All Playable characters, ideas, and a Dystopian Fantasy World to join!

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All Playable characters, ideas, and a Dystopian Fantasy World to join!

Rules Check
  1. Confirmed
Pairings
  1. Any (Pairings)
Content Warning
  1. Gore
  2. Kink
  3. Graphic Violence
  4. Substance Abuse
  5. Narrative Bigotry
  6. Sensitive Topics
Preferred Genres
  1. Fandom
  2. Romance
  3. Erotic
  4. Fetish
  5. Low Fantasy
  6. Sci-fi
  7. Slice of Life
  8. Dystopian
  9. Historical
  10. Horror
  11. Space
  12. Political
  13. Crime
  14. Supernatural
  15. Modern

West.Rose

Knight
Welcome to the Sanctum
Local time
Today 12:18 PM
Messages
56
Age
30
Pronouns
she/ze/zir/her
  • My name is Rose or West, I'm 30, I go by she/her and sometimes zir. I am a switch in my writing style. I've been writing rps since high school but I haven't really done much since I went to college. Now I want to work with other people again, I miss the community aspect of online roleplaying. I want to explore some slow-burns roleplays and psychological thrillers with erotic bdsm/kinky elements in the storyline. I prefer a minimum of 3 paragraphs and as for replies, I am usually prompt to respond with in a few days to a week.

    I am looking for role players in the original world I built. I have lots of playable characters and NPCs if you want to give that a read but the main storyline is non-erotic/non-smut. I also write modern fanfics, horror, angst, high stakes, high tension, and suspense but I'm not opposed to mixing it up and being lighter or light-hearted. If you have an idea you think would work well shoot me a DM and we can brainstorm.

    As far as the site lingo I am open to Slice-of-life, Medium-Low fantasy, Historical Fiction, and Science Fiction, I'm not confident enough for cyberpunk, but I am interested in Post-Apocalyptic if the idea is intriguing enough. I will write fanfiction with you just ask and I would love to talk.




    Communication- I am pretty direct and straightforward about what I want, am willing to try, and what my limits are and I ask that you try to do the same.

    Replies- I will give as much energy into messages as you reciprocate until you pester me. and I reserve the right to be busy or work out feelings/ideas.

    NSFW Content interests- I like suspenseful slow burns, and I like the hunt. I prefer a lot of teasing and build-up before main events. This doesn't have to be pages and chapters of buildup...but it definitely can. I like things to be a bit emotional and psychological. So if your writing is solely descriptive and offers no dimension we won't work well together.

    Limits- My limits are the limits of the server, in a creative writing space I make room to be open to as much as possible. I will tell you when something doesn't sit right with me.
  • SmashMashCraft
    • Jealousy
    • Seduction
    • stumbling blocks
    • shame
    • breeding/cnc
    • mean girl attitudes
    • bullying/being bullied
    • Omegaverse
    • talking dirty/being vulgar
    • humiliation
    • physical violence such as pushing,
    • slapping, cornering, retraining, choking, wrestling
    • and using tools for shock and impact.
    • being caught/sneaking around/keeping secrets
    • blackmail
    • shyness
    • predatory behavior
    • pet play
    • strong and protective characters
    • unhinged characters
    • best friends
    • unrequited/reciprocated love
    • depressed/desperate orgasms
    • Cute and Shameful/degrading pet names
    • predatory sniffing
    • demon
    • public assault
    • forced masturbation
    • Clicker training
    • Chasity and purity
    • defilement
    • big straps ons
    • suggestion/hypnosis
    • tickling and non-consensual/forced tickling
    • spanking
    • unequal power dynamics
    • general or flippant violence
    • suffering
    • cheating/sin of the flesh
    • edge play
    • forced orgasm
    • crying and comforting or making fun
    • hatefucking /forced compliance
    • false choices
    • premeditated and graphic rape
    • stalking, kidnapping, captivity
    • injuries
    • human x monsters such as fantasy monsters, vampires, and aliens
    • with intelligence and humanoid features and characteristics.
    • casual rape
    • intoxication and drugs
    • mittens
    • exhibitionism
    • voyeurism
    • polyamory drama
    • bathroom use control
    • caging/confinement
    • caning
    • clit spanking
    • threats/use of fear
    • gaslighting
    • forced praise
    • praise/ positive reinforcement
    • consequences/punishment
    • breast/nipple play
    • cunt worship
    • degradation
    • doll/plaything
    • depilation/shaving
    • cuddling under the covers
    • mind control
    • messy
    • racial power dynamics/hierarchies
    • knife/weapons
    • emotional sadism
    • superior attitudes/complexes
    • starvation
    • depictions of fawning
    • religious themes

  • Theme Ideas

    Power Disparities/Imbalance, trauma bonding, rejection, them vs us, opposites, habitual cheating, attachment and exploitation, age gap, laying claim, marking territory/territorial behavior, Obessision/Possession, forced alone

    Asylums, horror houses, bathrooms, therapist's office, hospital room, movie theater, sleepovers, late at night, Kitchens, dungeons, basements, forests, lake/lake house, boat, greenhouse, showers/dressing room/public bathroom with private spaces or after hours, some point in history, bio/chemical agents, after the club shuts down and the girls go home, holy places, corrupted holy places, satanic/dark/evil places.


    RelationshipsFantasyFanFictions/UniversesBased off Songs
    • Best friends
    • Frienemies
    • royal/Housemember x servant
    • Bully x Bullied
    • Dumb x Smart
    • Slut
    • first time
    • Escort
    • Mistress
    • Needy/Clingy/Obsessive
    • Doctor x Nurse
    • Doctor x Patient
    • Nurse x Patient
    • Fae Kidnapping
    • vampire x human
    • vampire x vampire
    • werewolf x human
    • werewolf x fae
    • paladin x rouge
    • paladin x dark magic user
    • paladin x anyone
    • Castlevania
    • Hunger Games
    • Fire Emblem
    • DC Comics
    • Bleach
    • Vampire Knight
    • Witcher
    • Holly Black and Cassandra Clare series
 
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Races of the World I Built


  • Humans / Human Mutants / Human Mutates

    Humans and Mutants- Self explanatory. Generally sick and weak, most often stuck under the domes and can't leave without a hazmat suit. Some are radiation resistant and/or have mild to impressive powers- passive powers like prophetic dreams or clairvoyance as a result of receive blood transfusions to cure radiation sickness. Mutants have deformed bodies from radiation.


    Half Bloods/Mutates- Species changed by either the environment or by the hands of scientists and their medicine. These species are often lower class and are kept secrets for experimentation purposes. Over the years Cities have tried to cope with over population under the domes; an easy way to solve this problem was to purge societies' 'expendable' members such as criminals, mentally radical or insane, homeless, orphaned, sick or dying, bottom of the rung citizens who wouldn't be missed. However, why let good specimens go to waste? Once experimented on or changed they are placed outside of the dome in camps for observation and eventually released from the camps to fend for themselves so that new specimens may be observed. The process is cruel and generally kept from the dome's public eye, but it proceeds and produces new products for the market to consume.


    Meta Human- Humans with biomechanical body parts. Due to mutations, meta humans have become a marketing campaign to enhance strength and gain normalcy. Bulkier cyborgs are old and/or often working class and new more advanced cyborg tech occupies upper and middle class. Their technology differs from precise to rudimentary.


  • Lycan / Lycan Mutants / Lycan Mutates



    Werewolves have remained generally untouched by the radioactive environment and thrive outside of the domes. Bodies and minds have similar variation to vampires where primitiveness and intelligence vary and body mutation from generation to generation occur. Depending on scientist mutation lycan can become stronger or faster or obtain or enhance psych abilities. Mutate lycan stand on two feet while full born lycan are more monstrous and walk on all fours. Lycan can reproduce through bacteria or biologically and rarely have issues reproducing.​


    Pure Blood- Relatively unaffected mentally or physically. They hold high status and leadership positions as they are mostly of sound mind and healthy body.


    Mixed blood - Born lycan, human features, can't shift, can withstand radiation. Weaker than purebloods but still strong.


    Mutant Blood- Lycan whose bodies were radically changed by the environment but have retained sound and coherent to somewhat commutative minds. Ranges from stable to unstable from Mutant to Mutant.


    Mutate Blood- Transformed by scientists, mutate lycan have special abilities not seen before by the species in it's history. Includes element or telepathic capabilities, other animal transformation, ect. Basically mutate humans but with physical werewolf qualities. Minds unaffected.


    Phage 1. Tainted Pure, Mutant, or Mutate Blood- these are like those before but weaker powers/abilities and radically unstable minds. Lower status. Their bodies were unable to fight off reversive effects of experimentation or radiation causing spontaneous shifts and erosion of the mind. New diseases found in the new environment or the blood of things they feed on, turns them mad over an extended period of time.


    Phage 2. Primitives- Lycan reverted physically and mentally, primitive beasts resembling wolves in their features in their human form with no speech. Strength challenging pure, mutant, and mutate blood lycan.​

    • Stage 1.
      Insanely strong, dramatically hideous resembling dog-like features with large ears and large fangs, and claws. Huge temper, territorial. Bites can cause bacterial infections and blood disease.
    • Stage 2. Weaker, more blood needed, skinny, bony, no hair, large teeth. Often travels alone. Invisibility, speedy. Environmental effects putrefy blood and will make them sick.​

  • Vampires and Vampire Mutants

    Vampires have had a long history on earth. Historically being insane or manipulative, in primitive history, sometimes monstrous. Those monstrous forms were said to be extinct, but since the recent nuclear war, those primitive forms have come back. Vampires with weak blood lines have reverted back to the contorted bodies of the ancient vampires as a reaction to the nuclear explosions and the radioactive environments. Natural vampiric abilities include short time invisibility and flight for primitive forms, mind manipulation and progressive regeneration and unnatural speed. All vampire must obey purebloods.​



    Pure Blood - Born vampire, human features and relatively unaffected mentally or physically. They hold high status and leadership positions as they are mostly of sound mind and healthy body and can walk in sunlight.


    Mixed blood - Born vampire, human features, can withstand radiation. Weaker than purebloods.


    Mutant Blood - Born or turned vampire whose bodies were radically changed by the environment but have retained sound and coherent to somewhat commutative minds. Ranges from stable to unstable from Mutant to Mutant.


    Mutate Blood - Transformed in labs and have special abilities not seen before by the species in it's history. Includes element or energy manipulation, other animal transformation, ect. Basically human mutants but with vampire qualities. Bodies mostly unaffected, Minds mostly unaffected.


    Phage 1. Tainted Pure, Mutant, or Mutate Blood- these are like those before but weaker powers/abilities and radically unstable minds caused by radiation. Lower status. Their bodies were unable to fight off reversive effects of experimentation or radiation causing bodily decay and erosion of the mind. New diseases found in the new environment and engineered in labs affect themselves or the blood of things they feed on, turning them mad over an extended period of time.


    Phage 2. Primitives- Turned or born vampire reverted physically and mentally, primitive beasts resembling ancient vampires with bat-like features with no speech. Strength ranges from
    challenging pure, mutant, and mutate vampire.
    Stage 1. Insanely strong, dramatically hideous resembling bat-like features with large ears and large fangs, talons and claws, wings. Huge temper, territorial. Invisibility. Flight.
    Stage 2. Weaker, more blood needed, skinny, bony, no hair, large teeth. Often travel with others. Invisibility, speedy, poisonous venom, won't kill vampires but will corrupt their bodies. Affects putrefy blood and will make them sick.​

  • Fairy and Fairy Half bloods and Mutants

    Fairies take many shapes, colors, and forms often adapted to the physical landscapes around themselves. Fae have a long history on earth however nothing could have prepared them for the nuclear war that rocked the lands and oceans. Generally remaining in rural parts of the country, and oceans, their existence to humans remains generally undetected, that is until radiation short circuited their glamour. Though still usable, it is not always reliable. Fae mutates are often noted for developing​




    Fae Half Bloods: - Have small signs but are generally unrecognizable. Strength varies.


    Pure Blood - Fairy relatively unaffected mentally or physically. They hold high status and leadership positions as they are mostly of sound mind and healthy body and can withstand high amounts of radiation.


    Mutant Blood - Born fairy whose bodies were radically changed by the environment but have retained sound and coherent to somewhat commutative minds. Rage from stable to unstable from Mutant to Mutant.


    Mutate Blood - Transformed in labs and have special abilities similar to but weaker than born fairy. Have dramatic mutations and can withstand high amounts of radiation.


    Phage 1. Tainted Pure, Mutant, or Mutate Blood- these are like those before but weaker powers/abilities and radically unstable minds caused by radiation. Lower status. Their bodies were unable to fight off reversive effects of experimentation or radiation causing bodily decay and erosion of the mind. New diseases found in the environment and engineered in labs cause memory problems and turn them mad over an extended period of time.


    Phage 2. Primitive beasts resembling earthy or animal creatures with no speech. Temperamental and territorial.

    Stage 1. Weaker, skinny, bony, no hair, large teeth.



  • Demons, Half Demons, and Demon Mutates


    Demons-
    have been unaffected by the world's ravaged state. Generally disguised as humans, demons have been suspected to exist by the humans, but have remained undetected due to their undisrupted glamor abilities and their bodies being evaporated once dead. However, once a city has uncovered them(assuming they are human with pure blood), they are exalted as top donors to the high class; wanted for their pure (radiation free) bodies, which is the only marker of their real identity. Demons and half demons are the driving force behind inhumane human behavior, and they thrive off the suffering of others. Demons manipulate and have a gross networking system, often attaching themselves to individuals for long periods of time. Each has a power: physical enhancements, mental manipulation, and the ability to influence the physical and spiritual world.


    Half demons- do not evaporate, are often more benign, and display energy manipulation.


    Mutates- are created through blood transfusions or are genetically engineered in the labs. Those made through blood transfusions are generally unaware of their powers and their powers are mild and namely include amplifying negative emotions of those around them. Mutates created and born in the labs are deformed and usually display energy and mental manipulation.​
 
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