Renato Sinclair
Reborn Reincarnate
Inner Sanctum Nobility
Welcome to the Sanctum
Inner Sanctum Nobility
250 Posts!
...And like any old library, it will be updated whenever a new plot bunny strikes.
Well then, I shall cut straight to the heart of things. I'm a pretty blunt person so if you prefer sugar-coated words, I might not be the ideal partner. Here's what you can expect from me and what I expect in turn.
Now, onto the fun part. This list of pairings, fandoms, plots and ideas will be constantly added to and please give credit where it is due if you do copy them.
For Fandoms, I don't mind doing OC x OC, Canon x Canon, Canon x OC. The ones in brackets are the characters I can play as.
As for original plots, the role I want more will be in italics. If there is none, it means I don't have a preference.
I can do MxM and MxF pairings.
All plots are up for discussion and not set in stone.
If you are interested, please PM me instead of replying here. I would like to keep this thread fairly clean and organised. I apologise for any inconveniences beforehand.
Well then, I shall cut straight to the heart of things. I'm a pretty blunt person so if you prefer sugar-coated words, I might not be the ideal partner. Here's what you can expect from me and what I expect in turn.
1) I am a paragraph writer. Meaning I write in proper paragraph structures and will give you 2 paragraphs or more on average. I don't expect you to match me post for post/length for length, but it would be preferable to have at least 1 paragraph as a reply. One-liners are a straight no-no (unless it is one I will worship for the entity of my life).
Also, don't quote my posts to lengthen yours. Here's what I mean by that:
2) I am a detailed writer. Meaning I will go into the thoughts of my character, describe the settings and surroundings, etc. But having said that, I will not clutter my post up with describing their dress or appearance every time. I want to know what you character is thinking and feeling, what the surroundings look like from their eyes, etc.
Here's a sample of my writing, extracted from a still ongoing RP.
3) Grammar, spelling, punctuation, etc. No one's perfect. We are all bound to make typos in every post if we don't proofread it. I wouldn't flame you for it as long as I can understand what is written. That said, obviously, no text talk.
I am also a third person writer and would appreciate it if you were too. And a warning beforehand, English is not my mother tongue, so I might mix tenses up when writing, simply because it sounds better when I read it. If you are someone who cannot stand this, I apologise.
4) Collaboration. I have an over-active imagination and more often than not, am able to pull bits and pieces together to form ideas and plots. However, that does not mean I will happily drive you and the plot forward by myself. If I were to do that all the time, I might as well solo a novel. So please, any ideas and opinions you might have, don't hesitate to put it forward and we can work it into the plot or around it. If you turn out to be a total yes-man, I will drop you.
5) I can play either gender, but sometimes I do have a craving to play the female in a certain plot. But now don't you go booing. My males can be damn sexy bastards despite me being female, (maybe it's because of me being female...?) And on the topic of characters and such, I can play multiple characters, meaning the main plus whatever sides necessary, and I expect my partner to do the same. I can't carry the entire world on my shoulders - figuratively speaking - while the other just plays the one.
6) As for frequency of replies and such, I am working and going to uni to finish my degree, so there are times I can be on for a few hours straight and there are times I will be gone for a week. If it takes me more than two weeks to reply, I will notify you. I wouldn't pester you for replies either but if you are gone without notice for a month, I will consider the RP dead.
7) I love character development, but for the love of all that's holy, please don't stray too far from character. Meaning, if your character is a tough, no nonsense, veteran knight in plated armour (male or female) and they have battle experience, they are not going to start hyperventilating or freeze up in the middle of a dire situation. Neither will they act adorable off duty. And also, the usual spiel about Mary Sues/Gary Stues, godmodding, meta-gaming, the lot. I wouldn't fill this up with something that is commonly frowned upon.
8) I don't have much I shy away from, but here are a couple: rape and torture. I can handle allusions to it, just not in explicit detail. I also will not RP anthros not because I have anything against them, but bad experiences and all...I'm sure I'm not the only one who had those...
9) Fantasy, historical or a mix of both (from low to high fantasy) is my top favourite. I can do modern as well, but very rarely do I do futuristic or sci-fi. I love world-building, war/conflicts (civil or between nations), a little court politics/political intrigue and I adore grey characters, since the usual black and white, good and evil is so cliche. Who says a hero cannot have a sadistic side? Or a villain can have motivations other than wanting to see the world burn because everything is against them?
10) Romance. I love them, but they are usually side-plots rather than the main focus of the story. If you RP with me wanting romance, it will typically be slow-burn as "love at first sight" is just not my cup of tea. I will also not mould my characters to fit yours and vice versa. Natural chemistry needs to be there for a romance to blossom. It cannot be forced, no matter how much you want it.
If you have read all this, add "Medieval" in your PM however you wish.
I...think that's all...? For now...
Also, don't quote my posts to lengthen yours. Here's what I mean by that:
Character A smirked, lifting the gun in his right hand and levelling it at B. He knew she wouldn't be able to dodge, not at this range anyway. The game was officially over now that he had her thoroughly cornered.
"Well? Any last words before I blow your brains out?" A questioned mildly.
~~~~~
Character B watched as A smirked, lifting the gun in his right hand and levelling it at her. She was well and truly cornered and wouldn't be able to dodge the bullet at such close range.
"Well? Any last words before I blow your brains out?" A asked mildly, to which B shook her head slowly.
Behind her appropriately terrified demeanour, her brain was working double-time, trying to think her way out of this situation.
((This is what I mean by restating. I know what I wrote. I don't need it repeated back to me.))
"Well? Any last words before I blow your brains out?" A questioned mildly.
~~~~~
Character B watched as A smirked, lifting the gun in his right hand and levelling it at her. She was well and truly cornered and wouldn't be able to dodge the bullet at such close range.
"Well? Any last words before I blow your brains out?" A asked mildly, to which B shook her head slowly.
Behind her appropriately terrified demeanour, her brain was working double-time, trying to think her way out of this situation.
((This is what I mean by restating. I know what I wrote. I don't need it repeated back to me.))
2) I am a detailed writer. Meaning I will go into the thoughts of my character, describe the settings and surroundings, etc. But having said that, I will not clutter my post up with describing their dress or appearance every time. I want to know what you character is thinking and feeling, what the surroundings look like from their eyes, etc.
Here's a sample of my writing, extracted from a still ongoing RP.
Beneath the long sleeves of the large, black cloak marking her as a Death Eater, Seraphina's fist clenched. She was experienced enough in maintaining her mask so that none of the disgust and anger she felt showed through, either in her eyes or by the minute twitches of her facial muscles. Her jaw remained loose as per usual, her teeth did not grind. She made that mistake once and the punishment that came after ensured that the same mistake was never repeated. Her magic was kept under a tight lid, churning slightly below the surface. Tonight's raid on the village had been especially horrific. The screams and cries of the innocents still rang in her ears. Even if no lives were lost directly under her own wand, she had contributed to the destruction by 'being allowed' to test her new explosion runes. Seraphina had kept it to houses with no or dead occupants, but the guilt still remained.
Around her, the mindless minions roared their approval as Voldemort lounged regally upon his throne, hooded eyes staring coldly out of an aristocratic face as hard lips curled into a permanent, arrogant smirk. The raising of one slender finger was enough to cut all noise instantly.
"Well done, my loyal Death Eaters. With this, the Order is bound to be thrown into chaos. Well...more so than it already was." His voice was slippery, icy, but darkly captivating all the same. A shudder ran up Seraphina's spine as Voldemort spoke. "Your efforts have pleased me."
A feeling of stark relief seemed to flood the room as the invisible sigh of gratitude towards the Dark Lord's good mood emitted from amongst the assembly. In spite of herself, Seraphina felt a bit of the tension within her frame disperse. If luck held, there would be no Crucios cast and the meeting would be dismissed early. She couldn't wait to get home and scrub herself clean, to finally allow her composure to crack and the tremors to surface. If only she was so fortunate.
"Seraphina Falkenhausten, approach."
Her breath froze and her heart hammered heavily even as she slowly forced herself forward through the parting crowd. The cloak helped in hiding her wobbliness. Lowering herself to her knees, she kissed the hem of his robe before moving back a few steps to the appropriate distance.
"My Lord." She intoned evenly, keeping her voice apathetic and posture subservient, just as her family had been known for under the rule of Grindelwald. The perfect minion.
"These new Runes of yours were particularly destructive. A commendable effort."
"I am unworthy of your praise, My Lord." It took everything in her not to gag.
In her peripheral vision, she saw his finger flick in clear dismissal, and rose as quickly as she could without seeming as though she was fleeing, head lowered in a bow all the way as she retreated back into the crowd. An inaudible sigh of relief rushed out. She had escaped both a long conversation and agony tonight.
Around her, the mindless minions roared their approval as Voldemort lounged regally upon his throne, hooded eyes staring coldly out of an aristocratic face as hard lips curled into a permanent, arrogant smirk. The raising of one slender finger was enough to cut all noise instantly.
"Well done, my loyal Death Eaters. With this, the Order is bound to be thrown into chaos. Well...more so than it already was." His voice was slippery, icy, but darkly captivating all the same. A shudder ran up Seraphina's spine as Voldemort spoke. "Your efforts have pleased me."
A feeling of stark relief seemed to flood the room as the invisible sigh of gratitude towards the Dark Lord's good mood emitted from amongst the assembly. In spite of herself, Seraphina felt a bit of the tension within her frame disperse. If luck held, there would be no Crucios cast and the meeting would be dismissed early. She couldn't wait to get home and scrub herself clean, to finally allow her composure to crack and the tremors to surface. If only she was so fortunate.
"Seraphina Falkenhausten, approach."
Her breath froze and her heart hammered heavily even as she slowly forced herself forward through the parting crowd. The cloak helped in hiding her wobbliness. Lowering herself to her knees, she kissed the hem of his robe before moving back a few steps to the appropriate distance.
"My Lord." She intoned evenly, keeping her voice apathetic and posture subservient, just as her family had been known for under the rule of Grindelwald. The perfect minion.
"These new Runes of yours were particularly destructive. A commendable effort."
"I am unworthy of your praise, My Lord." It took everything in her not to gag.
In her peripheral vision, she saw his finger flick in clear dismissal, and rose as quickly as she could without seeming as though she was fleeing, head lowered in a bow all the way as she retreated back into the crowd. An inaudible sigh of relief rushed out. She had escaped both a long conversation and agony tonight.
Asmodeus' tearful words stunned Taelan more than his brief and uncharacteristic flash of anger ever could, but the archer refused to be convinced. As much as it pained him to see their ideas clash, Taelan was more furious than hurt at the younger paladin's own stubbornness. Did Asmodeus not listen to what he just said? Did he not hear how brainwashed his opinions were? The Church was hardly allowing bitterness to overtake their hearts. The paladins were simply doing a righteous deed. They were protecting innocents from the taint. Losing brothers to battling evil was a price all the paladins were willing to pay, just like the lives of the brothers who volunteered to be experimented on. All actions taken were for the good of the Church and this nation. No price is ever considered too high. Your life for thousands, that was one of the several core principles all members of the Church lived by. Yes, the scripture taught compassion and forgiveness, but those things are beyond redemption!
Now more than ever, Taelan was convinced that his brother had fallen into a Night Creature's control or hypnosis. The captain's teeth gritted together in anger and sorrow. Please, not again. I refuse to lose another family member to the clutches of those foul beings. The sound of doors being pushed open snapped him out of his internal monologue.
"Don't you dare walk out on me, Asmodeus." Taelan hissed, but his words fell on deaf ears. Ignoring the calls for him to get back, he took off after the younger paladin, bow already strung and in his hand. He sprinted down the hallway and around the corner, skidding to a halt and yelling at the familiar figure who had his back to him and was halfway down the outer courtyard.
"Devil be damned, Asmodeus! You will stop right there and face me! What in the Lord's name has gotten into you!" Taelan yelled, tears of fury and frustration shimmering in his eyes but refusing to fall. "Tell me, brother. Tell me who has bewitched you and turned you into - into this! This is not you, Asmodeus! Cast that delusion aside and come back. I know your innate kindness would be taken advantage of someday but come back, brother. We'll help cure you of that witch's curse." His sentence ended in a soft tone, almost pleading.
Now more than ever, Taelan was convinced that his brother had fallen into a Night Creature's control or hypnosis. The captain's teeth gritted together in anger and sorrow. Please, not again. I refuse to lose another family member to the clutches of those foul beings. The sound of doors being pushed open snapped him out of his internal monologue.
"Don't you dare walk out on me, Asmodeus." Taelan hissed, but his words fell on deaf ears. Ignoring the calls for him to get back, he took off after the younger paladin, bow already strung and in his hand. He sprinted down the hallway and around the corner, skidding to a halt and yelling at the familiar figure who had his back to him and was halfway down the outer courtyard.
"Devil be damned, Asmodeus! You will stop right there and face me! What in the Lord's name has gotten into you!" Taelan yelled, tears of fury and frustration shimmering in his eyes but refusing to fall. "Tell me, brother. Tell me who has bewitched you and turned you into - into this! This is not you, Asmodeus! Cast that delusion aside and come back. I know your innate kindness would be taken advantage of someday but come back, brother. We'll help cure you of that witch's curse." His sentence ended in a soft tone, almost pleading.
3) Grammar, spelling, punctuation, etc. No one's perfect. We are all bound to make typos in every post if we don't proofread it. I wouldn't flame you for it as long as I can understand what is written. That said, obviously, no text talk.
I am also a third person writer and would appreciate it if you were too. And a warning beforehand, English is not my mother tongue, so I might mix tenses up when writing, simply because it sounds better when I read it. If you are someone who cannot stand this, I apologise.
4) Collaboration. I have an over-active imagination and more often than not, am able to pull bits and pieces together to form ideas and plots. However, that does not mean I will happily drive you and the plot forward by myself. If I were to do that all the time, I might as well solo a novel. So please, any ideas and opinions you might have, don't hesitate to put it forward and we can work it into the plot or around it. If you turn out to be a total yes-man, I will drop you.
5) I can play either gender, but sometimes I do have a craving to play the female in a certain plot. But now don't you go booing. My males can be damn sexy bastards despite me being female, (maybe it's because of me being female...?) And on the topic of characters and such, I can play multiple characters, meaning the main plus whatever sides necessary, and I expect my partner to do the same. I can't carry the entire world on my shoulders - figuratively speaking - while the other just plays the one.
6) As for frequency of replies and such, I am working and going to uni to finish my degree, so there are times I can be on for a few hours straight and there are times I will be gone for a week. If it takes me more than two weeks to reply, I will notify you. I wouldn't pester you for replies either but if you are gone without notice for a month, I will consider the RP dead.
7) I love character development, but for the love of all that's holy, please don't stray too far from character. Meaning, if your character is a tough, no nonsense, veteran knight in plated armour (male or female) and they have battle experience, they are not going to start hyperventilating or freeze up in the middle of a dire situation. Neither will they act adorable off duty. And also, the usual spiel about Mary Sues/Gary Stues, godmodding, meta-gaming, the lot. I wouldn't fill this up with something that is commonly frowned upon.
8) I don't have much I shy away from, but here are a couple: rape and torture. I can handle allusions to it, just not in explicit detail. I also will not RP anthros not because I have anything against them, but bad experiences and all...I'm sure I'm not the only one who had those...
9) Fantasy, historical or a mix of both (from low to high fantasy) is my top favourite. I can do modern as well, but very rarely do I do futuristic or sci-fi. I love world-building, war/conflicts (civil or between nations), a little court politics/political intrigue and I adore grey characters, since the usual black and white, good and evil is so cliche. Who says a hero cannot have a sadistic side? Or a villain can have motivations other than wanting to see the world burn because everything is against them?
10) Romance. I love them, but they are usually side-plots rather than the main focus of the story. If you RP with me wanting romance, it will typically be slow-burn as "love at first sight" is just not my cup of tea. I will also not mould my characters to fit yours and vice versa. Natural chemistry needs to be there for a romance to blossom. It cannot be forced, no matter how much you want it.
If you have read all this, add "Medieval" in your PM however you wish.
I...think that's all...? For now...
Now, onto the fun part. This list of pairings, fandoms, plots and ideas will be constantly added to and please give credit where it is due if you do copy them.
For Fandoms, I don't mind doing OC x OC, Canon x Canon, Canon x OC. The ones in brackets are the characters I can play as.
As for original plots, the role I want more will be in italics. If there is none, it means I don't have a preference.
I can do MxM and MxF pairings.
Assassin's Creed (OC, Altair, Ezio)
Altair x OC
Altair x Malik
Ezio x OC
Ezio x Leonardo
The Elder Scrolls (Oc, Serena, Martin Septim)
Dragonborn x Alduin
Dragonborn x OC
Listener x Lucien Lachance
Werewolf x Vampire
Vampire x Moth Priest
Fallout (OC)
Courier x Sole Survivor
Sole Survivor x OC
Halo (OC)
Spartan x Spartan
ODST x ODST
Spartan x ODST
~~~~~~~~~~~
Hobbit/LotR (Elrond, OC, Tauriel, Bilbo, Haldir)
Thranduil x Legolas (platonic)
Aragorn x OC
Harry Potter *I don't do Next Generation, sorry* (OC, Severus Snape)
Marvel Universe [Iron Man, Avengers, Agents of SHIELD, Agent Carter, Thor, Guardians of the Galaxy, Captain America]
(Loki Odinson/Laufeyson, Phil Coulson, Clint "Hawkeye" Barton, Natasha "Black Widow" Romanov, Bucky Barnes, OC)
Skulduggery Pleasant (OC)
The Inheritance Cycle
Rider x Rider
~~~~~~~~~~~
Akatsuki no Yona (OC, Son Hak, Shin'ah)
Hak x Yona
Shin'ah x Yona
Ansatsu Kyoushitsu (OC, Karma, Nagisa)
Karma x Nagisa
Black Haze (OC)
Black Lagoon (OC, Revy)
Bleach (OC, Unohana Retsu, Kuchiki Byakuya, Sui Fen, Ukitake Jyushirou)
D.Gray Man (Oc, Kanda Yuu, Lavi Bookman, Miranda Lotto)
Kanda x Allen
Tykki x Lavi
Doulou Dalu (OC)
Fullmetal Alchemist (OC, Riza Hawkeye, Roy Mustang, Olivier Armstrong)
Roy x Riza
Roy x OC
Riza x OC
Olivier x OC
Gintama (OC, Hijikata Toushirou, Okita Sougo)
Hellsing (OC)
Katekyo Hitman Reborn (OC, Lal Mirch, Dino, Xanxus, Hibari Kyouya, Rokudo Mukuro)
Kuroshitsuji (OC, William T. Spears, Undertaker, Madam Red, Lau)
Lau x OC
Undertaker x OC
William x OC
Marchen Awaken Romance (OC)
Naruto (OC, Hatake Kakashi, Uchiha Itachi, Umino Iruka, Sabaku no Gaara, Orochimaru [the less disturbing version])
Kakashi x Iruka
Kakashi x OC
Itachi x OC
Gaara x OC
Noblesse (OC)
Raizel x Frankenstein
One Piece (OC)
Overlord (OC)
Rurouni Kenshin (OC, Himura Kenshin)
Kenshin x OC
Saito x OC
Shingeki no Kyojin (OC, Levi Ackerman)
Levi x OC
Soul Cartel (OC, Micheal)
Mephistopheles x Micheal
Altair x OC
Altair x Malik
Ezio x OC
Ezio x Leonardo
Ezio x OC: MC is an already established Assassin stationed in Venice in order to help topple the Borgia rule. Or s/he can be recruited by Ezio.
The Elder Scrolls (Oc, Serena, Martin Septim)
Dragonborn x Alduin
Dragonborn x OC
Listener x Lucien Lachance
Werewolf x Vampire
Vampire x Moth Priest
Dawn To Dusk (Oblivion)
In a dimension where the miraculous saviour did not stroll into Kvatch, fight through the Deadra and close the Oblivion Gate, it came down to the brave men and women of the Kvatch Guards to drive the foul forces of Molag Bol back. It came at a heavy price, but Kvatch was eventually safe from Deadra once more. Muse A is a Mystic Dawn cultist who was disguised as a Kvatch Guard and forced into the oblivion gate together with the Captain and several squads. Against all odds, Muse A survives, and had a change of heart. Molag Bol cannot be allowed free reign in Tamriel. However, Muse A's defection will not be tolerated. Before Muse A can hand themselves over to the Imperial Guards, the Mystic Dawn got to them first. Muse B stumbles across Muse A, and deigned to help, not knowing that by doing so, they have essentially placed themselves between the Mystic Dawn and the Imperials. While the latter might be more open to interrogating the defector of the cult, the death of their Emperor has them more...trigger-happy than usual.
~~~~~
Immortal Blood (Dawnguard)
Muse A is an aspiring moth priest, learning the ancient teachings of their order & learning to take care of the already blinded members. Vampires breach the inner sanctum of the Moth Priests, looking for one that can successfully read their Elder Scroll, Muse A is the one who offers themselves up in hopes that the other Moth Priests would be spared. Muse B is forced to look after Muse A, to make sure that they don't escape or do any funny business. Muse A isn't too happy about that, so since they can't do anything about it ((seeing as the vamps would just kill them)), Muse A proceeds to be extremely sassy & obnoxious. Muse B starts to get annoyed.
In a dimension where the miraculous saviour did not stroll into Kvatch, fight through the Deadra and close the Oblivion Gate, it came down to the brave men and women of the Kvatch Guards to drive the foul forces of Molag Bol back. It came at a heavy price, but Kvatch was eventually safe from Deadra once more. Muse A is a Mystic Dawn cultist who was disguised as a Kvatch Guard and forced into the oblivion gate together with the Captain and several squads. Against all odds, Muse A survives, and had a change of heart. Molag Bol cannot be allowed free reign in Tamriel. However, Muse A's defection will not be tolerated. Before Muse A can hand themselves over to the Imperial Guards, the Mystic Dawn got to them first. Muse B stumbles across Muse A, and deigned to help, not knowing that by doing so, they have essentially placed themselves between the Mystic Dawn and the Imperials. While the latter might be more open to interrogating the defector of the cult, the death of their Emperor has them more...trigger-happy than usual.
~~~~~
Immortal Blood (Dawnguard)
Muse A is an aspiring moth priest, learning the ancient teachings of their order & learning to take care of the already blinded members. Vampires breach the inner sanctum of the Moth Priests, looking for one that can successfully read their Elder Scroll, Muse A is the one who offers themselves up in hopes that the other Moth Priests would be spared. Muse B is forced to look after Muse A, to make sure that they don't escape or do any funny business. Muse A isn't too happy about that, so since they can't do anything about it ((seeing as the vamps would just kill them)), Muse A proceeds to be extremely sassy & obnoxious. Muse B starts to get annoyed.
Fallout (OC)
Courier x Sole Survivor
Sole Survivor x OC
To Hell With Caesar
Muse A is - well, was - a Legionnaire in Caesar's Legion. He joined out of desperation for survival, but he most definitely did not want to indulge in the sick life they led. Mindless bloodshed, endless slaughter, torturing of captives...all under the orders of one man whom they see as 'God'. When his orders finally became too much, he left. Now he is wanted by the Legion - who was not about to let someone who knows the intricacy of their workings and plans go free - and the NCR - due to his status as a relatively significant Legion member and the deeds he performed in their name. With two sides gunning for him and no safe haven, a man can only hold for so long. Eventually he slips, and takes a grievous wound. believing his life to be at an end, he surrenders to the darkness.
Muse B is a wanderer/NCR ranger. She was merely doing her usual patrol of the area and discovers a stranger bleeding out on the ground. He was still alive despite the amount of blood pooling beneath him, and it was part training, part for her good conscious to treat him. Whether he survives after that or not was totally up to him. She had expected her random patient to be just another unfortunate Wasteland wanderer, and so it was a rather bad surprise to have a bunch of Legionnaires open fire on her shelter one morning. The NCRs refused to help, preferring to shoot her patient on sight and the Brotherhood of Steel was rather difficult to stumble across. Her life has just been officially screwed over.
~~~~~~
Muse A is - well, was - a Legionnaire in Caesar's Legion. He joined out of desperation for survival, but he most definitely did not want to indulge in the sick life they led. Mindless bloodshed, endless slaughter, torturing of captives...all under the orders of one man whom they see as 'God'. When his orders finally became too much, he left. Now he is wanted by the Legion - who was not about to let someone who knows the intricacy of their workings and plans go free - and the NCR - due to his status as a relatively significant Legion member and the deeds he performed in their name. With two sides gunning for him and no safe haven, a man can only hold for so long. Eventually he slips, and takes a grievous wound. believing his life to be at an end, he surrenders to the darkness.
Muse B is a wanderer/NCR ranger. She was merely doing her usual patrol of the area and discovers a stranger bleeding out on the ground. He was still alive despite the amount of blood pooling beneath him, and it was part training, part for her good conscious to treat him. Whether he survives after that or not was totally up to him. She had expected her random patient to be just another unfortunate Wasteland wanderer, and so it was a rather bad surprise to have a bunch of Legionnaires open fire on her shelter one morning. The NCRs refused to help, preferring to shoot her patient on sight and the Brotherhood of Steel was rather difficult to stumble across. Her life has just been officially screwed over.
~~~~~~
Halo (OC)
Spartan x Spartan
ODST x ODST
Spartan x ODST
Don't have a solid plot for this, but I can work with Spartan x Spartan (Reach Setting or even Halo 3) or ODST x ODST (Halo: ODST, Reach, Halo 2/3)
Hobbit/LotR (Elrond, OC, Tauriel, Bilbo, Haldir)
Thranduil x Legolas (platonic)
Aragorn x OC
A Different Journey
What if Bilbo discovers the true nature of his "Magic Ring" before the Battle of the Five Armies?
~~~~
Of Men, Elves, Dwarves and Orcs
Shortly after Elrond became lord of Imladris, the White Council is called. The Ring has surfaced and Sauron's army gathers. Now residing in the land of Man, the Ring is slowly corrupting the ruler's mind. When the Elves and Istari finally gather and come to a decision, will it be too late to pry the Ring away? Or will Man see the delegate as a sign of impending war?
~~~~
A Slight Delay
What if an Istar other than Gandalf went with Isildur and Elrond to Mordor during their first try to destroy the Ring? What if Isildur did not wear the ring but lost it (somehow) and managed to delay the rise of Sauron?
What if Bilbo discovers the true nature of his "Magic Ring" before the Battle of the Five Armies?
~~~~
Of Men, Elves, Dwarves and Orcs
Shortly after Elrond became lord of Imladris, the White Council is called. The Ring has surfaced and Sauron's army gathers. Now residing in the land of Man, the Ring is slowly corrupting the ruler's mind. When the Elves and Istari finally gather and come to a decision, will it be too late to pry the Ring away? Or will Man see the delegate as a sign of impending war?
~~~~
A Slight Delay
What if an Istar other than Gandalf went with Isildur and Elrond to Mordor during their first try to destroy the Ring? What if Isildur did not wear the ring but lost it (somehow) and managed to delay the rise of Sauron?
Harry Potter *I don't do Next Generation, sorry* (OC, Severus Snape)
Marvel Universe [Iron Man, Avengers, Agents of SHIELD, Agent Carter, Thor, Guardians of the Galaxy, Captain America]
(Loki Odinson/Laufeyson, Phil Coulson, Clint "Hawkeye" Barton, Natasha "Black Widow" Romanov, Bucky Barnes, OC)
Steve x Bucky
Steve x Tony
Tony x Loki
Loki x Clint
Thor x Loki
Steve x Natasha
Clint x Natasha
Clint x Phil
Feel free to suggest others as long as it is MxM or MxF
Steve x Tony
Tony x Loki
Loki x Clint
Thor x Loki
Steve x Natasha
Clint x Natasha
Clint x Phil
Feel free to suggest others as long as it is MxM or MxF
Together We Stand...
This one is something along the lines of another organisation being created after seeing what a failure the Avengers had been. The Director of this new organisation thinks that the Avengers are not qualified to be Earth's protectors anymore and thinks that by contracting Hydra and using them for his/her own purpose, he could show the world that the Avengers can be replaced anytime and heroes are not forever.
This is more of a mesh of SHIELD and HYDRA. They have the objectives of SHIELD, but the moral compass of HYDRA, meaning that they will use any means necessary to protect the world as we know it - even if it is using unknown and alien sources to create weapons of mass destruction.
~~~~
This one is something along the lines of another organisation being created after seeing what a failure the Avengers had been. The Director of this new organisation thinks that the Avengers are not qualified to be Earth's protectors anymore and thinks that by contracting Hydra and using them for his/her own purpose, he could show the world that the Avengers can be replaced anytime and heroes are not forever.
This is more of a mesh of SHIELD and HYDRA. They have the objectives of SHIELD, but the moral compass of HYDRA, meaning that they will use any means necessary to protect the world as we know it - even if it is using unknown and alien sources to create weapons of mass destruction.
~~~~
Skulduggery Pleasant (OC)
The Inheritance Cycle
Rider x Rider
~~~~~~~~~~~
Akatsuki no Yona (OC, Son Hak, Shin'ah)
Hak x Yona
Shin'ah x Yona
Ansatsu Kyoushitsu (OC, Karma, Nagisa)
Karma x Nagisa
Black Haze (OC)
Black Lagoon (OC, Revy)
Bleach (OC, Unohana Retsu, Kuchiki Byakuya, Sui Fen, Ukitake Jyushirou)
D.Gray Man (Oc, Kanda Yuu, Lavi Bookman, Miranda Lotto)
Kanda x Allen
Tykki x Lavi
Doulou Dalu (OC)
Fullmetal Alchemist (OC, Riza Hawkeye, Roy Mustang, Olivier Armstrong)
Roy x Riza
Roy x OC
Riza x OC
Olivier x OC
Gintama (OC, Hijikata Toushirou, Okita Sougo)
Hellsing (OC)
Katekyo Hitman Reborn (OC, Lal Mirch, Dino, Xanxus, Hibari Kyouya, Rokudo Mukuro)
Kuroshitsuji (OC, William T. Spears, Undertaker, Madam Red, Lau)
Lau x OC
Undertaker x OC
William x OC
Marchen Awaken Romance (OC)
Naruto (OC, Hatake Kakashi, Uchiha Itachi, Umino Iruka, Sabaku no Gaara, Orochimaru [the less disturbing version])
Kakashi x Iruka
Kakashi x OC
Itachi x OC
Gaara x OC
Noblesse (OC)
Raizel x Frankenstein
One Piece (OC)
Overlord (OC)
Rurouni Kenshin (OC, Himura Kenshin)
Kenshin x OC
Saito x OC
Shingeki no Kyojin (OC, Levi Ackerman)
Levi x OC
Soul Cartel (OC, Micheal)
Mephistopheles x Micheal
It's In Your Nature
This will be a Mephistopheles x Micheal pairing. There's so much potential here I'm not going to write any set ideas.
This will be a Mephistopheles x Micheal pairing. There's so much potential here I'm not going to write any set ideas.
Arranged Marriage
Assassin x Assassin
Assassin x Noble/Royalty
Demon x Angel (Fallen or otherwise)
Demon x Human (normal or gifted [witch, wizard, etc])
Death x Reaper
Guard x Noble/Royalty
Guildmaster x Guildmaster
Guildmember x Guildmember
Hunter x Hunted
Mafia x Police/Detective
Master of the Art x Apprentice
Noble/Royalty x Noble Royalty
Pirate Captain x Naval Captain
Pirate Captain x Noble/member of another crew
Prisoner x Royal/Servant/Warden
Rival x Rival (species/race/people, etc)
Soldier x Soldier
Supernatural being x Mortal
Supernatural being x Supernatural being
(Super)Hero x (Super)Villain
(Super)Villain x Normal human
Thief x Guard
Thief x Royal/Noble
More to be added
Assassin x Assassin
Assassin x Noble/Royalty
Demon x Angel (Fallen or otherwise)
Demon x Human (normal or gifted [witch, wizard, etc])
Death x Reaper
Guard x Noble/Royalty
Guildmaster x Guildmaster
Guildmember x Guildmember
Hunter x Hunted
Mafia x Police/Detective
Master of the Art x Apprentice
Noble/Royalty x Noble Royalty
Pirate Captain x Naval Captain
Pirate Captain x Noble/member of another crew
Prisoner x Royal/Servant/Warden
Rival x Rival (species/race/people, etc)
Soldier x Soldier
Supernatural being x Mortal
Supernatural being x Supernatural being
(Super)Hero x (Super)Villain
(Super)Villain x Normal human
Thief x Guard
Thief x Royal/Noble
More to be added
The Stream of Life
Muse A is a runaway royalty. Unable to endure being constantly in the shadows of their siblings, they decide to pave a path on their own. After several adventures and mishaps, they find themselves offered a position they can't refuse: a Shield Guardian to the Crown Prince(cess) of A's rival nation. With long-standing tension between both nations, A is torn between keeping their secret and go along with B's wishes, or perform their duty as a member of the royal family and off B.
Can't Escape Your Destiny
Muse A is an unknown royalty. When the King dies unexpectedly, the Crown Prince steps up to reign. Except he is a tyrant like no other. Muse B is sent to retrieve A in order to mould A into a person fit to rule the country, lead a rebellion, and rise up against their half-brother.
Masks, Lies and Deceit
Muse A is an assassin sent by her master to pose as a personal maid to a Lady in another land in order to gather information and intel for her master. When her Lady asked A to entertain a Lord (Muse B) while disguised as the Lady herself, A has no choice but to agree. If she had known the Lord would keep coming back, she would have refused. But this man is not someone her Lady's Family can afford to refuse, and so the ruse continues. But sooner or later the deceit will be revealed, if only because her master will call her back.
The World is Still Beautiful
Kidnapped by the tyrant king (Muse A) on the way to her wedding, Muse B has a fiance waiting for her but the king seems to have taken a fancy in toying with her. But beneath the ruthless facade, there lies something deeper that she itches to uncover the longer she spends in this castle. However, does she have what it takes to face the unknown head on or should she simply not care and keep focussing her attention on escaping?
On Death's Door...Everyday...
In the king's name we fight. In the name of our homes we fall, and in the hearts of our families, we live on. This would be a story about a great war between the Orcs and the Humans (or human and human), Muse A and Muse B are soldiers in the King's Army (could be an archer, fighter, or mage), veterans and desensitised to the horrors of the battlefield. Every day of life is God-given and every battle survived is to thank for. But when one knows nothing more than death and bloodshed, what ensures their waking up every morning?
Is This Love Or Hatred?
Muse A is the head of their Noble House, and is an outright supporter of the kingdom's ruler. They are loyal to the country, and have quelled quite a few rebellions and uprisings in their time. The Crown trusts them, but Muse A's unwavering dedication to the country has made them quite a few enemies. Whether it be jealous rivals or leaders of opposing factions whose aim is to bring down the Crown. This made Muse A rather paranoid and unable to trust even their closest servant.
Muse B is an assassin of one of those jealous rivals/opposing factions, entrusted with the job of killing this pesky noble, Muse A. Muse B can either sneak into Muse A's household as a servant/guard and try to kill Muse A from within their home, or they can do the generic sneak into the house and stab them in the back. However, before Muse B could perform the act, Muse A reveals something (either an item, a plan, a personal musing, whatever) that intrigues Muse B, staying their hand and deciding to see where Muse A future would lead to.
Blame's On You
Muse A is a thief contracted to steal a dangerous and highly-guarded item from the castle, not that they know exactly how dangerous it is. They are caught and thrown into prison. However, it is later revealed that the contract was not meant to be successfully completed, the true purpose being a distraction while the real theft and act of treason was performed. Muse B, having decided that it was Muse A's fault that this mess occurred in the first place, dragged him along on the hunt for the traitor and to retrieve the item.
Muse A is a runaway royalty. Unable to endure being constantly in the shadows of their siblings, they decide to pave a path on their own. After several adventures and mishaps, they find themselves offered a position they can't refuse: a Shield Guardian to the Crown Prince(cess) of A's rival nation. With long-standing tension between both nations, A is torn between keeping their secret and go along with B's wishes, or perform their duty as a member of the royal family and off B.
Can't Escape Your Destiny
Muse A is an unknown royalty. When the King dies unexpectedly, the Crown Prince steps up to reign. Except he is a tyrant like no other. Muse B is sent to retrieve A in order to mould A into a person fit to rule the country, lead a rebellion, and rise up against their half-brother.
Masks, Lies and Deceit
Muse A is an assassin sent by her master to pose as a personal maid to a Lady in another land in order to gather information and intel for her master. When her Lady asked A to entertain a Lord (Muse B) while disguised as the Lady herself, A has no choice but to agree. If she had known the Lord would keep coming back, she would have refused. But this man is not someone her Lady's Family can afford to refuse, and so the ruse continues. But sooner or later the deceit will be revealed, if only because her master will call her back.
The World is Still Beautiful
Kidnapped by the tyrant king (Muse A) on the way to her wedding, Muse B has a fiance waiting for her but the king seems to have taken a fancy in toying with her. But beneath the ruthless facade, there lies something deeper that she itches to uncover the longer she spends in this castle. However, does she have what it takes to face the unknown head on or should she simply not care and keep focussing her attention on escaping?
On Death's Door...Everyday...
In the king's name we fight. In the name of our homes we fall, and in the hearts of our families, we live on. This would be a story about a great war between the Orcs and the Humans (or human and human), Muse A and Muse B are soldiers in the King's Army (could be an archer, fighter, or mage), veterans and desensitised to the horrors of the battlefield. Every day of life is God-given and every battle survived is to thank for. But when one knows nothing more than death and bloodshed, what ensures their waking up every morning?
Is This Love Or Hatred?
Muse A is the head of their Noble House, and is an outright supporter of the kingdom's ruler. They are loyal to the country, and have quelled quite a few rebellions and uprisings in their time. The Crown trusts them, but Muse A's unwavering dedication to the country has made them quite a few enemies. Whether it be jealous rivals or leaders of opposing factions whose aim is to bring down the Crown. This made Muse A rather paranoid and unable to trust even their closest servant.
Muse B is an assassin of one of those jealous rivals/opposing factions, entrusted with the job of killing this pesky noble, Muse A. Muse B can either sneak into Muse A's household as a servant/guard and try to kill Muse A from within their home, or they can do the generic sneak into the house and stab them in the back. However, before Muse B could perform the act, Muse A reveals something (either an item, a plan, a personal musing, whatever) that intrigues Muse B, staying their hand and deciding to see where Muse A future would lead to.
Blame's On You
Muse A is a thief contracted to steal a dangerous and highly-guarded item from the castle, not that they know exactly how dangerous it is. They are caught and thrown into prison. However, it is later revealed that the contract was not meant to be successfully completed, the true purpose being a distraction while the real theft and act of treason was performed. Muse B, having decided that it was Muse A's fault that this mess occurred in the first place, dragged him along on the hunt for the traitor and to retrieve the item.
Tainted Holiness (Demon x Angel or any rival species)
When an artifact of great power disappears from Purgatory and the abominations within is threatening to break free from their prison, the Angels immediately pegs their sworn enemies, the Demons, as the culprit. The accusation was vehemently denied and thus a war broke out between the two realms. Caught in the middle, the Human realm suffers the most in terms of death and destruction. Muse A, an archangel, longs to put an end to the bloody conflict and ventures forth to find the artefact while the other angels indulged in the war, using it as an excuse to kill their rivals. An opportunity to end the war quickly presented itself in the form of a heavily wounded Muse B, an archdemon. However, both soon begin to discover that not everything they have been told was true.
Accidental Summoning
Muse A is a warlock/witch who finds an ancient tome within the depths of an until-now-unexplored ruin. Never one to pass up a stronger familiar, A reads from it to summon a minion. However, too late did they realise the ritual was not the usual bonding of a creature to the master. Rather, it was a spirit bond, one that linked their life force together. Should one die, the other will follow. Unfriendly with each other as they might be but unable to be separated for long, the two sought to scour the lands in order to find a way to break this bond.
Memories Defines Us
Muse A is a High Witch/Warlock in need of a servant, one who can keep up with their lifestyle as a high authority figure and elder of their race. To do this they summon a familiar, a demon from history with unfinished business who can be called into service by skilled summoners. When Muse B is summoned, they have no memory of their previous life, which is normal for familiars. However, when they begin to recall their old life and their unfinished business, Muse B is torn between the past and the present. Muse B will have to choose between serving their master to the fullest and let go of their past, or defy the very nature of their assistance and fulfil their unfinished business. But both paths have its own twists and consequences Master and Familiar might not be able to bear.
Know Where Your Loyalty Lies
There are two types of humans in this world, those who were born with 'gifts' and those without. These gifts range from tiny abilities like being able to cook really well to large abilities like healing all kind of disease. The 'gifted ones' are lesser in number (say about one in every 1000 or so), and like any other human beings, society became divided, with the 'gifted' making up the ruling class. With the threat of civil war brewing on the horizon, Muse A was sent to eliminate the leader of the rebellion, from the mastermind to the officers. A ninja is forever loyal to their master, but what if the order given did not come from the master at all? Too late did A realise it was an illusion but he had already claimed the life of the Emperor and half the Council. Muse B, a royal, is next on the list, and technically, the one who holds A's loyalty now that their father is dead.
Darkness Inside
A paladin of the Church is sent to confirm the location of a large Sanctuary to Night Creatures (sirens, banshees, vamps, were-creatures, etc). When the paladin has scouted the place out, they are to return and provide all the information they gathered so as to allow the Church Knights to wipe the biggest stronghold of the 'foul Night Creatures' clean from their nation/kingdom. However, the paladin is captured and come to realise that not all Night Creatures are the bad, bloodthirsty and mindless beings that the Church often portrays them to be. Obviously, when they came back to tell the Church their thoughts, things went downhill from there...
The End Is Nigh
God is absent and the balance between Heaven, Hell, Earth and Limbo is disrupted. The one who released the Four Horsemen (I am leaning towards Leviathans/First-borns at this point) saw this as an opportunity to reclaim their rights as rulers of their Father's creations and hope to pit demons and angels against each other in order to lessen their numbers and distract them from stopping the apocalypse. However, they miscalculated the Archangels and Archdemon's wish to continue existing, enough so that both were willing to put aside their differences and fight the main enemy. As the saying goes: The enemy of my enemy is my friend. Meanwhile, the Horsemen does not seem to be in total control of their actions. They are being directed by the villain and infused with powers not of their own, forcing them to deviate from their original purposes. Forced to protect humanity as they are caught in the middle, the demons and angels are hard pressed to dealing with the Horsemen and the other First-borns that arise. Thus, to increase the number of their forces, they permitted use of contracts with humans, enabling them to wield the powers of the angel/demon. However, there is one drawback. There are some humans who get greedy and form pacts with the First-born. Service in exchange for a place in the new world.
Face Your Demons
Muse A is a disgraced captain, court-martialled and thrown in prison for disobeying a direct order from his commander to retreat and leave the town to its fate. Muse A went against it for the greater good of the nation, sacrificing himself and his squad to close the demon portal and spare more towns from the horrific end. He is not a hero, merely a soldier who had nothing left to lose and wishing for death. Unfortunately, death did not claim him even went he charged into its maw and as a result of living, had to answer for his actions.
Muse B is the princess of that nation. When assassins (demons summoned by a cult) manage to infiltrate the castle and kill/capture a member of the royal family, she takes it upon herself to track them down. However, only one person was known to have survived the entering the portal, and he is currently a prisoner.
Two Sides To Every Coin
The time has finally come for the Hero to strike down the Demon Lord and save the human race. They slayed the Lord in an epic showdown that resulted in the demolition of the throne room, and everyone lived happily ever after, thanks to the sacrifice of a brave Hero. At least that was the official record. Sure, the confrontation happened, but the Demon Lord and the Hero did not perish together. In fact, the Demon Lord still walks among us hiding, in plain sight with their partner in crime, the Hero. Why? Well, let's just say they found they had more in common than anyone ever thought, and that includes the desire for peace.
Skeletons In The Closet
Old and new vampires collide in a city with a tightly-kept secret…or fifty.
In a large city, a group of vampires have ruled as aristocrats for centuries. They are quite unwilling to give up their lofty positions, and over time, they've grown strict and unyielding, or that is how the Vessels see them. What few know is that the founding members hide a secret that has the potential to destroy their society as they know it, and they will kill to keep it hidden.
This secret is up for discussion, but it was sealed away. It could be a powerful spirit, a demon, or a vampire that was too difficult to kill. Whatever the case, these Vessels are obviously going to stumble upon it, release it, and unleash hell.
It isn't that simple, of course. The Elders and the Vessels have their own secrets bound up in all the years they've lived, and they'll start to come out as they all have to pull together. Some will be damning. Some will be weaknesses. Many of them will test whether or not these bloodsuckers can remain loyal to each other.
Will the Vessels take the opportunity to dethrone the Elders, who hid such a dangerous secret?
Will the Elders oust the Vessels for not following the rules and releasing this hell?
And what secrets can they use in the long game of long life and blackmail? What alliance will forge in the darkness, and which ones will break?
((For this one, my patner will likely need to be up for playing at least one Elder and one Vessel, and potentially three characters total, as well as plenty of NPCs. The main cast will be vampires. There may be room for hunters and demons, if we go with demons being the thing sealed.))
A Deal With The Devil ((Black Butler Inspired))
Demons and vampires, two "dark" species that never got along. Now, with the Faustian Contracts, however...
A vampire makes a deal with a demon: their soul and/or their servitude, for knowledge of the cosmos. The vampire has all of eternity to take in this information, and the demon gets to be away from hell for all that time—what could be better?
Obviously, not everyone is going to be happy with this. There is plenty of room for conflict in the relationship between the Demon and the Vampire, of course. A pious vampire might also go to a priest, a minister, or any other number of religious figures that we could play with. Other vampires might become jealous or afraid if they learn of this. Then, there's angels and demons who wouldn't want the contracted demon free to roam about. And on top of that, no one knows whether or not demon blood is a thing that vampires can drink, and if it has any side-effects, good or bad.
When an artifact of great power disappears from Purgatory and the abominations within is threatening to break free from their prison, the Angels immediately pegs their sworn enemies, the Demons, as the culprit. The accusation was vehemently denied and thus a war broke out between the two realms. Caught in the middle, the Human realm suffers the most in terms of death and destruction. Muse A, an archangel, longs to put an end to the bloody conflict and ventures forth to find the artefact while the other angels indulged in the war, using it as an excuse to kill their rivals. An opportunity to end the war quickly presented itself in the form of a heavily wounded Muse B, an archdemon. However, both soon begin to discover that not everything they have been told was true.
Accidental Summoning
Muse A is a warlock/witch who finds an ancient tome within the depths of an until-now-unexplored ruin. Never one to pass up a stronger familiar, A reads from it to summon a minion. However, too late did they realise the ritual was not the usual bonding of a creature to the master. Rather, it was a spirit bond, one that linked their life force together. Should one die, the other will follow. Unfriendly with each other as they might be but unable to be separated for long, the two sought to scour the lands in order to find a way to break this bond.
Memories Defines Us
Muse A is a High Witch/Warlock in need of a servant, one who can keep up with their lifestyle as a high authority figure and elder of their race. To do this they summon a familiar, a demon from history with unfinished business who can be called into service by skilled summoners. When Muse B is summoned, they have no memory of their previous life, which is normal for familiars. However, when they begin to recall their old life and their unfinished business, Muse B is torn between the past and the present. Muse B will have to choose between serving their master to the fullest and let go of their past, or defy the very nature of their assistance and fulfil their unfinished business. But both paths have its own twists and consequences Master and Familiar might not be able to bear.
Know Where Your Loyalty Lies
There are two types of humans in this world, those who were born with 'gifts' and those without. These gifts range from tiny abilities like being able to cook really well to large abilities like healing all kind of disease. The 'gifted ones' are lesser in number (say about one in every 1000 or so), and like any other human beings, society became divided, with the 'gifted' making up the ruling class. With the threat of civil war brewing on the horizon, Muse A was sent to eliminate the leader of the rebellion, from the mastermind to the officers. A ninja is forever loyal to their master, but what if the order given did not come from the master at all? Too late did A realise it was an illusion but he had already claimed the life of the Emperor and half the Council. Muse B, a royal, is next on the list, and technically, the one who holds A's loyalty now that their father is dead.
Darkness Inside
A paladin of the Church is sent to confirm the location of a large Sanctuary to Night Creatures (sirens, banshees, vamps, were-creatures, etc). When the paladin has scouted the place out, they are to return and provide all the information they gathered so as to allow the Church Knights to wipe the biggest stronghold of the 'foul Night Creatures' clean from their nation/kingdom. However, the paladin is captured and come to realise that not all Night Creatures are the bad, bloodthirsty and mindless beings that the Church often portrays them to be. Obviously, when they came back to tell the Church their thoughts, things went downhill from there...
The End Is Nigh
God is absent and the balance between Heaven, Hell, Earth and Limbo is disrupted. The one who released the Four Horsemen (I am leaning towards Leviathans/First-borns at this point) saw this as an opportunity to reclaim their rights as rulers of their Father's creations and hope to pit demons and angels against each other in order to lessen their numbers and distract them from stopping the apocalypse. However, they miscalculated the Archangels and Archdemon's wish to continue existing, enough so that both were willing to put aside their differences and fight the main enemy. As the saying goes: The enemy of my enemy is my friend. Meanwhile, the Horsemen does not seem to be in total control of their actions. They are being directed by the villain and infused with powers not of their own, forcing them to deviate from their original purposes. Forced to protect humanity as they are caught in the middle, the demons and angels are hard pressed to dealing with the Horsemen and the other First-borns that arise. Thus, to increase the number of their forces, they permitted use of contracts with humans, enabling them to wield the powers of the angel/demon. However, there is one drawback. There are some humans who get greedy and form pacts with the First-born. Service in exchange for a place in the new world.
Face Your Demons
Muse A is a disgraced captain, court-martialled and thrown in prison for disobeying a direct order from his commander to retreat and leave the town to its fate. Muse A went against it for the greater good of the nation, sacrificing himself and his squad to close the demon portal and spare more towns from the horrific end. He is not a hero, merely a soldier who had nothing left to lose and wishing for death. Unfortunately, death did not claim him even went he charged into its maw and as a result of living, had to answer for his actions.
Muse B is the princess of that nation. When assassins (demons summoned by a cult) manage to infiltrate the castle and kill/capture a member of the royal family, she takes it upon herself to track them down. However, only one person was known to have survived the entering the portal, and he is currently a prisoner.
Two Sides To Every Coin
The time has finally come for the Hero to strike down the Demon Lord and save the human race. They slayed the Lord in an epic showdown that resulted in the demolition of the throne room, and everyone lived happily ever after, thanks to the sacrifice of a brave Hero. At least that was the official record. Sure, the confrontation happened, but the Demon Lord and the Hero did not perish together. In fact, the Demon Lord still walks among us hiding, in plain sight with their partner in crime, the Hero. Why? Well, let's just say they found they had more in common than anyone ever thought, and that includes the desire for peace.
Skeletons In The Closet
Old and new vampires collide in a city with a tightly-kept secret…or fifty.
In a large city, a group of vampires have ruled as aristocrats for centuries. They are quite unwilling to give up their lofty positions, and over time, they've grown strict and unyielding, or that is how the Vessels see them. What few know is that the founding members hide a secret that has the potential to destroy their society as they know it, and they will kill to keep it hidden.
This secret is up for discussion, but it was sealed away. It could be a powerful spirit, a demon, or a vampire that was too difficult to kill. Whatever the case, these Vessels are obviously going to stumble upon it, release it, and unleash hell.
It isn't that simple, of course. The Elders and the Vessels have their own secrets bound up in all the years they've lived, and they'll start to come out as they all have to pull together. Some will be damning. Some will be weaknesses. Many of them will test whether or not these bloodsuckers can remain loyal to each other.
Will the Vessels take the opportunity to dethrone the Elders, who hid such a dangerous secret?
Will the Elders oust the Vessels for not following the rules and releasing this hell?
And what secrets can they use in the long game of long life and blackmail? What alliance will forge in the darkness, and which ones will break?
((For this one, my patner will likely need to be up for playing at least one Elder and one Vessel, and potentially three characters total, as well as plenty of NPCs. The main cast will be vampires. There may be room for hunters and demons, if we go with demons being the thing sealed.))
A Deal With The Devil ((Black Butler Inspired))
Demons and vampires, two "dark" species that never got along. Now, with the Faustian Contracts, however...
A vampire makes a deal with a demon: their soul and/or their servitude, for knowledge of the cosmos. The vampire has all of eternity to take in this information, and the demon gets to be away from hell for all that time—what could be better?
Obviously, not everyone is going to be happy with this. There is plenty of room for conflict in the relationship between the Demon and the Vampire, of course. A pious vampire might also go to a priest, a minister, or any other number of religious figures that we could play with. Other vampires might become jealous or afraid if they learn of this. Then, there's angels and demons who wouldn't want the contracted demon free to roam about. And on top of that, no one knows whether or not demon blood is a thing that vampires can drink, and if it has any side-effects, good or bad.
The Danger You Know
"Sit down, shut up and hold on. You are in more danger than you realise." Muse A was an ordinary, unassuming civilian who had a job they loved. Life was pretty mundane, but they had no complaints. That was, until B shows up one day and A's car explodes. Suddenly thrown into chaos and confusion, A learns that they didn't truly know their parents until now. With both parents missing and A being hunted, it is up to the both of them to fight for survival and unravel the mystery behind this situation.
Opposite Sides of the Law
When Muse A, an Inspector, finds themselves in a case way over their head, there is no choice but to seek help, even if the source is an unsavoury ex. After the fist meeting with Muse B, A slowly discovers that B is no more the person they once thought they knew.
Even Death Will Not Separate Us
Tyrannid. An organisation that hires out the perfect mercenaries. Be it as bodyguards, assassins, thieves or hitmen, every member of this organisation performs their job to perfection in pairs. During their training period, they are evaluated thoroughly, from speech to acting skills and weapon abilities. Upon finishing their training, two assassins are paired together, in that each weakness is covered and each strength is enhanced. This makes every duo of Tyrannid a terror to behold. However, that is only the surface. Not every partner is compatible in personality, after all, and not everyone can tag-team effectively. But Tyrannid found a way to overcome that obstacle. With computerised chips implanted within their brains, the two halves are connected together in every mental way possible. Now, there is only one drawback. If one partner dies, the other does too.
Biting Off More Than You Can Chew
Muse A is part of a secret organisation and works as a spy. It's a dangerous job to take on, but they have the talent and skills that the organisation needs. Muse A is approached with a risky mission that require them to extract information from Muse B, a suspect who may be connected to an evil mastermind. Along the way, Muse A's identity is exposed, and Muse B is pulled along for a bumpy ride, strangely looking rather content to be in the middle of assassination attempts after assassination attempts.
"Sit down, shut up and hold on. You are in more danger than you realise." Muse A was an ordinary, unassuming civilian who had a job they loved. Life was pretty mundane, but they had no complaints. That was, until B shows up one day and A's car explodes. Suddenly thrown into chaos and confusion, A learns that they didn't truly know their parents until now. With both parents missing and A being hunted, it is up to the both of them to fight for survival and unravel the mystery behind this situation.
Opposite Sides of the Law
When Muse A, an Inspector, finds themselves in a case way over their head, there is no choice but to seek help, even if the source is an unsavoury ex. After the fist meeting with Muse B, A slowly discovers that B is no more the person they once thought they knew.
Even Death Will Not Separate Us
Tyrannid. An organisation that hires out the perfect mercenaries. Be it as bodyguards, assassins, thieves or hitmen, every member of this organisation performs their job to perfection in pairs. During their training period, they are evaluated thoroughly, from speech to acting skills and weapon abilities. Upon finishing their training, two assassins are paired together, in that each weakness is covered and each strength is enhanced. This makes every duo of Tyrannid a terror to behold. However, that is only the surface. Not every partner is compatible in personality, after all, and not everyone can tag-team effectively. But Tyrannid found a way to overcome that obstacle. With computerised chips implanted within their brains, the two halves are connected together in every mental way possible. Now, there is only one drawback. If one partner dies, the other does too.
Biting Off More Than You Can Chew
Muse A is part of a secret organisation and works as a spy. It's a dangerous job to take on, but they have the talent and skills that the organisation needs. Muse A is approached with a risky mission that require them to extract information from Muse B, a suspect who may be connected to an evil mastermind. Along the way, Muse A's identity is exposed, and Muse B is pulled along for a bumpy ride, strangely looking rather content to be in the middle of assassination attempts after assassination attempts.
"Someday, you'll thank me for kidnapping you."
"I want to go home!" "And I want to go to the moon. It ain't happening, sweetheart. Time to accept that and roll with it."
"What do you mean "work with him"?! He just tried to kill me!"
"You cannot withstand the storm." "Oh, but I am the storm."
"Kill me if you must, but I shall not bow to a King who wears a crown studded with jewels of every life he has ended."
"I'm not as bad as the books say, you know." "Quiet, evil one." "Ooh, name calling. So fearsome."
"When did you become a good guy?" There was no verbal reply, just a slow smirk and all that ran through her head was 'Oh shit.'
"Deny all you want. You are going to die today. More specifically, in twenty-eight minutes and thirteen seconds."
"Everyone likes the idea of mystery, but when you come face to face with the unknown, well...people don't tend to take it well."
"Leave me alone! Go back to torturing the damned!" "What, and miss the show?"
"Be careful. No man that has gone in there have ever returned alive." "Good thing I'm not a man."
"You here to finish me off, sweetheart?"
Dimension Travel/Time Travel
Soulmates (First words, name on skin, first touch, etc)
"I want to go home!" "And I want to go to the moon. It ain't happening, sweetheart. Time to accept that and roll with it."
"What do you mean "work with him"?! He just tried to kill me!"
"You cannot withstand the storm." "Oh, but I am the storm."
"Kill me if you must, but I shall not bow to a King who wears a crown studded with jewels of every life he has ended."
"I'm not as bad as the books say, you know." "Quiet, evil one." "Ooh, name calling. So fearsome."
"When did you become a good guy?" There was no verbal reply, just a slow smirk and all that ran through her head was 'Oh shit.'
"Deny all you want. You are going to die today. More specifically, in twenty-eight minutes and thirteen seconds."
"Everyone likes the idea of mystery, but when you come face to face with the unknown, well...people don't tend to take it well."
"Leave me alone! Go back to torturing the damned!" "What, and miss the show?"
"Be careful. No man that has gone in there have ever returned alive." "Good thing I'm not a man."
"You here to finish me off, sweetheart?"
Dimension Travel/Time Travel
Soulmates (First words, name on skin, first touch, etc)
All plots are up for discussion and not set in stone.
If you are interested, please PM me instead of replying here. I would like to keep this thread fairly clean and organised. I apologise for any inconveniences beforehand.
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