MxF •.°·𓆩 .[1x1]A Journey To The Frost Titan. 𓆪·°.•

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MxF •.°·𓆩 .[1x1]A Journey To The Frost Titan. 𓆪·°.•

Rules Check
  1. Confirmed
Pairings
  1. MxF
Content Warning
  1. Gore
  2. Graphic Violence
Genre Preferences
  1. Romance
  2. Erotic
  3. High Fantasy
  4. Low Fantasy
Character Preferences
Original Characters Only
Open to Solicitation For
Listed Ideas and Similar Ideas
Open to Group Stories
No

bunnybento

•.°·𓆩 (\_/) 𓆪·°.•
Local time
Today 11:43 AM
Messages
2
Age
26
Location
•.°·ʍʍ 𓋼 ʍʍʍʍ 𓋼 ʍʍ·°.•
Pronouns
she/they
Hello and thank you for being interested in my roleplay request!
My name is Bunny and I'm 26 years old. I've been roleplaying literately for about 10 years and I've taken a liking to 1-on-1 roleplay.
I like tense, high-stakes, slow-burn, romance with a few well placed smut scenes. I love Fantasy, Sci-Fi, Apocalyptic genres, but I need romance in the storyline.
I'm a bit strict when it comes to writing. I write 3-5 paragraphs, 5-7 sentences for every paragraph per post[approximately 250-500 words] and I expect the same from whoever I'm writing with. I would like a respectably equal amount of effort.​
As for my schedule, I have to admit that I am inconsistent. Sometimes I can reply 1-3 times a day, other times I can only write maybe twice a week. If you're looking for consistency and punctuality, I am not the RP partner for you.​
Acceptable
Hard Limits
Gore; As long as it's brief and not too vulgar, I'm fine with it.
Violence; Completely fine since I do
a lot of RP that involves fighting and killing. Nothing wrong with a bit of action.
Sexual Content; Absolutely fine with
this as long as its 70:30 Story to Smut ratio. Let it come naturally.
Poor grammar; I just need properly
written English. I won't be upset about typos.
Poor punctuation; Missed or
misplaced commas are fine, but please don't forget to end your sentences with
a period and use quotation marks for dialogue.
Underage characters; 'Nough said.
I usually write original storylines, but I used to love writing Fandom RP. If I ever think of a nice Fandom RP, I'll definitely post it, so keep an eye out!


[1x1] S-Rank Guild Rivals - Enemies to Lovers Trope - Across the World Adventure!

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1x1 | Enemies to Lovers | Slow Burn | Fantasy | Romance | Smut | Tsundere | Action | Adventure

Half Succubus S-Class Arcane Archer [F] - my role

X
Human Brute S-Class Berserker [M] - your role

Long-term | Semi-Literate to Literate | Drawn/Art OCs

They've always been rivals.
Since the day they met in the Adventurer's Lodge, they've hated each other. To him, she was some promiscuous magical show-off with a bow. To her, he was some meat-headed lout swinging around a giant weapon. They couldn't respect one another. They were constantly fighting for the top spot, always wanting to rank higher than the other. However, both were highly respected within the guild in their own right with unparalleled skillsets.

Those remarkable talents are exactly why they were given this job.
Far across the lands, on the other side of the globe where the sun disappears for the night, a calamity had struck several kingdoms at the height of summer. What started as a delayed season turned into a sudden jump to winter. On an unsuspecting day, snow began to fall from the sky, slowly covering the kingdom of North Varyn in a thick white blanket. It took barely a year for the freeze to reach the South Varyn kingdom as well. Only then did word finally reach the kingdom of Nareth, where the world's most renowned heroes reside.

That is when their tumultuous quest begins!
They set off on a 6-month adventure, traveling across the world to defeat the evil necromancer who has resurrected an ancient frost titan. Malakor the Mortician is a powerful sorcerer who has plagued the lands for hundreds of years. Always terrorizing, but never completely dying once defeated. He has many appearances and has gone by many names, but he is most known as Malakor. It is their job to put an end to him for good this time, as it's suspected that he had embedded his true vessel into the corpse of the titan.

But enemies will be enemies, no matter if they band together.
Fussing, fighting, pushing, shoving, and even a few kicks every now and again. These two simply cannot get along. The only time they're calm is when they're sleeping. And when they wake up, one of them finds a way to spark another dispute. But something happens a couple of months into the trek. The oh-so-confident archer finds herself staring death in the face. Just in the nick of time, the berserker drops down and kills the enemy, saving her life. Her heart flutters, her stomach ties into a knot, her face gets red hot, and her palms are suddenly sweating. She falls in love in an instant. Maybe he's not that bad after all. Not that she'll ever admit it.

This freshly discovered fondness is as loud as it is silent.
Her comebacks are coming out weak, she's not picking fights as much as usual, she's suddenly quiet all the time, and constantly avoiding eye contact. He notices, but he figures she's simply been humbled after having to be saved by him. But during this strange, calmer period in time, they begin to learn about one another. They talk about their lives and their dreams, what drives them forward. He's not the meat-head she thought he was, and she's not the succubus whore he assumed her to be.

Their travels continue with newfound camaraderie.
Even so, they still pick on each other, still argue, and still can't agree on the same strategies or plans. These petty squabbles eventually land them in a bad situation. Their inability to collaborate and come up with a clear, safe route leaves them snowed-in inside of an abandoned cabin. There's no firewood, rotting furniture, no food or water, and it's just as freezing inside as it is outside with how drafty it is. This triggers a heated clash about who was supposed to gather firewood on the way. That bickering drags up mentions of other mistakes that had been made along the road. And that blowout finally ends with the berserker complaining about how much his comrade's skimpy clothes and attractive body makes it hard for him to think clearly. That confession leads to a kiss. A long, drawn-out kiss that breaks into a dry-humping make-out session.

After that night, they continue the journey with new confusing and conflicting emotions.

Basic Information –

Birth Name |

Kaurn Azul Elanza.
Age |
25 years old.
Birthday/Season |
7th day of the month of Azureus / Born during the Solar Zenith [Late Summer].
Sex & Preferred Pronouns |
Female [She/Her].
Sexual & Romantic Orientation |
Omnisexual / Biromantic.
Race & Core Ancestry |
Half-Human / Half-Succubus.
Lineage/Heritage |
Kaurn is caught between two completely opposite worlds, splitting her bloodline between high-ranking fiendish nobility and humble human commoners. On her paternal side, she belongs to House Relonia, an elite incubus lineage ruled by her father, Duke Grisha Torrian Relonia, who reigns as the supreme high lord over the wealthy city of Amaura in the Empire of Neifel. On her maternal side, she comes from the Elanza line, a family of quiet, hardworking human shepherds who live and spin wool in the Kingdom of Nareth.
Place of Birth & Home Kingdom |
The Kingdom of Nareth, born within a rural pastoral territory.
Guild & Combat Profile –

Affiliation/Faction |

World Wild Adventurer's Association [WWAA] – WWAA - Nareth Faction.
Guild Rank/Tier |
S-Class – Diamond II.
Combat Style & Archetype |
Arcane Sniper.
Primary Weaponry |
[Sulphuric Perforator]
A gothic liquid silver great bow formed from intricate hollow filigree curves and sharp, thorn-like spikes. This signature weapon is sculpted and solidified entirely by advanced transmutation magic. Kaurn carries the weapon inside a crystal flask tied around her waist, where it rests in a completely liquefied state. When she is ready for battle, she draws the fluid silver from the flask, shaping the metal into its massive, elegant frame before solidifying it into place. She forges her ammunition out of the liquid silver as well, forming arrows with distinct, crystal-shaped silver arrowheads. Spanning across the arches is a weightless bowstring constructed of pure mana. Because the string is made of magical energy, it has no physical weight or draw resistance, pulling back effortlessly without requiring raw physical strength. Upon release, the mana string infuses directly with the arrow. The velocity behind each shot is driven entirely by pure magical kinetic energy, imbuing specific elemental properties into the crystal-shaped arrowhead the exact moment it fires.

Combat Skills & Affinities |
[Mathematical Accuracy]

Her flawless precision comes from years of intensive study, allowing her to calculate wind currents, distance, and trajectories entirely in her head with the speed of a supercomputer.
[Elemental Manipulation]
Uses her mana bowstring to inject raw elemental properties; Blast, Fire, Frost, Electricity, and Water, directly into her solid silver arrowheads.
[Healing Magic]
Advanced utility support for backline recovery.

Combat Limits |
[Glass Cannon]

Only possesses basic close-quarters defense magic sufficient for handling weak, D-class to B-class petty enemies.
[High-Tier Vulnerability]
Her short-range magic is completely useless against A-class or S-class threats; she is easily overwhelmed if a powerful opponent shatters her distance barriers.
[Low Endurance]
Remarkably low raw physical stamina and cannot sustain a prolonged physical struggle.

Physical Appearance –

Face & Expressive Traits |

Soft, heart-shaped face with long, pointed ears that stick outward. Her signature sharp snaggletooth catches the edge of her lower lip when she smirks. Her expressions are incredibly transparent, blushing furiously across her cheeks and nose whenever she loses her composure.
Hair |
A heavy, layered cascade of indigo-black hair falls all the way down her back, shifting into pure white ends. Across her brow, blunt bangs fade smoothly into snow white tips. During battle, she sweeps the bulk of her hair back with a claw clip, leaving only two long strands down to frame either side of her face.
Eyes |
Large, sharp, upturned eyes with striking cornflower blue irises. She has prominent slit-like demonic pupils that narrow when she focuses on a target or gets startled. Whenever she calculates trajectories, her iris gives off a subtle royal blue glow.
Skin & Complexion |
Creamy, pale skin with soft pink flushes across her nose, cheeks, and ears. This natural rose tint also colors her joints and extremities, showing prominently along her elbows, knees, fingers, and toes.
Demonic/Beast Features |
A pair of polished, compact, smooth obsidian-black horns angle slightly backward from just above her hairline. Fairly large, leathery black bat wings are located on her lower back, seamlessly retracting underneath her skin and morphing into her body to stay out of the way until summoned. Her fingertips end in sharp, glossy, obsidian-black claws. Her long, slender, highly flexible demonic tail tapers into a unique, multi-pronged sharp blade at the tip. It's very expressive along with her intense emotions.
Physique & Build |
A slender yet distinctly voluptuous hourglass silhouette with full, rounded proportions. She has an average, natural muscle density. Her frame has a soft, healthy fullness throughout her torso, hips, and thighs, giving her a well-fed shape. Despite her ample, bountiful curves, her skeletal structure is narrow and delicate, making her physical presence look deceptively soft for an S-Class elite. With her Half-Succubus heritage, she has a natural flexibility that gives her movements a fluid, effortless, and highly limber grace.
Height |
5 foot 3 inches [160 centimeters]
Weight |
130 pounds [59 kilograms]
Modifications |
Symmetrical piercings along her pointed ear lobes.
A pair of wing-shaped magical sigils are etched into her lower back, acting as a suppression seal whenever her wings are retracted.
Glowing, silver-blue mana runes tattooed along her left forearm to stabilize the magical output of her elementally charged shots.

Combat Scars |
None. Her high proficiency healing magic combined with the fast regeneration properties of her succubus heritage ensures any injuries mend perfectly without leaving behind scarring.
Natural Scent |
Fresh linen and ripe berries with a faint scent of fresh rose petals. A distinct, deep musk at the base of the clean sweetness, a natural trait passed down through her lineage.
Signature Wardrobe/Armor |
She bypasses traditional armor and instead maintains a constant mana force field for defense, generated by the small dark crystal pendant hanging between her chest. She wears a thin black halter top that crosses over her chest, leaving her entire underbreast and midriff open. The top attaches to burgundy hip straps formed from sculpted metal roses, which are adorned with a decorative bat wings accessory. These floral straps hold a front loincloth panel and a sheer, flowing gray fabric drape around her hips and bottom. The clothing leaves her entire lower back bare to accommodate her wings and tail. She also doesn't wear undergarments solely for personal comfort. On her upper arms, she wears rose-patterned metal arm cuffs with attached familiar sheer gray fabric sleeves that hang loosely down. Her wrists are protected by rose-carved metal gauntlets. The outfit finishes with simple, all-black thigh-high boots made of a shiny, smooth reptilian leather.
Face Claim |
Kiseira by end_agony on Twitter. NSFW - Viewer Discretion Advised.
Background & Psychology –

Biography |

Kaurn is the daughter of Pela Reginia Elanza, a human shepherd’s daughter who spins wool in the Kingdom of Nareth, and Duke Grisha Torrian Relonia, an incubus lord from the Empire of Neifel. Her parents fell deeply in love, but duty forced them apart when Grisha had to leave to be sworn in as the new Duke of Amaura. Pela was already pregnant when they separated, and she raised Kaurn as a single mother under normal human customs.

Because half-succubus babies have an innate thirst that actively drains a human mother’s life force, breastfeeding was a literal death sentence. To survive, Pela had to bottle-feed Kaurn from birth. Kaurn was born with her demon tail, which meant she could only wear loose dresses to stay comfortable. She grew up as a very energetic, curious child, getting her first sharp fang at six months old. At age five, she suddenly grew wings. This made regular clothes even more uncomfortable and impossible to wear. To help her daughter adapt, Pela started hand-sewing custom backless clothing. She encourages Kaurn to love her body and embrace her unique heritage.

Around this time, Duke Grisha found out he had a daughter. He immediately stepped in with steady financial support, sending formal servants to bring Kaurn across the sea for regular visits to his estate. Wanting the best possible future for her, he paid for her to go to an elite private school. Kaurn went through puberty in middle school, which triggered her horn growth. They started as two bumps along her hairline before piercing through the skin as small, solid black spikes above her temples.

Kaurn excelled in her private school because she loved to learn. She focused heavily on math and magic, graduating at the top of her class as valedictorian. Outside the classroom, she constantly practiced using her education for combat. She learned to imbue her magic into objects at home, mastering advanced transmutation magic to change states of matter. She used this exact magic to instantly melt and solidify the silver jewelry her father gifted her. With that silver, she forged her signature weapon, the Sulphuric Perforator. Having always dreamed of being a hero, she joined the World Wide Adventure's Association shortly after graduation. She climbed to S-Class within three years and still claws her way up the leaderboard to reach Grand Mastery.

Personality |
Kaurn hides her deep insecurities behind a snobby, know-it-all attitude. Because she graduated as valedictorian, she uses her school achievements like a shield to keep people at arms length. Her hatred for her frontline rival goes way beyond petty arguments; she actively tries to ruin his plans every chance she gets. During battle, she purposely steps on his toes by stealing his targets or changing her arrow paths to force him out of position, all just to prove she is the better fighter. Whenever he gets genuinely mad at her for messing with him, she just mocks his anger and treats him like a brainless neanderthal who can't comprehend her brilliant calculations. However, the moment her rival flips the script with a real compliment or corners her in an emotional moment, her prideful act completely falls apart. She panics instantly, flushing bright red from her face down to her fingertips while frantically stuttering out defensive insults.
Flaws & Quirks |
Despite her half-succubus bloodline, Kaurn has a literal Seduction Level of 0. She has absolutely no idea how to flirt, be charming, or handle romantic tension, making her entirely clueless when it comes to intimacy. This total lack of demonic instinct also means she completely refuses to siphon energy from others like a normal succubus would. Because she skips out on demonic feeding, her high powered spells constantly cause severe mana exhaustion during long fights. She has to constantly drink expensive mana regeneration potions just to artificially keep her magical tank filled. Additionally, she easily gets overwhelmed by crowd noise and chaotic social spaces, preferring quiet environments where she can think clearly. Lastly, because she relies completely on rigid math formulas for her sniping, she struggles to hit targets that move in completely random, unpredictable patterns that defy regular geometry.
Hobbies & Skills |
During long travel days, Kaurn is the party's primary cartographer. She uses her exceptional mathematical skills to draw incredibly accurate terrain maps. When they set up camp, she passes the time by knitting custom backless sweater dresses. She uses fine, black wool yarn from her mother's sheep farm in Nareth. Because she is a master marksman, she is incredibly lethal at hunting wild game from impressive distances. She is also great at foraging for wild berries and edible plants, having completely memorized botanical textbooks from school. She stays far away from the campfire cooking duties. Her rigid formulaic mindset makes her a terrible, overly precise cook. She ruins basic dishes by measuring ingredients down to the exact milligram.
Habits & Tells |
Kaurn has incredibly transparent body language. Her casual mannerisms expose her inner-most thoughts the moment she loses her composure. Whenever she's annoyed, her tail lashes sharply from side to side. The moment she becomes flustered or embarrassed, it begins coiling tightly around her thigh. Her intense succubus lineage causes a need to routinely manage her high libido which she usual does in private. This habitual activity is a necessary precaution to keep the humans around her safe. It prevents her feind instincts from taking over and draining an unsuspecting man of his vital life energy.When she is deep in thought calculating a trajectory, she unconsciously taps her pointed black nails against her silver bow. Also, whenever her frontline rival gets too close or argues with her, she habitually crosses her arms tightly beneath her chest. She puffs out her cheeks in a stubborn pout, refusing to look him in the eye.
Extra Notes –
Kaurn's private routine intensifies drastically after she develops feelings for her human berserker rival. Because his raw, physical battlefield presence constantly overloads her dormant demonic instincts, her libido spikes out of control whenever he's near. She spends all day stubbornly mocking him and lashing out to keep him away, but the second she is alone in her tent, she is forced to spend twice as much time and energy managing her urges. This hidden routine becomes an exhausting, high-stakes battle of discipline for her, completely terrified that losing control for even a second will cause her to accidentally drain the life out of the one person she truly wants to protect.
 
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