Alignment: Chaotic Good
Real Name: Temple Repairsman (Though a young girl once dubbed them
Ive, so that's what they will offer when asked.)
Age: 32
Gender: None (Construct)
Race: Warforged
Class: Cleric
Background: Guild Artisan? (The dwarves who built them kind of own them.)
Social Status: None? Treated as a tool rather than a person.
Hair: None
.
Eyes: Pale yellow and lightly glowing.
Skin: Metal, steel with the surface abused like a shield would be.
Height: 6'2ft
Weight: 286lbs
Body Type: Well built, human in structure, with broader shoulders and sturdier built legs.
Appearance: Humanoid to appear less intimidating, but the height and metal perfectly counters that. Their jaw line is very angular, and there is a line for an emotionless mouth. But, when they speak it does not open; the sound just projects around them. They weren't given a nose. Their eyes are round, almost oval, and they don't have eyelids but flicker as if blinking. Their body looks as if a set of chainmail was melded into them. The metal of their form is welded flesh together, but there are thin crevices where the yellow light slips through. Their feet are pre-molded into boots. In their arms are nooks which hold mason's tools which magnetize onto their hands, though most things can just be done with the metal of their hands to begin with.
Attire: Despite not needing to wear any at all, they find that fabric softens the initial reactions when people see them. They wear brown work pants and a blue shirt which is far too large and thus shows the chainmail aspect. They keep their sleeves rolled up.
Personality: Respectful, usually rational, rather emotionless
Flaws: Emotionless (until taught otherwise), takes things quite literal at times
Proficient Skills: Wise and oddly
Charismatic in an endearing robot way. They've studied
history and
religion enough in passing to be fairly well at it. They're very
insightful and
perceptive, and they are somehow able to
persuade others. They're very efficient in
masonry and
carpentry, simple weapons and
shields. They speak mainly
common, have picked up some vague bits of
celestial from the carvings in temple stonework, and are fluent in
dwarvish the language of their creators.
Skills they've learned temple hopping: Using the stars as a map to navigate. They only started to learn hunting, animal prep and cooking; they aren't amazing at it but do their best. They are in no way proficient in medicine with robot hands, but they do have pretty good knowledge of it. And, while carpentry and masonry are their main focus, they have picked up wood and stone carving from the dwarves who created them.
Special Talents: Their
divine domain is Unity. Currently they have a skill called
Emboldening Bond, so long as the two willing creatures it's used on stay within 30ft of each other, they benefit each other. They can
Channel Divinity, Turning Undead -which causes undead within 30ft to flea for a minute- and in another way called
Shared Burden. As a reaction they can split the amount of pain the person being attacked receives between them and up to 3 others currently. If anyone would resist the affliction normally, they still have that resistance.
Equipment: They carry a steel
warhammer with them, the head of which is designed as if to be used as a sledge hammer. They also keep a
light crossbow made of a brighter colored wood. They don't keep very many
bolts, reusing the same
20 and replacing them whenever possible. They carry a
backpack if they must travel, containing
10 torches, a mes kit, a tinder box, carpenter's tools, 50ft hemp rope and
a user's manual. They have a small coin pouch of
15gp for repair costs. They don't have a holy symbol per say, but they do have
a small pouch of temple stone shards which act in its place.
Backstory: They were created by dwarves for temple maintenance. Spent a few years being shown off before being passed around. As a construct, they lack emotions. Having worked on several churches and temples their entire creation, they've collected a list of morals. Things which may be right and good. They've assessed that for some living beings, religion is their purpose. And, as a construct built for one reason, one purpose, they found themself relating in this way to the living. As some form of respect, they have been doing what of the worship practices they can to all of these gods. There was something endearing about it, akin to naming an inanimate object which you're fond of simply for being there and doing nothing but what it was meant to. The temple upkeep was much appreciated, and the extra worship is nice. Cute even, coming from a construct with no full picture of what they're doing. Would it hurt to give them a spell or two? Well, no, but every god of a repaired temple seemed to have the same idea. So, they became a cleric, both of no god and of many and completely by accident.