Feralstryker
Usurper of the wilds
Inner Sanctum Nobility
Inner Sanctum Nobility
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Fear of the unknown is a powerful and driving force among the limitations of man. The world of Zepher may as well be the birthplace of such a point of being, the harsh and hungry terrain littered with violent beasts and beings aplenty. Here, blood is shed, wars waged, hungers ravaged, and fires set ablaze. Taking place within a fantasy time line, humans seek reign at the top of it all; the country littered with warring kingdoms without mercy, bringing all those who oppose their growing force to their knees.
Orcs, being temporary allies with this violent race, pledge their services to the military or mercenary work within these vast kingdoms. Those still choosing to stay true to their ancient cultures lay scattered in tribes within the harsh wilderness, striking down all that dare to stray within their territory.
Elves lay at the lowest class of them all, often only able to receive work as loyal servants, trade workers, or slaves; unable to climb any higher in society than is already allowed. Though this determined race still stays true to their customs, rumors of defiance and small uprisings are beginning to spread in the main trade kingdom of Knavesmire.
Dwarves exist as little more than tales within legends, their kind long since disappearing within the early rise of man. Despite this, their ancient ruins and underground architectural structures still remain proudly intact, serving as common educational grounds for scholars, travelers, and tradesmen alike. Although, supposed sightings of this long unseen race had been claimed to exist within the harsh tundra of the northern mountains. Yet these reports have been dismissed as pure speculation.
Finally there are the Dragonoids. Often clinging to various clans dependent on their species, a massive guild of hunters and mercenaries alike had been forged with the intent of exterminating these creatures on sight for fear of their unknown abilities and strict defiance towards human kind. Although powerful and intelligent, a brief alliance between 3 combined kingdoms resulted in a massive army that nearly wiped these beings from existence. Those that still remain are forced to live as prisoners of war or live within the shadows in hiding, adapting to adopt the forms of the very creatures that destroyed their own homes in order to survive.
-----------------------------------------------------------------------------------------------------------------------
And there you have it! As you all may have figured by now, this is a magic/fantasy roleplay taking place within a world much similar to Skyrim or Dragon Age. The world is massive and so are the vast variety of creatures that live within it. Through it all, man stands at the very top while many other species lay on the verge of collapse. The story takes place within this aftermath, and shall be forged depending on the characters and the actions they choose to take. Will we together become a small spark that brews the flames of justice for all that mankind has wronged? Or will species all together slowly die off one by one?
The result all depends on you.
Rules and regulations:
I know this can be annoying so I'll make it as short and sweet as possible
- No one liners. (can't stress this enough, I know some replies may vary more in length in others. Nonetheless I feel it reasonable to request at least a paragraph or few sentences in each response.)
- Mild sexual content. ( I am never opposed to any romance or future acts of intimacy between charecters...as long as it isn't too extreme or takes away from the story. All I ask is nothing too terribly graphic. If you have any further questions in regards to this subject please let me know! )
- Order of responses ( This one is a bit out there but I only say it with the best interest in mind. We all live very different and separate lives, some with more free time than others. As such, while the first posts will be first come first serve, I would like to say that all replies after go in the correct order they first fall into. This will help prevent anyone from getting left behind because life got a little busy, and of course if you plan on being gone for an extended period of time please just let me know so we can become aware or adjust accordingly.)
That just about does it! I have character sheets below for any and all who wish to join, I greatly look forward to roleplaying with all of you! :) Welcome to Zepher!
Name: Amaris (last name unknown)
Species: Dragonoid (nightwing)
Gender: female
Age: while her true age is unknown, she claims to those she meets to be around 23
Eye color: blue
Hair color: black
Personality: Calm, quiet, and intelligent. Often acts upon her own sense of morality and feral instincts rather than any social standards put in place. Is open and kind to others, yet mostly keeps to herself for fear of becoming too attached.
History: Amaris is the last of the species of nightwings (a nocturnal species of dragon that draws their power from the moon) to remain after being a sole survivor of an army raid within her home clan. Since then she has lived her life in hiding, somehow seeking to forge a name for herself without ever allowing her true nature to come to light within the vast trades city of Knavesmire. While in the past getting by within small trades and odd jobs throughout town, Amaris now has forged a life as the town's healer after finding a knack for her ability to heal and seek biological knowledge.While she now lives in service to the very race that became the downfall of her own people, the young girl still bears the memories of her former clan life, eager to seek out the days when her kind can once again live free from hiding. As such, rumors have been spreading about of the local healer accepting mercenary work by night, eager to take a stand within society.
Human form:
Dragon form:
Orcs, being temporary allies with this violent race, pledge their services to the military or mercenary work within these vast kingdoms. Those still choosing to stay true to their ancient cultures lay scattered in tribes within the harsh wilderness, striking down all that dare to stray within their territory.
Elves lay at the lowest class of them all, often only able to receive work as loyal servants, trade workers, or slaves; unable to climb any higher in society than is already allowed. Though this determined race still stays true to their customs, rumors of defiance and small uprisings are beginning to spread in the main trade kingdom of Knavesmire.
Dwarves exist as little more than tales within legends, their kind long since disappearing within the early rise of man. Despite this, their ancient ruins and underground architectural structures still remain proudly intact, serving as common educational grounds for scholars, travelers, and tradesmen alike. Although, supposed sightings of this long unseen race had been claimed to exist within the harsh tundra of the northern mountains. Yet these reports have been dismissed as pure speculation.
Finally there are the Dragonoids. Often clinging to various clans dependent on their species, a massive guild of hunters and mercenaries alike had been forged with the intent of exterminating these creatures on sight for fear of their unknown abilities and strict defiance towards human kind. Although powerful and intelligent, a brief alliance between 3 combined kingdoms resulted in a massive army that nearly wiped these beings from existence. Those that still remain are forced to live as prisoners of war or live within the shadows in hiding, adapting to adopt the forms of the very creatures that destroyed their own homes in order to survive.
-----------------------------------------------------------------------------------------------------------------------
And there you have it! As you all may have figured by now, this is a magic/fantasy roleplay taking place within a world much similar to Skyrim or Dragon Age. The world is massive and so are the vast variety of creatures that live within it. Through it all, man stands at the very top while many other species lay on the verge of collapse. The story takes place within this aftermath, and shall be forged depending on the characters and the actions they choose to take. Will we together become a small spark that brews the flames of justice for all that mankind has wronged? Or will species all together slowly die off one by one?
The result all depends on you.
Rules and regulations:
I know this can be annoying so I'll make it as short and sweet as possible
- No one liners. (can't stress this enough, I know some replies may vary more in length in others. Nonetheless I feel it reasonable to request at least a paragraph or few sentences in each response.)
- Mild sexual content. ( I am never opposed to any romance or future acts of intimacy between charecters...as long as it isn't too extreme or takes away from the story. All I ask is nothing too terribly graphic. If you have any further questions in regards to this subject please let me know! )
- Order of responses ( This one is a bit out there but I only say it with the best interest in mind. We all live very different and separate lives, some with more free time than others. As such, while the first posts will be first come first serve, I would like to say that all replies after go in the correct order they first fall into. This will help prevent anyone from getting left behind because life got a little busy, and of course if you plan on being gone for an extended period of time please just let me know so we can become aware or adjust accordingly.)
That just about does it! I have character sheets below for any and all who wish to join, I greatly look forward to roleplaying with all of you! :) Welcome to Zepher!
Name:
Species:
Gender:
Age:
Eye color:
Hair color:
Personality:
History:
Species:
Gender:
Age:
Eye color:
Hair color:
Personality:
History:
Name: Amaris (last name unknown)
Species: Dragonoid (nightwing)
Gender: female
Age: while her true age is unknown, she claims to those she meets to be around 23
Eye color: blue
Hair color: black
Personality: Calm, quiet, and intelligent. Often acts upon her own sense of morality and feral instincts rather than any social standards put in place. Is open and kind to others, yet mostly keeps to herself for fear of becoming too attached.
History: Amaris is the last of the species of nightwings (a nocturnal species of dragon that draws their power from the moon) to remain after being a sole survivor of an army raid within her home clan. Since then she has lived her life in hiding, somehow seeking to forge a name for herself without ever allowing her true nature to come to light within the vast trades city of Knavesmire. While in the past getting by within small trades and odd jobs throughout town, Amaris now has forged a life as the town's healer after finding a knack for her ability to heal and seek biological knowledge.While she now lives in service to the very race that became the downfall of her own people, the young girl still bears the memories of her former clan life, eager to seek out the days when her kind can once again live free from hiding. As such, rumors have been spreading about of the local healer accepting mercenary work by night, eager to take a stand within society.
Human form:
Dragon form:
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