Character(s) The Characters of Aethera

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Character(s) The Characters of Aethera

SynfulDesire

"That's weird"
Inner Sanctum Nobility
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Aurora_Neon_silver_metal_skin_actress_busineswomen_cyborg_cyberpunk_vegas__1187745685.png Name: Aurora Neon
Age: 46
Sex: Female
Height: 5'7"
Weight: 125 lbs
Hair: Vibrant purple, with neon pink highlights
Eyes: Piercing violet
Early Life (2000-2020):
Aurora Neon was born in the impoverished slums of Las Vegas, to a single mother struggling to make ends meet. Despite the challenges of her upbringing, Aurora displayed a natural charisma and intelligence from a young age, often charming locals to secure extra food and supplies for her family. Her mother encouraged her to focus on her education as a means of escaping the cycle of poverty.

As the global economy became increasingly unstable and the world began to slide towards the Corporate Wars, Aurora observed the growing power and influence of the megacorporations. She recognized that wealth and status were the keys to survival and security in the chaotic world.

Rise to Prominence (2020-2040):
Tragedy struck when Aurora's mother passed away from a treatable illness, unable to afford proper healthcare. This event solidified Aurora's desire for power and control, as she realized the importance of having resources in an unstable world.

Forced to survive on the streets, the resourceful and cunning Aurora turned to using her wit and beauty to her advantage. At 18, she had a chance encounter with a group of virtual reality pornographers, agreeing to work for them under the stage name "Aurora Neon."

Aurora's unique look and natural charisma quickly made her a rising star in the virtual reality industry. As her fame and wealth grew, she began investing in black market technologies, including illegal neural implants that enhanced her cognitive abilities and allowed her to interface directly with the Net.

In a pivotal moment, Aurora killed a group of notorious credit sharks who had attempted to extort her, realizing the power that violence could bring. This event marked a turning point, as Aurora began building her own criminal empire, focusing on the drug trade and illegal augmentations.


The Fall and Beyond (2040-2066):
As the Corporate Wars erupted and the world began to crumble during the Fall, Aurora used her resources to secure a power base, fortifying the Las Vegas Strip, now known as New New Vegas, as her personal fiefdom. She officially founded Neon Dreams Entertainment, an umbrella corporation that encompassed her criminal enterprises, tech ventures, and entertainment holdings.
Under Aurora's leadership, Neon Dreams introduced "Dreamscape," a fully immersive virtual reality entertainment platform that became a premier form of escapism for the wealthy elite. However, Aurora's rise to power came at a cost, as she married and outlived several husbands, rumors suggesting she had them killed when they no longer served her purposes.
In the present day of 2088, Aurora Neon is one of the most powerful and feared figures in the post-Fall world, ruling over New New Vegas from her towering neon palace. Despite her ruthless reputation, Aurora is haunted by the knowledge that the world she once knew is gone, and she often finds herself shedding tears of sorrow and regret when alone in her gilded apartment. She maintains a pragmatic, neutral stance, simply trying to "make the best of what she has and survive" in the increasingly violent and chaotic landscape.



 
corporate_businessman,_Maximilian_Blackheart,_exbiker (2).png Name: Maximilian "Blackheart" Blackheart
Age: 58
Sex: Male
Height: 6'1"
Weight: 185 lbs
Hair: Dark Brown
Eyes: Icy blue
Background:
Maximilian Blackheart is the son of Kade Blackheart, the former leader of the notorious Razorback Clan. Unlike his father, who later found redemption and became a tormented mystic, Maximilian embraced the ruthless and cunning nature of his upbringing.

As a young man, Maximilian was brought into the Greenwitch Industries, a corporation dedicated to developing green technologies and opposing the growing influence of the megacorporations. Initially, he embodied the rebellious spirit of the company, fighting against corporate greed and environmental destruction. However, Maximilian's ambition and thirst for power soon overshadowed his loyalty to the Greenwitch vision.

Recognizing an opportunity, Maximilian began to quietly undermine John Greenwitch's leadership, consolidating control and steering the company towards more profitable, but morally questionable, ventures. When John's daughter, Sarah, fell ill with a mysterious condition, Maximilian saw a chance to seize power.

In the midst of the Corporate Wars, Maximilian engineered a complex series of events that led to John Greenwitch's death during the rescue of his daughter. With John gone, Maximilian took full control of the company, renaming it "Blackheart Inc." Under his leadership, Blackheart Industries transformed from a green technology firm into a ruthless corporate empire, driven by Maximilian's relentless pursuit of power and profit.


Personality:
Maximilian Blackheart is the embodiment of corporate greed and ruthless ambition. He is a master manipulator, capable of charming and deceiving those around him to achieve his goals. Beneath his polished, urbane exterior lies a cold, calculating mind that is utterly devoid of empathy or remorse.

Maximilian is driven by a never-ending desire for power and wealth, willing to step on anyone and everyone in his path to achieve his vision of a world dominated by Blackheart Inc. He views the Greenwitches and their legacy as a threat to his ambitions, and he will stop at nothing to eliminate them, even if it means resorting to the most heinous and unethical means.

Despite his outward appearance of sophistication and control, Maximilian possesses a dangerous and unstable edge. When pushed, he can erupt in fits of violent rage, lashing out with a savagery that belies his carefully curated persona. This volatile nature, combined with his immense resources and influence, makes Maximilian a formidable and unpredictable adversary.


Abilities:

  • Exceptional business acumen and strategic planning
  • Skilled in corporate espionage, manipulation, and political maneuvering
  • Access to vast financial resources and a vast network of corporate and criminal contacts
  • Proficient in the use of firearms and hand-to-hand combat, though he prefers to let his hired goons handle the dirty work
  • Possesses a keen intellect and an ability to anticipate the moves of his opponents
  • Ruthless and willing to resort to any means necessary to achieve his goals

Relationships:
  • Kade Blackheart (father) - Maximilian has a contentious and estranged relationship with his father, Kade, viewing him as weak and a failure for abandoning the Razorback Clan.
  • John Greenwitch (former rival) - Maximilian betrayed John and engineered his downfall, leading to John's death and Maximilian's takeover of Greenwitch Industries.
  • Lydia Mc'Lane (John's wife) - Maximilian was directly responsible for the horrific experiments that led to Lydia's death and the transformation of her daughter, Sarah, into the unstable "Little Punch."
  • Sarah "Little Punch" Greenwitch (nemesis) - Maximilian's cruel manipulation of Sarah's identity and the trauma he inflicted upon her have made him the primary target of her vengeance.



 
Name__Kade_Blackheart_Age__64_Occupation__Blind,_former_Razorback_Clan_leader_turned_traveling...png Name: Kade Blackheart
Age: 88 (as of 2088)
Occupation: Blind, former Razorback Clan leader turned traveling mystic


Background:
Kade Blackheart's life has spanned the tumultuous events of the past century, from the rise of the megacorporations to the cataclysmic Fall that reshaped the world. Before the Corporate Wars and the collapse of civilization, Kade was a simple barista, content with his quiet life serving coffee and making small talk with the regular patrons at his cafe.

However, as the corporations tightened their grip and the wastelands descended into lawlessness, Kade found himself drawn into the brutal world of the raiders. Seeking a sense of purpose and a way to survive, he joined the notorious Razorback Clan, quickly rising through the ranks with his cunning and ferocity.

Kade's ruthless leadership and tactical acumen made the Razorbacks a force to be reckoned with in the wastelands. Under his command, the clan raided settlements, hijacked corporate convoys, and struck fear into the hearts of all who crossed their path. Kade became known as a merciless and calculating warlord, his spiked armor and fearsome reputation striking terror in the hearts of his enemies.

But the weight of his actions began to take a toll on Kade's soul. He had never wanted to become a monster, and the guilt and trauma of the violence he had unleashed slowly consumed him. Then, in the midst of the Corporate Wars, Kade stumbled upon a secret bunker while on a raid, and his life was forever changed.

Within the bunker, Kade was exposed to intense levels of radiation, which left him blinded but also imbued him with a strange, supernatural ability. Kade found that he could now sense the imprint of death on those around him, a dark gift that allowed him to see the inevitability of each person's demise. Horrified by this power, Kade fled the Razorbacks, abandoning his role as their leader and escaping into the wasteland.

Now, in the year 2088, Kade wanders the desolate landscape as a blind, solitary figure, his once-fearsome presence reduced to that of a lonely, enigmatic mystic. He uses his ability to foresee death to offer cryptic warnings and vague guidance to those he encounters, a penance for the sins of his past. But deep down, Kade is a broken man, haunted by the ghosts of those he has lost and the atrocities he has committed. He longs for a chance at redemption, a way to atone for the suffering he has caused, but the weight of his guilt and the isolation of his new existence make that goal seem increasingly out of reach.


Physical Description:
Kade is a weathered, wiry man standing at 6'1" with a lean, muscular frame. His once-rugged features are now deeply lined and weathered, a testament to the hardships he has endured over the past century. Kade's most striking feature is his eyes, which are now a milky, opaque white, a result of the radiation that blinded him.

He wears tattered, utilitarian clothing, favoring sturdy boots, cargo pants, and a heavy, hooded cloak that helps conceal his identity. A faded, ragged Razorback Clan patch is still visible on the sleeve of his coat, a constant reminder of his dark past. Kade carries a simple walking stick, which he uses to navigate the treacherous terrain of the wastelands, and a small leather satchel containing a few meager possessions.

Personality:
Kade is a brooding, enigmatic figure, his once-vibrant personality now muted by the weight of his experiences. He is taciturn and withdrawn, preferring to keep to himself and speak only when necessary. However, there are moments when Kade's true depth of emotion breaks through, usually in the form of sudden outbursts of anger or brief flashes of sorrow.

Despite his grim demeanor, Kade retains a keen intellect and an intuitive understanding of the world around him, thanks to his unique abilities. He uses his foresight of death to offer cryptic warnings and advice to those he encounters, though he rarely reveals the full extent of his powers. Kade is haunted by the thought that his abilities could be used to harm others, and he is driven by a desperate need to atone for the sins of his past.

Underneath his gruff exterior, Kade is profoundly lonely, yearning for a sense of purpose and connection that has eluded him since he fled the Razorbacks. He is tortured by the knowledge that his actions as a warlord have had devastating consequences, and he struggles to find a way to make amends. This inner turmoil gives Kade a depth of emotion that belies his outward stoicism, and it is this conflict that often drives his interactions with others in the wasteland.



 
wasteland_Name__Silas__Grizzly__Hawkins_Age__72_Occupation__Legendary_Bounty_Hunter.png Name: Silas "Grizzly" Hawkins
Age: 72
Occupation: Legendary Bounty Hunter


Background:
Silas "Grizzly" Hawkins came of age during the tumultuous early decades of the 21st century, as the world lurched towards the Corporate Wars and the eventual collapse of civilization. Even as a young police officer, Hawkins chafed under the bureaucracy and red tape that often prevented him from doing what he felt was necessary to maintain order. He was a cop with a reputation for bending the rules, using excessive force, and sometimes outright corruption to achieve his goals.

As the global economy became increasingly unstable and the influence of the megacorporations grew, Hawkins found himself increasingly at odds with the system he was sworn to uphold. He watched helplessly as the wealthy elite and powerful corporations exploited the poor and took advantage of the growing social upheaval. Hawkins' sense of justice and his disdain for those in power only deepened as the Corporate Wars erupted, tearing society apart.

When the old world order finally collapsed, Hawkins shed his badge and embraced the lawlessness of the emerging wastelands, becoming a ruthless and highly sought-after bounty hunter. Grizzly Hawkins reveled in the freedom and brutality of this new existence, his uncompromising nature and complete disregard for the lives of his targets making him a force to be reckoned with.

Over the decades, Hawkins carved out a reputation as a living legend in the wastelands. His name struck fear into the hearts of raiders, outlaws, and even the occasional corporate mercenary. Hawkins was known to single-handedly take down entire squads of bandits, his arsenal of high-powered firearms and his complete lack of hesitation making him virtually unstoppable.

Now, in the year 2088 at the age of 72, Grizzly Hawkins remains a fixture in the wasteland, his weathered face and grizzled appearance only adding to his intimidating presence. He is a living relic of a bygone era, a man who has never truly adapted to the structured, corporate-controlled world that has emerged from the ashes of the old.

When in the towns and settlements of the wastelands, Hawkins adheres to a strict code of conduct - he'll follow the local laws, spend his hard-earned bounty money on drinks at the saloon, and keep his more violent tendencies in check. But the moment he steps back out into the open road, he is transformed, reverting to his natural state as a cold-blooded, uncompromising hunter of men.


Physical Description:
Silas "Grizzly" Hawkins stands at 6'2" with a muscular, weathered frame that belies his advanced age. His face is a map of deep lines and scars, a testament to the harsh life he has endured. Hawkins' steely grey eyes are perpetually narrowed, constantly scanning his surroundings for any potential threat.

His attire is a rugged blend of pre-war and post-apocalyptic styles - a heavy, duster-style coat, worn leather chaps, and sturdy boots, all in varying shades of brown and black. Hawkins' most distinctive feature is his impressive handlebar mustache, which he keeps meticulously groomed, a relic of his time as a police officer in the old world.

Holstered at his hips are a pair of custom-modified, high-caliber revolvers, their barrels extended and their grips wrapped in worn, textured leather. These are Hawkins' primary weapons, and he is renowned for his lightning-fast draw and uncanny accuracy.

Personality:
Silas "Grizzly" Hawkins is the very embodiment of the gruff, no-nonsense bounty hunter archetype. He is a man of few words, preferring to let his actions and reputation do the talking. Hawkins is perpetually grumpy and irritable, his patience wearing thin in the face of anything he deems to be a waste of time or a threat to his way of life.

However, beneath his abrasive exterior, Hawkins possesses a keen intellect and an unwavering sense of personal code. He may bend or outright ignore the rules of society, but he has his own set of moral standards that he adheres to strictly. Hawkins will not accept contracts that involve harming innocents, and he has a particular distaste for those who prey on the weak. In a world that has become increasingly lawless and corporate-dominated, Grizzly Hawkins remains a symbol of a bygone era, a man who still clings to a sense of justice and personal honor, even if his methods are often brutal and uncompromising.



 
Placeholder, not having a good one yet :/Name: Ida Weston
Age: 72 (as of 2088)
Occupation: Sheriff of the Western Town (the makeshift settlement outside the walls of Junktown)


Background:
Ida Weston's life has spanned the tumultuous events of the past half-century, from the rise of the megacorporations to the cataclysmic Fall that reshaped the world. Prior to the upheaval of the Corporate Wars, Ida was a ballet instructor, teaching dance to young students in her local community. However, her peaceful life was shattered when a corporate bomb attack hit her town, killing many of her friends and neighbors. Ida herself was caught in the blast, sustaining injuries that left her scarred both physically and emotionally.

As the world descended into chaos, Ida quickly adapted, becoming a skilled scavenger and fighter. She found herself drawn to the life of a bounty hunter, using her quick reflexes and proficiency with firearms (particularly her favored shotgun and whip) to track down and apprehend the lawless elements roaming the wastelands. Over the years, Ida honed her skills, gaining a reputation as a no-nonsense and highly effective bounty hunter.

In the aftermath of the Corporate Wars and the establishment of the corporate citystates, Ida's skills and experience made her a valuable asset. When the Western Town outside of the walls of Junktown found itself in need of a new sheriff, the community turned to Ida, recognizing her combat experience, her strong sense of justice, and her commitment to maintaining order. Ida accepted the role, seeing it as an opportunity to provide the people with the stability and protection that had been so lacking in the post-apocalyptic world.

Now, in the year 2088, Ida Weston stands as a pillar of the Western Town, her unwavering dedication to her duties and her no-nonsense approach to law enforcement earning her the respect and admiration of the townspeople. She has weathered countless threats, from raider attacks to corporate incursions, and has proven herself time and again to be a formidable and uncompromising leader.
Physical Description:
Ida stands at 5'9" with a lean, athletic build, the result of years of surviving in the harsh conditions of the wastelands. Her dark hair is cropped short, and her face is weathered, with a prominent scar running down her left cheek, a memento of her encounter with the corporate bomb. Ida's piercing blue eyes convey a sense of steely determination, and her movements are precise and economical, the mark of someone highly trained in combat.

Her standard attire consists of a sturdy, utilitarian jumpsuit in shades of grey and brown, with reinforced elbow and knee pads. A holster on her hip houses her trusty shotgun, and a coiled whip is attached to her belt, a reminder of her past as a bounty hunter. Ida also wears a heavy, weatherproof coat when venturing out into the elements, its numerous pockets and compartments holding a variety of tools and supplies.

Personality:
Ida is a no-nonsense, authoritative figure who commands respect from both her deputies and the citizens of the Western Town. She has a strong moral compass, firmly believing in the rule of law and the importance of maintaining order in the chaos of the post-apocalyptic world. Ida is unwavering in her commitment to protecting the townspeople, and she has little tolerance for those who would threaten the fragile stability she has worked to build.

At the same time, Ida is not without empathy. She understands the daily struggles of the townspeople and tries to balance her tough, disciplinarian approach with a genuine concern for their wellbeing. Ida's past as a bounty hunter has left her with a certain hardness, but she still retains a quiet compassion, particularly for those she sees as vulnerable or in need of protection.

Ida's leadership style is direct and assertive, with a no-nonsense attitude that brooks no argument. She is skilled at making tough decisions and is not afraid to take decisive action when necessary. However, Ida is also a pragmatist, willing to bend the rules or compromise when the situation calls for it, as long as it serves the greater good of the community. In the face of the constant threats and upheaval that plague the post-apocalyptic world, Ida Weston stands as a beacon of stability and justice, a steadfast guardian of the fragile hope that endures in the Western Town.



 
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