Character(s) sᴀᴛ's ᴄʜᴀʀᴀᴄᴛᴇʀ ᴄᴏᴍᴘᴇɴᴅɪᴜᴍ

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Character(s) sᴀᴛ's ᴄʜᴀʀᴀᴄᴛᴇʀ ᴄᴏᴍᴘᴇɴᴅɪᴜᴍ

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  1. Sensitive Topics

( supernatural universe | status: available and searching )​



EVERETT HALLOWES






something wicked this way comes.




Dossier.


NICKNAMES
colt

AGE
28

GENDER
male

OCCUPATION
"hunter"

SPECIES
content

BIRTHDAY
content

SEXUALITY
bisexual

HOMETOWN
pemberton, west virginia


Persona.


Describe character personality, attitude, temperament, etc.

RESOURCEFUL


SARCASTIC


CURIOUS


LONELY


BRAVE


LOVES:
⠀music of all kinds - classic 90s grunge, old gospel songs/spirituals, metal, punk - his tastes are....eclectic


HATES:
⠀demons, psychics who scam grieving people out of their money, preachy religious evangelicals


Visage.


HEIGHT
O' OO"

EYES
content

SKIN
content

FACECLAIM
if applicable

WEIGHT
OOO lbs

HAIR
color, length, texture

PHYSIQUE
content

VOICE
cadence, pitch


Detail character hairstyles, typical outfits and aesthetic, body modifications, and distinguishing features here!


History.


Rhett’s life had been mostly uneventful until that one night, after he’d just turned eleven. That was the night his father went down into the mines and found something there. Something evil, and ancient, and dormant. The man who came up on the mining lift was not his father, though he looked and spoke exactly like the man.

It’s not an incident they like to revisit. In fact, they’ve never spoken about it. All he remembers was his mother shouting for him to get in the car. The sound of a shotgun blast. And his dad standing there with half his head blown off, laughing like a madman as they drove away. Rhett remembers watching the figure of his dad get smaller and smaller through the rear window of the car, right before his ma pulled him back.

Many people who face an encounter with the supernatural learn to move on. They create excuses to explain away what they saw, too afraid to pull on the thread of reality.

Because once you know, once you’ve seen true evil, there are only two choices. Pretend you didn’t, or embrace the truth.

Now his ma owns and runs a road house, sort of a central community hub for hunters. A place where they know they’ll be safe, because there are anti-demon sigils on the walls and ceilings - and a loaded shotgun under the bar. This is where she gathers information - collecting news stories about the strange and unexplainable. Sending her son out to investigate new leads, new contacts, new information. Rhett's the one who travels across the country in his beat-up car, saving hapless innocents along the way.

Notes.


●⠀Character Facts
●⠀Character Mannerisms/Habits
●⠀Character Skills
●⠀Character Links/Extra
●⠀Whatever You Want!



 
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DAMIAN CASTELLANI | THE CONDOTIERRO

name: damiano "damian" castellani
age: 34
gender/sexuality: just your regular straight italian cis male
occupation: enforcer for the derosa crime family
face claim: joe manganiello

family:

aurelio castellani - father (deceased)
giulia castellani - mother
lucia castellani - sister

nico tagliaferro - little brother, but not by blood

the boss: cesare derosa

name meanings:
damiano - greek origin; 'to dominate, tame, conquer'
castellani - italian/latin origin; castellan - a trusted man who holds the castle until the true ruler arrives

tattoos:

20 small rose tattoos on his left shoulder, one for each specific hit he has performed for the family
  • these are collectively referred to as his "garden"
  • he will sometimes make references to "tending" or "growing" his garden as a euphemism for a contract hit
weapons of choice:
 
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sources of writing inspiration:
film: prisoners (2013), no country for old men (2007), there will be blood (2007), scarface (1983), apocalypse now (1979), drive (2011), heat (1995), the departed (2006), y tu mamá también (2001), children of men (2006), atonement (2007), good will hunting (1997), se7en (1995), goodfellas (1990), the silence of the lambs (1991), city of god (2002), alien (1979), oldboy (2003), blade runner (1982), the handmaiden (2016)

tv: HBO's rome, the wire, sons of anarchy

books: house of leaves - mark z. danielewski, blood meridian - cormac mccarthy, in cold blood - truman capote, demon copperhead - barbara kingsolver, the red rising series - pierce brown, the expanse - james s.a. corey, dune - frank herbert, the dark forest - cixin liu

music: hozier, radical face, brand new, kavinsky, a perfect circle, chvrches, bastille
 
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( modern era | spy thriller | status: taken )​



ADAM DEERING






i think i am a better ghost than i am a human being




Dossier.


NICKNAMES
none; 'adam' isn't even his real name

AGE
seemingly in his 30s

GENDER
male

OCCUPATION
mechanic

BIRTH NAME
[ REDACTED ]

BIRTHDAY
[ REDACTED ]

SEXUALITY
confused

HOMETOWN
norfolk, virginia; not that he knows it


Persona.


In so many ways, Adam is a study in the power of memory. Human experiences shape our personalities from birth until the day we die. But what happens when one can no longer piece together a coherent narrative of a life? He'd be John Locke's best friend; tabula rasa in the flesh.

Right now, he's less of a real person and more of a scared animal, reacting to events as they happen to him. But he hides the feral side of him well enough. To the average observer, Adam would present as a quiet and reserved man, his mannerisms default to a neutral politeness and formality that most people don't have.

He doesn't know if he's a "good" or a "bad" man, because those are terms that apply to humans in relation to others - and Adam is always alone. But he has a fear that he's a very, very bad person who has done some horrible things. He thinks this because he dreams about them all the time.

HAUNTED


RESERVED


PARANOID


DECENT


UNSTABLE


LOVES:
⠀books. he can't have a library card since he's undocumented, but he picks discarded paperbacks up off the street and sometimes borrows from community libraries. like he's trying to remember how to be human again. being busy - he likes to work with his hands and feels a sense of satisfaction when he's able to put something together. black coffee. sitting in the back of a bar to watch the live music, sketching

HATES:
⠀loud noises, excessive confrontation, violence, anything to do with the military. feeling ignorant, though it happens often. the male ego. sleeping - because he usually dreams. overly bland food - tastes like what they gave him when he was in service


Visage.


HEIGHT
6'4

EYES
blue

SKIN
far too pale

FACECLAIM
alexander skarsgard

WEIGHT
215 lbs

HAIR
blonde, grown out slightly from his military cut

PHYSIQUE
lean and muscular; he's covered in scars



  • he almost always looks tired, though he'll deny it if asked. the dark circles under his eyes don't lie, however
  • his hair is slightly longer than he's used to, and unruly. when he was in the service it looked like this. right now his hair and beard are more like this
  • no, he doesn't own a comb
  • his clothes are whatever he could scrounge up - sometimes stealing from lost and found bins or saving his pennies for the church charity shop. one pair of coveralls washed threadbare but still bearing the faded stains of oil. random t-shirts for shit he doesn't understand, jeans that were slightly too short for his tall frame, work boots that looked like they were about to fall apart
  • many of these clothes have been darned or otherwise repaired by him


History.


Adam was born to a military family with a very long history of distinguished service. It was that loyalty, combined with his test scores, that made him a perfect candidate for an elite unit of special operators. Joining the program meant saying goodbye to his friends and family, but when he’d weighed that against the burden of serving his country it was duty that won out. His old name and records were sealed and erased from the social security registrar like he never existed.

The very first thing they did was put him in a white room. Completely devoid of sensory input. His clothes, the walls, even the plain unseasoned rice they gave him to eat and the milk they gave him to drink. No sounds, no human interactions - an empty void. It was only years later that he learned why these specific tactics had been used - to make him forget his own identity. To depersonalize him as the first step in a conditioning program. Or to put it more simply, to break his spirit and rid their recruits of the idea that they were human beings with unique thoughts and attributes. To this day, Adam doesn’t know how long he actually spent in the white rooms, but sometimes he sees white behind his eyes when he’s trying to sleep.

Unfortunately the problem with mental conditioning is that the brain is elastic. Sometimes it can recover lost memories on its own. After ten years in the program, the researchers were concerned about this possibility - but the brass wanted to send him on one more mission before they wiped him clean again and the training had to start over. That ended up being a mistake. The explosion must have incinerated everyone inside, including the two valuable assets they’d sent into the field. A fire so hot that it would destroy even human bones and teeth. But Adam hadn’t been trapped inside when building blew - he was crawling away on his hands and knees for as long as he was conscious.

Events are more than a little blurry after that.

He lived a transient life for a few months, sleeping under bridges or in condemned houses and stealing small amounts of food to survive - until the owner of a very illegal chop shop gave him a job. Cash, under the table. He didn’t know why this kid had such haunted eyes, or why he couldn’t produce a birth certificate or social security number. As far as Lou was concerned, Adam worked for cheap and was a good mechanic. He didn’t mind doing the shittiest jobs in the garage, was always on time, and never complained.

Adam doesn’t understand why his mind is such a barren landscape. Why he seems to know how to do things he’s never done before. There are secrets locked inside his mind that could topple an empire.
Notes.


●⠀Character Facts
●⠀Character Mannerisms/Habits
●⠀Character Skills
●⠀Character Links/Extra
●⠀Whatever You Want!



 
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( hunger games victor OC | status: unknown (rp on hold )


Jasper Barnett






who do you carry the torch for, my young man?
do you believe in anything?
do you carry it around just to burn things down?




Dossier.


NICKNAMES
jas - but only his sister calls him that

AGE
20

GENDER
male

OCCUPATION
victor of the hunger games; a deeply unwilling sex slave; an influencer/celebrity

FAMILY
his mother, ava and his sister, daisy

BIRTHDAY
content

SEXUALITY
bi

HOMETOWN
the seam, district 12


Persona.


Describe character personality, attitude, temperament, etc.

STUBBORN


HOTHEADED


RECKLESS


SENSITIVE


CLEVER


LOVES:
⠀the seam, folk songs from 12, nature, animals, simple foods like stew, teasing his sister

HATES:
⠀the capitol and everything about it, being forced to be fake 24/7, high-pitched affected voices, food that's too rich/extravagant, waste, unfairness & injustice


Visage.


HEIGHT
O' OO"

EYES
content

SKIN
content

FACECLAIM
if applicable

WEIGHT
OOO lbs

HAIR
color, length, texture

PHYSIQUE
content

VOICE
cadence, pitch


Detail character hairstyles, typical outfits and aesthetic, body modifications, and distinguishing features here!


History.


Describe your character's backstory here.

EVENT TITLE

Detail this portion of your character's life.

IMPORTANT DATE

Detail this portion of your character's life.


Notes.


●⠀Character Facts
●⠀Character Mannerisms/Habits
●⠀Character Skills
●⠀Character Links/Extra
●⠀Whatever You Want!



 

art credit: username


jace lightfoot
ALIASES
'that bastard',


AGE
34
GENDER
male


SEXUALITY
bisexual & extremely picky
SPECIES
human


ORIGIN
Information
OCCUPATION
thief, confidence man, and a jack of all disreputable trades


ROLE
Information
more information +
⠀⠀MORE CHARACTER INFO⠀⠀
the self
A paragraph or description summary about your character's general temperament and character traits.

ALIGNMENT:
Information
LOVES:
What are things your character likes?
HATES:
What are things your character dislikes?
GOALS:
What goals does your character have for themselves?
FEARS:
What is your character scared of?
the body
HEIGHT:
5'11
HAIR COLOR / STYLE:
Naturally jet-black and wavy, would probably curl if he grew it out long enough. Sometimes has a white streak in the front, depends on his mood
EYES:
Blue-grey
SKIN TONE:
olive toned, tan from time spent outside in the sun
PHYSIQUE:
a gymnast's build, all lean and wiry muscle with very little softness
APPARENT AGE:
The age your character appears to be relative to human years.
VOICE:
What are the qualities or cadence of your character's voice? Link a voice claim, if applicable.

ATTIRE //
What does your character generally wear?

MODIFICATIONS //
What body modifications does your character have (tattoos, piercings, unnatural hair color, etc.)?

SCARS / MARKINGS //
Does your character have any scars or other distinguishing marks?
the power
How did your character get their skills and abilities? Are they natural, granted by items, training, etc.

ABILITIES //
What sort of things does your character excel at? Can be magical or mundane in nature.

SPELLS //
What sort of magic does your character use? Delete if not applicable.

GEAR //
Does your character have any particular equipment of note (armor, weapons, enchanted items, etc.)?
the story
Type out your character's background information and history, as detailed or vague as you'd prefer.

INVENTORY //
Does your character carry any sentimental or important items on their person (lucky charms, family heirlooms, gifts, etc.)?
 
LYRA.png
 
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art credit: username


orion clarke
NICKNAMES
ori, though there's no one alive to call him by that name


AGE
37
GENDER
cisgender male


SEXUALITY
pansexual
SPECIES
human


ORIGIN
earth, spire city
OCCUPATION
bounty hunter / private investigator / paid dog


BACKGROUND
former interplanetary legionnaire & ward of the state
more information +
⠀⠀MORE CHARACTER INFO⠀⠀
the self
Orion is a survivor, though he doesn't always know what he's surviving for.

ALIGNMENT:
chaotic neutral
LOVES:
spicy food, hot meals instead of ration boxes, soju, paxite, old 2D films from earth, gadgets and technology, his ship, personal space, peace and quiet (a rarity in the city), doodling on his datapad, emotionless one-night stands
HATES:
feelings, first and foremost. shifting into hyperspace (it always makes him sick). paxite hangovers. stubborn bounties that require force. corpos on payroll (he's a freelancer, thank you - no one owns him), dock inspectors, fascist government types and neo-warlords, low gravity environments, his home planet, soldiers and armies
GOALS:
To just keep flying, and keep running away from the things he'd rather not face. To make sure he never runs out of Paxite. To die quietly in his bunk
HABITS
Orion has been heavily abusing a synthetic drug called Paxite for about fifteen years now. One of his commanders had given it to him as a green recruit, a common enough practice at the time. It artificially dampens the centers of the brain that control empathy and conscience and dulls just about every emotion a person can have. A useful ability for a soldier in a brutal interplanetary war, but with the side effects of being incredibly addictive. The original formulation was actually banned for being a little too effective and notorious, but he has contacts with about two dozen smugglers for the real stuff. It comes in small black pills in a plastic dispenser.

Paxite feels like being dipped into a cool vat of water, submerged in soothing apathy. One can swallow the pill or chew it for faster onset, although the taste is highly bitter and unbearable for those unaccustomed to it. When it hits his blood stream, he suddenly feels blissfully detached. More like an object or an outside observer than a real human being. It gives him the ability to sleep dreamlessly and tamps down his trauma frayed nerves and allows him to do his work without hesitation. On Pax, he doesn't have to care about what happens to the border security guard he swindles or feel bad about knocking out obstacles.

The drug has a half life of about 12 hours in a normal user, but Orion's tolerance is so high he needs to re-up every few hours. Without it, he has a difficult time regulating his emotions. Since he's used it as a crutch for so long, he hasn't had to learn proper coping mechanisms.
the body
HEIGHT:
5'11
HAIR COLOR / STYLE:
Dirty blonde, usually a mess. He cuts it on a whim, sometimes he's close-shaven and other times his hair is starting to curl behind his ears
EYES:
Grey-green depending on lighting
SKIN TONE:
slightly gray in his pallor, thanks to the Paxite abuse. People sometimes think he's got some kind of consumptive disease
PHYSIQUE:
Lean and compact, reflecting his upbringing in Earth gravity. His job keeps him on his feet
APPARENT AGE:
He looks about his age, though he can look older if he's feeling in a bad way - bloodshot eyes and dark circles help with that.
VOICE:
What are the qualities or cadence of your character's voice? Link a voice claim, if applicable.

ATTIRE //
Very practical attire. Stiff jackets woven with energy-dispersion properties for protection against blaster fire. Good boots, something he learned the value of as a soldier.

MODIFICATIONS //
a Legio XIII tattoo on his upper right arm

SCARS / MARKINGS //
Does your character have any scars or other distinguishing marks?
the abilities
Once a legionary, always a legionary.

ABILITIES //
marksmanship: Orion knows his way around a blaster. He's the fastest draw he knows, a fact proven by his continued survival
piloting: He knows his ship like the back of his hand, down to every last bolt and detail
hand to hand combat: He's more of a brawler than a precision martial artist, but he can take a hit and hold his own in a fight. Though he'd prefer to avoid fighting altogether
bullshit mastery: Orion is quick on his feet. There's always a likely excuse on his tongue, an easy lie that he improvises and spins out in real time. He can lie with the best of them.

GEAR //
Does your character have any particular equipment of note (armor, weapons, enchanted items, etc.)?
the story
Type out your character's background information and history, as detailed or vague as you'd prefer.

INVENTORY //
Does your character carry any sentimental or important items on their person (lucky charms, family heirlooms, gifts, etc.)?
 
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