Character(s) Peachy's Pet Projects

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Character(s) Peachy's Pet Projects

RP: Into The Green
Status: Discontinued

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Name: Elise Mercia
Age: 23
Height: 5'4"
Hair Color: Brown
Eye Color: Green Hazel
Status: Nobility
Build: Small-framed, slender
Personality: Confident, bold, curious, understanding

Bio:
The daughter of a prominent nobleman, Elise has been promised to the youngest son of a distant king as part of a business deal. She was never asked, but if she had been, she'd have said no. Elves are arrogant, haughty, aloof, and a most unpleasantly stuck-up people. Their royalty, she is certain, is no better. Left in the care of her father's trusted guide, Emen, she is to make her way across a kingdom and a half to meet her betrothed.
 
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RP: Flatmate Follies
Status: Discontinued

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Name: Brielle Thomas
Age: 22
Height: 5'4"
Hair Color: Dark Blonde
Eye Color: Light Brown
Occupation: Graphic Designer
Build: Curvy, athletic
Personality: Playful, Funny, Likes Her Space, Thoughtful, Organized
 
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RP: Love At The Forty-Yard Line
Status: Abandoned

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Name: Maisie Kendall
Age: 24
Height: 5'5"
Hair Color: Brown
Eye Color: Blue
Occupation: Reporter
Build: Fit, Curvy, Runner's Build
Personality: Quick-thinking, Charismatic, Clever, Assertive, Self-Sufficient
 
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RP: A Renegade's Revolution
Status: Active

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Name: Diana, "Octavia," former property of Arcanus Corp.
Unit Type: Stealth
Age: 26
Height: 5'7"
Hair: Silver; Dark Red (dyed), shoulder length
Eyes: Black/Blue (cybernetic implant)
Build: Lean and slender
Distinguishing Marks: Chemical scarring up the length of her right arm (concealed under a nanoweave sleeve); Tattoo of a crescent bow with a nocked arrow on her left shoulder blade (unit sigil) (covered over)
Enhancements: Cybernetic left eye (adjustable: Visible spectrum, heat, and infrared); Neural enhancements favoring tactical skills; Reinforced joints to absorb the impact shock from long falls/jumps; Suit-bound distortion filter (garbles EM readings on her whereabouts and creates a visual distortion field around her body, camouflaging her against the background noise of the city)

Bio:
The eighth child of the Diana unit, Octavia has been modified and trained from birth in stealth and reconnaissance. Her skill set makes her an effective assassin. Following the defection of one of the newest models of super-soldier, she was tasked with his recovery.
 
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RP: The Rose Society
Status: Retired

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Name:
Maeve Tarwynn
Age: 28
Height: 5'6"
Hair Color: Dark Red
Eye Color: Deep Green
Occupation: Mercenary
Personality: Competitive, independent, loyal, fierce, brave
Special Features: Scar running from her right cheekbone down to her jaw, freckles along the bridge of her nose

Bio:
From a young age, Maeve often found herself saddled with descriptors such as "brash," "unruly," and "rowdy." While her parents had a decent rapport within their village, no one knew what went on behind closed doors. Her father, a raging alcoholic, would beat her mother if she stepped even slightly out of line. His children, two healthy daughters and a sickly son, often did not receive the benefit of the doubt when he went on his rampages. Their mother often tried to protect them when they were younger, but each time, Maeve's father would throw her aside, sometimes hard enough to render her unconscious, and beat the children twice as severely.

After years of enduring her father's brutality, Maeve ran away from home, taking only what she absolutely needed to survive. She begged her sister to come with her, but she refused, insisting that someone needed to stay and care for their brother. Maeve vowed she would someday do something about her father's cruelty and save her siblings, but until then, she had to escape.

The young girl ran as far as she could, wading through rivers and weaving around other towns, doing everything she could to avoid being tracked. After two straight days of running on fear and the faintest glimmer of hope, she collapsed on the steps of a massive stone building she took to be a church. With the last of her energy, she pounded on the front doors before letting the blackness of unconsciousness consume her.

When she regained consciousness, she found that her sodden clothes had been replaced with a warm, dry blanket. A fire crackled somewhere nearby, and the smell of food tied her stomach in knots. It had been so long since she last ate anything substantial, and the thought of nourishing herself was almost intimidating. Maeve opened her eyes and found herself in what appeared to be a softly-lit cellar or kitchen. An older woman with graying hair stood over a wash basin in the corner of the large room. She was scrubbing the clothes Maeve had been wearing, and the girl realized that she had on nothing at all under the blanket. The initial shock passed quickly as she saw no one else around, and the gratitude for warmth returned. She shifted on the bed and the woman turned around.

"You're awake," she said with a soft smile. "Good. Eat up. You must be famished."
Maeve did as she was told, and the woman continued to speak.
"I've treated your cuts and bruises, and your clothes should be dry again in a few hours. Your pack is at the foot of your bed. I haven't touched it." The woman finished wringing out Maeve's clothes and went to hang them up before the fireplace. "Tell me," she said in her motherly tone, "what brought you here?"
"I ran away," she said between mouthfuls of soup, not certain how much she should trust the strange woman.
"I can see that much. What brought you to the Rose Society specifically?"
Maeve set the bowl in her lap. "The Rose Society? I thought this was a church."
The woman shook her head. "No, child. This is, however, a place of refuge, should you choose to stay."
"And if I don't?"
"Then you're free to leave as soon as your clothes are dry and you've finished your stew."
Maeve stared at the woman skeptically and continued eating. "What would happen if I stayed?"
"We would train you and school you as we do all of our refugees. There are many other children about your age who live with us. As I mentioned, you may leave whenever you please. However, if you desire to stay with our community, there will be plenty for you to do and you shall never need for money or goods."
She was weary, and the thought of belonging somewhere safe seemed like a dream. to the child whose past was riddled with rejection and mistreatment. "Alright," she said, "I'll stay, at least for now."
The woman smiled. "Welcome home."
 
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RP: Unlikely Allies
Status: Discontinued

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Name: Prudence Skylar McNabb
Age: 29
Hair Color: Blonde
Eye Color: Steel Blue
Occupation: Demon Hunter
Notable Features: Large white scar across her left thigh, tiny scattered scars across the knuckles of both hands

Bio:
Raised in the Bible Belt, Skylar grew up hearing stories of angels and demons. As she got older, the stories of demons morphed from stories designed to mollify naughty children into fully-fledged horror stories. There were hushed whispers of people who hunted demons, some in the name of God, others, just for sport. Skylar had been intrigued by demons and other monsters from a young age, so she made a point of finding one of these hunters. He taught her all he knew and they hunted together for several years before a wrong move in a standoff cost him his life. Skylar continued their work as a solo hunter, taking out demons across the country from the backwoods of Georgia to the isolated mountain communities of the Rockies.
 
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RP: Smuggler's Run
Status: Recycled (Now a tabletop character)

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Name:
Xianna'Chal
Nickname: Xia (ZEE-ah)
Race: Twi'lek
Skin Color: Light green with dark green markings
Eye Color: Dark green
Age: 23
Height: 5'7"
Birthplace: Nar Shaddaa
Homeworld: N/A
Occupation: Smuggler, Pilot
Ship: Shadowbringer
Ship's Armament: DIAGRAM -- Front-facing autoblaster (2), Front-facing double turbolaser cannon (2), Top-mounted 360-degree quad laser cannon turret (1), Aft-mounted 180-degree light ion cannon turret (1)
Personal Armament: DC-17 Heavy blaster pistol (black market, not concealable), Model Q4 Hold-out blaster (purchased, concealable)
Pet: Sith, a male Kowakian Monkey Lizard

Bio:
Born to a slave mother, her master sold Xia off to the highest bidder once she was old enough to be separated from her mother, not wanting to deal with the trouble that raising a whore's child would surely entail. She was purchased by a group of pirates, and her mother's master didn't bother asking what for. He took their money and sent her away, hoping to never see her again.

Onboard the pirates' ship, she was raised in a harsh and unruly environment. They trained her as a stealth unit, taking advantage of her small size on plenty of raids. Being a child, paying her was easy. They kept her satisfied with treats and sweets until she was old enough to start asking for more. By that time, she'd been with them for so many years, it wasn't much of a debate. The captain, the one who had purchased her from her mother's master back on Nar Shaddaa, had grown fond of her. He appreciated her skill, and when she decided that she was ready to set off on her own, he didn't try to hold her back.

Xia had saved up enough credits to buy herself a junker by the time she was 16. It wasn't much, but it got her from point A to point B without too much fuss. Taking advantage of some of her old connections from years past to get herself a start, she established herself as a smuggler. Her relative anonymity in the community made her a good fit for the job. Soon, she had enough to buy herself a real ship, a Kazellis-class light freighter, that she picked up from a scrapper. It needed some mild repairs, but it was nothing she couldn't do herself. Once she got it working again, she headed back to the one place in the galaxy she'd been avoiding: Nar Shaddaa. She wanted to know what had happened to her mother in the years since their separation, and while she was there, find some new leads on a job and maybe even a crew.
 
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RP: The Price Of Loyalty
Status: Discontinued

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Name:
Estrella Visconti
Age: 24
Height: 5'3"
Hair Color: Ebony
Eye Color: Midnight blue
Status: Dethroned Princess

Bio:
Estrella grew up living the lavish life of a princess with handmaidens to wait on her and personal mentors for any trade she wished to learn. Most of her time was spent reading and painting, two things she loved dearly. She was a skilled horseback rider and an even more skilled huntress. Her life was easy until the neighboring kingdom waged war on her family and their people. They fought for ten unfathomably long years before a successful siege of the castle cost her family the war. They lost their rights to the kingdom and Estrella was taken as a spoil of war to be presented to the conquering king to do with what he pleased.
 
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RP: Last Resort
Status: Abandoned

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Name: Francesca Halley
Age: 26
Height: 5'6"
Hair Color: Dark Brown
Eye Color: Dark Hazel
 
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RP: New Frontiers
Status: Abandoned

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Name: Lisette Bodiou
Age: 26
Height: 5'6"
Hair Color: Chestnut
Eye Color: Light Blue
Heritage: French (Breizh)
Role: Botanist
Special Training: Survival basics; Exobiology; General biology; Medical basics/First Aid

Bio:
Born in Brest, her family was among the fortunate few to make it onboard a vessel before the Great Collapse doomed the final Exodus ships. Although her family's good luck had been paved by old money, Lisette was determined to put her life to good use in the future humanity sought to build. She pursued one of the several career paths that would allow her to help found new colonies once humanity breached the unknown in the hopes of finding a place to settle down and start anew. Books in her family's library detailing the incredible biodiversity that once existed on Earth inspired her to study life in all its forms. When the time came for her mission, she was taken on as a team botanist and biology resource. Her determination drove her through the rigorous survival courses and medical training standard for scout missions. Stalwart and passionate about her purpose, Lisette would let nothing stand in the way of the mission's success.
 
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RP: New Frontiers
Status: Abandoned

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Name: Marcia Rodriguez
Age: 28
Height: 5'5"
Hair Color: Black w/ Red Highlights
Eye Color: Blue
Heritage: Spanish (Madrid)
Role: Engineer
Special Training: Military; Leadership; Advanced survival; Medical basics/First aid

Bio:
Born into destitution on the streets of Madrid, Marcia enlisted in the military as soon as she was mature enough to convincingly fake her credentials. When the time for Exodus arrived, she, along with the rest of her squad, joined the fleet and began training for their eventual roles among the scout units that would explore and establish bases on habitable planets. For her, childish antics came later in life as she acquired the comfort that came with rank in the military. She gained the reputation of a playboy and a sarcastic flirt among those who knew her well, but among subordinates, her appearance and demeanor often seemed intimidating.
 
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RP: More Than Mere Coincidence
Status: Discontinued

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Name: Janelle Morrison
Age: 27
Height: 5'5"
Eye Color: Dark brown
Hair Color: Dark brown
Occupation: Barista, Assistant Manager at Brew Ha-Ha Coffee Shop
Personality: Friendly, outgoing, polite, avid reader, enjoys her quiet time
Favorite Drink: Caramel frappuccino with whipped cream or a classic mocha
 
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RP: Roommates With Benefits
Status: Discontinued

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Name: Siobhan McAllister
Age: 23
Height: 5'5"
Hair Color: Red
Eye Color: Green
Occupation: Sales manager at Macy's
Personality: Assertive, strong-willed, flirty, no-nonsense, confident
 
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RP: Escape (Formerly The Wilds; formerly-formerly Lost and Found)
Status: Discontinued
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Name: Rain (Last name unknown)
Age: Mid-twenties
Height: 5'5"
Hair Color: Brown
Eye Color: Brown
Personality: Curious, skittish, feisty, forward, unruly
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Name: River Jones
Age: Mid-twenties
Height: 5'5"
Hair Color: Light brown
Eye Color: Brown
Characteristics: Skittish around other humans, curious, self-sufficient, strong (able-bodied)

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Name: Elizabeth Hager (Renamed: Lily Mossflower)
Age: 26
Height: 5'5"
Hair Color: Brown
Eye Color: Blue
Characteristics: Bold, resourceful, energetic, strong, skeptical, curious

Bio:
Plenty of kids talk about running away from home, but Elizabeth made it a reality. She packed her bags and escaped a neglectful household at a young age, venturing out into the nearby woods with a handful of field guides and a survival book she'd stolen from the library, a backpack full of tools and clothes, and enough food to last her while she got settled. She was too young to help herself in the real world, but she was old enough to try to get by on ambition and what resources she'd been able to pack with her.

The first winter had been rough, but once the spring came, Elizabeth knew she'd make it alright alone in the wilderness. She changed her name to Lily Mossflower, a name she felt was appropriate at the time. Eventually, she dropped the surname entirely, seeing no point in remembering it for her own use. She lived alone in the depths of the wilds, hunkered in an abandoned cave. By trapping small prey and harvesting what plants she could find, Lily kept herself fed and managed to survive and grow her skills. She learned to spear hunt deer and fish when she was older. Out as far in the woods as she was, there was never a risk of encountering another human being. For sixteen years, she lived in solitude, living a life free from the shackles of society, maintaining few vestiges of what her childhood memories could recall.
 
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RP: Gasoline Cowboys And Battlefield Betties
Status: Abandoned

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[Florence, far right, with her fellow nurses]

Name:
Florence McCarthy
Age: 25
Height: 5'4"
Hair Color: Brown
Eye Color: Brown
Pre-War Occupation: Nurse
Physique: Lean but healthy, well-defined cheekbones and jaw give her a slightly gaunt appearance
Rank: QA Nurse -- Sister (equivalent Army rank: Lieutenant)

Bio:
Florence was born in Paris, France to parents John and Elizabeth toward the end of the first World War. Her father had fought with the British Army until a bomb blast left him crippled, missing the lower half of his right leg, three fingers, and part of his face. He was sent to a military hospital in France where he met Elizabeth, a nurse specializing in the rehabilitation of amputees. The two of them grew close and eventually married in a small civil ceremony. After the war, the couple returned to London with their young daughter, Florence.

John spent the post-war years struggling with shellshock, often falling victim to fits of violence. During these fits, which could last from hours to days, Elizabeth frequently sent Florence to stay with her Great Aunt Maud while she returned to tend to John. As a result of her father's frequent relapses, Florence spent much of her childhood with her great aunt. As tensions rose during the 1930s and Britain began talks of war against Germany, Maud, who had been a Matron-In-Chief during the Great War, suggested that Florence take up medical training under her tutelage. When Britain joined the fray, young Florence enlisted with Queen Alexandria's Royal Army Nursing Corps.
 
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RP: Star Trek: Babel
Status: Active

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Name:
Byron Dansville
Age: 25
Height: 178 cm (5'10")
Hair Color: Blond
Eye Color: Blue
Birthplace: Martian Colony 3, Mars
Birth Year: 2346
Rank: Ensign, ●
Position:
Medical Technician

Bio:

Born to the black sheep of a mining family in Martian Colony 3, Byron knew from an early age that, like his parents, digging in the dirt was not the trade for him. Instead, he followed his love of biology, encouraged by both his parents, and eventually pursued an education in medical science. Unlike on Earth, Mars lacked the copious resources to teach budding medical talents, so Byron spent two years studying at the hospital in Utopia Colony before enlisting in Starfleet at age 18.

With his enlistment came the first in a series of major life changes. He left Mars and traveled to Earth, where his studies resumed in a San Francisco hospital for a year and a half before he gained his first posting aboard a starship. The Olympic Class USS Salk became Byron's new home for the next five years. During that time, he became well-acquainted with the most up-to-date medical techniques, as well as life aboard a starship. His last two years on Salk, Byron studied directly under the ship's CMO after expressing his aspirations of becoming a doctor as opposed to just a medical technician. Exceptional work and intuition, despite an occasional lack of confidence, earned him the rank of Ensign.

Not long after he was awarded his rank, Byron received the news that he was to be transferred to a new vessel, the USS Babel, where he would continue his understudy work with the ship's doctor, Clara Dupont. She'd been with Starfleet for a much shorter time than he, but her reputation preceded her. The Salk's CMO spoke highly of her but gave Byron one piece of advice before he left his tutelage: Set the highest expectations for yourself, and expect her to raise them even higher.

Charisma: 5/10
Authority: 2/10
Captaining Skill: 0/10
First Officer Skill: 0/10
Engineering Skill: 3/10
Security Skill: 1/10
Communications Skill: 4/10
Science Skill: 7/10
Medical Skill: 8/10
Counselor Skill: 1/10
 
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RP: Those Who Strike First
Status: Discontinued

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Name: Yrsa Holdrafson
Age: 21
Height: 5'6"
Hair Color: Dirty-Blonde
Eye Color: Hazel
Personality: Tenacious, fiercely independent, unafraid, naïve, bold, brash, incorrigible, hot-tempered

Bio:
The only surviving child of Holdraf's first wife, Yrsa is both a miracle and a disgrace. Her mother was Holdraf's first love, but her inability to produce an heir or carry a child to term turned his love for her into a bitter grudge. He maintained her as a consort after taking a second wife and eventually produced a daughter, Yrsa.

Her mother nursed her to the best of her ability, but she was weak after the pregnancy and illness took hold over the long winter. Yrsa's mother died before spring, leaving the child to her father's care. Initially, he shunned Yrsa, but as she grew older and began showing a distinct prowess for hunting, scrapping, and, despite all odds, surviving, his affections changed. Too little too late, Yrsa, by then nearly seven years old, turned acts of disobedience into a sort of sport. She refused to perform household duties, insisted on hunting solo, and once she was older, she made a habit of challenging others at the bar to all sorts of contests.
 
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RP: A Noble Price
Status: Abandoned

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Name: Marie Thérèse Delacouronne
Age: 23
Height: 5'4"
Hair Color: Brown
Eye Color: Brown
Status: Former Nobility
Personality: Skeptical, Independent, Ambitious, Grudging, Sympathetic (to those who deserve it)
 
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RP: Journey For The Evolutionary Staff
Status: Discontinued

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Name:
Cressida Sabaciel, Ph.D.
Age: 112, (Apparent Age: 30-something)
Gender: Female
Original Nationality: Greek/Polish
Race: Elven
Sexual Orientation: Pansexual

Height: 5'6"
Weight: 130 lbs
Build: Small-framed, slight belly, healthy and fit
Skin Color: Alabaster
Hair Color: White
Eye Color: Blue
Tattoos: None
Piercings: None

Role: Evolutionary Biologist
Personality: Stern but friendly, studious, curious, hands-on, turns to pastries when stressed

Bio:
Born into families of Greek and Polish descent, Cressida learned to appreciate all aspects of the world around her from a very young age. Her family fled wars throughout Europe from the time she was very little, leaving her birthplace on an island in the eastern Aegean Sea and fleeing north, into mainland Europe. For the first several decades of her life, she and her family lived in the Polish countryside, where her mother had grown up. Her formative years were spent doing what most other members of the farming peasantry did at the time, and despite life being rather dull outside of her books, it was a safer and calmer life than the one she would have led had her family stayed in Greece.

During the early half of the 1900s, when German tensions were high and Europe swayed between wars, Cressida decided to find her own way, leaving their home in Poland and traveling to England, where she took on several different wartime occupations, several of which eventually funneled her into her choice of studies after the War. Her family, including her younger brother, had chosen to stay in Poland. Their fair skin, blue eyes, and light-colored hair bought them relative safety so long as they kept their ears hidden and their identities quiet. To the dismay of her parents, Cressida's brother took an interest in evolution and phrenology through secondhand information from the Germans. He wrote to his sister about things he'd heard from passers-by, and though the actions of the barbaric individuals he eavesdropped on made her sick to her stomach, the science -- or attempts at it -- behind their madness piqued her curiosity.

Postwar, Cressida enrolled in higher education, finding herself seated in the back of the lecture halls thanks to merit and a decades-long piecemeal education. Her university studies were riveting, ranging from chemical sciences to philosophy. By the end of her undergraduate program, she'd decided to pursue a career as a Professor of Evolutionary Biology. After eight more years of arduous studying, researching, and dissertating, she'd dabbled in most every earthly subject and earned herself a position among the staff of the Polymath Institute of Research and Education as a young professor. She rarely heard from her parents, despite advancing technology making it easier than ever to communicate. Occasionally, her brother still sent her letters, but as her career matured and she gained tenure, his letters eventually stopped coming.

Alone but never lonely amidst her studies and students, Cressida found a love for good food to keep her inspired when things got slow. Her morning never feels complete without a cup of tea and a croissant, and when the skies are gray and her spirits low, nothing gets her back to feeling like herself faster than a little fruit tart or a delicious cupcake. Her home is small and crammed to bursting with books dating back to the 1800s, many of them first editions. Her windowsill is overflowing with plants, and a sturdy table against the wall supports a hefty aquarium full of colorful tropical fish.
 
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RP: Territories
Status: Discontinued

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Name:
Jemma "Flint" Barton
Age: 28
Height: 5'7"
Hair Color: Ruddy Brown
Eye Color: Brown
Personality: Aggressive, territorial, skeptical, distrustful

Scene-Setting:
Born and raised in an old cabin at the edge of the forest, Jemma had an outdoorsy upbringing, to say the least. Her mother died when Jemma was fairly young, leaving her father to raise her. She gained the nickname flint for her cracking wit and decisive shot. Following a fatal accident that claimed her father's life while they were out hunting deer, Jemma was left alone to fend for herself as the responsibilities of adulthood set in far too soon. With hunting guides and wilderness manuals as her only source of education, she made do with her situation as best she could. When people began showing up at her home, she hid in the shed out back, watching them, unable to take action while they had her outnumbered. One day, some time after the groups stopped coming, a single person arrived in her driveway. Finally, she thought, a fair fight.
 
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