Laughingstokk
Knight
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To clarify, we aren't ready to start start yet? Still waiting for all the ducks to be rowed?
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I actually can see the opposite. If they don't provide more than minimum of training for the inhuman team, then they save on the money of training and it could be cheaper than spending on bullets themselves while granting some denial of responsibility when said inhumans get killed while contributing something to the world that hates them beforehand too. The team having a high turnover rate, especially if we end up fighting other inhumans would be "expected" and more worthwhile than locking us all up forever. But the attitudes of the world is ultimately Cat's decision.I would think any crime fighting team, especially one shadow-organized by the military and intelligence agencies, would want their personel trained appropriately the same as cops or swat. That way if it can be avoided they could just knock someone out/tackle them as opposed to blowing them up. Conversely, say you're "caught without your gun" so to speak. Your powers get cancelled out by your opponent's, you've used too much energy and might pass out with another blast and need to defend yourself from an attacker with a knife. I would think you wanted some realistic scenarios along with the larger scale super battles. Like, we could stop a bank robbery without necessarily reducing the robbers to parapalegics or giving them cancer like our powers might otherwise. Still using our abilities to say, destroy their guns or disable the bomb they planted.
I would think this would be something all the characters get better at at their own paces and see the value of over time after quite a few missions. Conversely training enemy agents who might defect later with effective hand to hand combat skills lol