World The Dreamer's World

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World The Dreamer's World

Content Warning
  1. Gore
  2. Kink
  3. Graphic Violence
  4. Sexual Assault
  5. Incest
  6. Self Harm
  7. Substance Abuse
  8. Sensitive Topics
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Age
47
Location
U.S.A. Milwaukee, WI
Pronouns
He/Him
THE DREAMER!
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Phlegethos
4th layer of Hell
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The landscape of Phlegethos was bleak, featuring gouting fires, hills of ash, pits of smoking dung, and massive volcanoes underneath a dark, starless void. The volcanoes expelled rivers of lava that flowed into bubbling pools and seas of molten magma, which brewed hurricanes of hot wind, choking smoke and pyroclastic ash. So permeated by heat was Phlegethos that the ground was always uncomfortably hot, and the air temperature high enough to char meat and ripple the air with distortion.

Ironically for the most archetypal Hell, Phlegethos had the most chaotic and concealing physical environment in the Nine Hells. It was a violent land where ground tremors were common and eruptions occurred often, where jets of flame spouted from a million fissures and it was not unusual for more to suddenly open in the scalding, crystalline earth, and where long, worm-like volcanic tubes in the rock and other formations provided plentiful hiding spaces. Though the volcanic activity made the plane more dangerous, to the point it occasionally destroyed objects in mid-air, it also made the plane rich in mineral wealth. All major metals (including the metals unique to the Hells,) could be found in Phlegethos; obsidian and diamonds were abound in hardened lava-flows, and rubies, sapphires, zircons, spinels, tourmalines and lazurite could be found under the earth. Here was made much of the mundane weaponry of the Hells, which Belial was paid handsomely for in treasure, services, and favors.

Despite its fiery nature, there were parts of Phlegethos with moisture. The plane's outlands were reeking fens which, like Phlegethos's neighbor Minauros, were wetter and lower than the interior. There was even a kind of plant life on the layer, the fire grapes, from which the somewhat subtle known as "infernal wine" was distilled.

Lords & Demons
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Fierna and Belial, the Lords of the Fourth, rule the layer of Phlegethos. They reside in the city of Abriymoch in a palace of jagged obsidian built on one lip of the caldera.

Fierna and Belial are archdevils who resemble slightly devilish-looking humanoids. Fierna fights with a blade of fire that she summons at will and Belial, with a mighty ranseur.

Following the Reckoning Belial was demoted from official to unofficial ruler or Phlegethos, with Fierna taking the mantle of leadership and Belial wearing the mantle of leadership. This situation suited both just fine until Glasya's ascension to rulership of Malbolge. Since then Fierna has struck a fast friendship with Glasya, and at her urging is moving to gain greater independence from her father (and rumored consort). Moreover, since the death of Fierna's mother Naome (Belial's former consort), both she-devils now share the mutual grief of having a dead mother. This fact caused them to become even more united. Belial, for his part, has been attempting to keep tabs on his daughter's behavior without provoking her to greater autonomy, even putting many of his schemes against Levistus, Lord of Stygia, on hold. Belial is also considering various actions against Glasya, to make her a less appealing role model for Fierna. He is fully aware that the line he treads is thin, however as any obvious strikes against Asmodeus' daughter could not only inspire his own progeny to rebellion, but be construed as moves against Asmodeus himself.

Demon Erbus
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Bored with the rulership of military affairs, Belial and Fierna turned this role over to Erbus. As demons could never rule hell directly, Erbus found himself in control of Phlegethos' mighty army, which consisted of demons and devils.

Fearing that a demon was given too much power, several devils attempted to overthrow Erbus. None survived the encounter. Erbus has shown a cunning military mind and takes great pride in his task. Very rarely does Erbus need to speak with Belial or Fierna. In his court, he rules with an iron fist.

His throne room is absolutely massive, with black obsidian walls and floors. Across from his throne chair, which is also made of black obsidian with spikes jutting out in all directions. There were massive doors that allowed entrance into this room of horror.

On the wall behind the throne chair were large spikes and hooks, and upon them some impaled through the stomach, others through their rectum, and others through their chest or neck were various demons of all types. Locked in an eternal torment that they could not die from. It is said that when the moaning of these victims is ordered, it echoes in his chambers like an orchestra.

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Cornugon Devils
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Cornugons were ogre-sized creatures whose bodies can reach up to 9 ft (2.7 m). They were 600 lb (270 kg), roughly humanoid beings with bodies sheathed in repulsive scales.[2] The presence they possessed was considered intimidating even to other devils, as their massive wings, sweeping horns, and serpentine tails furthered their frightening appearance.

Despite being among the most capable and cunning of the baatezu, cornugons were also some of the least likely to betray their superiors, making them powerful assets. The true source of their loyalty was a point of contention although they notably hated and feared those stronger than themselves and so acted to avoid risk to themselves. While some claimed their true nature was militaristic and disciplined others said their loyalty stemmed from laziness, and their love of battle from belligerence. Regardless of the reasons for their obedience, if thoroughly agitated they were capable of daunting rage.

Nalfeshnee Devil
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Nalfeshnees were repulsive demons that towered over most other demonic entities, standing at least 10 feet (3 meters) tall. Most, however, stood over 20 feet (6.1 meters) tall and weighed a gargantuan 8,000 pounds (3,600 kilograms), with some being even more massive. Among the most hideous of demonic powers, their bodies were most generously described as corpulent, combining the most abysmal features of a boar and ape into a bipedal monstrosity. They had small, feathered wings, greatly undersized compared to their rotund figures, that despite their flimsy appearance, enabled nalfeshnees to fly. Nalfeshnees did not so much walk as waddle, when they were not simply flying. Their glowing red eyes looked hungrily at most mortals they came across.

Behind their swinish exterior, both in appearance and behavior, nalfeshnees possessed a dangerous intellect. Other beings were placed within three categories by nalfeshnees: "fit to eat", "fit to use", and "fit to serve". Creatures a nalfeshnee would consume included animals, lesser demons, and most humanoid races. They did not conduct negotiations with these beings, the same as most people would not converse with their food. Among a nalfeshnee's preferred foods were halflings and terrified beings.

The Torturer
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Name: The Torturer
Height: 6'2
Weight: 189 lbs.
Eyes: Yellow
Hair: None
Age: Unknown
Notes/Personality: The Torturer is a twisted form of a Cornugon's Devil. Much smaller in size, she is also female. Her bones show through her ashy skin tones. Horns adorn her head in several directions. Her eyes are not red but yellow. Her tail, unlike a Cornugon is spiked, not snake-like. She walks on hooved feet. Little is known of The Torturer; rumors say she spent the night with Fierna and was changed forever after. She is utterly loyal to Erbus and takes great delight in torturing those he deems fit, regardless of size or strength.

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Name: Spinagon
Height: 2-3ft.
Weight: 28lbs.
Eyes: Muted Red
Hair: none
Age: unknonwn
Notes/Personality:
In order to engage in their love of torture and torment, spinagons traveled in flocks to compensate for their small size. As their victims cried and begged for their lives, spinagons would cackle and mockingly mimic their words in a thick, garbled, infernal accent.

They were relatively puny and craven compared to other devils but still craved power and promotion. While loyal in their duties as messengers, they could still occasionally be intimidated into disclosing their messages and were easy to control with promises of plunder and destruction.

Although their lack of intelligence made them loyal, it diminished their capacity to act as useful agents, as they were incapable of discerning important and irrelevant information. Due to not properly understanding the purpose of collecting treasure, they did not carry valuables unless instructed to.

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Name: Hans
Height: 5'9
Weight: 135 lbs.
Eyes: Brown, covered in cataracts
Hair: White
Age: 86
Notes/Personality: Hans was a Nazi who worked on biological weapons targeting jews. He fully believes in experimentation above research. Hans tends to be evil in nature and has several wild imps working for him.

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Name: The Doctor (Name unknown)
Height: 5'10
Weight: 165 lbs.
Eyes: Blue
Hair: Brown
Age: 56
Notes/Personality: The Doctor refuses to speak of his past or give his name. He is a modern doctor who obeys orders above all else. He tends to be quite but to the point when speaking.

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Name: Randolf
Height: 6'0
Weight: 175 lbs.
Eyes: Brown
Hair: Red/Black
Age: Unknown
Notes/Personality: Randolf was born in the Hells, being a mix of human and devil blood. He assists the doctor in his work. He can come off as friendly and honest.
 
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Erinyes Devil
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Erinyes originally appeared as imposing yet beautiful figures, so attractive that they could be easily mistaken for celestials. An erinyes generally stood around 6 ft (1.8 m) tall, weighed approximately 150 pounds (68 kg). Although they were naturally female, erinyes could appear as idealized versions of the sexes of any mortal race.

Their natural forms normally possessed glowing red eyes, as well as large, feathered wings that stayed regardless of the form that they took.
Erinyes had powerful charming abilities causing those they looked upon to obey their every whim. Their domination was so complete that the victims were willing to protect their enchantress even at the cost of their own lives and obeyed their orders without regard for the lives of others. The charm could last indefinitely, only fading upon the victim's death or if dispelled by the erinyes, although they could only use it against one individual at a time. Conversely, an erinyes could strike terror into anyone that looked upon them, causing them flee in panic.

Their magic helped them disguise their own presence while their truesight allowed them to see through the magical disguises of others.

Horned Devil
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The wings of a horned devil were not for show, allowing them to move across the battlefield far quicker than moving on foot. In addition to their ability to fight with their fangs and claws, cornugons inflicted infernal wounds on those whose skin they pierced with their tails. Such wounds persistently and profusely bled, slowly draining the victim of their blood and never naturally healing. Only capable medicine or skilled healing magic was capable of ending the bleeding.
Horned Devils were ogre-sized creatures whose bodies reached up to 9 ft (2.7 m). They were 600 lb (270 kg), roughly humanoid beings with bodies sheathed in repulsive scales. The presence they possessed was considered intimidating even to other devils, as their massive wings, sweeping horns, and serpentine tails furthered their frightening appearance.

Hamatulas
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Hamatulas were lithe, 7 ft (2.1 m) tall humanoids with 300 lb (140 kg) bodies that, as their name implied, were completely covered in barbs. Their horned hands ended in strange, lengthy claws and their long, burly tails were coated in spines. Shifting across the room were their gleaming, vigilant eyes, so constant in their movement it made barbed devils seem anxious.
Hamatulas were extremely greedy creatures, constantly on the lookout for objects or creatures of which they could claim ownership. They were also incredibly prideful entities, zealously attending to their duties without boredom or disinterest due to their desire to increase their own status. Their consistently agitated appearance, accompanied by nervous tics, accurately reflected their mental state, for they were inherently paranoid and suspicious.

Although solitary they relished having opponents as such beings provided opportunities for them to prove their worth. Unlike certain devils from upper circles of Hell, they were unshakable in their pursuit of criminals and were insusceptible to the bribes, negotiations, or pitiful pleas from rule breakers.
The spikes of a barbed devil had many combat uses, such as piercing their opponents with their claws and tails, hurting foes that got too close and impaling enemies by hugging them. Additionally, the first time they struck an opponent with their claws they filled their enemies with supernatural fear. They also were known for being able to manipulate flames and cause other fiery effects

Pit Fiend
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Pit fiends were both majestic and horrifying, with a hulking 12‑foot-tall (3.7‑meter) humanoid form that weighed 800 pounds (360 kilograms) Their bodies were armored with scales and were quickly inflamed in response to their rage or excitement. A pair of massive, bat-like wings gave pit fiends a gargoylish appearance and they often wrapped their wings around their fearsome, red figures. Their huge fangs dripped with hissing, green venom and their prehensile tails could be cracked like whips.
Every part of a pit fiend could be used as a weapon: their fearsome claws, their powerful wings, constricting tails, and menacing maws.The bite of a pit fiend was both venomous and infectious, inflicting a wicked disease known as devil chills and filling the victim with vile poisons. The combined effect drained the victim's vitality and strength, rendering them powerless against the brutality of the pit fiend. As easily as they could envelop themselves in an aura of sheer terror, they could ignite their own bodies to burn anyone too close.Their scale armor and regenerative abilities made them incredibly durable, and good-aligned spells and weapons, or silvered weapons were the most effective means of stopping their natural healing.

Quasit (Demon)
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Quasits stood somewhere between 1‒2 ft (0.3‒0.61 m) tall and weighed around 8 lb (3.6 kg).Their tiny humanoid forms had green skin covered in warts and pustules. Their tails were covered in barbs while their horns were spiky. Both their hands and feet were slender, with long, claw-tipped digits. Some quasits had a pair of bat-like wings that marked their visual similarity to imps.
When not doing the bidding of a greater evil, quasits might entertain themselves with minor acts of malicious mischief, such as curdling milk or plotting wicked schemes of their own. They were not particularly smart, but their small size was not to be mistaken for an equally small mind. Quasits could rival the average human in brainpower, and normally possessed a deep cunning able to compensate for their lack of intellect. The small fiends excelled at deception, the words they spoke and their actual meaning rarely being the same thing.

Bone Devil
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sometimes called bone devils, were the taskmasters and interrogators of the baatezu devils, acting as law-enforcement throughout the Nine Hells. The very presence of the skeletal sleuths inspired dread due to their love of inflicting physical and mental suffering, on both mortals and devils alike.
Osyluths were lesser devils in the infernal caste system, though their authority as "police" led to some confusion among scholars about this. By some accounts, bone devils held the same rank in the hierarchy as orthons and war devils.

Osyluths were 9‒9.5 ft (2.7‒2.9 m) tall creatures with dry, sickly skin that seemed tautly stretched over every bone in their body. Despite being 500 lb (230 kg) creatures, their frames were incredibly gaunt husks so emaciated that they seemed skeletal. Their tails were those of giant scorpions while their heads looked like menacing skulls. The putrid stench of rot surrounded their fearsome forms.
Osyluths were capable of exuding an aura of fear within a 5 ft (1.5 m) radius of themselves to send their foes running in panic. Their other innately magical abilities allowed them to fly, turn themselves invisible, craft powerful illusions, and create a wall of ice. They were also capable of summoning somewhere between 1-100 nupperibos, a small group of lemures or spinagons, or up to two other osyluths.

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Name: Snerl
Height: 2'
Weight: 8 lbs.
Eyes: yellow
Hair: none has horns
Age: unknown
Notes/Personality: Snerl is one of the more intelligent imps. He has a thin beard that is pointed at the end. He spends most of his time assisting the Doctor.

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Name: Jeezy
Height: 2'5
Weight: 65 lbs
Eyes: Black
Hair: None, green scales
Age: unknown
Notes/Personality: Jeezy is a kleptomaniac and got caught stealing from an Erinyes. Even after Ellie attempted to save him, he was enslaved with a shock collar. He refers to himself in 3rd person.

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Name: Velmoria
Height: 5'6
Weight: 146 lbs.
Eyes: Blue
Hair: Black
Age: Unknown
Notes/Personality: She is the servant of Erbus and loaned a dress to Ellie when ordered.

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Name: Magaera
Height: 5'7
Weight: 112 lbs.
Eyes: Brown
Hair: Dark Brown
Age: Unknown
Notes/Personality: Magaera is an Erinyes devil. She is also the leader of the Purist faction within the Hells. She is cold and calculating, and above all, obeys and follows the laws.


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Name: Unknown (Damien)
Height: 5'11
Weight: 175 lbs.
Eyes: Gray
Hair: Gray
Age: Unknown
Notes/Personality: Damien, as he's requested to be called, is a pact devil. He has the ability to make deals that defy the laws of what devils can normally do.

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Name: Nightrix
Height: 6'1
Weight: 182 lbs.
Eyes: Red
Hair: White, long
Age: Unknown
Notes/Personality: Nightrix is an Incubus who also belongs to the Purist faction. He's a manipulator and user who betrayed Erbus and Ellie.
 
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Name: Eliana Park-Kaleo ("Ellie")
Height: 5'5"
Weight: 137 lbs
Eyes: Brown
Hair: Dark Brown
Age: 28
Notes: She is from island decent and immigrated to America when she was a child.


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Name: Lyria and Nysera
Height: 5'7"
Weight: 135 lbs
Eyes: White and Red (respectively)
Hair: Black
Age: Unknown
Notes: Nysera is stoic and reserved, the far more composed sister while Lyria is chaotic and childish, far more prone to impulsive action.


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Name: Joachim Reynolds
Height: 5'11"
Weight: 195 lbs
Eyes: Blue
Hair: Blonde
Age: 31
Notes: Mysterious stranger who is very interested in Ellie's dreams and fully believes she is telling the truth. Possibly linked to the Church.
 
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Celestials
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Celestials were beings of magnificent, empyreal aspect, but that aspect varied widely in appearance. Whether it was stately or wild however, virtually all were comely and beautiful to behold in their own unique ways.Even those known to have strange or frightening appearances never seemed evil.
Celestials derived their powers from gods and drew their strength and sustenance from the Upper Planes. Without divine support they would be bereft of power, and too long spent away from their holy homelands would see them weaken and wither away. Only through regaining godly backing and/or spending proportional time in the Upper Planes could they recover.

Celestials had a diverse set of abilities, although there were several commonalities. They were supernaturally under the effects of the tongues spell at all times, allowing them to communicate beyond language barriers. The heavenly beings were unaffected by lightning, could not be petrified and resisted poisons. They also had keen vision that allowed them to see in the dark.

Lemures
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Lemures were hideous, 5 ft (1.5 m) tall blobs of molten, stinking flesh that oozed across the ground as they moved. They were a formless, shivering, 100 lb (45 kg) mass below their waists but their heads and torsos were of a vaguely humanoid shape. Even as their facial features melted and shifted they maintained a permanent expression of horror and anguish, with most constantly gibbering to themselves despite their inability to speak.

Lemures were hard to kill as they had an inherent and tenuous, if slow, regeneration ability. Even if turned into ash, they could fully regenerate over time. One way to permanently kill them was to use holy implements such as a holy weapon or holy water. Another method was to eat them, the tactic that was both the most secure and most commonly used by demons. Lemures had a complete immunity against any effects that attempted to tamper with their minds, due to not having minds to manipulate.

Tengu
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The more avian of the two, the crow tengu bore a bird-like head and beak, similar to that of a crow. Its body was covered in feathers; these were brightly hued, often in shades of green, red, or yellow. Feathered wings emerged from between their shoulder blades, enabling flight. The crow tengu was short, standing only 2–3 feet (61–91 centimeters) tall.
Notably, both breeds of tengu could perfectly mimic any voice that they had heard, whether speech or animal noises.

The crow and humanoid tengu could both cast the polymorph and shout spells, thrice a day. In addition, the humanoid tengu could also cast phantasmal force thrice a day and ghost sound and misdirection as they willed, and turn invisible whenever they wished. Finally, they could cast an ancient curse or bestow a reward, one time a week. The humanoid tengu was also a natural shukenja, commanding the same spellcasting ability; and a natural kensai, with the same combat prowess, knowledge of a single martial art and a few special maneuvers within it.
 
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