World Gilded Dagger - Worldbuilding WIP

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World Gilded Dagger - Worldbuilding WIP

The Court Jester

The wheel weaves as the wheel wills.
Local time
Today 2:01 PM
Messages
12
Age
32
Location
Camorr
Pronouns
She/Her
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In the fractured continent of Askos, nine powerful guilds, each devoted to a different god, quietly control the world through wealth, knowledge, war, and faith.

When [insert name here], an ambitious noble from a minor house, seeks the throne, he doesn't raise an army. He hires an assassin from the Death Guild, known as Fadehall.

Vesira Rhen, a high-born orphan raised by the Fadehall, is chosen for her lethal skill and noble blood. Under her original identity of Lady Vaelira Duskmoore, she is publicly presented as [insert name here]'s long-lost betrothed. In truth, she is his spy, bodyguard, and personal executioner, eliminating rivals hidden under the guise of courtship.

Together, they weave a web of deception and death through noble houses and guild politics with their eyes firmly planted on the throne. But as Vesira climbs deeper into her courtly life, she uncovers divine prophecies, ancient secrets about her past, and whispers that [insert name here]'s rise to the throne may fulfill a dark fate.



  • YC

    Name:

    Age:

    Guild Association:

    small bio
    Vesira Rhen (Vaelira Duskmoore)

    [Name: Vesira / Vaelira

    Age: 27

    Guild Association: Fadehall - Devout

    small bio


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  • The Royal Family

    Name: The Conwyn Family
    Current Family Head: King Howard
    Ruling Country: Askos
    Guild Association: The Scriptum, The Silent Mint, & Steelreach
    The Lockwood's

    Name: The Lockwood Family
    Current Family Head: Cecily
    Ruling City: Wightwake
    Guild Association: The Silent Mint & Steelreach
    The Alnwick's

    Name: The Alnwick Family
    Current Family Head: Nathaniel
    Ruling City: Laeller
    Guild Association: Sanctyr & Runebind
    YC's Family


    Name:
    Current Family Head:
    Ruling City: Moman
    Guild Association:
    The Suttcliff's

    Name: The Suttcliff Family
    Current Family Head: Cornelius
    Ruling City: Pemoc
    Guild Association: Crimson Stage, The Silent Mint, & The Forged Ledger
    The De'Montreve's

    Name: The De'Montreve Family
    Current Family Head: Elias
    Ruling City: Shriekfall
    Guild Association: Sanctyr
    The LaVeau's

    Name: The LaVeau Family
    Current Family Head: Dako
    Ruling City: Enou'er
    Guild Association: Runebind
    The Delafontaine's

    Name: The Delafontaine Family
    Current Family Head: Ophelia
    Ruling City: Anoazus
    Guild Association: Tidefell


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  • "We forget nothing."

    The Scriptum is a vault of secrets, making it feared by nobles and merchants alike. The guild maintains a precarious neutrality but subtly manipulates other guilds by leaking carefully curated information.

    Members of this guild are identified by a small scroll-shaped pendant worn on a chain, and the inner lining of their cloaks are embroidered with ciphered script in golden thread.

    Guild Leader: Keeper of Scrolls, Maximus Haldis
    Domain: Knowledge, records, secrets
    Deity: Xandrel, God of Wisdom
    Guild leader is chosen by: Unknown ancient ritual
    Known for: Holds histories, secrets, and blackmail
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  • "The mask is the self."


    The Crimson Stage influences public opinion through propaganda and cultural control. They are rivals with Sanctyr, whose zealotry opposes Crimson Stage's decadence and manipulation. They occasionally ally with the Silent Mint to fund grand spectacles that distract the populace. The Crimson Stage has close ties to the Royal Family and often does their bidding.

    Members of this guild are identified by mask fragments worn as brooches, earrings, and rings.

    Guild Leader: Maestra / Maestro, Sylara Morn & Aeyn Morn (Twins)
    Domain: Performance, culture, propaganda
    Deity: Aerith, Muse of Flesh and Dream
    Guild leader is chosen by: Creative contest
    Known for: Uses beauty and theatre to manipulate
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  • "Everything has a price."

    The Silent Mint wields power through debt and credit, often at odds with the Steelreach when financing wars. They rely heavily on the Scriptum to protect their ledgers and hold sway over the Forged Ledger through contracts and supply chains. They have ties with every merchant, artisan, noble family across Askos, and even the Royal Family. There are whispers that the guild's power and influence stretch far beyond Askos.

    Members of this guild are identified by high-collared coats with gold-stitched cuffs, and smooth golden tattoo lines along their wrists.

    Guild Leader: The Golden Hand, Alec Tolven
    Domain: Wealth, contracts, debt, banking
    Deity: Gildros, Lord of Gold
    Guild leader is chosen by: Election by council of merchants
    Known for: Controlling economies; owns the debts and wealth of Askos
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  • "Our hands close fates."

    Fadehall operates in the shadows, frequently hired by nobles to settle disputes or eliminate threats. They also cater to the dead across Askos. The guild has a tense, symbiotic relationship with the Steelreach Guild, sharing contracts and intelligence. They are mistrusted by Sanctyr, who sees them as blasphemous.

    Members of this guild are identified by black robes with hoods and masks that hide their facial features entirely.

    Guild Leader: The Reaper, Gideon Serri
    Domain: Assassination, funerals, fate
    Deity: Khaelis, Weaver of Ends
    Guild leader is chosen by: Unknown ancient ritual
    Known for: assassins, burials, last rites, embalming, funerals
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  • "Sin breeds chaos; we are the cure."

    Sanctyr enforces moral order but is deeply corrupt. They frequently clash with the Crimson Stage and Fadehall over their methods. The guild often pressures Runebind to align magic use with their doctrines. They frequently pressure The Scriptum for information, and blackmail that they can use to satisfy the Guild's needs and advancement in the world.

    Members of this guild are identified by immaculate white robes with golden stitching. They wear heavy golden shackles on their wrists.

    Guild Leader: Sanctifier, Eliana Seris
    Domain: Healing, order, purity (corrupt beneath)
    Deity: Olyndra, the Shining One
    Guild leader is chosen by: prophetic visions
    Known for: Morality police with cultish zealotry
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  • "Unbound power is corruption."


    Runebind controls magical knowledge and law. They are at odds with Sanctyr over magical regulation and continual pressure. The guild also has a precarious relationship with Steelreach over the use of magic in warfare. They rely on The Scriptum to secure ancient, arcane texts.

    Members of this guild are identified by swirling tattoos that shift subtly under light. Eyes may show faint unnatural coloration (side effect of study),and they have spellbooks chained to their belts.

    Guild Leader: Archon, Caely Velari
    Domain: Arcane research, magic regulation
    Deity: Cyrith, Soul Flame
    Guild leader is chosen by: Arcane trial
    Known for: Magic monopolists; create laws of the arcane
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  • "Oath given, blood bound."


    Steelreach sells mercenaries, armies, and tacticians. Often backed by the Silent Mint's coin, though the guild prides itself on remaining largely debt-free. Their alliance with Fadehall is one born of uneasy necessity, as Fadehall handles their fallen. Sanctyr condemns Steelreach's methods, denouncing their violence as immoral. Their relationship with Runebind remains tense yet cooperative, due to a shared interest in arcane warfare.

    Members of this guild are identified by armor etched with the Steelreach sigil and a blood-oath brand over the heart.

    Guild Leader: Warlord, Ralika Kuthe
    Domain: Protection, mercenaries, warfare
    Deity: Askara, Goddess of Blood Oaths
    Guild leader is chosen by: Blood oath and a combat trial
    Known for: Sells armies, bodyguards, mercenaries
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  • "Our hands shape the world."


    The Forged Ledger balances creation and commerce, allied closely with the Silent Mint. There is uneasiness between the two as the Silent Mint is wary of the Forged Ledger's influence over culture and market trends. They compete with Tidefell over control of trade routes. They are reliant on the Scriptum to archive trade routes, deals, and business ledgers.

    Members of this guild are identified by a wooden pin with the Guild seal on it.

    Guild Leader: Guildmaster, Landry Va'arn
    Domain: Trade, crafts, invention, and farming
    Deity: Loris, Hand of the Forge
    Guild leader is chosen by: Council vote
    Known for: Influences industry, invention, supply chains
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  • "What the tide gives, it takes."


    Tidefell commands the seas and ports, battling the Forged Ledger for control of trade. They are often at odds with Steelreach over naval contracts. Their piracy and smuggling operations put them in the crosshairs of the Silent Mint's efforts to maintain order.

    Members of this guild are identified by full back tattoos of waves, shipwrecks, or storms. They wear charms made of driftwood, shark teeth, or barnacles and have seaweed-threaded braids or cords tied into clothing.

    Guild Leader: Harbormaster, Sylith Mayre
    Domain: Oceans, storms, fishing
    Deity: Kareth, the Tidefather
    Guild leader is chosen by: storm ritual
    Known for: Controls all ports, naval passages, and piracy
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Reminders:

  • figure out why it won't let me put a space between the guild names without breaking the code entirely
  • figure out why character images for mains are breaking the code
  • work out political ties/tensions with each noble family
  • start a basic NPC list
  • build a character sheet
 
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