Both Needed Realms of Doom (TTRPG players get Isekaied into a dark world of sex and violence) [Interest/Recruitment]

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Both Needed Realms of Doom (TTRPG players get Isekaied into a dark world of sex and violence) [Interest/Recruitment]

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You are a group of friends that have been playing TTRPGs together for some five years. One of you is nominated to be the GM, and every Friday evening you gather together around a table in their house to play some old fashioned pen and paper games.

You like to play a wide of variety of different systems; D&D, Pathfinder, Shadowrun, Call of Cthulhu. Every once in a while, one of you will suggest a new game, usually some weird indie title that the others have never heard of.

This time, it was Dave who suggested a new game. Dave, the most quiet member of the group, an introverted man who always likes to dress in leather coats, dyes his hair pitch black and is always wearing a necklace in the shape of some occult symbol or other. He's a good roleplayer, maybe a little odd, but when he says he's found a game that's so much more gritty and adult and immersive than any game you'll have ever played before, you all decide why not give it a chance?

You all gather together on Friday evening at Dave's house. It's exactly as you'd expect; decorated everywhere with gothic paintings and shelves of books on folklore and the occult. You're pretty sure he even has a satanic shrine in one corner. You all laugh it off as Dave's quirkiness as you sit down at the table to play the game he's brought: Realms of Doom.

Flipping through the rulebook, it becomes quickly apparent that the game is just another OSR heartbreaker, an attempt at making the author's own custom version of D&D 3.5 with some extra edginess thrown in. The setting is a grim world ruled by corrupt elites, where hedonistic aristocrats rule with an iron first over the unwashed peasants, orc raiders prowl the countryside, slavery is legal, bloodsport is the most popular past time and worship of demons and fallen gods is common. Oh, and there are a lot of allusions or straight up mentions of sex, lust, debauchery and general horniness. Whoever wrote this needs to get out more.

At least the illustrations are nice, with lots of pages decorated with occult runes and sigils.

None of you object to the content, and you decide you're all here for a fun time, so you roll up characters, come up with names and backstories, and get down to playing with Dave as the GM.

The session starts normally enough, with the party meeting together in a tavern. You are approached by a hooded man with a staff, who says he has a job for you, and can pay handsomely for your troubles. He wants you to investigate a cult being run out of the local baron's manor. After investigating a few of the baron's accomplices and getting into fights with cult assassins and their pet demons, you manage to break into the baron's mansion in the middle of the cult's grand ceremony, a mass orgy slash ritual sacrifice. You fight your way through hordes of cultists and lesser demons, fight the baron himself in grueling battle, only to discover it is too late; the ritual was successful, and a dark god is about to be born into the mortal world.

Unless, says Dave to you all, you perform a counter-ritual.

He tells you all to join hands in real life, and start chanting a series of phrases in some language you've never heard of. He is insistent, telling you it's the only way to seal the dark god away again. You all decide to humour him, forming a circle whilst repeating the words he begins to chant.

Suddenly, something strange starts to happen. The rulebook flips open all by itself to a page covered in eldritch runes, which suddenly glow with unnatural light. You can't let go of each other's hands, in fact you can't seem to move your bodies at all as your character sheets begin to glow and purple lightning arcs around the table. Suddenly from the open rulebook a beam of purple light shoots up at the ceiling and a portal opens above you. You can all feel your bodies become weightless and intangible, as you are drawn into the swirling vortex...

There's a flash of light, and suddenly, you all find yourselves inside of the ritual chamber, exactly as Dave described it. Only, you are no longer yourselves; you are all in the bodies of your characters, and you now can now recall their memories and all their skills.

The hooded figure you all met in the tavern suddenly appears. He laughs at you all and a grin spreads across his shadowed face.

"I told you all this would be an immersive game," he says.




Welcome to Realms of Doom. Your characters are modern day humans who have had their souls transported into the bodies of their characters in a world where danger and violence lurk around every corner. Will they find a way to get back to their own world, or will they decide make themselves at home in this dark fantasy realm? That is up to you.

The world that the game takes place in is focused primarily on two continents, separated from each other by a narrow body of water that runs north-south called the Middle Sea. The Western continent is entirely dominated by a singular human supremacist state called the Dominion of Man, which was founded one thousand years ago by a circle of powerful human wizards. The Dominion is split up into several provinces, each one under the rule of a dynasty descended from one of the founding wizards. The dynasties are all almost entirely corrupt and more concerned with squeezing the people for tax money, indulging their hedonistic desires and crushing any fires of rebellion than actually protecting the populace from the threats of raids from orcs in the mountains, undead outbreaks or raiders from across the sea. The heads of the dynasties meet as the Supreme Council in the capital city of Blackhold, a city built around a gigantic citadel carved from obsidian.

All faiths that would challenge the dynasties rule have been outlawed or pushed to the fringes of society; the remaining sanctioned faiths are all quite supportive of their sorcerous masters, and are in bed with them figuratively and literally. Non-humans are treated as second class citizens although they are in theory protected from harm by the law. A human citizen who believes they have been wronged by a non-human or human non-citizen may take them into bondage as a slave, and human citizens may also be enslaved by order of a magistrate if they are found to have broken the law or not paid their debts. Also, there is a loophole that allows the purchasing of slaves from elsewhere who were formally citizens before they were captured.

That elsewhere is the eastern continent, which is known as the Wildlands. The Wildlands are divided up into hundreds of petty kingdoms, greenskin empires, undead plaguelands and more. Giants and monsters stalk the land and the land is littered with ruins infested with demons, however the freedom from the Empire's rule means there are a surprising number of people willing to live there just to get out from under it's boot. There are even multiple cities along the coast which thrive on trade across the sea with the Dominion in goods, slaves, and spices from even more far off lands.

There is also the Frostlands, a continent to the north said to be home to frost giants, warg clans and dark elves that occasionally raid the lands to the south in their mighty dragonships. The Dominion and Wildlands are also both pocketed with entrances to the Underrealm, a network of underground caverns inhabited by goblinoids, arachnoids, ratmen and more. Adventurers occasionally delve into these lands below, and rarely come back.

This game will be, broadly speaking NSFW and so depictions of both sex and gore are expected. This will likely include topics such as slavery and dubious or non-consensual sexual relations, however these should NOT happen to any player characters without the explicit permission of the player. Also, there should obviously also be nothing that breaks the Sanctum's rules, but that should go without saying. All characters in NSFW scenes are humanoid and 18+.

In terms of characters, all characters should come in two parts; the real world human, and their character that they are now embodying. The setting is meant to be a kitchen sink fantasy world, but with a more grimdark tone; you are free to come up with a character of any fantasy race or class you can think of, and we'll work them into the setting.

Post away if you're interested.
 
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This could be fun. My first inclination is to play a perverted incel weeb who creates a big-tittied elf chick for his character... I can probably whittle that down a bit with some nuance later. He'll go from the gaming table: "My sex priestess is gonna get into so many gangbangs...", to actually having to live in that body: "Dude, what the fuck don't touch me, I'm not gay like that!"
 
This could be fun. My first inclination is to play a perverted incel weeb who creates a big-tittied elf chick for his character... I can probably whittle that down a bit with some nuance later. He'll go from the gaming table: "My sex priestess is gonna get into so many gangbangs...", to actually having to live in that body: "Dude, what the fuck don't touch me, I'm not gay like that!"

That sounds absolutely perfect.

Oh this sounds fun! I'm definitely interested.

Welcome aboard! Got any character concepts?
 
I should post some characters of my own.

Dave Stone / The Shadowlord

Age: 25 (real world) / ageless (game world)
Class: the GM
Race: Deity
Equipment: Staff of dark magic and cloak of shadows
Abilities: Shadowmancy, Summoning, Mind manipulation, Possession, Clairvoyance, Teleportation

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David 'Dave' Stone, amateur occultist, sorcerer, avid roleplayer and now your host in this other world.

Ever since he was a young man, Dave has been obsessed with works of occult literature and the paranormal. His uncle was a specialist in the subject, and allowed his nephew to peruse his great library of arcane knowledge. Most of it was pseudoscience and superstition, but Dave discovered that buried in it was something real; references to other worlds constructed from the imaginations of mortals, and how to travel to them. He became obsessed with the idea, learning to project his soul into dreamworlds and other dimensions. But the more he consumed dark lore and knowledge, the more a twisted perversion began to take hold in his soul.

And soon he had a scheme, one that would involve his gaming group. Soon they would find themselves transported into another world constructed for his amusement...

Inside the world of the game, Dave takes on the role of the Shadowlord, a mysterious individual who has been whispered about since the dawn of time. Nobody is quite sure if he is a wizard, a demigod, a demon or something else. He has the power to a manifest from shadows, beguile minds, summon all manner of spirits and possess the minds of mortal beings. In effect, he has the power to manipulate the world around the party, and he intends to use it to entertain himself with them.

Kelly Robertson / Amelia Stormheart

Age: 28 (real world) / 24 (game world)
Class: Fighter
Equipment: Steel plate armour, blessed greatsword, fur cloak
Perk: May pray to her goddess once a day for healing or to smite her enemies
Weakness: If she should fail to uphold her code of honor, her goddess will curse her with weakness until she is purified.
Abilities: Martial weapons and heavy armour proficiencies, fighting prowess, great stamina and strength, skilled horse rider, intimidation

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In the real world, you all know Kelly as a slightly overweight nerdy young woman with glasses and red hair. She's friendly, outgoing, although a little lacking in self-confidence. She tends to try to make friends with everyone at the table - although you have all noticed that if there's a problem or someone she doesn't like, she can get a little passive-aggressive. Dave has been the main target of this so far, although she was still willing to humour his strange gaming suggestions so far.

As well as roleplaying she is an avid consumer of fantasy fiction and media, especially anything involving knights, ladies, and lady knights. She fills her tumblr blog with her own fantasy artwork, listens to fantasy-themed podcasts and is always talking about whatever book she's reading. Her interests include, although she'd never admit it, some literature and fan fiction that is quite...raunchy in nature. She may or may not have occasionally taken a break from her job as a museum guide to whip out her phone and devour some saucy tales of swords and whips when she was feeling bored.

Kelly's character that she is now embodying, Amelia Stormheart, was orphaned at a young age by orc raiders who slaughtered her village and killed her parents. She was saved from death by the arrival of the Knights of the Blue Dawn, one of the few orders of knights that still upheld the old virtues of protecting the weak and innocent in a world filled with madness. They took her in and raised her, training her in their martial ways. She is an excellent swordfighter, stoic, disciplined, and taciturn (Kelly treated Charisma as a dump stat) and is devoted to the order's code of honor. After the order was forced to scatter in a political purge, she met the rest of the party and became a hired sword.

Amelia is equipped with a greatsword blessed with the power of the order's goddess, the Illuminated Empress which gives it extra potency against demons and the undead. Amelia can also pray to her goddess once a day for healing or to smite an enemy, however if she should ever fail to uphold the code of honor of her order by acting selfishly or cowardly, then she must purify herself according to the sacred texts. When Kelly took the weakness, she thought it just meant she would need to fast or something - it was only after play started that she noticed the description of the weakness involved a lot of whipping, bondage and being gagged.

After finding herself in Amelia's body, Kelly is trying to remain her friendly and open self, but finds that letting Amelia's stoic and intimidating nature take over can be useful...
 
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Name: Natallia Grupen
Age: 29
Race: Water Genasi
Class: Cleric
Equipment: Halberd and a Conch shell strapped to her hip.
Abilities: Water bender, breathe underwater, influential singing voice

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Natallia grew up being referred to as "The real Little Mermaid" for she was always in or around water. Her parents were both life guards for local beaches and were very good at their job. It was only natural for their daughter to take on the torch. She began swimming while still in diapers and became more competent as a swimmer as she aged.

Now she's in with the pros with dreams to one day make it to the Olympics.

That being said, she is also a little bit of a nerd. She became friends with this tabletop group when she was in college and found them playing at one of the study tables. Their storytelling line intrigued her and soon it became a habit to appear at the library on their scheduled tabletop days. In between practice and classes, she found herself daydreaming of the worlds they described and the characters they created.

It was after winning the state game that she made herself a resolution to ask if she could join. Hopefully, no one would recognize her as they didn't seem to walk in the same circles. Finally gaining the courage one day, she sat down at the beginning of a new campaign the rest was history.

She wasn't always the greatest of roleplayers, but she still got by. Unfortunately, the group began seeing her less and less as her swimming career took off and she went to nationals. It just happened to be during a visit home to see her old friends again that she was thrown into a land she'd once only dreamed of living in.

Always one to keep to her roots, Natallia chose to become a water Genasi as a guest in that day's campaign and took on the role of "Healer". She'd always attributed water and healing together so she thought it only natural to give her party a tiny boost before she had to leave again IRL. Now, it would seem that gets to fully live her dream and earn her keep by trying to keep everyone alive in this god's forsaken land.
 
Name: Natallia Grupen
Age: 29
Race: Water Genasi
Class: Cleric
Equipment: Halberd and a Conch shell strapped to her hip.
Abilities: Water bender, breathe underwater, influential singing voice

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Natallia grew up being referred to as "The real Little Mermaid" for she was always in or around water. Her parents were both life guards for local beaches and were very good at their job. It was only natural for their daughter to take on the torch. She began swimming while still in diapers and became more competent as a swimmer as she aged.

Now she's in with the pros with dreams to one day make it to the Olympics.

That being said, she is also a little bit of a nerd. She became friends with this tabletop group when she was in college and found them playing at one of the study tables. Their storytelling line intrigued her and soon it became a habit to appear at the library on their scheduled tabletop days. In between practice and classes, she found herself daydreaming of the worlds they described and the characters they created.

It was after winning the state game that she made herself a resolution to ask if she could join. Hopefully, no one would recognize her as they didn't seem to walk in the same circles. Finally gaining the courage one day, she sat down at the beginning of a new campaign the rest was history.

She wasn't always the greatest of roleplayers, but she still got by. Unfortunately, the group began seeing her less and less as her swimming career took off and she went to nationals. It just happened to be during a visit home to see her old friends again that she was thrown into a land she'd once only dreamed of living in.

Always one to keep to her roots, Natallia chose to become a water Genasi as a guest in that day's campaign and took on the role of "Healer". She'd always attributed water and healing together so she thought it only natural to give her party a tiny boost before she had to leave again IRL. Now, it would seem that gets to fully live her dream and earn her keep by trying to keep everyone alive in this god's forsaken land.
This character looks great! Although I note that she's a cleric - would you still be interested in your character being some sort of priest @humon?
 
I refined my idea overnight. I think I will reuse a magical girl I had some years back, where she's like a fighter/rogue/spellcaster (my weeb character taking advantage of loopholes in the rules system to concoct some disgusting mystical ninja spellblade type of build) -- the original version of this was from a game where we were allowed to do gestalt and had lots of stat points, so I combined Duskblade with Rogue or Ninja (I had two different variations) so she can go invisible and then hit someone with sneak attack plus spell damage (eg. Shocking Grasp).

I'll work up a sheet later today. I was waiting to see if other people would join. If nobody else does, I can cook up some male characters as well, for example a slacker gym bro with a beer belly who always plays ripped barbarians who can Leeroy it up as a flex. Or maybe a short scrawny guy who plays a wizard and is the biggest rules lawyer in the group.
 
If we need more male characters, I can always use the concept I've had in my back pocket for a while of an orcish bard, played by a wannabe thespian.

I'd like to see if we can get more interest as well before starting. I've also got some lore ideas for the world in the back of my head which I can post later.

Also...since obviously this is intended to get NSFW, if anybody has any kinks or ideas they'd like to explore when we get to that point, feel free to mention them.
 
Searching for images of the character I had in mind, nothing quite fit, so I just went with Deedlit from Lodoss War.

Danny Lee / Thaali Mido

Age: 30 (real world) / 136 (game world -- equivalent to 23 in elf years)
Class: Absurd spellcasting warrior sex ninja thing
Race: Half-white half-Korean (real world) / Elf (game world)
Equipment: Mithril breastplate that doesn't cover as much as it should; Enchanted short sword (because the game world didn't allow katanas); Boots of stealth
Abilities: Stealth, acrobatics, dodging, swordfighting, combat spells
Unique perk: Swallowing a load of cum allows Thaali to regain the use of a 1st level spell slot that she already spent that day
Unique flaw: Due to a traumatic event in her past, the pheremones of goblinoids prevent Thaali from concentrating, weakening her attacks and blocking many of her abilities

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The player, his drawing of the character, and her resulting appearance in the game world (though in my version she has short hair in a pixie cut).

In the real world, Danny is a fat loser with a micropenis who works a crappy retail job close to his home. He spends most of his time watching anime, reading hentai mangas, and coming up with lewd gaming scenarios that revolve around the sexual humiliation of beautiful women. Although quite harmless in person, he vents his frustration against women constantly over the internet. Flaws aside, his greatest talent is in drawing, although he prefers to use his talent to mostly draw anime women with big tits and skimpy clothing swinging oversized swords around.

In creating his character Thaali, Danny dug into some of the lewder sections of the game's rulebook and found a mechanic where he can take a perk of a sexual nature that was even more advantageous than most D&D 3.5 feats, so long as it was coupled with a sexual flaw of the same power level. When he found a perk that allowed him to restore spell slots without resting, he took it immediately. For the accompanying flaw, the one that looked to be least obtrusive was to have a weakness to goblinoids, his thinking being that these types of creatures should be easy enough for the rest of the party to handle even if his character was heavily debuffed. Besides that, he had always had a special fantasy about watching a pretty elf girl get violated by goblins. So he wrote that into Thaali's backstory as well.

In Thaali's backstory, she came from a secluded elven village where the women of her bloodline all trained as mystical sex ninjas in a manner similar to La Blue Girl. However, when she was still a novice, she was captured by goblins during a patrol and kept for months in their underground lair where she was used as a sex slave and had no food except for the cum that she swallowed. She learned to metabolize semen into magical energy to keep herself alive until a party of adventurers came to the lair and killed the goblins, rescuing her. However, she could not return to her village anymore, because she was by this time pregnant with a goblin bastard. So she traveled with the adventurers who saved her, seeing the world and gaining experience in the adventuring life. When her goblin baby was born--a boy, as is often the case with goblins--she left him with an orphanage so that she could continue on her adventures unimpeded, but she vowed that she would return for him one day when the world was safe from evil.

While Danny's original plan for Thaali was going to follow one of those slow-corruption porn VNs that he loves to consume, all his plans went out the window when he found himself actually occupying the body of the magical girl he meant to degrade. Now he has cold feet about sex and will be resisting as best he can all attempts to seduce or violate his character (except when it comes to lesbian scenes, he's all too eager to explore some girl-on-girl with her companions if they will let him)
 
Well, I think we've discovered another target of Kelly's passive-aggressiveness. Probably a LOT of rolling her eyes when he enthusiastically described Thaali's backstory and unique perk.

Actually, unique perks and weaknesses are a good idea. I might work one in for my character(s).

Also, would Danny have been friendly at all with Dave, seeing as they were both rather socially awkward young men?
 
Maybe, although he might think the occult thing is a little strange, like they would have been in separate cliques in high school: Dave with the goth kids and Danny with the weebs. But he can respect a well-GMed campaign, so he probably would be friendly on that basis.

And he likely enjoys trolling Kelly and making her eyes roll. Suggesting to her that she should make Amelia a musclebound futa, or make her tits inflate and squirt milk, or other dumb things like that.

And he can't stop staring awkwardly at Natalia and being creepily obsessed with her as being the one hot girl in the group (so far). Tripping over himself to be nice to her while also being really weird about it.
 
I've updated the OP with some setting info and updated Kelly/Amelia with a perk and weakness.

I've got another couple of character ideas that I'll post later, I'm going to give this a couple of days to see if anyone else shows interest before I make a IC thread.
 
Hey, this looks really fun! If there's still room, I'd love to join.

What do you think about a character who's a scrawny geek type in real life, but plays a half-orc barbarian who's hyper-aggressive on the tabletop to live out his power fantasies? Then, once he's actually in the role of hyper-aggressive dps for real, he's initially a massive wuss about it.

I'll see if I can think of some amusing nsfw detail for the tabletop character that the irl character is similarly ill-equipped to handle as well.
 
Hey, this looks really fun! If there's still room, I'd love to join.

What do you think about a character who's a scrawny geek type in real life, but plays a half-orc barbarian who's hyper-aggressive on the tabletop to live out his power fantasies? Then, once he's actually in the role of hyper-aggressive dps for real, he's initially a massive wuss about it.

I'll see if I can think of some amusing nsfw detail for the tabletop character that the irl character is similarly ill-equipped to handle as well.
Sounds good - let me guess, he doesn't like the sight of blood?
 
So looks like we've got a fighter with a hint of paladin, a rogue / mage hybrid, a cleric, and possibly a raging barbarian. Might make a character who is either a bard of a pure sorcerer for an additional character then to round things out.

I think it's also worth me noting that whilst I will try to keep the plot moving forward with Dave acting behind the scenes to mess with the party, I don't want the game to just be the group reacting to stuff he does. If you have an idea for a plot for your character or a setting element relevant to them that you want to introduce - or a particular kinky scenario involving them you want to make happen - then feel free to introduce them to the story.

Amelia is definitely going to be involved in some BDSMy scenarios, but since I'm also a ASFR and transformation fan, she's also going to have some encounters with gorgons and polymorph-casting mages.
 
I had to look up ASFR. On first reading I thought you said ASMR and I was like, 'wait wat?'

So ASFR means a robot fetish, hm? I guess that's what people get when they do that dance. Thaali will be over here with her arms straight, singing, ~Domo Arigato Mee-stah Roboto~

~Domo!
Domo

~Domo! Domo
 
I had to look up ASFR. On first reading I thought you said ASMR and I was like, 'wait wat?'

So ASFR means a robot fetish, hm? I guess that's what people get when they do that dance. Thaali will be over here with her arms straight, singing, ~Domo Arigato Mee-stah Roboto~

~Domo!
Domo

~Domo! Domo
Hah!

I believe the term started out as a reference to the concept of roboticization, but came to include topics like petrification and similar concepts that involved transformation into an inanimate substance. It's a subset of the wider transformation kink.

No, I don't understand why my brain likes it either.
 
Here's a subplot idea, what if your bard character was a goblin instead of a half-orc (or hobgoblin, whatever)? The player could be Danny's buddy from high school or former college roommate or coworker or something like that, and when he saw the flaw on Danny's sheet, he decided to make a goblin character just to mess with him (following a long history of pranking each other). In the game world, it manifests as Thaali getting wet every time the goblin gets too close to her. So in battle it's not an issue as long as they stay separated by 15 feet or more, but sometimes it can be inconvenient, especially if the goblin is aroused and the effect is much stronger. It leads to an awkward sexual tension where the best way to control the goblin's pheremones is for him to jerk off regularly to get it out of his system, but he keeps pointing out that it would be more efficient if Thaali used it as a chance to put her unique perk to good use, which only makes Danny want to slap him (have you ever played this old porn game called Aylia Story?)
 
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