I'll move things along now.
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Posted. Now show that shriveled up corpse how an orc fights.
I'll adjust my response, didn't see this one, sorry. I'll fix plot holes@Archon of the Black Heart did you have anything you wanted to put in for the battle of the crown? Ball's in your court.
I'd add that I'd like the battle for Whitrun to rage on for quite something time. This is a city under siege after all. With a portcullis in place of the shoddy wooden barricade that was at the entrance during the original game, there's a moat door that needs lowering afterwards further up the path, and the main gate to the town proper before the attacking army can make it inside.
Also worth noting that there's a sewer duct on the outside of the town. Apparently our lord and saviour Todd Howard had originally planned on incorporating into the original quest..
I took me two posts, I didn't know how quickly I was being moved to open it. But in my post I wrote that it took a while. Did you not read that?And wouldn't the ram immediately be dropped because it's engulfed in flames? I think, it would also take a lot longer to smash it through
I said that they got rid of the battering ram as they tore through the door.It's an iron portcullis, so yeah it would take a while.
If just the end of the ram was on fire people could hold it for a while. But if it was completed engulfed, yeah people would drop it.
Sorry, English is not my first language, it it Italian. Did you read my edit again from last night? I fix.You wrote that the men were set on fire and continued using the battering ram. I'm assuming that was missed in the edit?
And again, Captain Rosh wouldn't stand for Kzrag cruelly killing his men. He cares about them. Would you please edit that out? You're a good writer @watershipdown45 and I'm glad to have you on board. I hope this isn't an issue.
Ah ha! That gives me an idea@Archon of the Black Heart did you have anything you wanted to put in for the battle of the crown? Ball's in your court.
I'd add that I'd like the battle for Whitrun to rage on for quite something time. This is a city under siege after all. With a portcullis in place of the shoddy wooden barricade that was at the entrance during the original game, there's a moat door that needs lowering afterwards further up the path, and the main gate to the town proper before the attacking army can make it inside.
Also worth noting that there's a sewer duct on the outside of the town. Apparently our lord and saviour Todd Howard had originally planned on incorporating into the original quest..