Vespera Lamora
Tired
- Local time
- Yesterday 11:06 PM
- Messages
- 23
Hello everyone! The name is Ves and I've been in the game for a little bit! Just thought I'd try to pick up role playing again after a while! For a little bit about me, I work two full jobs so I might be a little busy at times! I try and respond as quick as possible and usually I try and write as much as my partner does, at least a paragraph or two. Anyways now the boring stuff is down, let's get into the prompts!
Sci-fi
Sci-fi
Gray Lockwood, or better known as the Mouse in certain company, is many things. He's an accomplished chef, a decent pilot, a natural at the stand up bass, masterful at almost all things sleight of hand, and also a complete and utter bastard. He can't help it. He was simply naturally gifted in all things that involve taking things that weren't his. And he very much enjoyed taking things that weren't his. Before, no one dared to rip off any of the nobles in the Imperium. But rumors of the Mouse swindling millions of credits from prominent nobles begin to spread, causing the Imperium to heighten security even more and going on a search for the mysterious man. Rather than laying low, Gray has a different idea. Instead he's going to pull off one of his greatest games yet, one that'll cement him as a legend forever. But first, he's going to need a crew.
Karasu Dunsawat has spent most of his life with a blade in one hand and a firearm in the other. During the constant rebellions in the beginning of the Imperium, Karasu was given to a small noble family as a page. There he was forced to grow up quickly, becoming a terror on the battlefield at age seventeen. But rebellions continued to sprout and Karasu soon no longer felt the glory of hopping to a distant planet and skewering farmers for the Imperium. His weapons and hands were soon caked in blood and his limbs would sometimes refuse to respond to him. So he left, heading to the only place that employs his kind, the huge fighting satellites orbiting small city planets. While he spends his days in the fighter rings in order to survive, Karasu longs for a cause. Something to use his skills for. A reason for all of the bloodshed he caused.
Jukata is sent to a several cycle long adventure as an initiate priest. As tradition he is left without supplies on a random planet with nothing but his robes and weapons. With just his smile and kindness of others, he must survive off of donations and sleeping wherever he's allowed. Unfortunately not everyone is kind to odd wondering priests and see that some of his necklaces may fetch a nice price from the metal. Only a few days after the beginning of his journey a group of thieves cornered him in a small alley. Jukata was forced to use force against them, nearly killing each and every one of them. Angering the local crime family, Jukata is forced to find allies in order to try and survive his new situation and his outlook of justice.
Death was always a part of Bell's life. Always a whisper, a mysterious shadow among the Imperium. People would disappear from spaceships mid journey, bodies appearing in spaceports out of nowhere. Rare surviving witnesses report seeing a pale haired man with extensive tattoos. Bell wanders from contract to contract, allowing the universe to take him wherever it guided him. Blood was spilled whenever he appeared until anyone with white hair became a bad omen. But one day someone sees the shadow. A tall thin man with bleached hair and tan skin. There was a large tattoo of a bell on his neck. He gave them a smile before simply walking away. Soon after the witness continues to run into the man, each time under stranger circumstances.
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