion of the year when it melted away and warmed up. His pack, known as the Snowclaw Pack(name to be finalized later?), all live near a protected national park, Voyageurs National Park and the Kabetogame State Forest. Each of the member's werewolf forms all had white, grey or pale tan fur with some having darker saddles and other markings. Very rarely were darker colors seen within the pack. Lance is pure white in werewolf form. The reason he left his pack was because he wanted to seek out education and a job in a bigger city somewhere. He currently resides in Olympia, Washington. He chose Olympia for a couple of reasons. The company he joined was fairly young as well as fully accepting of him being a werewolf(other companies he applied to were weary of him and either declined his application or showed fear or disgust towards him when he went in for an interview, causing him to walk out). The area is also quite close to nature and has many wooded areas suitable for him to spend his full moons in to hunt.
* Lance holds a Masters of Fine Arts degree in Graphic Design and Computer Science and a Minor in Web Design. He got in shortly after graduating high school at the age of 18 and studied for a little over 4 and a half years at the University of Minnesota, graduating at the age of 22. He has since moved from his hometown and state to Olympia, Washington and works at a company that does various web design as well as software programs. After just 5 years of working there, he's become the top graphic and web designer and a highly reliable programmer.
* Lance's pack is known to use primitive style tools during their monthly hunts. Many of his pack are descendants of native american people and take to heart their people's hunting traditions. While they could easily tear into their prey while in werewolf form, they instead use traditionally made spears instead to make the kill. This is their way of honoring their native blood while still using their animal hunting instincts.
* Lance is part native american as his father holds native american blood, along with a mix of other blood that's mostly European, that ties to the Chippewa(Ojibway or Ojibwe) tribe. His mother is French Canadian, Irish, and other European mix. His father is from the Orr, Minnesota area while his mother, originally from Banff, Alberta, Canada, traveled around before settling down with her family in the northern Minnesota area near the national park. Because of his father's wolf blood and how native american's symbolize the wolf as something powerful and loyal, his father has been welcomed as part of the local Nett Lake Reservation and allowed to bring his family onto the reservation lands. Other pack members were given the offer to move onto the reservation if they wanted to as many of them have some native blood ties though their tribe origins are unknown. Most have chosen to live outside of reservation lands and kindly declined the offer of the reservation chief. However, they are all welcome onto the lands anytime.
* The reason Lance's mother was forced to travel to travel around from place to place was because she was the only werewolf in her family. Not all countries have a werewolf population and many of those have issues with the existence of werewolves. The people tend to become aggressive towards those who are discovered to be werewolves and many take up weapons and hunt them down. His mother was forced to move constantly, at least every couple of years, till her parents were finally able to get her out of the country and into a place where she would be accepted. She is the only werewolf in her family due to mother having slept with one unknowingly. She's the oldest of 2 siblings, twin brothers, by 6 years. Her step- father died of cancer 10 years ago and her mother had a pacemaker implanted due to a severe arrhythmia. Lance's mom is currently 47. His father is 49. They appear much younger due to their werewolf blood as werewolves tend to age slower than humans do.
* Lance is a pureblood werewolf, something that is extremely rare. Pureblood werewolves are born when both parents are werewolves. However, werewolves generally cannot carry a child to term. This is due to the stress and rush of hormones from shapeshifting. They generally always lose the pregnancy within the first month due to having to change during the full moon. It is possible to stop the change using a special serum. However, due to the silver content of the serum and having to be injected before each change, there is a high risk of losing the child anyway due to the silver toxicity even though the silver is of low concentrations.
* Pureblood werewolves keep their werewolf eye color while in human form. Since Lance has a right bright blue eye and left amber eye in werewolf form, he retains that eye color while in human form. Blue is an extremely rare eye color among werewolves. While blue is common among humans and the silvery blue could be passed as a human color, amber is very much a wolf color and it identifies Lance as a werewolf.
* The reason blue is rarely seen in werewolves but never in wolves is because of the mixing of human and wolf DNA. The only shade of blue that appears in werewolves is a bright silvery blue that does not occur in humans but occurs more in dogs such as huskies or german shepherds. No one can explain why this happens but some theorize that the blue could possibly be due to the impurity of the DNA. Lance is a very rare case where he was born with heterochromia or two separate eye colors and one eye being bright blue.
* Every werewolf pack has a unique mark that identifies their allegiance. On their 18th birthday, each pack member has to get tattooed with the mark using a special ink designed to withstand a lifetime of shapeshifting. The ink is laced with silver and a special, high heat resistant needle is used to essentially cause a burn wound, lace it with silver and then dye it. The ink fuses with the burned flesh while the silver keeps the wound healing slowly so it essentially creates a colored brand. Because of the silver in the ink, the scarred skin becomes permanent. However, the color can be removed if the mark is cut.

About The Omegaverse(My Take) -
* The three sub-genders of Beta, Omega and Alpha came about when the birth rate became so low, the human population began to suffer and drop dramatically. Betas are females and males that aren't affected by Omega pheromones. Beta is the most common and considered normal. Alphas are always male, have high intelligence, incredible looks, high charisma and are often the ones to succeed early on in life. Alpha is rare and highly praised in society, taking high positions in jobs such as company CEOs and presidents. Omegas are always male and have the ability to give birth. They are generally smaller, more feminine looking, weaker in physical ability, generally pursue lower tiered jobs that are not physically or mentally demanding. They have what's called 'heat cycles' every 2-4 months depending on the individual. During the cycle, they produce pheromones that are designed to attract a mate, an Alpha. Though all Alphas are attracted to these pheromones, only the one destined to become the mate will be completely overtaken by the scent. Once the Omega and Alpha pair, only the Alpha will smell the pheromones. Omegas are quite rare.
* Given the typical appearance and intelligence levels of Omega's, Lance does not fall in the typical criteria of what is typical for Omega's. He's tall, well muscled, highly intelligent and successful. He also holds charisma on par with that of an Alpha. People often think he's an Alpha but he denies he is an Alpha anything.
* Only humans have been known to become Omegas. For a werewolf to become an Omega has not yet been recorded in medical history. However, Lance doesn't know he's an Omega as he's never gone through a heat cycle despite being in his mid 20s.
* Research has been done on the possibility of an Omega werewolf. There are many theories as to why the heat cycle was suppressed well past puberty. The main theory is adrenaline. During the process a shapeshifting, massive amounts of adrenaline and other hormones are released all at once. This generally happens every month during the full moon but some, although very few, werewolves, like Lance as he is a pureblood, can shapeshift any time they desire. It is suspected that this massive rush of hormones cancels out the heat cycle hormones because it overwhelms the system with animal instincts instead of the Omega instincts. Another theory is that werewolves have some sort of natural ability to suppress the Omega hormones. It could also be that, due to the wolf part of the person, the Omega DNA sees the wolf DNA more than the human and because of the canine to human year conversion, see's a later age as puberty instead. There could be any number of factors that could explain why a werewolf Omega wouldn't start their heat cycle till much later than is expected but at the moment, there are only theories and nothing definitive.
* The heat cycle generally starts around the age of 12-15 when the Omega is going through puberty. Sometimes it starts a year or two later if they are a late bloomer. When a heat cycle hits, the body goes through a change. While normally their 'female' reproductive parts stay about the size of a walnut inside their body, during the heat cycle, it grows into it's full size and changes the outside of their body into a hermaphrodite(they become both male and female). The cycle lasts for 7 days. The change reverses on the 7th day and the cycle ends.
* There are medications that are designed to help control the heat cycle and pheromones. These medications suppress the heat cycle and pheromone release and prevent the body from changing. However, it doesn't fully suppress the pheromones so it is often recommended to double to dose if having to leave the house for any reason but only to double the dose then as the body can build a resistance to the medication. It is recommended to use a quick shot instead as the concentration can be increased easily in a liquid than it can in a tablet.
* Although left untested due to no Omega werewolves having existed till now, there is a theory that suppression medications may not work or that it might not be possible to create a dose high enough for the medicine to work effectively. This theory was made due to the fact that the metabolism of a werewolf is so fast that it requires a silver laced sedative for it to have any effect as the low dose of silver weakens the werewolf just enough for the sedative to take effect and hold its effect for an extended period of time. However, silver being a poison to werewolves, it's an issue of how much is too much before it becomes a serious problem.

Pack Mark:
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