World The Edian Realms

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World The Edian Realms

Wanderlost

Ten of Swords
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Table of Contents
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Continents
1 - Talra's Rest
2 - Rakos Keep
3 - Talra's Reach
4 - Sola-Xiargol
5 - Phantagol
6 - Colosargol

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Primary Locations
A - Talra Tower
B - Seh de Vem
C - Frosthold
D - Dragoncrown

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Secondary Locations
I - The Voidwood
II - Baronhead Mountains
III - Redpass Mountains
IV - Lone Heights
V - The Dead King's Keep
VI - Goldbone Desert
VII - Baronfoot Wastes
VIII - Lushfield
IX - Frostfinger Mountains

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This page is still under construction.
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Overview
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The setting, and the main story I have to tell therein, is focused primarily on Talra's Rest, though its surrounding lands have their place in the world and the story itself, and much will happen in the rest of the greater region of the Countless Kingdoms, which includes most of the Northern hemisphere.

The Countless Kingdoms are so named because, in Talra's Rest, Rakos Keep, and Talra's Reach, war is a constant. Kingdoms shift on a frequent basis. There are many a story where a trader had left to peddle goods to one kingdom, only to arrive at another king's land in their place hearing news that they had no home to go to--at least not under the banner to which they owed allegiance. Food is sparse, but the people are many, and while aligning with groups of people is important for survival, few hold trust in another, and ultimately, the strongest and most feared are those led by the extra-human. Edian Angels and other arcanists, vampires and other monsters, there are even bands that follow the wandering lords of the Dead King. If anything--watch for banners and learn of the current kings.

The current year is 5213​

Being that people are constantly at war, the castles that dot the land and other permanent structures are often the most common settings for these conflicts, but few Banners actually have the privilege of residing in permanent homes. Most peoples belong to groups called the Bannerfolk. As before mentioned, these are often lead by leaders of significant merit, and roam the lands seeking shelter, safety, and most importantly, food. That, however, is the trial that most spurs battle in the Countless Kingdoms.

Their culture, beneath the Banners, is to know the others as rival kingdoms, in a way, and knowing of the other roaming parties, or those who reside within the standing structures is important. The Bannerfolk are so called because the groups follow a tradition that each group clearly flies the banner(s) of their Bannerhead, and are often named after its design. For instance, the Swordeye banner is so named because the symbol on their flag depicts a sword thrust through a giant eyeball.

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Legends
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Modern legend says that in the time of the world's birth, the firstborn were the elementals. These great beasts of stone, fire, air, and water, and their lesser kindred did much in their lives to shape the world as it is known, and in their great and godly conflict, they fled the primary plane for their own domains where they needed not war with one another. In their absence, the world was silent, and it was the birth of dragons that founded the life of the world as it is known today. But as it is said, the dragons are the mothers and fathers of war, and that is why it is so difficult to find rest or solidarity in the world.

Dragons, being goliaths of strength and sorcery, were so great at war that they laid waste to all of their enemies by the end of the last millennia. It is only a shame, to them, that the only beings worthy of being named their enemies were their own kind, and thus it is said that the dragons fell. This is fortunate, for the lesser folk of the world, as in this last millennia they have begun to truly live as free peoples, if warring ones, without being slave to the rule of their superiors, their progenitors.

It is said that the dragons delineated from bad breeding, and mating with the elementals. From such latter unions it is believed the fey were born, and of the fey were born beasts and humanoids, and of beasts came the animals of today, and further, but the point is that it all came from those two old kinds; this point is proven by Talra's own lineage, said to be of his union with the fey queen before he left the world to rest, though that conflicts with stories that say that all the fey are dead.

These legends and collections of lore tell that there were two dragons by the year that ended their era. Talra and Rakos. Talra, then Dragon of the West, and Rakos, then Dragon of the East, warred with their minions and argued in dreams until one day, they truly fought, and that was the day their people watched. No humanoids were involved in the fray on the day they assaulted Dragoncrown. Even though the largest raiding party one could ever describe descended on that mountaintop, all eyes were on Rakos and her assailant. By claws and fire, arcana and brutality, they tore at each other's scales, ripped at wings, punctured flesh with the tips or their tails until finally, it was night. And these tales--perhaps too fantastic by this point, say that as soon as the sun set on that day, Talra dealt the killing blow, sinking his teeth into Rakos's neck, and tearing her head from her body.

And it was still, and the victor took his victory in silence, staring over the world's strongest warriors. Some tales include great speeches, where Talra explained that all he had fought for was the freedom of the lesser beings, but these are newer tales, and one speech could never have communicated to the entirety of humanoid existence why the dragons, or Talra, had done as they had done. Since that day, Talra was not seen walking again, and those who have dreamed of him call Talra the Dragon of Dreams, who sleeps beneath the earth.

In his wake, his firstborn son built a kingdom that stood for a decade before he left its people and it fell, and the Kingdoms became Countless. Now, all that is left of their empire is the firstborn's greatest work: Talra Tower, and the family that resides within.

There was a beginning, even if no one was there to see it, and some many millennia ago--5213 years, if the current year is to be believed--the world was given a god. It is not told outside of conjecture why Siwal was "given" to the world, and neither born nor its creator, but Their rule has been absolute. Some even say that the dragons would have been gods, if not for the work of Siwal, or that Talra would have ascended if They had allowed it.

Regardless, what is there to say of a singular god who is not the Creator? It is true that They have guided history. It is true that fate is a matter of Their will, and the quandary of freedom is Their fault. It is true that They have given the world blessed angels--though not the kind of which you think--to shape the world where others might be too weak. But of Siwal's own acts, it is said that They have never done a single direct thing, and it is so that many doubt Their existence.

Yet there is evidence, to those who believe history and travelers, enough to show that Siwal does exist. The Edian Angels are an undeniable phenomenon, and each has the story of Their Dream. And each who has had the honor of Their Dream has done something in Siwal's name. Even the current year, at one point, came of the mouth of an Edian Angel, and has been tracked since.

Perhaps this divine watches over the world in ways that mortals cannot, perhaps They serve some other purpose, but Their priests have shown the rewards of good faith and practice, and what better than to give philosophers another thing to ponder? A mystery, perhaps, or an absolute--a god resides over The Edian Realms.
 
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Talra's Rest
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Talra Tower

In the center of Talra's Rest stands a great tower, home to the descendants of the dragon Talra. Avaerus Talra himself, his siblings and his children and other relatives who have impressed the family enough to gain entry, are said to live there, practicing their arcane arts and studying. Some live in the area, and there are even some stone buildings there, and generally, the area around it is their sanctuary. Enough Bannerfolk have tried to pass through the valley between the Barronhead Mountains and the Redpass Mountains only to fall victim to their cruel draconic majesty. Some individuals, however, or smaller groups have been known to be allowed passage. Particularly, the Lirel Clan is known for having the respect required from the Talra Family to pass safely.

[Under construction]​
 
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Lore
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Edian Angels

In Sanctri De Vem (The Solace of the Broken Valley), a city at the heart of the waste that is Seh De Vem, along its only river, the Edian Angels are sometimes born. It is only there, and not due to any discernible other discretion that Siwal creates them, but there they are born. It is known, as each of these Angels, regardless of lineage, are born with coal black hair and golden eyes. They are born with golden symbols on their palms, only evident beneath man-made light, that relates to them in some way, though it is not clear exactly how. Some have found communion with the animal that is their symbol, but that is not a pervasive tendency.

Edian Angels are remarkable for two things: They are a race of arcanists rivaled only by the Talra family, and they have the privilege of speaking with Siwal at least one time in their life. This first, and usually last time takes place when they turn 16, and they are often given a truth, a mission, or something else profound they could only share with Siwal Their self.

As such, these Edian Angels are raised as their own highly honored class and given education in the magical arts, separate from the schooling they would otherwise undergo as children. It is not required in their culture for one to be an Edian Angel to be considered nobility, but these days, most nobles are.

[Under construction]​
 
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